Mercurial > games > semicongine
changeset 641:886de16ffdc4
Merge branch 'main' of github.com:saemideluxe/semicongine
author | Sam <sam@basx.dev> |
---|---|
date | Tue, 02 May 2023 10:37:26 -0700 |
parents | 977392dc055f (current diff) 232290881c87 (diff) |
children | 596eb3a84a01 |
files | |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/README.md Tue May 02 10:37:11 2023 -0700 +++ b/README.md Tue May 02 10:37:26 2023 -0700 @@ -21,7 +21,7 @@ Still tons to do. Making render pipeline and scenegraph somewhat compatible seems like it will require quite a bit more of work. Also, audio might require -quite a bit of work, no experience there. +quite a bit of work, no experience there (note: audio was super easy to implement) Rendering: