Mercurial > games > semicongine
changeset 1442:8d26eb12f6e8 default tip
fix: still need somewhat larger audio buffers
author | sam <sam@basx.dev> |
---|---|
date | Sun, 16 Feb 2025 23:12:32 +0700 |
parents | b17d2b1ffc20 |
children | |
files | semicongine/audio.nim |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/semicongine/audio.nim Sun Feb 16 21:15:13 2025 +0700 +++ b/semicongine/audio.nim Sun Feb 16 23:12:32 2025 +0700 @@ -18,7 +18,7 @@ # TODO: actually, above statment is not true as we did not handle buffer capacity correctly # initially, needs testing when defined(linux): - const BUFFERSAMPLECOUNT = 256 + const BUFFERSAMPLECOUNT = 512 else: const BUFFERSAMPLECOUNT = 256