Mercurial > games > semicongine
changeset 1354:8ad6e4cfcb2d
merge
author | sam <sam@basx.dev> |
---|---|
date | Fri, 27 Sep 2024 23:45:13 +0700 |
parents | 93a6d70d845f (current diff) 3bd16ad0e1b9 (diff) |
children | 67e8391ffc67 |
files | |
diffstat | 1 files changed, 2 insertions(+), 0 deletions(-) [+] |
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--- a/semicongine/rendering.nim Fri Sep 27 23:44:37 2024 +0700 +++ b/semicongine/rendering.nim Fri Sep 27 23:45:13 2024 +0700 @@ -146,6 +146,8 @@ memory: VkDeviceMemory GPUArray*[T: SupportedGPUType, TBuffer: static BufferType] = object + # TODO: when using mapped buffer memory, directly write values to mapped location + # instead of using data as buffer data*: seq[T] buffer*: Buffer offset*: uint64