Mercurial > games > semicongine
changeset 393:41307d4b4ca3
del: warning
| author | Sam <sam@basx.dev> | 
|---|---|
| date | Tue, 26 Dec 2023 12:07:26 +0700 | 
| parents | ff751cbe66e3 | 
| children | e71ce8350523 | 
| files | semicongine/vulkan/renderpass.nim | 
| diffstat | 1 files changed, 0 insertions(+), 3 deletions(-) [+] | 
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--- a/semicongine/vulkan/renderpass.nim Sat Dec 09 01:07:12 2023 +0700 +++ b/semicongine/vulkan/renderpass.nim Tue Dec 26 12:07:26 2023 +0700 @@ -67,9 +67,6 @@ clearColor=Vec4f([0.8'f32, 0.8'f32, 0.8'f32, 1'f32]), backFaceCulling=true, ): RenderPass = - # TODO: check wether materials are compatible with the assigned shaders - {.warning: "Need to implement material -> shader compatability" .} - assert device.vk.valid for (_, shaderconfig) in shaders: assert shaderconfig.outputs.len == 1
