changeset 337:677f3b5a2943

did: update README
author Sam <sam@basx.dev>
date Tue, 05 Sep 2023 00:44:33 +0700
parents 887ddc8d45fd
children e5aca33dea19
files README.md
diffstat 1 files changed, 2 insertions(+), 3 deletions(-) [+]
line wrap: on
line diff
--- a/README.md	Tue Sep 05 00:28:35 2023 +0700
+++ b/README.md	Tue Sep 05 00:44:33 2023 +0700
@@ -30,7 +30,7 @@
 - [x] Instanced drawing (currently can use instance attributes, but we only support a single instance per draw call)
 - [x] Textures
 - [x] Materials (vertices with material indices)
-- [ ] Allow different shaders (ie pipelines) for different meshes
+- [x] Allow different shaders (ie pipelines) for different meshes
 
 Required for 3D rendering:
 
@@ -68,9 +68,8 @@
 - [ ] Sprite system
 - [ ] Particle system
 - [ ] Sound-animation
-- [x] Named entity components
 - [ ] Paletton-export-loader
-- [ ] Arrange buffer memory types based on per-mesh-attribute type instead of per-shader-attribute type
+- [ ] Arrange buffer memory types based on per-mesh-attribute type instead of per-shader-attribute type (possible?)
 
 Other less important features: