Mercurial > games > semicongine
changeset 413:8fb4387b2ea1
add: packed textures for font-atlas
author | Sam <sam@basx.dev> |
---|---|
date | Sat, 20 Jan 2024 21:36:41 +0700 |
parents | 262e771e2573 |
children | 0deefe1c8af6 |
files | semicongine/resources/font.nim tests/test_font.nim |
diffstat | 2 files changed, 1 insertions(+), 2 deletions(-) [+] |
line wrap: on
line diff
--- a/semicongine/resources/font.nim Sat Jan 20 21:28:17 2024 +0700 +++ b/semicongine/resources/font.nim Sat Jan 20 21:36:41 2024 +0700 @@ -77,7 +77,6 @@ else: images.add empty_image - free(data) let packed = pack(images)
--- a/tests/test_font.nim Sat Jan 20 21:28:17 2024 +0700 +++ b/tests/test_font.nim Sat Jan 20 21:36:41 2024 +0700 @@ -12,7 +12,7 @@ # var font = loadFont("DejaVuSans.ttf", lineHeightPixels=90'f32, charset="abcdefghijklmnopqrstuvwxyz ".toRunes) var font = loadFont("DejaVuSans.ttf", lineHeightPixels=180'f32) var textbox = initText(32, font, "", color=newVec4f(1, 0, 0, 1)) - let fontscale = 0.001 + let fontscale = 0.002 scene.add textbox textbox.mesh.transform = scale(fontscale, fontscale) engine.loadScene(scene)