Mercurial > games > semicongine
changeset 723:9610f5cc64f3
add: support for ogg/vorbis audio, initial code for font loading
author | Sam <sam@basx.dev> |
---|---|
date | Fri, 26 May 2023 00:49:58 +0700 |
parents | e65580385fa2 |
children | 70d9147415b8 |
files | src/semicongine/core.nim src/semicongine/core/fonttypes.nim src/semicongine/resources.nim src/semicongine/resources/audio.nim src/semicongine/resources/font.nim src/semicongine/resources/image.nim src/semicongine/resources/stb_truetype.h src/semicongine/resources/stb_vorbis.c |
diffstat | 8 files changed, 10752 insertions(+), 3 deletions(-) [+] |
line wrap: on
line diff
--- a/src/semicongine/core.nim Thu May 25 21:45:37 2023 +0700 +++ b/src/semicongine/core.nim Fri May 26 00:49:58 2023 +0700 @@ -2,6 +2,7 @@ export math import ./core/audiotypes +import ./core/fonttypes import ./core/vulkanapi import ./core/buildconfig import ./core/color @@ -13,6 +14,7 @@ export vulkanapi export audiotypes +export fonttypes export buildconfig export color export gpu_data
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/semicongine/core/fonttypes.nim Fri May 26 00:49:58 2023 +0700 @@ -0,0 +1,8 @@ +import std/tables +import std/unicode + +import ./imagetypes + +type + Font* = object + bitmaps*: Table[Rune, Image]
--- a/src/semicongine/resources.nim Thu May 25 21:45:37 2023 +0700 +++ b/src/semicongine/resources.nim Fri May 26 00:49:58 2023 +0700 @@ -7,6 +7,7 @@ import ./resources/image import ./resources/audio import ./resources/mesh +import ./resources/font from ./scene import Entity, Scene @@ -118,7 +119,15 @@ raise newException(Exception, "Unsupported image file type: " & path) proc loadAudio*(path: string): Sound = - loadResource_intern(path).readAU() + if path.splitFile().ext.toLowerAscii == ".au": + loadResource_intern(path).readAU() + elif path.splitFile().ext.toLowerAscii == ".ogg": + loadResource_intern(path).readVorbis() + else: + raise newException(Exception, "Unsupported audio file type: " & path) + +proc loadFont*(path: string): Font = + loadResource_intern(path).readTrueType() proc loadMesh*(path: string): Entity = loadResource_intern(path).readglTF()[0].root
--- a/src/semicongine/resources/audio.nim Thu May 25 21:45:37 2023 +0700 +++ b/src/semicongine/resources/audio.nim Fri May 26 00:49:58 2023 +0700 @@ -1,4 +1,6 @@ +import std/os import std/streams +import std/strformat import std/endians import ../core/audiotypes @@ -47,7 +49,7 @@ assert header.magicNumber == 0x2e736e64 if header.sampleRate != AUDIO_SAMPLE_RATE: - raise newException(Exception, "Only support sample rate of 48000 Hz but got " & $header.sampleRate & " Hz, please resample (e.g. ffmpeg -i {infile} -ar 48000 {outfile})") + raise newException(Exception, &"Only support sample rate of {AUDIO_SAMPLE_RATE} Hz but got {header.sampleRate} Hz, please resample (e.g. ffmpeg -i <infile> -ar {AUDIO_SAMPLE_RATE} <outfile>)") if not (header.channels in [1'u32, 2'u32]): raise newException(Exception, "Only support mono and stereo audio at the moment (1 or 2 channels), but found " & $header.channels) @@ -58,3 +60,29 @@ stream.setPosition(int(header.dataOffset)) while not stream.atEnd(): result[].add stream.readSample(header.encoding, int(header.channels)) + +{.compile: currentSourcePath.parentDir() & "/stb_vorbis.c" .} + +proc stb_vorbis_decode_memory(mem: pointer, len: cint, channels: ptr cint, sample_rate: ptr cint, output: ptr ptr cshort): cint {.importc.} +proc free(p: pointer) {.importc.} + +proc readVorbis*(stream: Stream): Sound = + var + data = stream.readAll() + channels: cint + sampleRate: cint + output: ptr cshort + + var nSamples = stb_vorbis_decode_memory(addr data[0], cint(data.len), addr channels, addr sampleRate, addr output) + + if nSamples < 0: + raise newException(Exception, &"Unable to read ogg/vorbis sound file, error code: {nSamples}") + if sampleRate != AUDIO_SAMPLE_RATE: + raise newException(Exception, &"Only support sample rate of {AUDIO_SAMPLE_RATE} Hz but got {sampleRate} Hz, please resample (e.g. ffmpeg -i <infile> -acodec libvorbis -ar {AUDIO_SAMPLE_RATE} <outfile>)") + if channels != 2: + raise newException(Exception, &"Currently only support 2 channels, but ogg/ vorbis file had {channels}") + + result = new Sound + result[].setLen(int(nSamples)) + copyMem(addr result[][0], output, nSamples * sizeof(Sample)) + free(output)
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/semicongine/resources/font.nim Fri May 26 00:49:58 2023 +0700 @@ -0,0 +1,41 @@ +import std/strformat +import std/streams +import std/os +import std/unicode + +import ../core/imagetypes +import ../core/fonttypes + +{.emit: "#define STBTT_STATIC" .} +{.emit: "#define STB_TRUETYPE_IMPLEMENTATION" .} +{.emit: "#include \"" & currentSourcePath.parentDir() & "/stb_truetype.h\"" .} + +type + stbtt_fontinfo {.importc, incompleteStruct .} = object + +proc stbtt_InitFont(info: ptr stbtt_fontinfo, data: ptr char, offset: cint): cint {.importc, nodecl.} +proc stbtt_ScaleForPixelHeight(info: ptr stbtt_fontinfo, pixels: float): cfloat {.importc, nodecl.} +proc stbtt_GetCodepointBitmap(info: ptr stbtt_fontinfo, scale_x: cfloat, scale_y: cfloat, codepoint: cint, width: ptr cint, height: ptr cint, xoff: ptr cint, yoff: ptr cint): cstring {.importc, nodecl.} +# proc free(p: pointer) {.importc.} + +proc readTrueType*(stream: Stream): Font = + var + indata = stream.readAll() + fontinfo: stbtt_fontinfo + if stbtt_InitFont(addr fontinfo, addr indata[0], 0) == 0: + raise newException(Exception, "An error occured while loading PNG file") + var + width, height: cint + offsetX, offsetY: cint + data = stbtt_GetCodepointBitmap(addr fontinfo, 0, stbtt_ScaleForPixelHeight(addr fontinfo, 20), cint('a'), addr width, addr height, addr offsetX, addr offsetY) + echo width, "x", height + echo "offset: ", offsetX, "x", offsetY + for y in 0 ..< height: + for x in 0 ..< width: + if data[y * width + x] > char(128): + write stdout, '#' + else: + write stdout, ' ' + write stdout, ' ' + write stdout, '\n' + result
--- a/src/semicongine/resources/image.nim Thu May 25 21:45:37 2023 +0700 +++ b/src/semicongine/resources/image.nim Fri May 26 00:49:58 2023 +0700 @@ -118,7 +118,7 @@ let imagesize = w * h * 4 var imagedata = newSeq[Pixel](w * h) - copyMem(addr imagedata[0], data,imagesize) + copyMem(addr imagedata[0], data, imagesize) free(data)
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/semicongine/resources/stb_truetype.h Fri May 26 00:49:58 2023 +0700 @@ -0,0 +1,5077 @@ +// stb_truetype.h - v1.26 - public domain +// authored from 2009-2021 by Sean Barrett / RAD Game Tools +// +// ======================================================================= +// +// NO SECURITY GUARANTEE -- DO NOT USE THIS ON UNTRUSTED FONT FILES +// +// This library does no range checking of the offsets found in the file, +// meaning an attacker can use it to read arbitrary memory. +// +// ======================================================================= +// +// This library processes TrueType files: +// parse files +// extract glyph metrics +// extract glyph shapes +// render glyphs to one-channel bitmaps with antialiasing (box filter) +// render glyphs to one-channel SDF bitmaps (signed-distance field/function) +// +// Todo: +// non-MS cmaps +// crashproof on bad data +// hinting? (no longer patented) +// cleartype-style AA? +// optimize: use simple memory allocator for intermediates +// optimize: build edge-list directly from curves +// optimize: rasterize directly from curves? +// +// ADDITIONAL CONTRIBUTORS +// +// Mikko Mononen: compound shape support, more cmap formats +// Tor Andersson: kerning, subpixel rendering +// Dougall Johnson: OpenType / Type 2 font handling +// Daniel Ribeiro Maciel: basic GPOS-based kerning +// +// Misc other: +// Ryan Gordon +// Simon Glass +// github:IntellectualKitty +// Imanol Celaya +// Daniel Ribeiro Maciel +// +// Bug/warning reports/fixes: +// "Zer" on mollyrocket Fabian "ryg" Giesen github:NiLuJe +// Cass Everitt Martins Mozeiko github:aloucks +// stoiko (Haemimont Games) Cap Petschulat github:oyvindjam +// Brian Hook Omar Cornut github:vassvik +// Walter van Niftrik Ryan Griege +// David Gow Peter LaValle +// David Given Sergey Popov +// Ivan-Assen Ivanov Giumo X. Clanjor +// Anthony Pesch Higor Euripedes +// Johan Duparc Thomas Fields +// Hou Qiming Derek Vinyard +// Rob Loach Cort Stratton +// Kenney Phillis Jr. Brian Costabile +// Ken Voskuil (kaesve) +// +// VERSION HISTORY +// +// 1.26 (2021-08-28) fix broken rasterizer +// 1.25 (2021-07-11) many fixes +// 1.24 (2020-02-05) fix warning +// 1.23 (2020-02-02) query SVG data for glyphs; query whole kerning table (but only kern not GPOS) +// 1.22 (2019-08-11) minimize missing-glyph duplication; fix kerning if both 'GPOS' and 'kern' are defined +// 1.21 (2019-02-25) fix warning +// 1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics() +// 1.19 (2018-02-11) GPOS kerning, STBTT_fmod +// 1.18 (2018-01-29) add missing function +// 1.17 (2017-07-23) make more arguments const; doc fix +// 1.16 (2017-07-12) SDF support +// 1.15 (2017-03-03) make more arguments const +// 1.14 (2017-01-16) num-fonts-in-TTC function +// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts +// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual +// 1.11 (2016-04-02) fix unused-variable warning +// 1.10 (2016-04-02) user-defined fabs(); rare memory leak; remove duplicate typedef +// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly +// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +// variant PackFontRanges to pack and render in separate phases; +// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +// fixed an assert() bug in the new rasterizer +// replace assert() with STBTT_assert() in new rasterizer +// +// Full history can be found at the end of this file. +// +// LICENSE +// +// See end of file for license information. +// +// USAGE +// +// Include this file in whatever places need to refer to it. In ONE C/C++ +// file, write: +// #define STB_TRUETYPE_IMPLEMENTATION +// before the #include of this file. This expands out the actual +// implementation into that C/C++ file. +// +// To make the implementation private to the file that generates the implementation, +// #define STBTT_STATIC +// +// Simple 3D API (don't ship this, but it's fine for tools and quick start) +// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture +// stbtt_GetBakedQuad() -- compute quad to draw for a given char +// +// Improved 3D API (more shippable): +// #include "stb_rect_pack.h" -- optional, but you really want it +// stbtt_PackBegin() +// stbtt_PackSetOversampling() -- for improved quality on small fonts +// stbtt_PackFontRanges() -- pack and renders +// stbtt_PackEnd() +// stbtt_GetPackedQuad() +// +// "Load" a font file from a memory buffer (you have to keep the buffer loaded) +// stbtt_InitFont() +// stbtt_GetFontOffsetForIndex() -- indexing for TTC font collections +// stbtt_GetNumberOfFonts() -- number of fonts for TTC font collections +// +// Render a unicode codepoint to a bitmap +// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap +// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide +// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be +// +// Character advance/positioning +// stbtt_GetCodepointHMetrics() +// stbtt_GetFontVMetrics() +// stbtt_GetFontVMetricsOS2() +// stbtt_GetCodepointKernAdvance() +// +// Starting with version 1.06, the rasterizer was replaced with a new, +// faster and generally-more-precise rasterizer. The new rasterizer more +// accurately measures pixel coverage for anti-aliasing, except in the case +// where multiple shapes overlap, in which case it overestimates the AA pixel +// coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If +// this turns out to be a problem, you can re-enable the old rasterizer with +// #define STBTT_RASTERIZER_VERSION 1 +// which will incur about a 15% speed hit. +// +// ADDITIONAL DOCUMENTATION +// +// Immediately after this block comment are a series of sample programs. +// +// After the sample programs is the "header file" section. This section +// includes documentation for each API function. +// +// Some important concepts to understand to use this library: +// +// Codepoint +// Characters are defined by unicode codepoints, e.g. 65 is +// uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is +// the hiragana for "ma". +// +// Glyph +// A visual character shape (every codepoint is rendered as +// some glyph) +// +// Glyph index +// A font-specific integer ID representing a glyph +// +// Baseline +// Glyph shapes are defined relative to a baseline, which is the +// bottom of uppercase characters. Characters extend both above +// and below the baseline. +// +// Current Point +// As you draw text to the screen, you keep track of a "current point" +// which is the origin of each character. The current point's vertical +// position is the baseline. Even "baked fonts" use this model. +// +// Vertical Font Metrics +// The vertical qualities of the font, used to vertically position +// and space the characters. See docs for stbtt_GetFontVMetrics. +// +// Font Size in Pixels or Points +// The preferred interface for specifying font sizes in stb_truetype +// is to specify how tall the font's vertical extent should be in pixels. +// If that sounds good enough, skip the next paragraph. +// +// Most font APIs instead use "points", which are a common typographic +// measurement for describing font size, defined as 72 points per inch. +// stb_truetype provides a point API for compatibility. However, true +// "per inch" conventions don't make much sense on computer displays +// since different monitors have different number of pixels per +// inch. For example, Windows traditionally uses a convention that +// there are 96 pixels per inch, thus making 'inch' measurements have +// nothing to do with inches, and thus effectively defining a point to +// be 1.333 pixels. Additionally, the TrueType font data provides +// an explicit scale factor to scale a given font's glyphs to points, +// but the author has observed that this scale factor is often wrong +// for non-commercial fonts, thus making fonts scaled in points +// according to the TrueType spec incoherently sized in practice. +// +// DETAILED USAGE: +// +// Scale: +// Select how high you want the font to be, in points or pixels. +// Call ScaleForPixelHeight or ScaleForMappingEmToPixels to compute +// a scale factor SF that will be used by all other functions. +// +// Baseline: +// You need to select a y-coordinate that is the baseline of where +// your text will appear. Call GetFontBoundingBox to get the baseline-relative +// bounding box for all characters. SF*-y0 will be the distance in pixels +// that the worst-case character could extend above the baseline, so if +// you want the top edge of characters to appear at the top of the +// screen where y=0, then you would set the baseline to SF*-y0. +// +// Current point: +// Set the current point where the first character will appear. The +// first character could extend left of the current point; this is font +// dependent. You can either choose a current point that is the leftmost +// point and hope, or add some padding, or check the bounding box or +// left-side-bearing of the first character to be displayed and set +// the current point based on that. +// +// Displaying a character: +// Compute the bounding box of the character. It will contain signed values +// relative to <current_point, baseline>. I.e. if it returns x0,y0,x1,y1, +// then the character should be displayed in the rectangle from +// <current_point+SF*x0, baseline+SF*y0> to <current_point+SF*x1,baseline+SF*y1). +// +// Advancing for the next character: +// Call GlyphHMetrics, and compute 'current_point += SF * advance'. +// +// +// ADVANCED USAGE +// +// Quality: +// +// - Use the functions with Subpixel at the end to allow your characters +// to have subpixel positioning. Since the font is anti-aliased, not +// hinted, this is very import for quality. (This is not possible with +// baked fonts.) +// +// - Kerning is now supported, and if you're supporting subpixel rendering +// then kerning is worth using to give your text a polished look. +// +// Performance: +// +// - Convert Unicode codepoints to glyph indexes and operate on the glyphs; +// if you don't do this, stb_truetype is forced to do the conversion on +// every call. +// +// - There are a lot of memory allocations. We should modify it to take +// a temp buffer and allocate from the temp buffer (without freeing), +// should help performance a lot. +// +// NOTES +// +// The system uses the raw data found in the .ttf file without changing it +// and without building auxiliary data structures. This is a bit inefficient +// on little-endian systems (the data is big-endian), but assuming you're +// caching the bitmaps or glyph shapes this shouldn't be a big deal. +// +// It appears to be very hard to programmatically determine what font a +// given file is in a general way. I provide an API for this, but I don't +// recommend it. +// +// +// PERFORMANCE MEASUREMENTS FOR 1.06: +// +// 32-bit 64-bit +// Previous release: 8.83 s 7.68 s +// Pool allocations: 7.72 s 6.34 s +// Inline sort : 6.54 s 5.65 s +// New rasterizer : 5.63 s 5.00 s + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +//// SAMPLE PROGRAMS +//// +// +// Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless. +// See "tests/truetype_demo_win32.c" for a complete version. +#if 0 +#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation +#include "stb_truetype.h" + +unsigned char ttf_buffer[1<<20]; +unsigned char temp_bitmap[512*512]; + +stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs +GLuint ftex; + +void my_stbtt_initfont(void) +{ + fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb")); + stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits! + // can free ttf_buffer at this point + glGenTextures(1, &ftex); + glBindTexture(GL_TEXTURE_2D, ftex); + glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap); + // can free temp_bitmap at this point + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); +} + +void my_stbtt_print(float x, float y, char *text) +{ + // assume orthographic projection with units = screen pixels, origin at top left + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glEnable(GL_TEXTURE_2D); + glBindTexture(GL_TEXTURE_2D, ftex); + glBegin(GL_QUADS); + while (*text) { + if (*text >= 32 && *text < 128) { + stbtt_aligned_quad q; + stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9 + glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y0); + glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y0); + glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y1); + glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y1); + } + ++text; + } + glEnd(); +} +#endif +// +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program (this compiles): get a single bitmap, print as ASCII art +// +#if 0 +#include <stdio.h> +#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation +#include "stb_truetype.h" + +char ttf_buffer[1<<25]; + +int main(int argc, char **argv) +{ + stbtt_fontinfo font; + unsigned char *bitmap; + int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20); + + fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb")); + + stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0)); + bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0); + + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) + putchar(" .:ioVM@"[bitmap[j*w+i]>>5]); + putchar('\n'); + } + return 0; +} +#endif +// +// Output: +// +// .ii. +// @@@@@@. +// V@Mio@@o +// :i. V@V +// :oM@@M +// :@@@MM@M +// @@o o@M +// :@@. M@M +// @@@o@@@@ +// :M@@V:@@. +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program: print "Hello World!" banner, with bugs +// +#if 0 +char buffer[24<<20]; +unsigned char screen[20][79]; + +int main(int arg, char **argv) +{ + stbtt_fontinfo font; + int i,j,ascent,baseline,ch=0; + float scale, xpos=2; // leave a little padding in case the character extends left + char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness + + fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb")); + stbtt_InitFont(&font, buffer, 0); + + scale = stbtt_ScaleForPixelHeight(&font, 15); + stbtt_GetFontVMetrics(&font, &ascent,0,0); + baseline = (int) (ascent*scale); + + while (text[ch]) { + int advance,lsb,x0,y0,x1,y1; + float x_shift = xpos - (float) floor(xpos); + stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb); + stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1); + stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]); + // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong + // because this API is really for baking character bitmaps into textures. if you want to render + // a sequence of characters, you really need to render each bitmap to a temp buffer, then + // "alpha blend" that into the working buffer + xpos += (advance * scale); + if (text[ch+1]) + xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]); + ++ch; + } + + for (j=0; j < 20; ++j) { + for (i=0; i < 78; ++i) + putchar(" .:ioVM@"[screen[j][i]>>5]); + putchar('\n'); + } + + return 0; +} +#endif + + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +//// INTEGRATION WITH YOUR CODEBASE +//// +//// The following sections allow you to supply alternate definitions +//// of C library functions used by stb_truetype, e.g. if you don't +//// link with the C runtime library. + +#ifdef STB_TRUETYPE_IMPLEMENTATION + // #define your own (u)stbtt_int8/16/32 before including to override this + #ifndef stbtt_uint8 + typedef unsigned char stbtt_uint8; + typedef signed char stbtt_int8; + typedef unsigned short stbtt_uint16; + typedef signed short stbtt_int16; + typedef unsigned int stbtt_uint32; + typedef signed int stbtt_int32; + #endif + + typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1]; + typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1]; + + // e.g. #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h + #ifndef STBTT_ifloor + #include <math.h> + #define STBTT_ifloor(x) ((int) floor(x)) + #define STBTT_iceil(x) ((int) ceil(x)) + #endif + + #ifndef STBTT_sqrt + #include <math.h> + #define STBTT_sqrt(x) sqrt(x) + #define STBTT_pow(x,y) pow(x,y) + #endif + + #ifndef STBTT_fmod + #include <math.h> + #define STBTT_fmod(x,y) fmod(x,y) + #endif + + #ifndef STBTT_cos + #include <math.h> + #define STBTT_cos(x) cos(x) + #define STBTT_acos(x) acos(x) + #endif + + #ifndef STBTT_fabs + #include <math.h> + #define STBTT_fabs(x) fabs(x) + #endif + + // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h + #ifndef STBTT_malloc + #include <stdlib.h> + #define STBTT_malloc(x,u) ((void)(u),malloc(x)) + #define STBTT_free(x,u) ((void)(u),free(x)) + #endif + + #ifndef STBTT_assert + #include <assert.h> + #define STBTT_assert(x) assert(x) + #endif + + #ifndef STBTT_strlen + #include <string.h> + #define STBTT_strlen(x) strlen(x) + #endif + + #ifndef STBTT_memcpy + #include <string.h> + #define STBTT_memcpy memcpy + #define STBTT_memset memset + #endif +#endif + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// INTERFACE +//// +//// + +#ifndef __STB_INCLUDE_STB_TRUETYPE_H__ +#define __STB_INCLUDE_STB_TRUETYPE_H__ + +#ifdef STBTT_STATIC +#define STBTT_DEF static +#else +#define STBTT_DEF extern +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +// private structure +typedef struct +{ + unsigned char *data; + int cursor; + int size; +} stbtt__buf; + +////////////////////////////////////////////////////////////////////////////// +// +// TEXTURE BAKING API +// +// If you use this API, you only have to call two functions ever. +// + +typedef struct +{ + unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap + float xoff,yoff,xadvance; +} stbtt_bakedchar; + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata); // you allocate this, it's num_chars long +// if return is positive, the first unused row of the bitmap +// if return is negative, returns the negative of the number of characters that fit +// if return is 0, no characters fit and no rows were used +// This uses a very crappy packing. + +typedef struct +{ + float x0,y0,s0,t0; // top-left + float x1,y1,s1,t1; // bottom-right +} stbtt_aligned_quad; + +STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, // same data as above + int char_index, // character to display + float *xpos, float *ypos, // pointers to current position in screen pixel space + stbtt_aligned_quad *q, // output: quad to draw + int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier +// Call GetBakedQuad with char_index = 'character - first_char', and it +// creates the quad you need to draw and advances the current position. +// +// The coordinate system used assumes y increases downwards. +// +// Characters will extend both above and below the current position; +// see discussion of "BASELINE" above. +// +// It's inefficient; you might want to c&p it and optimize it. + +STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap); +// Query the font vertical metrics without having to create a font first. + + +////////////////////////////////////////////////////////////////////////////// +// +// NEW TEXTURE BAKING API +// +// This provides options for packing multiple fonts into one atlas, not +// perfectly but better than nothing. + +typedef struct +{ + unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap + float xoff,yoff,xadvance; + float xoff2,yoff2; +} stbtt_packedchar; + +typedef struct stbtt_pack_context stbtt_pack_context; +typedef struct stbtt_fontinfo stbtt_fontinfo; +#ifndef STB_RECT_PACK_VERSION +typedef struct stbrp_rect stbrp_rect; +#endif + +STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context); +// Initializes a packing context stored in the passed-in stbtt_pack_context. +// Future calls using this context will pack characters into the bitmap passed +// in here: a 1-channel bitmap that is width * height. stride_in_bytes is +// the distance from one row to the next (or 0 to mean they are packed tightly +// together). "padding" is the amount of padding to leave between each +// character (normally you want '1' for bitmaps you'll use as textures with +// bilinear filtering). +// +// Returns 0 on failure, 1 on success. + +STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc); +// Cleans up the packing context and frees all memory. + +#define STBTT_POINT_SIZE(x) (-(x)) + +STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size, + int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range); +// Creates character bitmaps from the font_index'th font found in fontdata (use +// font_index=0 if you don't know what that is). It creates num_chars_in_range +// bitmaps for characters with unicode values starting at first_unicode_char_in_range +// and increasing. Data for how to render them is stored in chardata_for_range; +// pass these to stbtt_GetPackedQuad to get back renderable quads. +// +// font_size is the full height of the character from ascender to descender, +// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed +// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE() +// and pass that result as 'font_size': +// ..., 20 , ... // font max minus min y is 20 pixels tall +// ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall + +typedef struct +{ + float font_size; + int first_unicode_codepoint_in_range; // if non-zero, then the chars are continuous, and this is the first codepoint + int *array_of_unicode_codepoints; // if non-zero, then this is an array of unicode codepoints + int num_chars; + stbtt_packedchar *chardata_for_range; // output + unsigned char h_oversample, v_oversample; // don't set these, they're used internally +} stbtt_pack_range; + +STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges); +// Creates character bitmaps from multiple ranges of characters stored in +// ranges. This will usually create a better-packed bitmap than multiple +// calls to stbtt_PackFontRange. Note that you can call this multiple +// times within a single PackBegin/PackEnd. + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample); +// Oversampling a font increases the quality by allowing higher-quality subpixel +// positioning, and is especially valuable at smaller text sizes. +// +// This function sets the amount of oversampling for all following calls to +// stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given +// pack context. The default (no oversampling) is achieved by h_oversample=1 +// and v_oversample=1. The total number of pixels required is +// h_oversample*v_oversample larger than the default; for example, 2x2 +// oversampling requires 4x the storage of 1x1. For best results, render +// oversampled textures with bilinear filtering. Look at the readme in +// stb/tests/oversample for information about oversampled fonts +// +// To use with PackFontRangesGather etc., you must set it before calls +// call to PackFontRangesGatherRects. + +STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip); +// If skip != 0, this tells stb_truetype to skip any codepoints for which +// there is no corresponding glyph. If skip=0, which is the default, then +// codepoints without a glyph recived the font's "missing character" glyph, +// typically an empty box by convention. + +STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, // same data as above + int char_index, // character to display + float *xpos, float *ypos, // pointers to current position in screen pixel space + stbtt_aligned_quad *q, // output: quad to draw + int align_to_integer); + +STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects); +STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +// Calling these functions in sequence is roughly equivalent to calling +// stbtt_PackFontRanges(). If you more control over the packing of multiple +// fonts, or if you want to pack custom data into a font texture, take a look +// at the source to of stbtt_PackFontRanges() and create a custom version +// using these functions, e.g. call GatherRects multiple times, +// building up a single array of rects, then call PackRects once, +// then call RenderIntoRects repeatedly. This may result in a +// better packing than calling PackFontRanges multiple times +// (or it may not). + +// this is an opaque structure that you shouldn't mess with which holds +// all the context needed from PackBegin to PackEnd. +struct stbtt_pack_context { + void *user_allocator_context; + void *pack_info; + int width; + int height; + int stride_in_bytes; + int padding; + int skip_missing; + unsigned int h_oversample, v_oversample; + unsigned char *pixels; + void *nodes; +}; + +////////////////////////////////////////////////////////////////////////////// +// +// FONT LOADING +// +// + +STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data); +// This function will determine the number of fonts in a font file. TrueType +// collection (.ttc) files may contain multiple fonts, while TrueType font +// (.ttf) files only contain one font. The number of fonts can be used for +// indexing with the previous function where the index is between zero and one +// less than the total fonts. If an error occurs, -1 is returned. + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index); +// Each .ttf/.ttc file may have more than one font. Each font has a sequential +// index number starting from 0. Call this function to get the font offset for +// a given index; it returns -1 if the index is out of range. A regular .ttf +// file will only define one font and it always be at offset 0, so it will +// return '0' for index 0, and -1 for all other indices. + +// The following structure is defined publicly so you can declare one on +// the stack or as a global or etc, but you should treat it as opaque. +struct stbtt_fontinfo +{ + void * userdata; + unsigned char * data; // pointer to .ttf file + int fontstart; // offset of start of font + + int numGlyphs; // number of glyphs, needed for range checking + + int loca,head,glyf,hhea,hmtx,kern,gpos,svg; // table locations as offset from start of .ttf + int index_map; // a cmap mapping for our chosen character encoding + int indexToLocFormat; // format needed to map from glyph index to glyph + + stbtt__buf cff; // cff font data + stbtt__buf charstrings; // the charstring index + stbtt__buf gsubrs; // global charstring subroutines index + stbtt__buf subrs; // private charstring subroutines index + stbtt__buf fontdicts; // array of font dicts + stbtt__buf fdselect; // map from glyph to fontdict +}; + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset); +// Given an offset into the file that defines a font, this function builds +// the necessary cached info for the rest of the system. You must allocate +// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't +// need to do anything special to free it, because the contents are pure +// value data with no additional data structures. Returns 0 on failure. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER TO GLYPH-INDEX CONVERSIOn + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint); +// If you're going to perform multiple operations on the same character +// and you want a speed-up, call this function with the character you're +// going to process, then use glyph-based functions instead of the +// codepoint-based functions. +// Returns 0 if the character codepoint is not defined in the font. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER PROPERTIES +// + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose "height" is 'pixels' tall. +// Height is measured as the distance from the highest ascender to the lowest +// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics +// and computing: +// scale = pixels / (ascent - descent) +// so if you prefer to measure height by the ascent only, use a similar calculation. + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose EM size is mapped to +// 'pixels' tall. This is probably what traditional APIs compute, but +// I'm not positive. + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap); +// ascent is the coordinate above the baseline the font extends; descent +// is the coordinate below the baseline the font extends (i.e. it is typically negative) +// lineGap is the spacing between one row's descent and the next row's ascent... +// so you should advance the vertical position by "*ascent - *descent + *lineGap" +// these are expressed in unscaled coordinates, so you must multiply by +// the scale factor for a given size + +STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap); +// analogous to GetFontVMetrics, but returns the "typographic" values from the OS/2 +// table (specific to MS/Windows TTF files). +// +// Returns 1 on success (table present), 0 on failure. + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1); +// the bounding box around all possible characters + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing); +// leftSideBearing is the offset from the current horizontal position to the left edge of the character +// advanceWidth is the offset from the current horizontal position to the next horizontal position +// these are expressed in unscaled coordinates + +STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2); +// an additional amount to add to the 'advance' value between ch1 and ch2 + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1); +// Gets the bounding box of the visible part of the glyph, in unscaled coordinates + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing); +STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2); +STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); +// as above, but takes one or more glyph indices for greater efficiency + +typedef struct stbtt_kerningentry +{ + int glyph1; // use stbtt_FindGlyphIndex + int glyph2; + int advance; +} stbtt_kerningentry; + +STBTT_DEF int stbtt_GetKerningTableLength(const stbtt_fontinfo *info); +STBTT_DEF int stbtt_GetKerningTable(const stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length); +// Retrieves a complete list of all of the kerning pairs provided by the font +// stbtt_GetKerningTable never writes more than table_length entries and returns how many entries it did write. +// The table will be sorted by (a.glyph1 == b.glyph1)?(a.glyph2 < b.glyph2):(a.glyph1 < b.glyph1) + +////////////////////////////////////////////////////////////////////////////// +// +// GLYPH SHAPES (you probably don't need these, but they have to go before +// the bitmaps for C declaration-order reasons) +// + +#ifndef STBTT_vmove // you can predefine these to use different values (but why?) + enum { + STBTT_vmove=1, + STBTT_vline, + STBTT_vcurve, + STBTT_vcubic + }; +#endif + +#ifndef stbtt_vertex // you can predefine this to use different values + // (we share this with other code at RAD) + #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file + typedef struct + { + stbtt_vertex_type x,y,cx,cy,cx1,cy1; + unsigned char type,padding; + } stbtt_vertex; +#endif + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index); +// returns non-zero if nothing is drawn for this glyph + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices); +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices); +// returns # of vertices and fills *vertices with the pointer to them +// these are expressed in "unscaled" coordinates +// +// The shape is a series of contours. Each one starts with +// a STBTT_moveto, then consists of a series of mixed +// STBTT_lineto and STBTT_curveto segments. A lineto +// draws a line from previous endpoint to its x,y; a curveto +// draws a quadratic bezier from previous endpoint to +// its x,y, using cx,cy as the bezier control point. + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices); +// frees the data allocated above + +STBTT_DEF unsigned char *stbtt_FindSVGDoc(const stbtt_fontinfo *info, int gl); +STBTT_DEF int stbtt_GetCodepointSVG(const stbtt_fontinfo *info, int unicode_codepoint, const char **svg); +STBTT_DEF int stbtt_GetGlyphSVG(const stbtt_fontinfo *info, int gl, const char **svg); +// fills svg with the character's SVG data. +// returns data size or 0 if SVG not found. + +////////////////////////////////////////////////////////////////////////////// +// +// BITMAP RENDERING +// + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata); +// frees the bitmap allocated below + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// allocates a large-enough single-channel 8bpp bitmap and renders the +// specified character/glyph at the specified scale into it, with +// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque). +// *width & *height are filled out with the width & height of the bitmap, +// which is stored left-to-right, top-to-bottom. +// +// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint); +// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap +// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap +// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the +// width and height and positioning info for it first. + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint); +// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint); +// same as stbtt_MakeCodepointBitmapSubpixel, but prefiltering +// is performed (see stbtt_PackSetOversampling) + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +// get the bbox of the bitmap centered around the glyph origin; so the +// bitmap width is ix1-ix0, height is iy1-iy0, and location to place +// the bitmap top left is (leftSideBearing*scale,iy0). +// (Note that the bitmap uses y-increases-down, but the shape uses +// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.) + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); +// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel +// shift for the character + +// the following functions are equivalent to the above functions, but operate +// on glyph indices instead of Unicode codepoints (for efficiency) +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph); +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph); +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int glyph); +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); + + +// @TODO: don't expose this structure +typedef struct +{ + int w,h,stride; + unsigned char *pixels; +} stbtt__bitmap; + +// rasterize a shape with quadratic beziers into a bitmap +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, // 1-channel bitmap to draw into + float flatness_in_pixels, // allowable error of curve in pixels + stbtt_vertex *vertices, // array of vertices defining shape + int num_verts, // number of vertices in above array + float scale_x, float scale_y, // scale applied to input vertices + float shift_x, float shift_y, // translation applied to input vertices + int x_off, int y_off, // another translation applied to input + int invert, // if non-zero, vertically flip shape + void *userdata); // context for to STBTT_MALLOC + +////////////////////////////////////////////////////////////////////////////// +// +// Signed Distance Function (or Field) rendering + +STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata); +// frees the SDF bitmap allocated below + +STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff); +// These functions compute a discretized SDF field for a single character, suitable for storing +// in a single-channel texture, sampling with bilinear filtering, and testing against +// larger than some threshold to produce scalable fonts. +// info -- the font +// scale -- controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap +// glyph/codepoint -- the character to generate the SDF for +// padding -- extra "pixels" around the character which are filled with the distance to the character (not 0), +// which allows effects like bit outlines +// onedge_value -- value 0-255 to test the SDF against to reconstruct the character (i.e. the isocontour of the character) +// pixel_dist_scale -- what value the SDF should increase by when moving one SDF "pixel" away from the edge (on the 0..255 scale) +// if positive, > onedge_value is inside; if negative, < onedge_value is inside +// width,height -- output height & width of the SDF bitmap (including padding) +// xoff,yoff -- output origin of the character +// return value -- a 2D array of bytes 0..255, width*height in size +// +// pixel_dist_scale & onedge_value are a scale & bias that allows you to make +// optimal use of the limited 0..255 for your application, trading off precision +// and special effects. SDF values outside the range 0..255 are clamped to 0..255. +// +// Example: +// scale = stbtt_ScaleForPixelHeight(22) +// padding = 5 +// onedge_value = 180 +// pixel_dist_scale = 180/5.0 = 36.0 +// +// This will create an SDF bitmap in which the character is about 22 pixels +// high but the whole bitmap is about 22+5+5=32 pixels high. To produce a filled +// shape, sample the SDF at each pixel and fill the pixel if the SDF value +// is greater than or equal to 180/255. (You'll actually want to antialias, +// which is beyond the scope of this example.) Additionally, you can compute +// offset outlines (e.g. to stroke the character border inside & outside, +// or only outside). For example, to fill outside the character up to 3 SDF +// pixels, you would compare against (180-36.0*3)/255 = 72/255. The above +// choice of variables maps a range from 5 pixels outside the shape to +// 2 pixels inside the shape to 0..255; this is intended primarily for apply +// outside effects only (the interior range is needed to allow proper +// antialiasing of the font at *smaller* sizes) +// +// The function computes the SDF analytically at each SDF pixel, not by e.g. +// building a higher-res bitmap and approximating it. In theory the quality +// should be as high as possible for an SDF of this size & representation, but +// unclear if this is true in practice (perhaps building a higher-res bitmap +// and computing from that can allow drop-out prevention). +// +// The algorithm has not been optimized at all, so expect it to be slow +// if computing lots of characters or very large sizes. + + + +////////////////////////////////////////////////////////////////////////////// +// +// Finding the right font... +// +// You should really just solve this offline, keep your own tables +// of what font is what, and don't try to get it out of the .ttf file. +// That's because getting it out of the .ttf file is really hard, because +// the names in the file can appear in many possible encodings, in many +// possible languages, and e.g. if you need a case-insensitive comparison, +// the details of that depend on the encoding & language in a complex way +// (actually underspecified in truetype, but also gigantic). +// +// But you can use the provided functions in two possible ways: +// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on +// unicode-encoded names to try to find the font you want; +// you can run this before calling stbtt_InitFont() +// +// stbtt_GetFontNameString() lets you get any of the various strings +// from the file yourself and do your own comparisons on them. +// You have to have called stbtt_InitFont() first. + + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags); +// returns the offset (not index) of the font that matches, or -1 if none +// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold". +// if you use any other flag, use a font name like "Arial"; this checks +// the 'macStyle' header field; i don't know if fonts set this consistently +#define STBTT_MACSTYLE_DONTCARE 0 +#define STBTT_MACSTYLE_BOLD 1 +#define STBTT_MACSTYLE_ITALIC 2 +#define STBTT_MACSTYLE_UNDERSCORE 4 +#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0 + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2); +// returns 1/0 whether the first string interpreted as utf8 is identical to +// the second string interpreted as big-endian utf16... useful for strings from next func + +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID); +// returns the string (which may be big-endian double byte, e.g. for unicode) +// and puts the length in bytes in *length. +// +// some of the values for the IDs are below; for more see the truetype spec: +// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html +// http://www.microsoft.com/typography/otspec/name.htm + +enum { // platformID + STBTT_PLATFORM_ID_UNICODE =0, + STBTT_PLATFORM_ID_MAC =1, + STBTT_PLATFORM_ID_ISO =2, + STBTT_PLATFORM_ID_MICROSOFT =3 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_UNICODE + STBTT_UNICODE_EID_UNICODE_1_0 =0, + STBTT_UNICODE_EID_UNICODE_1_1 =1, + STBTT_UNICODE_EID_ISO_10646 =2, + STBTT_UNICODE_EID_UNICODE_2_0_BMP=3, + STBTT_UNICODE_EID_UNICODE_2_0_FULL=4 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT + STBTT_MS_EID_SYMBOL =0, + STBTT_MS_EID_UNICODE_BMP =1, + STBTT_MS_EID_SHIFTJIS =2, + STBTT_MS_EID_UNICODE_FULL =10 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes + STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4, + STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5, + STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6, + STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7 +}; + +enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID... + // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs + STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410, + STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411, + STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412, + STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419, + STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409, + STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D +}; + +enum { // languageID for STBTT_PLATFORM_ID_MAC + STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11, + STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23, + STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32, + STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 , + STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 , + STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33, + STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19 +}; + +#ifdef __cplusplus +} +#endif + +#endif // __STB_INCLUDE_STB_TRUETYPE_H__ + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// IMPLEMENTATION +//// +//// + +#ifdef STB_TRUETYPE_IMPLEMENTATION + +#ifndef STBTT_MAX_OVERSAMPLE +#define STBTT_MAX_OVERSAMPLE 8 +#endif + +#if STBTT_MAX_OVERSAMPLE > 255 +#error "STBTT_MAX_OVERSAMPLE cannot be > 255" +#endif + +typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1]; + +#ifndef STBTT_RASTERIZER_VERSION +#define STBTT_RASTERIZER_VERSION 2 +#endif + +#ifdef _MSC_VER +#define STBTT__NOTUSED(v) (void)(v) +#else +#define STBTT__NOTUSED(v) (void)sizeof(v) +#endif + +////////////////////////////////////////////////////////////////////////// +// +// stbtt__buf helpers to parse data from file +// + +static stbtt_uint8 stbtt__buf_get8(stbtt__buf *b) +{ + if (b->cursor >= b->size) + return 0; + return b->data[b->cursor++]; +} + +static stbtt_uint8 stbtt__buf_peek8(stbtt__buf *b) +{ + if (b->cursor >= b->size) + return 0; + return b->data[b->cursor]; +} + +static void stbtt__buf_seek(stbtt__buf *b, int o) +{ + STBTT_assert(!(o > b->size || o < 0)); + b->cursor = (o > b->size || o < 0) ? b->size : o; +} + +static void stbtt__buf_skip(stbtt__buf *b, int o) +{ + stbtt__buf_seek(b, b->cursor + o); +} + +static stbtt_uint32 stbtt__buf_get(stbtt__buf *b, int n) +{ + stbtt_uint32 v = 0; + int i; + STBTT_assert(n >= 1 && n <= 4); + for (i = 0; i < n; i++) + v = (v << 8) | stbtt__buf_get8(b); + return v; +} + +static stbtt__buf stbtt__new_buf(const void *p, size_t size) +{ + stbtt__buf r; + STBTT_assert(size < 0x40000000); + r.data = (stbtt_uint8*) p; + r.size = (int) size; + r.cursor = 0; + return r; +} + +#define stbtt__buf_get16(b) stbtt__buf_get((b), 2) +#define stbtt__buf_get32(b) stbtt__buf_get((b), 4) + +static stbtt__buf stbtt__buf_range(const stbtt__buf *b, int o, int s) +{ + stbtt__buf r = stbtt__new_buf(NULL, 0); + if (o < 0 || s < 0 || o > b->size || s > b->size - o) return r; + r.data = b->data + o; + r.size = s; + return r; +} + +static stbtt__buf stbtt__cff_get_index(stbtt__buf *b) +{ + int count, start, offsize; + start = b->cursor; + count = stbtt__buf_get16(b); + if (count) { + offsize = stbtt__buf_get8(b); + STBTT_assert(offsize >= 1 && offsize <= 4); + stbtt__buf_skip(b, offsize * count); + stbtt__buf_skip(b, stbtt__buf_get(b, offsize) - 1); + } + return stbtt__buf_range(b, start, b->cursor - start); +} + +static stbtt_uint32 stbtt__cff_int(stbtt__buf *b) +{ + int b0 = stbtt__buf_get8(b); + if (b0 >= 32 && b0 <= 246) return b0 - 139; + else if (b0 >= 247 && b0 <= 250) return (b0 - 247)*256 + stbtt__buf_get8(b) + 108; + else if (b0 >= 251 && b0 <= 254) return -(b0 - 251)*256 - stbtt__buf_get8(b) - 108; + else if (b0 == 28) return stbtt__buf_get16(b); + else if (b0 == 29) return stbtt__buf_get32(b); + STBTT_assert(0); + return 0; +} + +static void stbtt__cff_skip_operand(stbtt__buf *b) { + int v, b0 = stbtt__buf_peek8(b); + STBTT_assert(b0 >= 28); + if (b0 == 30) { + stbtt__buf_skip(b, 1); + while (b->cursor < b->size) { + v = stbtt__buf_get8(b); + if ((v & 0xF) == 0xF || (v >> 4) == 0xF) + break; + } + } else { + stbtt__cff_int(b); + } +} + +static stbtt__buf stbtt__dict_get(stbtt__buf *b, int key) +{ + stbtt__buf_seek(b, 0); + while (b->cursor < b->size) { + int start = b->cursor, end, op; + while (stbtt__buf_peek8(b) >= 28) + stbtt__cff_skip_operand(b); + end = b->cursor; + op = stbtt__buf_get8(b); + if (op == 12) op = stbtt__buf_get8(b) | 0x100; + if (op == key) return stbtt__buf_range(b, start, end-start); + } + return stbtt__buf_range(b, 0, 0); +} + +static void stbtt__dict_get_ints(stbtt__buf *b, int key, int outcount, stbtt_uint32 *out) +{ + int i; + stbtt__buf operands = stbtt__dict_get(b, key); + for (i = 0; i < outcount && operands.cursor < operands.size; i++) + out[i] = stbtt__cff_int(&operands); +} + +static int stbtt__cff_index_count(stbtt__buf *b) +{ + stbtt__buf_seek(b, 0); + return stbtt__buf_get16(b); +} + +static stbtt__buf stbtt__cff_index_get(stbtt__buf b, int i) +{ + int count, offsize, start, end; + stbtt__buf_seek(&b, 0); + count = stbtt__buf_get16(&b); + offsize = stbtt__buf_get8(&b); + STBTT_assert(i >= 0 && i < count); + STBTT_assert(offsize >= 1 && offsize <= 4); + stbtt__buf_skip(&b, i*offsize); + start = stbtt__buf_get(&b, offsize); + end = stbtt__buf_get(&b, offsize); + return stbtt__buf_range(&b, 2+(count+1)*offsize+start, end - start); +} + +////////////////////////////////////////////////////////////////////////// +// +// accessors to parse data from file +// + +// on platforms that don't allow misaligned reads, if we want to allow +// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE + +#define ttBYTE(p) (* (stbtt_uint8 *) (p)) +#define ttCHAR(p) (* (stbtt_int8 *) (p)) +#define ttFixed(p) ttLONG(p) + +static stbtt_uint16 ttUSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; } +static stbtt_int16 ttSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; } +static stbtt_uint32 ttULONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } +static stbtt_int32 ttLONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } + +#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) +#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3]) + +static int stbtt__isfont(stbtt_uint8 *font) +{ + // check the version number + if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1 + if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this! + if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF + if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0 + if (stbtt_tag(font, "true")) return 1; // Apple specification for TrueType fonts + return 0; +} + +// @OPTIMIZE: binary search +static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag) +{ + stbtt_int32 num_tables = ttUSHORT(data+fontstart+4); + stbtt_uint32 tabledir = fontstart + 12; + stbtt_int32 i; + for (i=0; i < num_tables; ++i) { + stbtt_uint32 loc = tabledir + 16*i; + if (stbtt_tag(data+loc+0, tag)) + return ttULONG(data+loc+8); + } + return 0; +} + +static int stbtt_GetFontOffsetForIndex_internal(unsigned char *font_collection, int index) +{ + // if it's just a font, there's only one valid index + if (stbtt__isfont(font_collection)) + return index == 0 ? 0 : -1; + + // check if it's a TTC + if (stbtt_tag(font_collection, "ttcf")) { + // version 1? + if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { + stbtt_int32 n = ttLONG(font_collection+8); + if (index >= n) + return -1; + return ttULONG(font_collection+12+index*4); + } + } + return -1; +} + +static int stbtt_GetNumberOfFonts_internal(unsigned char *font_collection) +{ + // if it's just a font, there's only one valid font + if (stbtt__isfont(font_collection)) + return 1; + + // check if it's a TTC + if (stbtt_tag(font_collection, "ttcf")) { + // version 1? + if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { + return ttLONG(font_collection+8); + } + } + return 0; +} + +static stbtt__buf stbtt__get_subrs(stbtt__buf cff, stbtt__buf fontdict) +{ + stbtt_uint32 subrsoff = 0, private_loc[2] = { 0, 0 }; + stbtt__buf pdict; + stbtt__dict_get_ints(&fontdict, 18, 2, private_loc); + if (!private_loc[1] || !private_loc[0]) return stbtt__new_buf(NULL, 0); + pdict = stbtt__buf_range(&cff, private_loc[1], private_loc[0]); + stbtt__dict_get_ints(&pdict, 19, 1, &subrsoff); + if (!subrsoff) return stbtt__new_buf(NULL, 0); + stbtt__buf_seek(&cff, private_loc[1]+subrsoff); + return stbtt__cff_get_index(&cff); +} + +// since most people won't use this, find this table the first time it's needed +static int stbtt__get_svg(stbtt_fontinfo *info) +{ + stbtt_uint32 t; + if (info->svg < 0) { + t = stbtt__find_table(info->data, info->fontstart, "SVG "); + if (t) { + stbtt_uint32 offset = ttULONG(info->data + t + 2); + info->svg = t + offset; + } else { + info->svg = 0; + } + } + return info->svg; +} + +static int stbtt_InitFont_internal(stbtt_fontinfo *info, unsigned char *data, int fontstart) +{ + stbtt_uint32 cmap, t; + stbtt_int32 i,numTables; + + info->data = data; + info->fontstart = fontstart; + info->cff = stbtt__new_buf(NULL, 0); + + cmap = stbtt__find_table(data, fontstart, "cmap"); // required + info->loca = stbtt__find_table(data, fontstart, "loca"); // required + info->head = stbtt__find_table(data, fontstart, "head"); // required + info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required + info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required + info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required + info->kern = stbtt__find_table(data, fontstart, "kern"); // not required + info->gpos = stbtt__find_table(data, fontstart, "GPOS"); // not required + + if (!cmap || !info->head || !info->hhea || !info->hmtx) + return 0; + if (info->glyf) { + // required for truetype + if (!info->loca) return 0; + } else { + // initialization for CFF / Type2 fonts (OTF) + stbtt__buf b, topdict, topdictidx; + stbtt_uint32 cstype = 2, charstrings = 0, fdarrayoff = 0, fdselectoff = 0; + stbtt_uint32 cff; + + cff = stbtt__find_table(data, fontstart, "CFF "); + if (!cff) return 0; + + info->fontdicts = stbtt__new_buf(NULL, 0); + info->fdselect = stbtt__new_buf(NULL, 0); + + // @TODO this should use size from table (not 512MB) + info->cff = stbtt__new_buf(data+cff, 512*1024*1024); + b = info->cff; + + // read the header + stbtt__buf_skip(&b, 2); + stbtt__buf_seek(&b, stbtt__buf_get8(&b)); // hdrsize + + // @TODO the name INDEX could list multiple fonts, + // but we just use the first one. + stbtt__cff_get_index(&b); // name INDEX + topdictidx = stbtt__cff_get_index(&b); + topdict = stbtt__cff_index_get(topdictidx, 0); + stbtt__cff_get_index(&b); // string INDEX + info->gsubrs = stbtt__cff_get_index(&b); + + stbtt__dict_get_ints(&topdict, 17, 1, &charstrings); + stbtt__dict_get_ints(&topdict, 0x100 | 6, 1, &cstype); + stbtt__dict_get_ints(&topdict, 0x100 | 36, 1, &fdarrayoff); + stbtt__dict_get_ints(&topdict, 0x100 | 37, 1, &fdselectoff); + info->subrs = stbtt__get_subrs(b, topdict); + + // we only support Type 2 charstrings + if (cstype != 2) return 0; + if (charstrings == 0) return 0; + + if (fdarrayoff) { + // looks like a CID font + if (!fdselectoff) return 0; + stbtt__buf_seek(&b, fdarrayoff); + info->fontdicts = stbtt__cff_get_index(&b); + info->fdselect = stbtt__buf_range(&b, fdselectoff, b.size-fdselectoff); + } + + stbtt__buf_seek(&b, charstrings); + info->charstrings = stbtt__cff_get_index(&b); + } + + t = stbtt__find_table(data, fontstart, "maxp"); + if (t) + info->numGlyphs = ttUSHORT(data+t+4); + else + info->numGlyphs = 0xffff; + + info->svg = -1; + + // find a cmap encoding table we understand *now* to avoid searching + // later. (todo: could make this installable) + // the same regardless of glyph. + numTables = ttUSHORT(data + cmap + 2); + info->index_map = 0; + for (i=0; i < numTables; ++i) { + stbtt_uint32 encoding_record = cmap + 4 + 8 * i; + // find an encoding we understand: + switch(ttUSHORT(data+encoding_record)) { + case STBTT_PLATFORM_ID_MICROSOFT: + switch (ttUSHORT(data+encoding_record+2)) { + case STBTT_MS_EID_UNICODE_BMP: + case STBTT_MS_EID_UNICODE_FULL: + // MS/Unicode + info->index_map = cmap + ttULONG(data+encoding_record+4); + break; + } + break; + case STBTT_PLATFORM_ID_UNICODE: + // Mac/iOS has these + // all the encodingIDs are unicode, so we don't bother to check it + info->index_map = cmap + ttULONG(data+encoding_record+4); + break; + } + } + if (info->index_map == 0) + return 0; + + info->indexToLocFormat = ttUSHORT(data+info->head + 50); + return 1; +} + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint) +{ + stbtt_uint8 *data = info->data; + stbtt_uint32 index_map = info->index_map; + + stbtt_uint16 format = ttUSHORT(data + index_map + 0); + if (format == 0) { // apple byte encoding + stbtt_int32 bytes = ttUSHORT(data + index_map + 2); + if (unicode_codepoint < bytes-6) + return ttBYTE(data + index_map + 6 + unicode_codepoint); + return 0; + } else if (format == 6) { + stbtt_uint32 first = ttUSHORT(data + index_map + 6); + stbtt_uint32 count = ttUSHORT(data + index_map + 8); + if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count) + return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2); + return 0; + } else if (format == 2) { + STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean + return 0; + } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges + stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1; + stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1; + stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10); + stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1; + + // do a binary search of the segments + stbtt_uint32 endCount = index_map + 14; + stbtt_uint32 search = endCount; + + if (unicode_codepoint > 0xffff) + return 0; + + // they lie from endCount .. endCount + segCount + // but searchRange is the nearest power of two, so... + if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2)) + search += rangeShift*2; + + // now decrement to bias correctly to find smallest + search -= 2; + while (entrySelector) { + stbtt_uint16 end; + searchRange >>= 1; + end = ttUSHORT(data + search + searchRange*2); + if (unicode_codepoint > end) + search += searchRange*2; + --entrySelector; + } + search += 2; + + { + stbtt_uint16 offset, start, last; + stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1); + + start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); + last = ttUSHORT(data + endCount + 2*item); + if (unicode_codepoint < start || unicode_codepoint > last) + return 0; + + offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); + if (offset == 0) + return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); + + return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); + } + } else if (format == 12 || format == 13) { + stbtt_uint32 ngroups = ttULONG(data+index_map+12); + stbtt_int32 low,high; + low = 0; high = (stbtt_int32)ngroups; + // Binary search the right group. + while (low < high) { + stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high + stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12); + stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4); + if ((stbtt_uint32) unicode_codepoint < start_char) + high = mid; + else if ((stbtt_uint32) unicode_codepoint > end_char) + low = mid+1; + else { + stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8); + if (format == 12) + return start_glyph + unicode_codepoint-start_char; + else // format == 13 + return start_glyph; + } + } + return 0; // not found + } + // @TODO + STBTT_assert(0); + return 0; +} + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices) +{ + return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices); +} + +static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy) +{ + v->type = type; + v->x = (stbtt_int16) x; + v->y = (stbtt_int16) y; + v->cx = (stbtt_int16) cx; + v->cy = (stbtt_int16) cy; +} + +static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index) +{ + int g1,g2; + + STBTT_assert(!info->cff.size); + + if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range + if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format + + if (info->indexToLocFormat == 0) { + g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; + g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; + } else { + g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4); + g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4); + } + + return g1==g2 ? -1 : g1; // if length is 0, return -1 +} + +static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); + +STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) +{ + if (info->cff.size) { + stbtt__GetGlyphInfoT2(info, glyph_index, x0, y0, x1, y1); + } else { + int g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 0; + + if (x0) *x0 = ttSHORT(info->data + g + 2); + if (y0) *y0 = ttSHORT(info->data + g + 4); + if (x1) *x1 = ttSHORT(info->data + g + 6); + if (y1) *y1 = ttSHORT(info->data + g + 8); + } + return 1; +} + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1) +{ + return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1); +} + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index) +{ + stbtt_int16 numberOfContours; + int g; + if (info->cff.size) + return stbtt__GetGlyphInfoT2(info, glyph_index, NULL, NULL, NULL, NULL) == 0; + g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 1; + numberOfContours = ttSHORT(info->data + g); + return numberOfContours == 0; +} + +static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off, + stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy) +{ + if (start_off) { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy); + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0); + } + return num_vertices; +} + +static int stbtt__GetGlyphShapeTT(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ + stbtt_int16 numberOfContours; + stbtt_uint8 *endPtsOfContours; + stbtt_uint8 *data = info->data; + stbtt_vertex *vertices=0; + int num_vertices=0; + int g = stbtt__GetGlyfOffset(info, glyph_index); + + *pvertices = NULL; + + if (g < 0) return 0; + + numberOfContours = ttSHORT(data + g); + + if (numberOfContours > 0) { + stbtt_uint8 flags=0,flagcount; + stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; + stbtt_int32 x,y,cx,cy,sx,sy, scx,scy; + stbtt_uint8 *points; + endPtsOfContours = (data + g + 10); + ins = ttUSHORT(data + g + 10 + numberOfContours * 2); + points = data + g + 10 + numberOfContours * 2 + 2 + ins; + + n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2); + + m = n + 2*numberOfContours; // a loose bound on how many vertices we might need + vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata); + if (vertices == 0) + return 0; + + next_move = 0; + flagcount=0; + + // in first pass, we load uninterpreted data into the allocated array + // above, shifted to the end of the array so we won't overwrite it when + // we create our final data starting from the front + + off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated + + // first load flags + + for (i=0; i < n; ++i) { + if (flagcount == 0) { + flags = *points++; + if (flags & 8) + flagcount = *points++; + } else + --flagcount; + vertices[off+i].type = flags; + } + + // now load x coordinates + x=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 2) { + stbtt_int16 dx = *points++; + x += (flags & 16) ? dx : -dx; // ??? + } else { + if (!(flags & 16)) { + x = x + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].x = (stbtt_int16) x; + } + + // now load y coordinates + y=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 4) { + stbtt_int16 dy = *points++; + y += (flags & 32) ? dy : -dy; // ??? + } else { + if (!(flags & 32)) { + y = y + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].y = (stbtt_int16) y; + } + + // now convert them to our format + num_vertices=0; + sx = sy = cx = cy = scx = scy = 0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + x = (stbtt_int16) vertices[off+i].x; + y = (stbtt_int16) vertices[off+i].y; + + if (next_move == i) { + if (i != 0) + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + + // now start the new one + start_off = !(flags & 1); + if (start_off) { + // if we start off with an off-curve point, then when we need to find a point on the curve + // where we can start, and we need to save some state for when we wraparound. + scx = x; + scy = y; + if (!(vertices[off+i+1].type & 1)) { + // next point is also a curve point, so interpolate an on-point curve + sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1; + sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1; + } else { + // otherwise just use the next point as our start point + sx = (stbtt_int32) vertices[off+i+1].x; + sy = (stbtt_int32) vertices[off+i+1].y; + ++i; // we're using point i+1 as the starting point, so skip it + } + } else { + sx = x; + sy = y; + } + stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0); + was_off = 0; + next_move = 1 + ttUSHORT(endPtsOfContours+j*2); + ++j; + } else { + if (!(flags & 1)) { // if it's a curve + if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); + cx = x; + cy = y; + was_off = 1; + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0); + was_off = 0; + } + } + } + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + } else if (numberOfContours < 0) { + // Compound shapes. + int more = 1; + stbtt_uint8 *comp = data + g + 10; + num_vertices = 0; + vertices = 0; + while (more) { + stbtt_uint16 flags, gidx; + int comp_num_verts = 0, i; + stbtt_vertex *comp_verts = 0, *tmp = 0; + float mtx[6] = {1,0,0,1,0,0}, m, n; + + flags = ttSHORT(comp); comp+=2; + gidx = ttSHORT(comp); comp+=2; + + if (flags & 2) { // XY values + if (flags & 1) { // shorts + mtx[4] = ttSHORT(comp); comp+=2; + mtx[5] = ttSHORT(comp); comp+=2; + } else { + mtx[4] = ttCHAR(comp); comp+=1; + mtx[5] = ttCHAR(comp); comp+=1; + } + } + else { + // @TODO handle matching point + STBTT_assert(0); + } + if (flags & (1<<3)) { // WE_HAVE_A_SCALE + mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[2] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } + + // Find transformation scales. + m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]); + n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]); + + // Get indexed glyph. + comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts); + if (comp_num_verts > 0) { + // Transform vertices. + for (i = 0; i < comp_num_verts; ++i) { + stbtt_vertex* v = &comp_verts[i]; + stbtt_vertex_type x,y; + x=v->x; y=v->y; + v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + x=v->cx; y=v->cy; + v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + } + // Append vertices. + tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata); + if (!tmp) { + if (vertices) STBTT_free(vertices, info->userdata); + if (comp_verts) STBTT_free(comp_verts, info->userdata); + return 0; + } + if (num_vertices > 0 && vertices) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex)); + STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex)); + if (vertices) STBTT_free(vertices, info->userdata); + vertices = tmp; + STBTT_free(comp_verts, info->userdata); + num_vertices += comp_num_verts; + } + // More components ? + more = flags & (1<<5); + } + } else { + // numberOfCounters == 0, do nothing + } + + *pvertices = vertices; + return num_vertices; +} + +typedef struct +{ + int bounds; + int started; + float first_x, first_y; + float x, y; + stbtt_int32 min_x, max_x, min_y, max_y; + + stbtt_vertex *pvertices; + int num_vertices; +} stbtt__csctx; + +#define STBTT__CSCTX_INIT(bounds) {bounds,0, 0,0, 0,0, 0,0,0,0, NULL, 0} + +static void stbtt__track_vertex(stbtt__csctx *c, stbtt_int32 x, stbtt_int32 y) +{ + if (x > c->max_x || !c->started) c->max_x = x; + if (y > c->max_y || !c->started) c->max_y = y; + if (x < c->min_x || !c->started) c->min_x = x; + if (y < c->min_y || !c->started) c->min_y = y; + c->started = 1; +} + +static void stbtt__csctx_v(stbtt__csctx *c, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy, stbtt_int32 cx1, stbtt_int32 cy1) +{ + if (c->bounds) { + stbtt__track_vertex(c, x, y); + if (type == STBTT_vcubic) { + stbtt__track_vertex(c, cx, cy); + stbtt__track_vertex(c, cx1, cy1); + } + } else { + stbtt_setvertex(&c->pvertices[c->num_vertices], type, x, y, cx, cy); + c->pvertices[c->num_vertices].cx1 = (stbtt_int16) cx1; + c->pvertices[c->num_vertices].cy1 = (stbtt_int16) cy1; + } + c->num_vertices++; +} + +static void stbtt__csctx_close_shape(stbtt__csctx *ctx) +{ + if (ctx->first_x != ctx->x || ctx->first_y != ctx->y) + stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->first_x, (int)ctx->first_y, 0, 0, 0, 0); +} + +static void stbtt__csctx_rmove_to(stbtt__csctx *ctx, float dx, float dy) +{ + stbtt__csctx_close_shape(ctx); + ctx->first_x = ctx->x = ctx->x + dx; + ctx->first_y = ctx->y = ctx->y + dy; + stbtt__csctx_v(ctx, STBTT_vmove, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0); +} + +static void stbtt__csctx_rline_to(stbtt__csctx *ctx, float dx, float dy) +{ + ctx->x += dx; + ctx->y += dy; + stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0); +} + +static void stbtt__csctx_rccurve_to(stbtt__csctx *ctx, float dx1, float dy1, float dx2, float dy2, float dx3, float dy3) +{ + float cx1 = ctx->x + dx1; + float cy1 = ctx->y + dy1; + float cx2 = cx1 + dx2; + float cy2 = cy1 + dy2; + ctx->x = cx2 + dx3; + ctx->y = cy2 + dy3; + stbtt__csctx_v(ctx, STBTT_vcubic, (int)ctx->x, (int)ctx->y, (int)cx1, (int)cy1, (int)cx2, (int)cy2); +} + +static stbtt__buf stbtt__get_subr(stbtt__buf idx, int n) +{ + int count = stbtt__cff_index_count(&idx); + int bias = 107; + if (count >= 33900) + bias = 32768; + else if (count >= 1240) + bias = 1131; + n += bias; + if (n < 0 || n >= count) + return stbtt__new_buf(NULL, 0); + return stbtt__cff_index_get(idx, n); +} + +static stbtt__buf stbtt__cid_get_glyph_subrs(const stbtt_fontinfo *info, int glyph_index) +{ + stbtt__buf fdselect = info->fdselect; + int nranges, start, end, v, fmt, fdselector = -1, i; + + stbtt__buf_seek(&fdselect, 0); + fmt = stbtt__buf_get8(&fdselect); + if (fmt == 0) { + // untested + stbtt__buf_skip(&fdselect, glyph_index); + fdselector = stbtt__buf_get8(&fdselect); + } else if (fmt == 3) { + nranges = stbtt__buf_get16(&fdselect); + start = stbtt__buf_get16(&fdselect); + for (i = 0; i < nranges; i++) { + v = stbtt__buf_get8(&fdselect); + end = stbtt__buf_get16(&fdselect); + if (glyph_index >= start && glyph_index < end) { + fdselector = v; + break; + } + start = end; + } + } + if (fdselector == -1) stbtt__new_buf(NULL, 0); + return stbtt__get_subrs(info->cff, stbtt__cff_index_get(info->fontdicts, fdselector)); +} + +static int stbtt__run_charstring(const stbtt_fontinfo *info, int glyph_index, stbtt__csctx *c) +{ + int in_header = 1, maskbits = 0, subr_stack_height = 0, sp = 0, v, i, b0; + int has_subrs = 0, clear_stack; + float s[48]; + stbtt__buf subr_stack[10], subrs = info->subrs, b; + float f; + +#define STBTT__CSERR(s) (0) + + // this currently ignores the initial width value, which isn't needed if we have hmtx + b = stbtt__cff_index_get(info->charstrings, glyph_index); + while (b.cursor < b.size) { + i = 0; + clear_stack = 1; + b0 = stbtt__buf_get8(&b); + switch (b0) { + // @TODO implement hinting + case 0x13: // hintmask + case 0x14: // cntrmask + if (in_header) + maskbits += (sp / 2); // implicit "vstem" + in_header = 0; + stbtt__buf_skip(&b, (maskbits + 7) / 8); + break; + + case 0x01: // hstem + case 0x03: // vstem + case 0x12: // hstemhm + case 0x17: // vstemhm + maskbits += (sp / 2); + break; + + case 0x15: // rmoveto + in_header = 0; + if (sp < 2) return STBTT__CSERR("rmoveto stack"); + stbtt__csctx_rmove_to(c, s[sp-2], s[sp-1]); + break; + case 0x04: // vmoveto + in_header = 0; + if (sp < 1) return STBTT__CSERR("vmoveto stack"); + stbtt__csctx_rmove_to(c, 0, s[sp-1]); + break; + case 0x16: // hmoveto + in_header = 0; + if (sp < 1) return STBTT__CSERR("hmoveto stack"); + stbtt__csctx_rmove_to(c, s[sp-1], 0); + break; + + case 0x05: // rlineto + if (sp < 2) return STBTT__CSERR("rlineto stack"); + for (; i + 1 < sp; i += 2) + stbtt__csctx_rline_to(c, s[i], s[i+1]); + break; + + // hlineto/vlineto and vhcurveto/hvcurveto alternate horizontal and vertical + // starting from a different place. + + case 0x07: // vlineto + if (sp < 1) return STBTT__CSERR("vlineto stack"); + goto vlineto; + case 0x06: // hlineto + if (sp < 1) return STBTT__CSERR("hlineto stack"); + for (;;) { + if (i >= sp) break; + stbtt__csctx_rline_to(c, s[i], 0); + i++; + vlineto: + if (i >= sp) break; + stbtt__csctx_rline_to(c, 0, s[i]); + i++; + } + break; + + case 0x1F: // hvcurveto + if (sp < 4) return STBTT__CSERR("hvcurveto stack"); + goto hvcurveto; + case 0x1E: // vhcurveto + if (sp < 4) return STBTT__CSERR("vhcurveto stack"); + for (;;) { + if (i + 3 >= sp) break; + stbtt__csctx_rccurve_to(c, 0, s[i], s[i+1], s[i+2], s[i+3], (sp - i == 5) ? s[i + 4] : 0.0f); + i += 4; + hvcurveto: + if (i + 3 >= sp) break; + stbtt__csctx_rccurve_to(c, s[i], 0, s[i+1], s[i+2], (sp - i == 5) ? s[i+4] : 0.0f, s[i+3]); + i += 4; + } + break; + + case 0x08: // rrcurveto + if (sp < 6) return STBTT__CSERR("rcurveline stack"); + for (; i + 5 < sp; i += 6) + stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); + break; + + case 0x18: // rcurveline + if (sp < 8) return STBTT__CSERR("rcurveline stack"); + for (; i + 5 < sp - 2; i += 6) + stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); + if (i + 1 >= sp) return STBTT__CSERR("rcurveline stack"); + stbtt__csctx_rline_to(c, s[i], s[i+1]); + break; + + case 0x19: // rlinecurve + if (sp < 8) return STBTT__CSERR("rlinecurve stack"); + for (; i + 1 < sp - 6; i += 2) + stbtt__csctx_rline_to(c, s[i], s[i+1]); + if (i + 5 >= sp) return STBTT__CSERR("rlinecurve stack"); + stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); + break; + + case 0x1A: // vvcurveto + case 0x1B: // hhcurveto + if (sp < 4) return STBTT__CSERR("(vv|hh)curveto stack"); + f = 0.0; + if (sp & 1) { f = s[i]; i++; } + for (; i + 3 < sp; i += 4) { + if (b0 == 0x1B) + stbtt__csctx_rccurve_to(c, s[i], f, s[i+1], s[i+2], s[i+3], 0.0); + else + stbtt__csctx_rccurve_to(c, f, s[i], s[i+1], s[i+2], 0.0, s[i+3]); + f = 0.0; + } + break; + + case 0x0A: // callsubr + if (!has_subrs) { + if (info->fdselect.size) + subrs = stbtt__cid_get_glyph_subrs(info, glyph_index); + has_subrs = 1; + } + // FALLTHROUGH + case 0x1D: // callgsubr + if (sp < 1) return STBTT__CSERR("call(g|)subr stack"); + v = (int) s[--sp]; + if (subr_stack_height >= 10) return STBTT__CSERR("recursion limit"); + subr_stack[subr_stack_height++] = b; + b = stbtt__get_subr(b0 == 0x0A ? subrs : info->gsubrs, v); + if (b.size == 0) return STBTT__CSERR("subr not found"); + b.cursor = 0; + clear_stack = 0; + break; + + case 0x0B: // return + if (subr_stack_height <= 0) return STBTT__CSERR("return outside subr"); + b = subr_stack[--subr_stack_height]; + clear_stack = 0; + break; + + case 0x0E: // endchar + stbtt__csctx_close_shape(c); + return 1; + + case 0x0C: { // two-byte escape + float dx1, dx2, dx3, dx4, dx5, dx6, dy1, dy2, dy3, dy4, dy5, dy6; + float dx, dy; + int b1 = stbtt__buf_get8(&b); + switch (b1) { + // @TODO These "flex" implementations ignore the flex-depth and resolution, + // and always draw beziers. + case 0x22: // hflex + if (sp < 7) return STBTT__CSERR("hflex stack"); + dx1 = s[0]; + dx2 = s[1]; + dy2 = s[2]; + dx3 = s[3]; + dx4 = s[4]; + dx5 = s[5]; + dx6 = s[6]; + stbtt__csctx_rccurve_to(c, dx1, 0, dx2, dy2, dx3, 0); + stbtt__csctx_rccurve_to(c, dx4, 0, dx5, -dy2, dx6, 0); + break; + + case 0x23: // flex + if (sp < 13) return STBTT__CSERR("flex stack"); + dx1 = s[0]; + dy1 = s[1]; + dx2 = s[2]; + dy2 = s[3]; + dx3 = s[4]; + dy3 = s[5]; + dx4 = s[6]; + dy4 = s[7]; + dx5 = s[8]; + dy5 = s[9]; + dx6 = s[10]; + dy6 = s[11]; + //fd is s[12] + stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); + stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); + break; + + case 0x24: // hflex1 + if (sp < 9) return STBTT__CSERR("hflex1 stack"); + dx1 = s[0]; + dy1 = s[1]; + dx2 = s[2]; + dy2 = s[3]; + dx3 = s[4]; + dx4 = s[5]; + dx5 = s[6]; + dy5 = s[7]; + dx6 = s[8]; + stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, 0); + stbtt__csctx_rccurve_to(c, dx4, 0, dx5, dy5, dx6, -(dy1+dy2+dy5)); + break; + + case 0x25: // flex1 + if (sp < 11) return STBTT__CSERR("flex1 stack"); + dx1 = s[0]; + dy1 = s[1]; + dx2 = s[2]; + dy2 = s[3]; + dx3 = s[4]; + dy3 = s[5]; + dx4 = s[6]; + dy4 = s[7]; + dx5 = s[8]; + dy5 = s[9]; + dx6 = dy6 = s[10]; + dx = dx1+dx2+dx3+dx4+dx5; + dy = dy1+dy2+dy3+dy4+dy5; + if (STBTT_fabs(dx) > STBTT_fabs(dy)) + dy6 = -dy; + else + dx6 = -dx; + stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); + stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); + break; + + default: + return STBTT__CSERR("unimplemented"); + } + } break; + + default: + if (b0 != 255 && b0 != 28 && b0 < 32) + return STBTT__CSERR("reserved operator"); + + // push immediate + if (b0 == 255) { + f = (float)(stbtt_int32)stbtt__buf_get32(&b) / 0x10000; + } else { + stbtt__buf_skip(&b, -1); + f = (float)(stbtt_int16)stbtt__cff_int(&b); + } + if (sp >= 48) return STBTT__CSERR("push stack overflow"); + s[sp++] = f; + clear_stack = 0; + break; + } + if (clear_stack) sp = 0; + } + return STBTT__CSERR("no endchar"); + +#undef STBTT__CSERR +} + +static int stbtt__GetGlyphShapeT2(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ + // runs the charstring twice, once to count and once to output (to avoid realloc) + stbtt__csctx count_ctx = STBTT__CSCTX_INIT(1); + stbtt__csctx output_ctx = STBTT__CSCTX_INIT(0); + if (stbtt__run_charstring(info, glyph_index, &count_ctx)) { + *pvertices = (stbtt_vertex*)STBTT_malloc(count_ctx.num_vertices*sizeof(stbtt_vertex), info->userdata); + output_ctx.pvertices = *pvertices; + if (stbtt__run_charstring(info, glyph_index, &output_ctx)) { + STBTT_assert(output_ctx.num_vertices == count_ctx.num_vertices); + return output_ctx.num_vertices; + } + } + *pvertices = NULL; + return 0; +} + +static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) +{ + stbtt__csctx c = STBTT__CSCTX_INIT(1); + int r = stbtt__run_charstring(info, glyph_index, &c); + if (x0) *x0 = r ? c.min_x : 0; + if (y0) *y0 = r ? c.min_y : 0; + if (x1) *x1 = r ? c.max_x : 0; + if (y1) *y1 = r ? c.max_y : 0; + return r ? c.num_vertices : 0; +} + +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ + if (!info->cff.size) + return stbtt__GetGlyphShapeTT(info, glyph_index, pvertices); + else + return stbtt__GetGlyphShapeT2(info, glyph_index, pvertices); +} + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing) +{ + stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34); + if (glyph_index < numOfLongHorMetrics) { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); + } else { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); + } +} + +STBTT_DEF int stbtt_GetKerningTableLength(const stbtt_fontinfo *info) +{ + stbtt_uint8 *data = info->data + info->kern; + + // we only look at the first table. it must be 'horizontal' and format 0. + if (!info->kern) + return 0; + if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 + return 0; + if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format + return 0; + + return ttUSHORT(data+10); +} + +STBTT_DEF int stbtt_GetKerningTable(const stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length) +{ + stbtt_uint8 *data = info->data + info->kern; + int k, length; + + // we only look at the first table. it must be 'horizontal' and format 0. + if (!info->kern) + return 0; + if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 + return 0; + if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format + return 0; + + length = ttUSHORT(data+10); + if (table_length < length) + length = table_length; + + for (k = 0; k < length; k++) + { + table[k].glyph1 = ttUSHORT(data+18+(k*6)); + table[k].glyph2 = ttUSHORT(data+20+(k*6)); + table[k].advance = ttSHORT(data+22+(k*6)); + } + + return length; +} + +static int stbtt__GetGlyphKernInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) +{ + stbtt_uint8 *data = info->data + info->kern; + stbtt_uint32 needle, straw; + int l, r, m; + + // we only look at the first table. it must be 'horizontal' and format 0. + if (!info->kern) + return 0; + if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 + return 0; + if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format + return 0; + + l = 0; + r = ttUSHORT(data+10) - 1; + needle = glyph1 << 16 | glyph2; + while (l <= r) { + m = (l + r) >> 1; + straw = ttULONG(data+18+(m*6)); // note: unaligned read + if (needle < straw) + r = m - 1; + else if (needle > straw) + l = m + 1; + else + return ttSHORT(data+22+(m*6)); + } + return 0; +} + +static stbtt_int32 stbtt__GetCoverageIndex(stbtt_uint8 *coverageTable, int glyph) +{ + stbtt_uint16 coverageFormat = ttUSHORT(coverageTable); + switch (coverageFormat) { + case 1: { + stbtt_uint16 glyphCount = ttUSHORT(coverageTable + 2); + + // Binary search. + stbtt_int32 l=0, r=glyphCount-1, m; + int straw, needle=glyph; + while (l <= r) { + stbtt_uint8 *glyphArray = coverageTable + 4; + stbtt_uint16 glyphID; + m = (l + r) >> 1; + glyphID = ttUSHORT(glyphArray + 2 * m); + straw = glyphID; + if (needle < straw) + r = m - 1; + else if (needle > straw) + l = m + 1; + else { + return m; + } + } + break; + } + + case 2: { + stbtt_uint16 rangeCount = ttUSHORT(coverageTable + 2); + stbtt_uint8 *rangeArray = coverageTable + 4; + + // Binary search. + stbtt_int32 l=0, r=rangeCount-1, m; + int strawStart, strawEnd, needle=glyph; + while (l <= r) { + stbtt_uint8 *rangeRecord; + m = (l + r) >> 1; + rangeRecord = rangeArray + 6 * m; + strawStart = ttUSHORT(rangeRecord); + strawEnd = ttUSHORT(rangeRecord + 2); + if (needle < strawStart) + r = m - 1; + else if (needle > strawEnd) + l = m + 1; + else { + stbtt_uint16 startCoverageIndex = ttUSHORT(rangeRecord + 4); + return startCoverageIndex + glyph - strawStart; + } + } + break; + } + + default: return -1; // unsupported + } + + return -1; +} + +static stbtt_int32 stbtt__GetGlyphClass(stbtt_uint8 *classDefTable, int glyph) +{ + stbtt_uint16 classDefFormat = ttUSHORT(classDefTable); + switch (classDefFormat) + { + case 1: { + stbtt_uint16 startGlyphID = ttUSHORT(classDefTable + 2); + stbtt_uint16 glyphCount = ttUSHORT(classDefTable + 4); + stbtt_uint8 *classDef1ValueArray = classDefTable + 6; + + if (glyph >= startGlyphID && glyph < startGlyphID + glyphCount) + return (stbtt_int32)ttUSHORT(classDef1ValueArray + 2 * (glyph - startGlyphID)); + break; + } + + case 2: { + stbtt_uint16 classRangeCount = ttUSHORT(classDefTable + 2); + stbtt_uint8 *classRangeRecords = classDefTable + 4; + + // Binary search. + stbtt_int32 l=0, r=classRangeCount-1, m; + int strawStart, strawEnd, needle=glyph; + while (l <= r) { + stbtt_uint8 *classRangeRecord; + m = (l + r) >> 1; + classRangeRecord = classRangeRecords + 6 * m; + strawStart = ttUSHORT(classRangeRecord); + strawEnd = ttUSHORT(classRangeRecord + 2); + if (needle < strawStart) + r = m - 1; + else if (needle > strawEnd) + l = m + 1; + else + return (stbtt_int32)ttUSHORT(classRangeRecord + 4); + } + break; + } + + default: + return -1; // Unsupported definition type, return an error. + } + + // "All glyphs not assigned to a class fall into class 0". (OpenType spec) + return 0; +} + +// Define to STBTT_assert(x) if you want to break on unimplemented formats. +#define STBTT_GPOS_TODO_assert(x) + +static stbtt_int32 stbtt__GetGlyphGPOSInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) +{ + stbtt_uint16 lookupListOffset; + stbtt_uint8 *lookupList; + stbtt_uint16 lookupCount; + stbtt_uint8 *data; + stbtt_int32 i, sti; + + if (!info->gpos) return 0; + + data = info->data + info->gpos; + + if (ttUSHORT(data+0) != 1) return 0; // Major version 1 + if (ttUSHORT(data+2) != 0) return 0; // Minor version 0 + + lookupListOffset = ttUSHORT(data+8); + lookupList = data + lookupListOffset; + lookupCount = ttUSHORT(lookupList); + + for (i=0; i<lookupCount; ++i) { + stbtt_uint16 lookupOffset = ttUSHORT(lookupList + 2 + 2 * i); + stbtt_uint8 *lookupTable = lookupList + lookupOffset; + + stbtt_uint16 lookupType = ttUSHORT(lookupTable); + stbtt_uint16 subTableCount = ttUSHORT(lookupTable + 4); + stbtt_uint8 *subTableOffsets = lookupTable + 6; + if (lookupType != 2) // Pair Adjustment Positioning Subtable + continue; + + for (sti=0; sti<subTableCount; sti++) { + stbtt_uint16 subtableOffset = ttUSHORT(subTableOffsets + 2 * sti); + stbtt_uint8 *table = lookupTable + subtableOffset; + stbtt_uint16 posFormat = ttUSHORT(table); + stbtt_uint16 coverageOffset = ttUSHORT(table + 2); + stbtt_int32 coverageIndex = stbtt__GetCoverageIndex(table + coverageOffset, glyph1); + if (coverageIndex == -1) continue; + + switch (posFormat) { + case 1: { + stbtt_int32 l, r, m; + int straw, needle; + stbtt_uint16 valueFormat1 = ttUSHORT(table + 4); + stbtt_uint16 valueFormat2 = ttUSHORT(table + 6); + if (valueFormat1 == 4 && valueFormat2 == 0) { // Support more formats? + stbtt_int32 valueRecordPairSizeInBytes = 2; + stbtt_uint16 pairSetCount = ttUSHORT(table + 8); + stbtt_uint16 pairPosOffset = ttUSHORT(table + 10 + 2 * coverageIndex); + stbtt_uint8 *pairValueTable = table + pairPosOffset; + stbtt_uint16 pairValueCount = ttUSHORT(pairValueTable); + stbtt_uint8 *pairValueArray = pairValueTable + 2; + + if (coverageIndex >= pairSetCount) return 0; + + needle=glyph2; + r=pairValueCount-1; + l=0; + + // Binary search. + while (l <= r) { + stbtt_uint16 secondGlyph; + stbtt_uint8 *pairValue; + m = (l + r) >> 1; + pairValue = pairValueArray + (2 + valueRecordPairSizeInBytes) * m; + secondGlyph = ttUSHORT(pairValue); + straw = secondGlyph; + if (needle < straw) + r = m - 1; + else if (needle > straw) + l = m + 1; + else { + stbtt_int16 xAdvance = ttSHORT(pairValue + 2); + return xAdvance; + } + } + } else + return 0; + break; + } + + case 2: { + stbtt_uint16 valueFormat1 = ttUSHORT(table + 4); + stbtt_uint16 valueFormat2 = ttUSHORT(table + 6); + if (valueFormat1 == 4 && valueFormat2 == 0) { // Support more formats? + stbtt_uint16 classDef1Offset = ttUSHORT(table + 8); + stbtt_uint16 classDef2Offset = ttUSHORT(table + 10); + int glyph1class = stbtt__GetGlyphClass(table + classDef1Offset, glyph1); + int glyph2class = stbtt__GetGlyphClass(table + classDef2Offset, glyph2); + + stbtt_uint16 class1Count = ttUSHORT(table + 12); + stbtt_uint16 class2Count = ttUSHORT(table + 14); + stbtt_uint8 *class1Records, *class2Records; + stbtt_int16 xAdvance; + + if (glyph1class < 0 || glyph1class >= class1Count) return 0; // malformed + if (glyph2class < 0 || glyph2class >= class2Count) return 0; // malformed + + class1Records = table + 16; + class2Records = class1Records + 2 * (glyph1class * class2Count); + xAdvance = ttSHORT(class2Records + 2 * glyph2class); + return xAdvance; + } else + return 0; + break; + } + + default: + return 0; // Unsupported position format + } + } + } + + return 0; +} + +STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int g1, int g2) +{ + int xAdvance = 0; + + if (info->gpos) + xAdvance += stbtt__GetGlyphGPOSInfoAdvance(info, g1, g2); + else if (info->kern) + xAdvance += stbtt__GetGlyphKernInfoAdvance(info, g1, g2); + + return xAdvance; +} + +STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2) +{ + if (!info->kern && !info->gpos) // if no kerning table, don't waste time looking up both codepoint->glyphs + return 0; + return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2)); +} + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing) +{ + stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing); +} + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap) +{ + if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4); + if (descent) *descent = ttSHORT(info->data+info->hhea + 6); + if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8); +} + +STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap) +{ + int tab = stbtt__find_table(info->data, info->fontstart, "OS/2"); + if (!tab) + return 0; + if (typoAscent ) *typoAscent = ttSHORT(info->data+tab + 68); + if (typoDescent) *typoDescent = ttSHORT(info->data+tab + 70); + if (typoLineGap) *typoLineGap = ttSHORT(info->data+tab + 72); + return 1; +} + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1) +{ + *x0 = ttSHORT(info->data + info->head + 36); + *y0 = ttSHORT(info->data + info->head + 38); + *x1 = ttSHORT(info->data + info->head + 40); + *y1 = ttSHORT(info->data + info->head + 42); +} + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height) +{ + int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6); + return (float) height / fheight; +} + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels) +{ + int unitsPerEm = ttUSHORT(info->data + info->head + 18); + return pixels / unitsPerEm; +} + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v) +{ + STBTT_free(v, info->userdata); +} + +STBTT_DEF stbtt_uint8 *stbtt_FindSVGDoc(const stbtt_fontinfo *info, int gl) +{ + int i; + stbtt_uint8 *data = info->data; + stbtt_uint8 *svg_doc_list = data + stbtt__get_svg((stbtt_fontinfo *) info); + + int numEntries = ttUSHORT(svg_doc_list); + stbtt_uint8 *svg_docs = svg_doc_list + 2; + + for(i=0; i<numEntries; i++) { + stbtt_uint8 *svg_doc = svg_docs + (12 * i); + if ((gl >= ttUSHORT(svg_doc)) && (gl <= ttUSHORT(svg_doc + 2))) + return svg_doc; + } + return 0; +} + +STBTT_DEF int stbtt_GetGlyphSVG(const stbtt_fontinfo *info, int gl, const char **svg) +{ + stbtt_uint8 *data = info->data; + stbtt_uint8 *svg_doc; + + if (info->svg == 0) + return 0; + + svg_doc = stbtt_FindSVGDoc(info, gl); + if (svg_doc != NULL) { + *svg = (char *) data + info->svg + ttULONG(svg_doc + 4); + return ttULONG(svg_doc + 8); + } else { + return 0; + } +} + +STBTT_DEF int stbtt_GetCodepointSVG(const stbtt_fontinfo *info, int unicode_codepoint, const char **svg) +{ + return stbtt_GetGlyphSVG(info, stbtt_FindGlyphIndex(info, unicode_codepoint), svg); +} + +////////////////////////////////////////////////////////////////////////////// +// +// antialiasing software rasterizer +// + +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning + if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { + // e.g. space character + if (ix0) *ix0 = 0; + if (iy0) *iy0 = 0; + if (ix1) *ix1 = 0; + if (iy1) *iy1 = 0; + } else { + // move to integral bboxes (treating pixels as little squares, what pixels get touched)? + if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x); + if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y); + if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x); + if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y); + } +} + +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1); +} + +////////////////////////////////////////////////////////////////////////////// +// +// Rasterizer + +typedef struct stbtt__hheap_chunk +{ + struct stbtt__hheap_chunk *next; +} stbtt__hheap_chunk; + +typedef struct stbtt__hheap +{ + struct stbtt__hheap_chunk *head; + void *first_free; + int num_remaining_in_head_chunk; +} stbtt__hheap; + +static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata) +{ + if (hh->first_free) { + void *p = hh->first_free; + hh->first_free = * (void **) p; + return p; + } else { + if (hh->num_remaining_in_head_chunk == 0) { + int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); + stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata); + if (c == NULL) + return NULL; + c->next = hh->head; + hh->head = c; + hh->num_remaining_in_head_chunk = count; + } + --hh->num_remaining_in_head_chunk; + return (char *) (hh->head) + sizeof(stbtt__hheap_chunk) + size * hh->num_remaining_in_head_chunk; + } +} + +static void stbtt__hheap_free(stbtt__hheap *hh, void *p) +{ + *(void **) p = hh->first_free; + hh->first_free = p; +} + +static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata) +{ + stbtt__hheap_chunk *c = hh->head; + while (c) { + stbtt__hheap_chunk *n = c->next; + STBTT_free(c, userdata); + c = n; + } +} + +typedef struct stbtt__edge { + float x0,y0, x1,y1; + int invert; +} stbtt__edge; + + +typedef struct stbtt__active_edge +{ + struct stbtt__active_edge *next; + #if STBTT_RASTERIZER_VERSION==1 + int x,dx; + float ey; + int direction; + #elif STBTT_RASTERIZER_VERSION==2 + float fx,fdx,fdy; + float direction; + float sy; + float ey; + #else + #error "Unrecognized value of STBTT_RASTERIZER_VERSION" + #endif +} stbtt__active_edge; + +#if STBTT_RASTERIZER_VERSION == 1 +#define STBTT_FIXSHIFT 10 +#define STBTT_FIX (1 << STBTT_FIXSHIFT) +#define STBTT_FIXMASK (STBTT_FIX-1) + +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ + stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + STBTT_assert(z != NULL); + if (!z) return z; + + // round dx down to avoid overshooting + if (dxdy < 0) + z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy); + else + z->dx = STBTT_ifloor(STBTT_FIX * dxdy); + + z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount + z->x -= off_x * STBTT_FIX; + + z->ey = e->y1; + z->next = 0; + z->direction = e->invert ? 1 : -1; + return z; +} +#elif STBTT_RASTERIZER_VERSION == 2 +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ + stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + STBTT_assert(z != NULL); + //STBTT_assert(e->y0 <= start_point); + if (!z) return z; + z->fdx = dxdy; + z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f; + z->fx = e->x0 + dxdy * (start_point - e->y0); + z->fx -= off_x; + z->direction = e->invert ? 1.0f : -1.0f; + z->sy = e->y0; + z->ey = e->y1; + z->next = 0; + return z; +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#if STBTT_RASTERIZER_VERSION == 1 +// note: this routine clips fills that extend off the edges... ideally this +// wouldn't happen, but it could happen if the truetype glyph bounding boxes +// are wrong, or if the user supplies a too-small bitmap +static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight) +{ + // non-zero winding fill + int x0=0, w=0; + + while (e) { + if (w == 0) { + // if we're currently at zero, we need to record the edge start point + x0 = e->x; w += e->direction; + } else { + int x1 = e->x; w += e->direction; + // if we went to zero, we need to draw + if (w == 0) { + int i = x0 >> STBTT_FIXSHIFT; + int j = x1 >> STBTT_FIXSHIFT; + + if (i < len && j >= 0) { + if (i == j) { + // x0,x1 are the same pixel, so compute combined coverage + scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT); + } else { + if (i >= 0) // add antialiasing for x0 + scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT); + else + i = -1; // clip + + if (j < len) // add antialiasing for x1 + scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT); + else + j = len; // clip + + for (++i; i < j; ++i) // fill pixels between x0 and x1 + scanline[i] = scanline[i] + (stbtt_uint8) max_weight; + } + } + } + } + + e = e->next; + } +} + +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ + stbtt__hheap hh = { 0, 0, 0 }; + stbtt__active_edge *active = NULL; + int y,j=0; + int max_weight = (255 / vsubsample); // weight per vertical scanline + int s; // vertical subsample index + unsigned char scanline_data[512], *scanline; + + if (result->w > 512) + scanline = (unsigned char *) STBTT_malloc(result->w, userdata); + else + scanline = scanline_data; + + y = off_y * vsubsample; + e[n].y0 = (off_y + result->h) * (float) vsubsample + 1; + + while (j < result->h) { + STBTT_memset(scanline, 0, result->w); + for (s=0; s < vsubsample; ++s) { + // find center of pixel for this scanline + float scan_y = y + 0.5f; + stbtt__active_edge **step = &active; + + // update all active edges; + // remove all active edges that terminate before the center of this scanline + while (*step) { + stbtt__active_edge * z = *step; + if (z->ey <= scan_y) { + *step = z->next; // delete from list + STBTT_assert(z->direction); + z->direction = 0; + stbtt__hheap_free(&hh, z); + } else { + z->x += z->dx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + } + + // resort the list if needed + for(;;) { + int changed=0; + step = &active; + while (*step && (*step)->next) { + if ((*step)->x > (*step)->next->x) { + stbtt__active_edge *t = *step; + stbtt__active_edge *q = t->next; + + t->next = q->next; + q->next = t; + *step = q; + changed = 1; + } + step = &(*step)->next; + } + if (!changed) break; + } + + // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline + while (e->y0 <= scan_y) { + if (e->y1 > scan_y) { + stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata); + if (z != NULL) { + // find insertion point + if (active == NULL) + active = z; + else if (z->x < active->x) { + // insert at front + z->next = active; + active = z; + } else { + // find thing to insert AFTER + stbtt__active_edge *p = active; + while (p->next && p->next->x < z->x) + p = p->next; + // at this point, p->next->x is NOT < z->x + z->next = p->next; + p->next = z; + } + } + } + ++e; + } + + // now process all active edges in XOR fashion + if (active) + stbtt__fill_active_edges(scanline, result->w, active, max_weight); + + ++y; + } + STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w); + ++j; + } + + stbtt__hheap_cleanup(&hh, userdata); + + if (scanline != scanline_data) + STBTT_free(scanline, userdata); +} + +#elif STBTT_RASTERIZER_VERSION == 2 + +// the edge passed in here does not cross the vertical line at x or the vertical line at x+1 +// (i.e. it has already been clipped to those) +static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1) +{ + if (y0 == y1) return; + STBTT_assert(y0 < y1); + STBTT_assert(e->sy <= e->ey); + if (y0 > e->ey) return; + if (y1 < e->sy) return; + if (y0 < e->sy) { + x0 += (x1-x0) * (e->sy - y0) / (y1-y0); + y0 = e->sy; + } + if (y1 > e->ey) { + x1 += (x1-x0) * (e->ey - y1) / (y1-y0); + y1 = e->ey; + } + + if (x0 == x) + STBTT_assert(x1 <= x+1); + else if (x0 == x+1) + STBTT_assert(x1 >= x); + else if (x0 <= x) + STBTT_assert(x1 <= x); + else if (x0 >= x+1) + STBTT_assert(x1 >= x+1); + else + STBTT_assert(x1 >= x && x1 <= x+1); + + if (x0 <= x && x1 <= x) + scanline[x] += e->direction * (y1-y0); + else if (x0 >= x+1 && x1 >= x+1) + ; + else { + STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); + scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position + } +} + +static float stbtt__sized_trapezoid_area(float height, float top_width, float bottom_width) +{ + STBTT_assert(top_width >= 0); + STBTT_assert(bottom_width >= 0); + return (top_width + bottom_width) / 2.0f * height; +} + +static float stbtt__position_trapezoid_area(float height, float tx0, float tx1, float bx0, float bx1) +{ + return stbtt__sized_trapezoid_area(height, tx1 - tx0, bx1 - bx0); +} + +static float stbtt__sized_triangle_area(float height, float width) +{ + return height * width / 2; +} + +static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top) +{ + float y_bottom = y_top+1; + + while (e) { + // brute force every pixel + + // compute intersection points with top & bottom + STBTT_assert(e->ey >= y_top); + + if (e->fdx == 0) { + float x0 = e->fx; + if (x0 < len) { + if (x0 >= 0) { + stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); + stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); + } else { + stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); + } + } + } else { + float x0 = e->fx; + float dx = e->fdx; + float xb = x0 + dx; + float x_top, x_bottom; + float sy0,sy1; + float dy = e->fdy; + STBTT_assert(e->sy <= y_bottom && e->ey >= y_top); + + // compute endpoints of line segment clipped to this scanline (if the + // line segment starts on this scanline. x0 is the intersection of the + // line with y_top, but that may be off the line segment. + if (e->sy > y_top) { + x_top = x0 + dx * (e->sy - y_top); + sy0 = e->sy; + } else { + x_top = x0; + sy0 = y_top; + } + if (e->ey < y_bottom) { + x_bottom = x0 + dx * (e->ey - y_top); + sy1 = e->ey; + } else { + x_bottom = xb; + sy1 = y_bottom; + } + + if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) { + // from here on, we don't have to range check x values + + if ((int) x_top == (int) x_bottom) { + float height; + // simple case, only spans one pixel + int x = (int) x_top; + height = (sy1 - sy0) * e->direction; + STBTT_assert(x >= 0 && x < len); + scanline[x] += stbtt__position_trapezoid_area(height, x_top, x+1.0f, x_bottom, x+1.0f); + scanline_fill[x] += height; // everything right of this pixel is filled + } else { + int x,x1,x2; + float y_crossing, y_final, step, sign, area; + // covers 2+ pixels + if (x_top > x_bottom) { + // flip scanline vertically; signed area is the same + float t; + sy0 = y_bottom - (sy0 - y_top); + sy1 = y_bottom - (sy1 - y_top); + t = sy0, sy0 = sy1, sy1 = t; + t = x_bottom, x_bottom = x_top, x_top = t; + dx = -dx; + dy = -dy; + t = x0, x0 = xb, xb = t; + } + STBTT_assert(dy >= 0); + STBTT_assert(dx >= 0); + + x1 = (int) x_top; + x2 = (int) x_bottom; + // compute intersection with y axis at x1+1 + y_crossing = y_top + dy * (x1+1 - x0); + + // compute intersection with y axis at x2 + y_final = y_top + dy * (x2 - x0); + + // x1 x_top x2 x_bottom + // y_top +------|-----+------------+------------+--------|---+------------+ + // | | | | | | + // | | | | | | + // sy0 | Txxxxx|............|............|............|............| + // y_crossing | *xxxxx.......|............|............|............| + // | | xxxxx..|............|............|............| + // | | /- xx*xxxx........|............|............| + // | | dy < | xxxxxx..|............|............| + // y_final | | \- | xx*xxx.........|............| + // sy1 | | | | xxxxxB...|............| + // | | | | | | + // | | | | | | + // y_bottom +------------+------------+------------+------------+------------+ + // + // goal is to measure the area covered by '.' in each pixel + + // if x2 is right at the right edge of x1, y_crossing can blow up, github #1057 + // @TODO: maybe test against sy1 rather than y_bottom? + if (y_crossing > y_bottom) + y_crossing = y_bottom; + + sign = e->direction; + + // area of the rectangle covered from sy0..y_crossing + area = sign * (y_crossing-sy0); + + // area of the triangle (x_top,sy0), (x1+1,sy0), (x1+1,y_crossing) + scanline[x1] += stbtt__sized_triangle_area(area, x1+1 - x_top); + + // check if final y_crossing is blown up; no test case for this + if (y_final > y_bottom) { + y_final = y_bottom; + dy = (y_final - y_crossing ) / (x2 - (x1+1)); // if denom=0, y_final = y_crossing, so y_final <= y_bottom + } + + // in second pixel, area covered by line segment found in first pixel + // is always a rectangle 1 wide * the height of that line segment; this + // is exactly what the variable 'area' stores. it also gets a contribution + // from the line segment within it. the THIRD pixel will get the first + // pixel's rectangle contribution, the second pixel's rectangle contribution, + // and its own contribution. the 'own contribution' is the same in every pixel except + // the leftmost and rightmost, a trapezoid that slides down in each pixel. + // the second pixel's contribution to the third pixel will be the + // rectangle 1 wide times the height change in the second pixel, which is dy. + + step = sign * dy * 1; // dy is dy/dx, change in y for every 1 change in x, + // which multiplied by 1-pixel-width is how much pixel area changes for each step in x + // so the area advances by 'step' every time + + for (x = x1+1; x < x2; ++x) { + scanline[x] += area + step/2; // area of trapezoid is 1*step/2 + area += step; + } + STBTT_assert(STBTT_fabs(area) <= 1.01f); // accumulated error from area += step unless we round step down + STBTT_assert(sy1 > y_final-0.01f); + + // area covered in the last pixel is the rectangle from all the pixels to the left, + // plus the trapezoid filled by the line segment in this pixel all the way to the right edge + scanline[x2] += area + sign * stbtt__position_trapezoid_area(sy1-y_final, (float) x2, x2+1.0f, x_bottom, x2+1.0f); + + // the rest of the line is filled based on the total height of the line segment in this pixel + scanline_fill[x2] += sign * (sy1-sy0); + } + } else { + // if edge goes outside of box we're drawing, we require + // clipping logic. since this does not match the intended use + // of this library, we use a different, very slow brute + // force implementation + // note though that this does happen some of the time because + // x_top and x_bottom can be extrapolated at the top & bottom of + // the shape and actually lie outside the bounding box + int x; + for (x=0; x < len; ++x) { + // cases: + // + // there can be up to two intersections with the pixel. any intersection + // with left or right edges can be handled by splitting into two (or three) + // regions. intersections with top & bottom do not necessitate case-wise logic. + // + // the old way of doing this found the intersections with the left & right edges, + // then used some simple logic to produce up to three segments in sorted order + // from top-to-bottom. however, this had a problem: if an x edge was epsilon + // across the x border, then the corresponding y position might not be distinct + // from the other y segment, and it might ignored as an empty segment. to avoid + // that, we need to explicitly produce segments based on x positions. + + // rename variables to clearly-defined pairs + float y0 = y_top; + float x1 = (float) (x); + float x2 = (float) (x+1); + float x3 = xb; + float y3 = y_bottom; + + // x = e->x + e->dx * (y-y_top) + // (y-y_top) = (x - e->x) / e->dx + // y = (x - e->x) / e->dx + y_top + float y1 = (x - x0) / dx + y_top; + float y2 = (x+1 - x0) / dx + y_top; + + if (x0 < x1 && x3 > x2) { // three segments descending down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x1 && x0 > x2) { // three segments descending down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x0 < x1 && x3 > x1) { // two segments across x, down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x3 < x1 && x0 > x1) { // two segments across x, down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else { // one segment + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3); + } + } + } + } + e = e->next; + } +} + +// directly AA rasterize edges w/o supersampling +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ + stbtt__hheap hh = { 0, 0, 0 }; + stbtt__active_edge *active = NULL; + int y,j=0, i; + float scanline_data[129], *scanline, *scanline2; + + STBTT__NOTUSED(vsubsample); + + if (result->w > 64) + scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata); + else + scanline = scanline_data; + + scanline2 = scanline + result->w; + + y = off_y; + e[n].y0 = (float) (off_y + result->h) + 1; + + while (j < result->h) { + // find center of pixel for this scanline + float scan_y_top = y + 0.0f; + float scan_y_bottom = y + 1.0f; + stbtt__active_edge **step = &active; + + STBTT_memset(scanline , 0, result->w*sizeof(scanline[0])); + STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0])); + + // update all active edges; + // remove all active edges that terminate before the top of this scanline + while (*step) { + stbtt__active_edge * z = *step; + if (z->ey <= scan_y_top) { + *step = z->next; // delete from list + STBTT_assert(z->direction); + z->direction = 0; + stbtt__hheap_free(&hh, z); + } else { + step = &((*step)->next); // advance through list + } + } + + // insert all edges that start before the bottom of this scanline + while (e->y0 <= scan_y_bottom) { + if (e->y0 != e->y1) { + stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata); + if (z != NULL) { + if (j == 0 && off_y != 0) { + if (z->ey < scan_y_top) { + // this can happen due to subpixel positioning and some kind of fp rounding error i think + z->ey = scan_y_top; + } + } + STBTT_assert(z->ey >= scan_y_top); // if we get really unlucky a tiny bit of an edge can be out of bounds + // insert at front + z->next = active; + active = z; + } + } + ++e; + } + + // now process all active edges + if (active) + stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); + + { + float sum = 0; + for (i=0; i < result->w; ++i) { + float k; + int m; + sum += scanline2[i]; + k = scanline[i] + sum; + k = (float) STBTT_fabs(k)*255 + 0.5f; + m = (int) k; + if (m > 255) m = 255; + result->pixels[j*result->stride + i] = (unsigned char) m; + } + } + // advance all the edges + step = &active; + while (*step) { + stbtt__active_edge *z = *step; + z->fx += z->fdx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + + ++y; + ++j; + } + + stbtt__hheap_cleanup(&hh, userdata); + + if (scanline != scanline_data) + STBTT_free(scanline, userdata); +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#define STBTT__COMPARE(a,b) ((a)->y0 < (b)->y0) + +static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n) +{ + int i,j; + for (i=1; i < n; ++i) { + stbtt__edge t = p[i], *a = &t; + j = i; + while (j > 0) { + stbtt__edge *b = &p[j-1]; + int c = STBTT__COMPARE(a,b); + if (!c) break; + p[j] = p[j-1]; + --j; + } + if (i != j) + p[j] = t; + } +} + +static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n) +{ + /* threshold for transitioning to insertion sort */ + while (n > 12) { + stbtt__edge t; + int c01,c12,c,m,i,j; + + /* compute median of three */ + m = n >> 1; + c01 = STBTT__COMPARE(&p[0],&p[m]); + c12 = STBTT__COMPARE(&p[m],&p[n-1]); + /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ + if (c01 != c12) { + /* otherwise, we'll need to swap something else to middle */ + int z; + c = STBTT__COMPARE(&p[0],&p[n-1]); + /* 0>mid && mid<n: 0>n => n; 0<n => 0 */ + /* 0<mid && mid>n: 0>n => 0; 0<n => n */ + z = (c == c12) ? 0 : n-1; + t = p[z]; + p[z] = p[m]; + p[m] = t; + } + /* now p[m] is the median-of-three */ + /* swap it to the beginning so it won't move around */ + t = p[0]; + p[0] = p[m]; + p[m] = t; + + /* partition loop */ + i=1; + j=n-1; + for(;;) { + /* handling of equality is crucial here */ + /* for sentinels & efficiency with duplicates */ + for (;;++i) { + if (!STBTT__COMPARE(&p[i], &p[0])) break; + } + for (;;--j) { + if (!STBTT__COMPARE(&p[0], &p[j])) break; + } + /* make sure we haven't crossed */ + if (i >= j) break; + t = p[i]; + p[i] = p[j]; + p[j] = t; + + ++i; + --j; + } + /* recurse on smaller side, iterate on larger */ + if (j < (n-i)) { + stbtt__sort_edges_quicksort(p,j); + p = p+i; + n = n-i; + } else { + stbtt__sort_edges_quicksort(p+i, n-i); + n = j; + } + } +} + +static void stbtt__sort_edges(stbtt__edge *p, int n) +{ + stbtt__sort_edges_quicksort(p, n); + stbtt__sort_edges_ins_sort(p, n); +} + +typedef struct +{ + float x,y; +} stbtt__point; + +static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata) +{ + float y_scale_inv = invert ? -scale_y : scale_y; + stbtt__edge *e; + int n,i,j,k,m; +#if STBTT_RASTERIZER_VERSION == 1 + int vsubsample = result->h < 8 ? 15 : 5; +#elif STBTT_RASTERIZER_VERSION == 2 + int vsubsample = 1; +#else + #error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + // vsubsample should divide 255 evenly; otherwise we won't reach full opacity + + // now we have to blow out the windings into explicit edge lists + n = 0; + for (i=0; i < windings; ++i) + n += wcount[i]; + + e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel + if (e == 0) return; + n = 0; + + m=0; + for (i=0; i < windings; ++i) { + stbtt__point *p = pts + m; + m += wcount[i]; + j = wcount[i]-1; + for (k=0; k < wcount[i]; j=k++) { + int a=k,b=j; + // skip the edge if horizontal + if (p[j].y == p[k].y) + continue; + // add edge from j to k to the list + e[n].invert = 0; + if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { + e[n].invert = 1; + a=j,b=k; + } + e[n].x0 = p[a].x * scale_x + shift_x; + e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample; + e[n].x1 = p[b].x * scale_x + shift_x; + e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample; + ++n; + } + } + + // now sort the edges by their highest point (should snap to integer, and then by x) + //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); + stbtt__sort_edges(e, n); + + // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule + stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata); + + STBTT_free(e, userdata); +} + +static void stbtt__add_point(stbtt__point *points, int n, float x, float y) +{ + if (!points) return; // during first pass, it's unallocated + points[n].x = x; + points[n].y = y; +} + +// tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching +static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) +{ + // midpoint + float mx = (x0 + 2*x1 + x2)/4; + float my = (y0 + 2*y1 + y2)/4; + // versus directly drawn line + float dx = (x0+x2)/2 - mx; + float dy = (y0+y2)/2 - my; + if (n > 16) // 65536 segments on one curve better be enough! + return 1; + if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA + stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); + stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); + } else { + stbtt__add_point(points, *num_points,x2,y2); + *num_points = *num_points+1; + } + return 1; +} + +static void stbtt__tesselate_cubic(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float objspace_flatness_squared, int n) +{ + // @TODO this "flatness" calculation is just made-up nonsense that seems to work well enough + float dx0 = x1-x0; + float dy0 = y1-y0; + float dx1 = x2-x1; + float dy1 = y2-y1; + float dx2 = x3-x2; + float dy2 = y3-y2; + float dx = x3-x0; + float dy = y3-y0; + float longlen = (float) (STBTT_sqrt(dx0*dx0+dy0*dy0)+STBTT_sqrt(dx1*dx1+dy1*dy1)+STBTT_sqrt(dx2*dx2+dy2*dy2)); + float shortlen = (float) STBTT_sqrt(dx*dx+dy*dy); + float flatness_squared = longlen*longlen-shortlen*shortlen; + + if (n > 16) // 65536 segments on one curve better be enough! + return; + + if (flatness_squared > objspace_flatness_squared) { + float x01 = (x0+x1)/2; + float y01 = (y0+y1)/2; + float x12 = (x1+x2)/2; + float y12 = (y1+y2)/2; + float x23 = (x2+x3)/2; + float y23 = (y2+y3)/2; + + float xa = (x01+x12)/2; + float ya = (y01+y12)/2; + float xb = (x12+x23)/2; + float yb = (y12+y23)/2; + + float mx = (xa+xb)/2; + float my = (ya+yb)/2; + + stbtt__tesselate_cubic(points, num_points, x0,y0, x01,y01, xa,ya, mx,my, objspace_flatness_squared,n+1); + stbtt__tesselate_cubic(points, num_points, mx,my, xb,yb, x23,y23, x3,y3, objspace_flatness_squared,n+1); + } else { + stbtt__add_point(points, *num_points,x3,y3); + *num_points = *num_points+1; + } +} + +// returns number of contours +static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata) +{ + stbtt__point *points=0; + int num_points=0; + + float objspace_flatness_squared = objspace_flatness * objspace_flatness; + int i,n=0,start=0, pass; + + // count how many "moves" there are to get the contour count + for (i=0; i < num_verts; ++i) + if (vertices[i].type == STBTT_vmove) + ++n; + + *num_contours = n; + if (n == 0) return 0; + + *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata); + + if (*contour_lengths == 0) { + *num_contours = 0; + return 0; + } + + // make two passes through the points so we don't need to realloc + for (pass=0; pass < 2; ++pass) { + float x=0,y=0; + if (pass == 1) { + points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata); + if (points == NULL) goto error; + } + num_points = 0; + n= -1; + for (i=0; i < num_verts; ++i) { + switch (vertices[i].type) { + case STBTT_vmove: + // start the next contour + if (n >= 0) + (*contour_lengths)[n] = num_points - start; + ++n; + start = num_points; + + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x,y); + break; + case STBTT_vline: + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x, y); + break; + case STBTT_vcurve: + stbtt__tesselate_curve(points, &num_points, x,y, + vertices[i].cx, vertices[i].cy, + vertices[i].x, vertices[i].y, + objspace_flatness_squared, 0); + x = vertices[i].x, y = vertices[i].y; + break; + case STBTT_vcubic: + stbtt__tesselate_cubic(points, &num_points, x,y, + vertices[i].cx, vertices[i].cy, + vertices[i].cx1, vertices[i].cy1, + vertices[i].x, vertices[i].y, + objspace_flatness_squared, 0); + x = vertices[i].x, y = vertices[i].y; + break; + } + } + (*contour_lengths)[n] = num_points - start; + } + + return points; +error: + STBTT_free(points, userdata); + STBTT_free(*contour_lengths, userdata); + *contour_lengths = 0; + *num_contours = 0; + return NULL; +} + +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata) +{ + float scale = scale_x > scale_y ? scale_y : scale_x; + int winding_count = 0; + int *winding_lengths = NULL; + stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata); + if (windings) { + stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata); + STBTT_free(winding_lengths, userdata); + STBTT_free(windings, userdata); + } +} + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata) +{ + STBTT_free(bitmap, userdata); +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + int ix0,iy0,ix1,iy1; + stbtt__bitmap gbm; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + + if (scale_x == 0) scale_x = scale_y; + if (scale_y == 0) { + if (scale_x == 0) { + STBTT_free(vertices, info->userdata); + return NULL; + } + scale_y = scale_x; + } + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1); + + // now we get the size + gbm.w = (ix1 - ix0); + gbm.h = (iy1 - iy0); + gbm.pixels = NULL; // in case we error + + if (width ) *width = gbm.w; + if (height) *height = gbm.h; + if (xoff ) *xoff = ix0; + if (yoff ) *yoff = iy0; + + if (gbm.w && gbm.h) { + gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata); + if (gbm.pixels) { + gbm.stride = gbm.w; + + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata); + } + } + STBTT_free(vertices, info->userdata); + return gbm.pixels; +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff); +} + +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph) +{ + int ix0,iy0; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + stbtt__bitmap gbm; + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0); + gbm.pixels = output; + gbm.w = out_w; + gbm.h = out_h; + gbm.stride = out_stride; + + if (gbm.w && gbm.h) + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata); + + STBTT_free(vertices, info->userdata); +} + +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint) +{ + stbtt_MakeGlyphBitmapSubpixelPrefilter(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, oversample_x, oversample_y, sub_x, sub_y, stbtt_FindGlyphIndex(info,codepoint)); +} + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint)); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint) +{ + stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint); +} + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-CRAPPY packing to keep source code small + +static int stbtt_BakeFontBitmap_internal(unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata) +{ + float scale; + int x,y,bottom_y, i; + stbtt_fontinfo f; + f.userdata = NULL; + if (!stbtt_InitFont(&f, data, offset)) + return -1; + STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + x=y=1; + bottom_y = 1; + + scale = stbtt_ScaleForPixelHeight(&f, pixel_height); + + for (i=0; i < num_chars; ++i) { + int advance, lsb, x0,y0,x1,y1,gw,gh; + int g = stbtt_FindGlyphIndex(&f, first_char + i); + stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb); + stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1); + gw = x1-x0; + gh = y1-y0; + if (x + gw + 1 >= pw) + y = bottom_y, x = 1; // advance to next row + if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row + return -i; + STBTT_assert(x+gw < pw); + STBTT_assert(y+gh < ph); + stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g); + chardata[i].x0 = (stbtt_int16) x; + chardata[i].y0 = (stbtt_int16) y; + chardata[i].x1 = (stbtt_int16) (x + gw); + chardata[i].y1 = (stbtt_int16) (y + gh); + chardata[i].xadvance = scale * advance; + chardata[i].xoff = (float) x0; + chardata[i].yoff = (float) y0; + x = x + gw + 1; + if (y+gh+1 > bottom_y) + bottom_y = y+gh+1; + } + return bottom_y; +} + +STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule) +{ + float d3d_bias = opengl_fillrule ? 0 : -0.5f; + float ipw = 1.0f / pw, iph = 1.0f / ph; + const stbtt_bakedchar *b = chardata + char_index; + int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f); + int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f); + + q->x0 = round_x + d3d_bias; + q->y0 = round_y + d3d_bias; + q->x1 = round_x + b->x1 - b->x0 + d3d_bias; + q->y1 = round_y + b->y1 - b->y0 + d3d_bias; + + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + + *xpos += b->xadvance; +} + +////////////////////////////////////////////////////////////////////////////// +// +// rectangle packing replacement routines if you don't have stb_rect_pack.h +// + +#ifndef STB_RECT_PACK_VERSION + +typedef int stbrp_coord; + +//////////////////////////////////////////////////////////////////////////////////// +// // +// // +// COMPILER WARNING ?!?!? // +// // +// // +// if you get a compile warning due to these symbols being defined more than // +// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" // +// // +//////////////////////////////////////////////////////////////////////////////////// + +typedef struct +{ + int width,height; + int x,y,bottom_y; +} stbrp_context; + +typedef struct +{ + unsigned char x; +} stbrp_node; + +struct stbrp_rect +{ + stbrp_coord x,y; + int id,w,h,was_packed; +}; + +static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes) +{ + con->width = pw; + con->height = ph; + con->x = 0; + con->y = 0; + con->bottom_y = 0; + STBTT__NOTUSED(nodes); + STBTT__NOTUSED(num_nodes); +} + +static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects) +{ + int i; + for (i=0; i < num_rects; ++i) { + if (con->x + rects[i].w > con->width) { + con->x = 0; + con->y = con->bottom_y; + } + if (con->y + rects[i].h > con->height) + break; + rects[i].x = con->x; + rects[i].y = con->y; + rects[i].was_packed = 1; + con->x += rects[i].w; + if (con->y + rects[i].h > con->bottom_y) + con->bottom_y = con->y + rects[i].h; + } + for ( ; i < num_rects; ++i) + rects[i].was_packed = 0; +} +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If +// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy. + +STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context) +{ + stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context) ,alloc_context); + int num_nodes = pw - padding; + stbrp_node *nodes = (stbrp_node *) STBTT_malloc(sizeof(*nodes ) * num_nodes,alloc_context); + + if (context == NULL || nodes == NULL) { + if (context != NULL) STBTT_free(context, alloc_context); + if (nodes != NULL) STBTT_free(nodes , alloc_context); + return 0; + } + + spc->user_allocator_context = alloc_context; + spc->width = pw; + spc->height = ph; + spc->pixels = pixels; + spc->pack_info = context; + spc->nodes = nodes; + spc->padding = padding; + spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw; + spc->h_oversample = 1; + spc->v_oversample = 1; + spc->skip_missing = 0; + + stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); + + if (pixels) + STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + + return 1; +} + +STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc) +{ + STBTT_free(spc->nodes , spc->user_allocator_context); + STBTT_free(spc->pack_info, spc->user_allocator_context); +} + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample) +{ + STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE); + STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE); + if (h_oversample <= STBTT_MAX_OVERSAMPLE) + spc->h_oversample = h_oversample; + if (v_oversample <= STBTT_MAX_OVERSAMPLE) + spc->v_oversample = v_oversample; +} + +STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip) +{ + spc->skip_missing = skip; +} + +#define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1) + +static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ + unsigned char buffer[STBTT_MAX_OVERSAMPLE]; + int safe_w = w - kernel_width; + int j; + STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze + for (j=0; j < h; ++j) { + int i; + unsigned int total; + STBTT_memset(buffer, 0, kernel_width); + + total = 0; + + // make kernel_width a constant in common cases so compiler can optimize out the divide + switch (kernel_width) { + case 2: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / kernel_width); + } + break; + } + + for (; i < w; ++i) { + STBTT_assert(pixels[i] == 0); + total -= buffer[i & STBTT__OVER_MASK]; + pixels[i] = (unsigned char) (total / kernel_width); + } + + pixels += stride_in_bytes; + } +} + +static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ + unsigned char buffer[STBTT_MAX_OVERSAMPLE]; + int safe_h = h - kernel_width; + int j; + STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze + for (j=0; j < w; ++j) { + int i; + unsigned int total; + STBTT_memset(buffer, 0, kernel_width); + + total = 0; + + // make kernel_width a constant in common cases so compiler can optimize out the divide + switch (kernel_width) { + case 2: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); + } + break; + } + + for (; i < h; ++i) { + STBTT_assert(pixels[i*stride_in_bytes] == 0); + total -= buffer[i & STBTT__OVER_MASK]; + pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); + } + + pixels += 1; + } +} + +static float stbtt__oversample_shift(int oversample) +{ + if (!oversample) + return 0.0f; + + // The prefilter is a box filter of width "oversample", + // which shifts phase by (oversample - 1)/2 pixels in + // oversampled space. We want to shift in the opposite + // direction to counter this. + return (float)-(oversample - 1) / (2.0f * (float)oversample); +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ + int i,j,k; + int missing_glyph_added = 0; + + k=0; + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); + ranges[i].h_oversample = (unsigned char) spc->h_oversample; + ranges[i].v_oversample = (unsigned char) spc->v_oversample; + for (j=0; j < ranges[i].num_chars; ++j) { + int x0,y0,x1,y1; + int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; + int glyph = stbtt_FindGlyphIndex(info, codepoint); + if (glyph == 0 && (spc->skip_missing || missing_glyph_added)) { + rects[k].w = rects[k].h = 0; + } else { + stbtt_GetGlyphBitmapBoxSubpixel(info,glyph, + scale * spc->h_oversample, + scale * spc->v_oversample, + 0,0, + &x0,&y0,&x1,&y1); + rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1); + rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1); + if (glyph == 0) + missing_glyph_added = 1; + } + ++k; + } + } + + return k; +} + +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int prefilter_x, int prefilter_y, float *sub_x, float *sub_y, int glyph) +{ + stbtt_MakeGlyphBitmapSubpixel(info, + output, + out_w - (prefilter_x - 1), + out_h - (prefilter_y - 1), + out_stride, + scale_x, + scale_y, + shift_x, + shift_y, + glyph); + + if (prefilter_x > 1) + stbtt__h_prefilter(output, out_w, out_h, out_stride, prefilter_x); + + if (prefilter_y > 1) + stbtt__v_prefilter(output, out_w, out_h, out_stride, prefilter_y); + + *sub_x = stbtt__oversample_shift(prefilter_x); + *sub_y = stbtt__oversample_shift(prefilter_y); +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ + int i,j,k, missing_glyph = -1, return_value = 1; + + // save current values + int old_h_over = spc->h_oversample; + int old_v_over = spc->v_oversample; + + k = 0; + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); + float recip_h,recip_v,sub_x,sub_y; + spc->h_oversample = ranges[i].h_oversample; + spc->v_oversample = ranges[i].v_oversample; + recip_h = 1.0f / spc->h_oversample; + recip_v = 1.0f / spc->v_oversample; + sub_x = stbtt__oversample_shift(spc->h_oversample); + sub_y = stbtt__oversample_shift(spc->v_oversample); + for (j=0; j < ranges[i].num_chars; ++j) { + stbrp_rect *r = &rects[k]; + if (r->was_packed && r->w != 0 && r->h != 0) { + stbtt_packedchar *bc = &ranges[i].chardata_for_range[j]; + int advance, lsb, x0,y0,x1,y1; + int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; + int glyph = stbtt_FindGlyphIndex(info, codepoint); + stbrp_coord pad = (stbrp_coord) spc->padding; + + // pad on left and top + r->x += pad; + r->y += pad; + r->w -= pad; + r->h -= pad; + stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb); + stbtt_GetGlyphBitmapBox(info, glyph, + scale * spc->h_oversample, + scale * spc->v_oversample, + &x0,&y0,&x1,&y1); + stbtt_MakeGlyphBitmapSubpixel(info, + spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w - spc->h_oversample+1, + r->h - spc->v_oversample+1, + spc->stride_in_bytes, + scale * spc->h_oversample, + scale * spc->v_oversample, + 0,0, + glyph); + + if (spc->h_oversample > 1) + stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, + spc->h_oversample); + + if (spc->v_oversample > 1) + stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, + spc->v_oversample); + + bc->x0 = (stbtt_int16) r->x; + bc->y0 = (stbtt_int16) r->y; + bc->x1 = (stbtt_int16) (r->x + r->w); + bc->y1 = (stbtt_int16) (r->y + r->h); + bc->xadvance = scale * advance; + bc->xoff = (float) x0 * recip_h + sub_x; + bc->yoff = (float) y0 * recip_v + sub_y; + bc->xoff2 = (x0 + r->w) * recip_h + sub_x; + bc->yoff2 = (y0 + r->h) * recip_v + sub_y; + + if (glyph == 0) + missing_glyph = j; + } else if (spc->skip_missing) { + return_value = 0; + } else if (r->was_packed && r->w == 0 && r->h == 0 && missing_glyph >= 0) { + ranges[i].chardata_for_range[j] = ranges[i].chardata_for_range[missing_glyph]; + } else { + return_value = 0; // if any fail, report failure + } + + ++k; + } + } + + // restore original values + spc->h_oversample = old_h_over; + spc->v_oversample = old_v_over; + + return return_value; +} + +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects) +{ + stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects); +} + +STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges) +{ + stbtt_fontinfo info; + int i,j,n, return_value = 1; + //stbrp_context *context = (stbrp_context *) spc->pack_info; + stbrp_rect *rects; + + // flag all characters as NOT packed + for (i=0; i < num_ranges; ++i) + for (j=0; j < ranges[i].num_chars; ++j) + ranges[i].chardata_for_range[j].x0 = + ranges[i].chardata_for_range[j].y0 = + ranges[i].chardata_for_range[j].x1 = + ranges[i].chardata_for_range[j].y1 = 0; + + n = 0; + for (i=0; i < num_ranges; ++i) + n += ranges[i].num_chars; + + rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context); + if (rects == NULL) + return 0; + + info.userdata = spc->user_allocator_context; + stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index)); + + n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects); + + stbtt_PackFontRangesPackRects(spc, rects, n); + + return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects); + + STBTT_free(rects, spc->user_allocator_context); + return return_value; +} + +STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size, + int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range) +{ + stbtt_pack_range range; + range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range; + range.array_of_unicode_codepoints = NULL; + range.num_chars = num_chars_in_range; + range.chardata_for_range = chardata_for_range; + range.font_size = font_size; + return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1); +} + +STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap) +{ + int i_ascent, i_descent, i_lineGap; + float scale; + stbtt_fontinfo info; + stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata, index)); + scale = size > 0 ? stbtt_ScaleForPixelHeight(&info, size) : stbtt_ScaleForMappingEmToPixels(&info, -size); + stbtt_GetFontVMetrics(&info, &i_ascent, &i_descent, &i_lineGap); + *ascent = (float) i_ascent * scale; + *descent = (float) i_descent * scale; + *lineGap = (float) i_lineGap * scale; +} + +STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer) +{ + float ipw = 1.0f / pw, iph = 1.0f / ph; + const stbtt_packedchar *b = chardata + char_index; + + if (align_to_integer) { + float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f); + float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f); + q->x0 = x; + q->y0 = y; + q->x1 = x + b->xoff2 - b->xoff; + q->y1 = y + b->yoff2 - b->yoff; + } else { + q->x0 = *xpos + b->xoff; + q->y0 = *ypos + b->yoff; + q->x1 = *xpos + b->xoff2; + q->y1 = *ypos + b->yoff2; + } + + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + + *xpos += b->xadvance; +} + +////////////////////////////////////////////////////////////////////////////// +// +// sdf computation +// + +#define STBTT_min(a,b) ((a) < (b) ? (a) : (b)) +#define STBTT_max(a,b) ((a) < (b) ? (b) : (a)) + +static int stbtt__ray_intersect_bezier(float orig[2], float ray[2], float q0[2], float q1[2], float q2[2], float hits[2][2]) +{ + float q0perp = q0[1]*ray[0] - q0[0]*ray[1]; + float q1perp = q1[1]*ray[0] - q1[0]*ray[1]; + float q2perp = q2[1]*ray[0] - q2[0]*ray[1]; + float roperp = orig[1]*ray[0] - orig[0]*ray[1]; + + float a = q0perp - 2*q1perp + q2perp; + float b = q1perp - q0perp; + float c = q0perp - roperp; + + float s0 = 0., s1 = 0.; + int num_s = 0; + + if (a != 0.0) { + float discr = b*b - a*c; + if (discr > 0.0) { + float rcpna = -1 / a; + float d = (float) STBTT_sqrt(discr); + s0 = (b+d) * rcpna; + s1 = (b-d) * rcpna; + if (s0 >= 0.0 && s0 <= 1.0) + num_s = 1; + if (d > 0.0 && s1 >= 0.0 && s1 <= 1.0) { + if (num_s == 0) s0 = s1; + ++num_s; + } + } + } else { + // 2*b*s + c = 0 + // s = -c / (2*b) + s0 = c / (-2 * b); + if (s0 >= 0.0 && s0 <= 1.0) + num_s = 1; + } + + if (num_s == 0) + return 0; + else { + float rcp_len2 = 1 / (ray[0]*ray[0] + ray[1]*ray[1]); + float rayn_x = ray[0] * rcp_len2, rayn_y = ray[1] * rcp_len2; + + float q0d = q0[0]*rayn_x + q0[1]*rayn_y; + float q1d = q1[0]*rayn_x + q1[1]*rayn_y; + float q2d = q2[0]*rayn_x + q2[1]*rayn_y; + float rod = orig[0]*rayn_x + orig[1]*rayn_y; + + float q10d = q1d - q0d; + float q20d = q2d - q0d; + float q0rd = q0d - rod; + + hits[0][0] = q0rd + s0*(2.0f - 2.0f*s0)*q10d + s0*s0*q20d; + hits[0][1] = a*s0+b; + + if (num_s > 1) { + hits[1][0] = q0rd + s1*(2.0f - 2.0f*s1)*q10d + s1*s1*q20d; + hits[1][1] = a*s1+b; + return 2; + } else { + return 1; + } + } +} + +static int equal(float *a, float *b) +{ + return (a[0] == b[0] && a[1] == b[1]); +} + +static int stbtt__compute_crossings_x(float x, float y, int nverts, stbtt_vertex *verts) +{ + int i; + float orig[2], ray[2] = { 1, 0 }; + float y_frac; + int winding = 0; + + // make sure y never passes through a vertex of the shape + y_frac = (float) STBTT_fmod(y, 1.0f); + if (y_frac < 0.01f) + y += 0.01f; + else if (y_frac > 0.99f) + y -= 0.01f; + + orig[0] = x; + orig[1] = y; + + // test a ray from (-infinity,y) to (x,y) + for (i=0; i < nverts; ++i) { + if (verts[i].type == STBTT_vline) { + int x0 = (int) verts[i-1].x, y0 = (int) verts[i-1].y; + int x1 = (int) verts[i ].x, y1 = (int) verts[i ].y; + if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) { + float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0; + if (x_inter < x) + winding += (y0 < y1) ? 1 : -1; + } + } + if (verts[i].type == STBTT_vcurve) { + int x0 = (int) verts[i-1].x , y0 = (int) verts[i-1].y ; + int x1 = (int) verts[i ].cx, y1 = (int) verts[i ].cy; + int x2 = (int) verts[i ].x , y2 = (int) verts[i ].y ; + int ax = STBTT_min(x0,STBTT_min(x1,x2)), ay = STBTT_min(y0,STBTT_min(y1,y2)); + int by = STBTT_max(y0,STBTT_max(y1,y2)); + if (y > ay && y < by && x > ax) { + float q0[2],q1[2],q2[2]; + float hits[2][2]; + q0[0] = (float)x0; + q0[1] = (float)y0; + q1[0] = (float)x1; + q1[1] = (float)y1; + q2[0] = (float)x2; + q2[1] = (float)y2; + if (equal(q0,q1) || equal(q1,q2)) { + x0 = (int)verts[i-1].x; + y0 = (int)verts[i-1].y; + x1 = (int)verts[i ].x; + y1 = (int)verts[i ].y; + if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) { + float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0; + if (x_inter < x) + winding += (y0 < y1) ? 1 : -1; + } + } else { + int num_hits = stbtt__ray_intersect_bezier(orig, ray, q0, q1, q2, hits); + if (num_hits >= 1) + if (hits[0][0] < 0) + winding += (hits[0][1] < 0 ? -1 : 1); + if (num_hits >= 2) + if (hits[1][0] < 0) + winding += (hits[1][1] < 0 ? -1 : 1); + } + } + } + } + return winding; +} + +static float stbtt__cuberoot( float x ) +{ + if (x<0) + return -(float) STBTT_pow(-x,1.0f/3.0f); + else + return (float) STBTT_pow( x,1.0f/3.0f); +} + +// x^3 + a*x^2 + b*x + c = 0 +static int stbtt__solve_cubic(float a, float b, float c, float* r) +{ + float s = -a / 3; + float p = b - a*a / 3; + float q = a * (2*a*a - 9*b) / 27 + c; + float p3 = p*p*p; + float d = q*q + 4*p3 / 27; + if (d >= 0) { + float z = (float) STBTT_sqrt(d); + float u = (-q + z) / 2; + float v = (-q - z) / 2; + u = stbtt__cuberoot(u); + v = stbtt__cuberoot(v); + r[0] = s + u + v; + return 1; + } else { + float u = (float) STBTT_sqrt(-p/3); + float v = (float) STBTT_acos(-STBTT_sqrt(-27/p3) * q / 2) / 3; // p3 must be negative, since d is negative + float m = (float) STBTT_cos(v); + float n = (float) STBTT_cos(v-3.141592/2)*1.732050808f; + r[0] = s + u * 2 * m; + r[1] = s - u * (m + n); + r[2] = s - u * (m - n); + + //STBTT_assert( STBTT_fabs(((r[0]+a)*r[0]+b)*r[0]+c) < 0.05f); // these asserts may not be safe at all scales, though they're in bezier t parameter units so maybe? + //STBTT_assert( STBTT_fabs(((r[1]+a)*r[1]+b)*r[1]+c) < 0.05f); + //STBTT_assert( STBTT_fabs(((r[2]+a)*r[2]+b)*r[2]+c) < 0.05f); + return 3; + } +} + +STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff) +{ + float scale_x = scale, scale_y = scale; + int ix0,iy0,ix1,iy1; + int w,h; + unsigned char *data; + + if (scale == 0) return NULL; + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale, scale, 0.0f,0.0f, &ix0,&iy0,&ix1,&iy1); + + // if empty, return NULL + if (ix0 == ix1 || iy0 == iy1) + return NULL; + + ix0 -= padding; + iy0 -= padding; + ix1 += padding; + iy1 += padding; + + w = (ix1 - ix0); + h = (iy1 - iy0); + + if (width ) *width = w; + if (height) *height = h; + if (xoff ) *xoff = ix0; + if (yoff ) *yoff = iy0; + + // invert for y-downwards bitmaps + scale_y = -scale_y; + + { + int x,y,i,j; + float *precompute; + stbtt_vertex *verts; + int num_verts = stbtt_GetGlyphShape(info, glyph, &verts); + data = (unsigned char *) STBTT_malloc(w * h, info->userdata); + precompute = (float *) STBTT_malloc(num_verts * sizeof(float), info->userdata); + + for (i=0,j=num_verts-1; i < num_verts; j=i++) { + if (verts[i].type == STBTT_vline) { + float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y; + float x1 = verts[j].x*scale_x, y1 = verts[j].y*scale_y; + float dist = (float) STBTT_sqrt((x1-x0)*(x1-x0) + (y1-y0)*(y1-y0)); + precompute[i] = (dist == 0) ? 0.0f : 1.0f / dist; + } else if (verts[i].type == STBTT_vcurve) { + float x2 = verts[j].x *scale_x, y2 = verts[j].y *scale_y; + float x1 = verts[i].cx*scale_x, y1 = verts[i].cy*scale_y; + float x0 = verts[i].x *scale_x, y0 = verts[i].y *scale_y; + float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2; + float len2 = bx*bx + by*by; + if (len2 != 0.0f) + precompute[i] = 1.0f / (bx*bx + by*by); + else + precompute[i] = 0.0f; + } else + precompute[i] = 0.0f; + } + + for (y=iy0; y < iy1; ++y) { + for (x=ix0; x < ix1; ++x) { + float val; + float min_dist = 999999.0f; + float sx = (float) x + 0.5f; + float sy = (float) y + 0.5f; + float x_gspace = (sx / scale_x); + float y_gspace = (sy / scale_y); + + int winding = stbtt__compute_crossings_x(x_gspace, y_gspace, num_verts, verts); // @OPTIMIZE: this could just be a rasterization, but needs to be line vs. non-tesselated curves so a new path + + for (i=0; i < num_verts; ++i) { + float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y; + + if (verts[i].type == STBTT_vline && precompute[i] != 0.0f) { + float x1 = verts[i-1].x*scale_x, y1 = verts[i-1].y*scale_y; + + float dist,dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy); + if (dist2 < min_dist*min_dist) + min_dist = (float) STBTT_sqrt(dist2); + + // coarse culling against bbox + //if (sx > STBTT_min(x0,x1)-min_dist && sx < STBTT_max(x0,x1)+min_dist && + // sy > STBTT_min(y0,y1)-min_dist && sy < STBTT_max(y0,y1)+min_dist) + dist = (float) STBTT_fabs((x1-x0)*(y0-sy) - (y1-y0)*(x0-sx)) * precompute[i]; + STBTT_assert(i != 0); + if (dist < min_dist) { + // check position along line + // x' = x0 + t*(x1-x0), y' = y0 + t*(y1-y0) + // minimize (x'-sx)*(x'-sx)+(y'-sy)*(y'-sy) + float dx = x1-x0, dy = y1-y0; + float px = x0-sx, py = y0-sy; + // minimize (px+t*dx)^2 + (py+t*dy)^2 = px*px + 2*px*dx*t + t^2*dx*dx + py*py + 2*py*dy*t + t^2*dy*dy + // derivative: 2*px*dx + 2*py*dy + (2*dx*dx+2*dy*dy)*t, set to 0 and solve + float t = -(px*dx + py*dy) / (dx*dx + dy*dy); + if (t >= 0.0f && t <= 1.0f) + min_dist = dist; + } + } else if (verts[i].type == STBTT_vcurve) { + float x2 = verts[i-1].x *scale_x, y2 = verts[i-1].y *scale_y; + float x1 = verts[i ].cx*scale_x, y1 = verts[i ].cy*scale_y; + float box_x0 = STBTT_min(STBTT_min(x0,x1),x2); + float box_y0 = STBTT_min(STBTT_min(y0,y1),y2); + float box_x1 = STBTT_max(STBTT_max(x0,x1),x2); + float box_y1 = STBTT_max(STBTT_max(y0,y1),y2); + // coarse culling against bbox to avoid computing cubic unnecessarily + if (sx > box_x0-min_dist && sx < box_x1+min_dist && sy > box_y0-min_dist && sy < box_y1+min_dist) { + int num=0; + float ax = x1-x0, ay = y1-y0; + float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2; + float mx = x0 - sx, my = y0 - sy; + float res[3] = {0.f,0.f,0.f}; + float px,py,t,it,dist2; + float a_inv = precompute[i]; + if (a_inv == 0.0) { // if a_inv is 0, it's 2nd degree so use quadratic formula + float a = 3*(ax*bx + ay*by); + float b = 2*(ax*ax + ay*ay) + (mx*bx+my*by); + float c = mx*ax+my*ay; + if (a == 0.0) { // if a is 0, it's linear + if (b != 0.0) { + res[num++] = -c/b; + } + } else { + float discriminant = b*b - 4*a*c; + if (discriminant < 0) + num = 0; + else { + float root = (float) STBTT_sqrt(discriminant); + res[0] = (-b - root)/(2*a); + res[1] = (-b + root)/(2*a); + num = 2; // don't bother distinguishing 1-solution case, as code below will still work + } + } + } else { + float b = 3*(ax*bx + ay*by) * a_inv; // could precompute this as it doesn't depend on sample point + float c = (2*(ax*ax + ay*ay) + (mx*bx+my*by)) * a_inv; + float d = (mx*ax+my*ay) * a_inv; + num = stbtt__solve_cubic(b, c, d, res); + } + dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy); + if (dist2 < min_dist*min_dist) + min_dist = (float) STBTT_sqrt(dist2); + + if (num >= 1 && res[0] >= 0.0f && res[0] <= 1.0f) { + t = res[0], it = 1.0f - t; + px = it*it*x0 + 2*t*it*x1 + t*t*x2; + py = it*it*y0 + 2*t*it*y1 + t*t*y2; + dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); + if (dist2 < min_dist * min_dist) + min_dist = (float) STBTT_sqrt(dist2); + } + if (num >= 2 && res[1] >= 0.0f && res[1] <= 1.0f) { + t = res[1], it = 1.0f - t; + px = it*it*x0 + 2*t*it*x1 + t*t*x2; + py = it*it*y0 + 2*t*it*y1 + t*t*y2; + dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); + if (dist2 < min_dist * min_dist) + min_dist = (float) STBTT_sqrt(dist2); + } + if (num >= 3 && res[2] >= 0.0f && res[2] <= 1.0f) { + t = res[2], it = 1.0f - t; + px = it*it*x0 + 2*t*it*x1 + t*t*x2; + py = it*it*y0 + 2*t*it*y1 + t*t*y2; + dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); + if (dist2 < min_dist * min_dist) + min_dist = (float) STBTT_sqrt(dist2); + } + } + } + } + if (winding == 0) + min_dist = -min_dist; // if outside the shape, value is negative + val = onedge_value + pixel_dist_scale * min_dist; + if (val < 0) + val = 0; + else if (val > 255) + val = 255; + data[(y-iy0)*w+(x-ix0)] = (unsigned char) val; + } + } + STBTT_free(precompute, info->userdata); + STBTT_free(verts, info->userdata); + } + return data; +} + +STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphSDF(info, scale, stbtt_FindGlyphIndex(info, codepoint), padding, onedge_value, pixel_dist_scale, width, height, xoff, yoff); +} + +STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata) +{ + STBTT_free(bitmap, userdata); +} + +////////////////////////////////////////////////////////////////////////////// +// +// font name matching -- recommended not to use this +// + +// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string +static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(stbtt_uint8 *s1, stbtt_int32 len1, stbtt_uint8 *s2, stbtt_int32 len2) +{ + stbtt_int32 i=0; + + // convert utf16 to utf8 and compare the results while converting + while (len2) { + stbtt_uint16 ch = s2[0]*256 + s2[1]; + if (ch < 0x80) { + if (i >= len1) return -1; + if (s1[i++] != ch) return -1; + } else if (ch < 0x800) { + if (i+1 >= len1) return -1; + if (s1[i++] != 0xc0 + (ch >> 6)) return -1; + if (s1[i++] != 0x80 + (ch & 0x3f)) return -1; + } else if (ch >= 0xd800 && ch < 0xdc00) { + stbtt_uint32 c; + stbtt_uint16 ch2 = s2[2]*256 + s2[3]; + if (i+3 >= len1) return -1; + c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000; + if (s1[i++] != 0xf0 + (c >> 18)) return -1; + if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1; + s2 += 2; // plus another 2 below + len2 -= 2; + } else if (ch >= 0xdc00 && ch < 0xe000) { + return -1; + } else { + if (i+2 >= len1) return -1; + if (s1[i++] != 0xe0 + (ch >> 12)) return -1; + if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1; + } + s2 += 2; + len2 -= 2; + } + return i; +} + +static int stbtt_CompareUTF8toUTF16_bigendian_internal(char *s1, int len1, char *s2, int len2) +{ + return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((stbtt_uint8*) s1, len1, (stbtt_uint8*) s2, len2); +} + +// returns results in whatever encoding you request... but note that 2-byte encodings +// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID) +{ + stbtt_int32 i,count,stringOffset; + stbtt_uint8 *fc = font->data; + stbtt_uint32 offset = font->fontstart; + stbtt_uint32 nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return NULL; + + count = ttUSHORT(fc+nm+2); + stringOffset = nm + ttUSHORT(fc+nm+4); + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2) + && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) { + *length = ttUSHORT(fc+loc+8); + return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10)); + } + } + return NULL; +} + +static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id) +{ + stbtt_int32 i; + stbtt_int32 count = ttUSHORT(fc+nm+2); + stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4); + + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + stbtt_int32 id = ttUSHORT(fc+loc+6); + if (id == target_id) { + // find the encoding + stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4); + + // is this a Unicode encoding? + if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) { + stbtt_int32 slen = ttUSHORT(fc+loc+8); + stbtt_int32 off = ttUSHORT(fc+loc+10); + + // check if there's a prefix match + stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen); + if (matchlen >= 0) { + // check for target_id+1 immediately following, with same encoding & language + if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) { + slen = ttUSHORT(fc+loc+12+8); + off = ttUSHORT(fc+loc+12+10); + if (slen == 0) { + if (matchlen == nlen) + return 1; + } else if (matchlen < nlen && name[matchlen] == ' ') { + ++matchlen; + if (stbtt_CompareUTF8toUTF16_bigendian_internal((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen)) + return 1; + } + } else { + // if nothing immediately following + if (matchlen == nlen) + return 1; + } + } + } + + // @TODO handle other encodings + } + } + return 0; +} + +static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags) +{ + stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name); + stbtt_uint32 nm,hd; + if (!stbtt__isfont(fc+offset)) return 0; + + // check italics/bold/underline flags in macStyle... + if (flags) { + hd = stbtt__find_table(fc, offset, "head"); + if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0; + } + + nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return 0; + + if (flags) { + // if we checked the macStyle flags, then just check the family and ignore the subfamily + if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } else { + if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } + + return 0; +} + +static int stbtt_FindMatchingFont_internal(unsigned char *font_collection, char *name_utf8, stbtt_int32 flags) +{ + stbtt_int32 i; + for (i=0;;++i) { + stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i); + if (off < 0) return off; + if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags)) + return off; + } +} + +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wcast-qual" +#endif + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, + float pixel_height, unsigned char *pixels, int pw, int ph, + int first_char, int num_chars, stbtt_bakedchar *chardata) +{ + return stbtt_BakeFontBitmap_internal((unsigned char *) data, offset, pixel_height, pixels, pw, ph, first_char, num_chars, chardata); +} + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index) +{ + return stbtt_GetFontOffsetForIndex_internal((unsigned char *) data, index); +} + +STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data) +{ + return stbtt_GetNumberOfFonts_internal((unsigned char *) data); +} + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset) +{ + return stbtt_InitFont_internal(info, (unsigned char *) data, offset); +} + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags) +{ + return stbtt_FindMatchingFont_internal((unsigned char *) fontdata, (char *) name, flags); +} + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2) +{ + return stbtt_CompareUTF8toUTF16_bigendian_internal((char *) s1, len1, (char *) s2, len2); +} + +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic pop +#endif + +#endif // STB_TRUETYPE_IMPLEMENTATION + + +// FULL VERSION HISTORY +// +// 1.25 (2021-07-11) many fixes +// 1.24 (2020-02-05) fix warning +// 1.23 (2020-02-02) query SVG data for glyphs; query whole kerning table (but only kern not GPOS) +// 1.22 (2019-08-11) minimize missing-glyph duplication; fix kerning if both 'GPOS' and 'kern' are defined +// 1.21 (2019-02-25) fix warning +// 1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics() +// 1.19 (2018-02-11) OpenType GPOS kerning (horizontal only), STBTT_fmod +// 1.18 (2018-01-29) add missing function +// 1.17 (2017-07-23) make more arguments const; doc fix +// 1.16 (2017-07-12) SDF support +// 1.15 (2017-03-03) make more arguments const +// 1.14 (2017-01-16) num-fonts-in-TTC function +// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts +// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual +// 1.11 (2016-04-02) fix unused-variable warning +// 1.10 (2016-04-02) allow user-defined fabs() replacement +// fix memory leak if fontsize=0.0 +// fix warning from duplicate typedef +// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges +// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +// allow PackFontRanges to pack and render in separate phases; +// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +// fixed an assert() bug in the new rasterizer +// replace assert() with STBTT_assert() in new rasterizer +// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine) +// also more precise AA rasterizer, except if shapes overlap +// remove need for STBTT_sort +// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC +// 1.04 (2015-04-15) typo in example +// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes +// 1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++ +// 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match +// non-oversampled; STBTT_POINT_SIZE for packed case only +// 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling +// 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg) +// 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID +// 0.8b (2014-07-07) fix a warning +// 0.8 (2014-05-25) fix a few more warnings +// 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back +// 0.6c (2012-07-24) improve documentation +// 0.6b (2012-07-20) fix a few more warnings +// 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels, +// stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty +// 0.5 (2011-12-09) bugfixes: +// subpixel glyph renderer computed wrong bounding box +// first vertex of shape can be off-curve (FreeSans) +// 0.4b (2011-12-03) fixed an error in the font baking example +// 0.4 (2011-12-01) kerning, subpixel rendering (tor) +// bugfixes for: +// codepoint-to-glyph conversion using table fmt=12 +// codepoint-to-glyph conversion using table fmt=4 +// stbtt_GetBakedQuad with non-square texture (Zer) +// updated Hello World! sample to use kerning and subpixel +// fixed some warnings +// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM) +// userdata, malloc-from-userdata, non-zero fill (stb) +// 0.2 (2009-03-11) Fix unsigned/signed char warnings +// 0.1 (2009-03-09) First public release +// + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/semicongine/resources/stb_vorbis.c Fri May 26 00:49:58 2023 +0700 @@ -0,0 +1,5584 @@ +// Ogg Vorbis audio decoder - v1.22 - public domain +// http://nothings.org/stb_vorbis/ +// +// Original version written by Sean Barrett in 2007. +// +// Originally sponsored by RAD Game Tools. Seeking implementation +// sponsored by Phillip Bennefall, Marc Andersen, Aaron Baker, +// Elias Software, Aras Pranckevicius, and Sean Barrett. +// +// LICENSE +// +// See end of file for license information. +// +// Limitations: +// +// - floor 0 not supported (used in old ogg vorbis files pre-2004) +// - lossless sample-truncation at beginning ignored +// - cannot concatenate multiple vorbis streams +// - sample positions are 32-bit, limiting seekable 192Khz +// files to around 6 hours (Ogg supports 64-bit) +// +// Feature contributors: +// Dougall Johnson (sample-exact seeking) +// +// Bugfix/warning contributors: +// Terje Mathisen Niklas Frykholm Andy Hill +// Casey Muratori John Bolton Gargaj +// Laurent Gomila Marc LeBlanc Ronny Chevalier +// Bernhard Wodo Evan Balster github:alxprd +// Tom Beaumont Ingo Leitgeb Nicolas Guillemot +// Phillip Bennefall Rohit Thiago Goulart +// github:manxorist Saga Musix github:infatum +// Timur Gagiev Maxwell Koo Peter Waller +// github:audinowho Dougall Johnson David Reid +// github:Clownacy Pedro J. Estebanez Remi Verschelde +// AnthoFoxo github:morlat Gabriel Ravier +// +// Partial history: +// 1.22 - 2021-07-11 - various small fixes +// 1.21 - 2021-07-02 - fix bug for files with no comments +// 1.20 - 2020-07-11 - several small fixes +// 1.19 - 2020-02-05 - warnings +// 1.18 - 2020-02-02 - fix seek bugs; parse header comments; misc warnings etc. +// 1.17 - 2019-07-08 - fix CVE-2019-13217..CVE-2019-13223 (by ForAllSecure) +// 1.16 - 2019-03-04 - fix warnings +// 1.15 - 2019-02-07 - explicit failure if Ogg Skeleton data is found +// 1.14 - 2018-02-11 - delete bogus dealloca usage +// 1.13 - 2018-01-29 - fix truncation of last frame (hopefully) +// 1.12 - 2017-11-21 - limit residue begin/end to blocksize/2 to avoid large temp allocs in bad/corrupt files +// 1.11 - 2017-07-23 - fix MinGW compilation +// 1.10 - 2017-03-03 - more robust seeking; fix negative ilog(); clear error in open_memory +// 1.09 - 2016-04-04 - back out 'truncation of last frame' fix from previous version +// 1.08 - 2016-04-02 - warnings; setup memory leaks; truncation of last frame +// 1.07 - 2015-01-16 - fixes for crashes on invalid files; warning fixes; const +// 1.06 - 2015-08-31 - full, correct support for seeking API (Dougall Johnson) +// some crash fixes when out of memory or with corrupt files +// fix some inappropriately signed shifts +// 1.05 - 2015-04-19 - don't define __forceinline if it's redundant +// 1.04 - 2014-08-27 - fix missing const-correct case in API +// 1.03 - 2014-08-07 - warning fixes +// 1.02 - 2014-07-09 - declare qsort comparison as explicitly _cdecl in Windows +// 1.01 - 2014-06-18 - fix stb_vorbis_get_samples_float (interleaved was correct) +// 1.0 - 2014-05-26 - fix memory leaks; fix warnings; fix bugs in >2-channel; +// (API change) report sample rate for decode-full-file funcs +// +// See end of file for full version history. + + +////////////////////////////////////////////////////////////////////////////// +// +// HEADER BEGINS HERE +// + +#ifndef STB_VORBIS_INCLUDE_STB_VORBIS_H +#define STB_VORBIS_INCLUDE_STB_VORBIS_H + +#if defined(STB_VORBIS_NO_CRT) && !defined(STB_VORBIS_NO_STDIO) +#define STB_VORBIS_NO_STDIO 1 +#endif + +#ifndef STB_VORBIS_NO_STDIO +#include <stdio.h> +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/////////// THREAD SAFETY + +// Individual stb_vorbis* handles are not thread-safe; you cannot decode from +// them from multiple threads at the same time. However, you can have multiple +// stb_vorbis* handles and decode from them independently in multiple thrads. + + +/////////// MEMORY ALLOCATION + +// normally stb_vorbis uses malloc() to allocate memory at startup, +// and alloca() to allocate temporary memory during a frame on the +// stack. (Memory consumption will depend on the amount of setup +// data in the file and how you set the compile flags for speed +// vs. size. In my test files the maximal-size usage is ~150KB.) +// +// You can modify the wrapper functions in the source (setup_malloc, +// setup_temp_malloc, temp_malloc) to change this behavior, or you +// can use a simpler allocation model: you pass in a buffer from +// which stb_vorbis will allocate _all_ its memory (including the +// temp memory). "open" may fail with a VORBIS_outofmem if you +// do not pass in enough data; there is no way to determine how +// much you do need except to succeed (at which point you can +// query get_info to find the exact amount required. yes I know +// this is lame). +// +// If you pass in a non-NULL buffer of the type below, allocation +// will occur from it as described above. Otherwise just pass NULL +// to use malloc()/alloca() + +typedef struct +{ + char *alloc_buffer; + int alloc_buffer_length_in_bytes; +} stb_vorbis_alloc; + + +/////////// FUNCTIONS USEABLE WITH ALL INPUT MODES + +typedef struct stb_vorbis stb_vorbis; + +typedef struct +{ + unsigned int sample_rate; + int channels; + + unsigned int setup_memory_required; + unsigned int setup_temp_memory_required; + unsigned int temp_memory_required; + + int max_frame_size; +} stb_vorbis_info; + +typedef struct +{ + char *vendor; + + int comment_list_length; + char **comment_list; +} stb_vorbis_comment; + +// get general information about the file +extern stb_vorbis_info stb_vorbis_get_info(stb_vorbis *f); + +// get ogg comments +extern stb_vorbis_comment stb_vorbis_get_comment(stb_vorbis *f); + +// get the last error detected (clears it, too) +extern int stb_vorbis_get_error(stb_vorbis *f); + +// close an ogg vorbis file and free all memory in use +extern void stb_vorbis_close(stb_vorbis *f); + +// this function returns the offset (in samples) from the beginning of the +// file that will be returned by the next decode, if it is known, or -1 +// otherwise. after a flush_pushdata() call, this may take a while before +// it becomes valid again. +// NOT WORKING YET after a seek with PULLDATA API +extern int stb_vorbis_get_sample_offset(stb_vorbis *f); + +// returns the current seek point within the file, or offset from the beginning +// of the memory buffer. In pushdata mode it returns 0. +extern unsigned int stb_vorbis_get_file_offset(stb_vorbis *f); + +/////////// PUSHDATA API + +#ifndef STB_VORBIS_NO_PUSHDATA_API + +// this API allows you to get blocks of data from any source and hand +// them to stb_vorbis. you have to buffer them; stb_vorbis will tell +// you how much it used, and you have to give it the rest next time; +// and stb_vorbis may not have enough data to work with and you will +// need to give it the same data again PLUS more. Note that the Vorbis +// specification does not bound the size of an individual frame. + +extern stb_vorbis *stb_vorbis_open_pushdata( + const unsigned char * datablock, int datablock_length_in_bytes, + int *datablock_memory_consumed_in_bytes, + int *error, + const stb_vorbis_alloc *alloc_buffer); +// create a vorbis decoder by passing in the initial data block containing +// the ogg&vorbis headers (you don't need to do parse them, just provide +// the first N bytes of the file--you're told if it's not enough, see below) +// on success, returns an stb_vorbis *, does not set error, returns the amount of +// data parsed/consumed on this call in *datablock_memory_consumed_in_bytes; +// on failure, returns NULL on error and sets *error, does not change *datablock_memory_consumed +// if returns NULL and *error is VORBIS_need_more_data, then the input block was +// incomplete and you need to pass in a larger block from the start of the file + +extern int stb_vorbis_decode_frame_pushdata( + stb_vorbis *f, + const unsigned char *datablock, int datablock_length_in_bytes, + int *channels, // place to write number of float * buffers + float ***output, // place to write float ** array of float * buffers + int *samples // place to write number of output samples + ); +// decode a frame of audio sample data if possible from the passed-in data block +// +// return value: number of bytes we used from datablock +// +// possible cases: +// 0 bytes used, 0 samples output (need more data) +// N bytes used, 0 samples output (resynching the stream, keep going) +// N bytes used, M samples output (one frame of data) +// note that after opening a file, you will ALWAYS get one N-bytes,0-sample +// frame, because Vorbis always "discards" the first frame. +// +// Note that on resynch, stb_vorbis will rarely consume all of the buffer, +// instead only datablock_length_in_bytes-3 or less. This is because it wants +// to avoid missing parts of a page header if they cross a datablock boundary, +// without writing state-machiney code to record a partial detection. +// +// The number of channels returned are stored in *channels (which can be +// NULL--it is always the same as the number of channels reported by +// get_info). *output will contain an array of float* buffers, one per +// channel. In other words, (*output)[0][0] contains the first sample from +// the first channel, and (*output)[1][0] contains the first sample from +// the second channel. +// +// *output points into stb_vorbis's internal output buffer storage; these +// buffers are owned by stb_vorbis and application code should not free +// them or modify their contents. They are transient and will be overwritten +// once you ask for more data to get decoded, so be sure to grab any data +// you need before then. + +extern void stb_vorbis_flush_pushdata(stb_vorbis *f); +// inform stb_vorbis that your next datablock will not be contiguous with +// previous ones (e.g. you've seeked in the data); future attempts to decode +// frames will cause stb_vorbis to resynchronize (as noted above), and +// once it sees a valid Ogg page (typically 4-8KB, as large as 64KB), it +// will begin decoding the _next_ frame. +// +// if you want to seek using pushdata, you need to seek in your file, then +// call stb_vorbis_flush_pushdata(), then start calling decoding, then once +// decoding is returning you data, call stb_vorbis_get_sample_offset, and +// if you don't like the result, seek your file again and repeat. +#endif + + +////////// PULLING INPUT API + +#ifndef STB_VORBIS_NO_PULLDATA_API +// This API assumes stb_vorbis is allowed to pull data from a source-- +// either a block of memory containing the _entire_ vorbis stream, or a +// FILE * that you or it create, or possibly some other reading mechanism +// if you go modify the source to replace the FILE * case with some kind +// of callback to your code. (But if you don't support seeking, you may +// just want to go ahead and use pushdata.) + +#if !defined(STB_VORBIS_NO_STDIO) && !defined(STB_VORBIS_NO_INTEGER_CONVERSION) +extern int stb_vorbis_decode_filename(const char *filename, int *channels, int *sample_rate, short **output); +#endif +#if !defined(STB_VORBIS_NO_INTEGER_CONVERSION) +extern int stb_vorbis_decode_memory(const unsigned char *mem, int len, int *channels, int *sample_rate, short **output); +#endif +// decode an entire file and output the data interleaved into a malloc()ed +// buffer stored in *output. The return value is the number of samples +// decoded, or -1 if the file could not be opened or was not an ogg vorbis file. +// When you're done with it, just free() the pointer returned in *output. + +extern stb_vorbis * stb_vorbis_open_memory(const unsigned char *data, int len, + int *error, const stb_vorbis_alloc *alloc_buffer); +// create an ogg vorbis decoder from an ogg vorbis stream in memory (note +// this must be the entire stream!). on failure, returns NULL and sets *error + +#ifndef STB_VORBIS_NO_STDIO +extern stb_vorbis * stb_vorbis_open_filename(const char *filename, + int *error, const stb_vorbis_alloc *alloc_buffer); +// create an ogg vorbis decoder from a filename via fopen(). on failure, +// returns NULL and sets *error (possibly to VORBIS_file_open_failure). + +extern stb_vorbis * stb_vorbis_open_file(FILE *f, int close_handle_on_close, + int *error, const stb_vorbis_alloc *alloc_buffer); +// create an ogg vorbis decoder from an open FILE *, looking for a stream at +// the _current_ seek point (ftell). on failure, returns NULL and sets *error. +// note that stb_vorbis must "own" this stream; if you seek it in between +// calls to stb_vorbis, it will become confused. Moreover, if you attempt to +// perform stb_vorbis_seek_*() operations on this file, it will assume it +// owns the _entire_ rest of the file after the start point. Use the next +// function, stb_vorbis_open_file_section(), to limit it. + +extern stb_vorbis * stb_vorbis_open_file_section(FILE *f, int close_handle_on_close, + int *error, const stb_vorbis_alloc *alloc_buffer, unsigned int len); +// create an ogg vorbis decoder from an open FILE *, looking for a stream at +// the _current_ seek point (ftell); the stream will be of length 'len' bytes. +// on failure, returns NULL and sets *error. note that stb_vorbis must "own" +// this stream; if you seek it in between calls to stb_vorbis, it will become +// confused. +#endif + +extern int stb_vorbis_seek_frame(stb_vorbis *f, unsigned int sample_number); +extern int stb_vorbis_seek(stb_vorbis *f, unsigned int sample_number); +// these functions seek in the Vorbis file to (approximately) 'sample_number'. +// after calling seek_frame(), the next call to get_frame_*() will include +// the specified sample. after calling stb_vorbis_seek(), the next call to +// stb_vorbis_get_samples_* will start with the specified sample. If you +// do not need to seek to EXACTLY the target sample when using get_samples_*, +// you can also use seek_frame(). + +extern int stb_vorbis_seek_start(stb_vorbis *f); +// this function is equivalent to stb_vorbis_seek(f,0) + +extern unsigned int stb_vorbis_stream_length_in_samples(stb_vorbis *f); +extern float stb_vorbis_stream_length_in_seconds(stb_vorbis *f); +// these functions return the total length of the vorbis stream + +extern int stb_vorbis_get_frame_float(stb_vorbis *f, int *channels, float ***output); +// decode the next frame and return the number of samples. the number of +// channels returned are stored in *channels (which can be NULL--it is always +// the same as the number of channels reported by get_info). *output will +// contain an array of float* buffers, one per channel. These outputs will +// be overwritten on the next call to stb_vorbis_get_frame_*. +// +// You generally should not intermix calls to stb_vorbis_get_frame_*() +// and stb_vorbis_get_samples_*(), since the latter calls the former. + +#ifndef STB_VORBIS_NO_INTEGER_CONVERSION +extern int stb_vorbis_get_frame_short_interleaved(stb_vorbis *f, int num_c, short *buffer, int num_shorts); +extern int stb_vorbis_get_frame_short (stb_vorbis *f, int num_c, short **buffer, int num_samples); +#endif +// decode the next frame and return the number of *samples* per channel. +// Note that for interleaved data, you pass in the number of shorts (the +// size of your array), but the return value is the number of samples per +// channel, not the total number of samples. +// +// The data is coerced to the number of channels you request according to the +// channel coercion rules (see below). You must pass in the size of your +// buffer(s) so that stb_vorbis will not overwrite the end of the buffer. +// The maximum buffer size needed can be gotten from get_info(); however, +// the Vorbis I specification implies an absolute maximum of 4096 samples +// per channel. + +// Channel coercion rules: +// Let M be the number of channels requested, and N the number of channels present, +// and Cn be the nth channel; let stereo L be the sum of all L and center channels, +// and stereo R be the sum of all R and center channels (channel assignment from the +// vorbis spec). +// M N output +// 1 k sum(Ck) for all k +// 2 * stereo L, stereo R +// k l k > l, the first l channels, then 0s +// k l k <= l, the first k channels +// Note that this is not _good_ surround etc. mixing at all! It's just so +// you get something useful. + +extern int stb_vorbis_get_samples_float_interleaved(stb_vorbis *f, int channels, float *buffer, int num_floats); +extern int stb_vorbis_get_samples_float(stb_vorbis *f, int channels, float **buffer, int num_samples); +// gets num_samples samples, not necessarily on a frame boundary--this requires +// buffering so you have to supply the buffers. DOES NOT APPLY THE COERCION RULES. +// Returns the number of samples stored per channel; it may be less than requested +// at the end of the file. If there are no more samples in the file, returns 0. + +#ifndef STB_VORBIS_NO_INTEGER_CONVERSION +extern int stb_vorbis_get_samples_short_interleaved(stb_vorbis *f, int channels, short *buffer, int num_shorts); +extern int stb_vorbis_get_samples_short(stb_vorbis *f, int channels, short **buffer, int num_samples); +#endif +// gets num_samples samples, not necessarily on a frame boundary--this requires +// buffering so you have to supply the buffers. Applies the coercion rules above +// to produce 'channels' channels. Returns the number of samples stored per channel; +// it may be less than requested at the end of the file. If there are no more +// samples in the file, returns 0. + +#endif + +//////// ERROR CODES + +enum STBVorbisError +{ + VORBIS__no_error, + + VORBIS_need_more_data=1, // not a real error + + VORBIS_invalid_api_mixing, // can't mix API modes + VORBIS_outofmem, // not enough memory + VORBIS_feature_not_supported, // uses floor 0 + VORBIS_too_many_channels, // STB_VORBIS_MAX_CHANNELS is too small + VORBIS_file_open_failure, // fopen() failed + VORBIS_seek_without_length, // can't seek in unknown-length file + + VORBIS_unexpected_eof=10, // file is truncated? + VORBIS_seek_invalid, // seek past EOF + + // decoding errors (corrupt/invalid stream) -- you probably + // don't care about the exact details of these + + // vorbis errors: + VORBIS_invalid_setup=20, + VORBIS_invalid_stream, + + // ogg errors: + VORBIS_missing_capture_pattern=30, + VORBIS_invalid_stream_structure_version, + VORBIS_continued_packet_flag_invalid, + VORBIS_incorrect_stream_serial_number, + VORBIS_invalid_first_page, + VORBIS_bad_packet_type, + VORBIS_cant_find_last_page, + VORBIS_seek_failed, + VORBIS_ogg_skeleton_not_supported +}; + + +#ifdef __cplusplus +} +#endif + +#endif // STB_VORBIS_INCLUDE_STB_VORBIS_H +// +// HEADER ENDS HERE +// +////////////////////////////////////////////////////////////////////////////// + +#ifndef STB_VORBIS_HEADER_ONLY + +// global configuration settings (e.g. set these in the project/makefile), +// or just set them in this file at the top (although ideally the first few +// should be visible when the header file is compiled too, although it's not +// crucial) + +// STB_VORBIS_NO_PUSHDATA_API +// does not compile the code for the various stb_vorbis_*_pushdata() +// functions +// #define STB_VORBIS_NO_PUSHDATA_API + +// STB_VORBIS_NO_PULLDATA_API +// does not compile the code for the non-pushdata APIs +// #define STB_VORBIS_NO_PULLDATA_API + +// STB_VORBIS_NO_STDIO +// does not compile the code for the APIs that use FILE *s internally +// or externally (implied by STB_VORBIS_NO_PULLDATA_API) +// #define STB_VORBIS_NO_STDIO + +// STB_VORBIS_NO_INTEGER_CONVERSION +// does not compile the code for converting audio sample data from +// float to integer (implied by STB_VORBIS_NO_PULLDATA_API) +// #define STB_VORBIS_NO_INTEGER_CONVERSION + +// STB_VORBIS_NO_FAST_SCALED_FLOAT +// does not use a fast float-to-int trick to accelerate float-to-int on +// most platforms which requires endianness be defined correctly. +//#define STB_VORBIS_NO_FAST_SCALED_FLOAT + + +// STB_VORBIS_MAX_CHANNELS [number] +// globally define this to the maximum number of channels you need. +// The spec does not put a restriction on channels except that +// the count is stored in a byte, so 255 is the hard limit. +// Reducing this saves about 16 bytes per value, so using 16 saves +// (255-16)*16 or around 4KB. Plus anything other memory usage +// I forgot to account for. Can probably go as low as 8 (7.1 audio), +// 6 (5.1 audio), or 2 (stereo only). +#ifndef STB_VORBIS_MAX_CHANNELS +#define STB_VORBIS_MAX_CHANNELS 16 // enough for anyone? +#endif + +// STB_VORBIS_PUSHDATA_CRC_COUNT [number] +// after a flush_pushdata(), stb_vorbis begins scanning for the +// next valid page, without backtracking. when it finds something +// that looks like a page, it streams through it and verifies its +// CRC32. Should that validation fail, it keeps scanning. But it's +// possible that _while_ streaming through to check the CRC32 of +// one candidate page, it sees another candidate page. This #define +// determines how many "overlapping" candidate pages it can search +// at once. Note that "real" pages are typically ~4KB to ~8KB, whereas +// garbage pages could be as big as 64KB, but probably average ~16KB. +// So don't hose ourselves by scanning an apparent 64KB page and +// missing a ton of real ones in the interim; so minimum of 2 +#ifndef STB_VORBIS_PUSHDATA_CRC_COUNT +#define STB_VORBIS_PUSHDATA_CRC_COUNT 4 +#endif + +// STB_VORBIS_FAST_HUFFMAN_LENGTH [number] +// sets the log size of the huffman-acceleration table. Maximum +// supported value is 24. with larger numbers, more decodings are O(1), +// but the table size is larger so worse cache missing, so you'll have +// to probe (and try multiple ogg vorbis files) to find the sweet spot. +#ifndef STB_VORBIS_FAST_HUFFMAN_LENGTH +#define STB_VORBIS_FAST_HUFFMAN_LENGTH 10 +#endif + +// STB_VORBIS_FAST_BINARY_LENGTH [number] +// sets the log size of the binary-search acceleration table. this +// is used in similar fashion to the fast-huffman size to set initial +// parameters for the binary search + +// STB_VORBIS_FAST_HUFFMAN_INT +// The fast huffman tables are much more efficient if they can be +// stored as 16-bit results instead of 32-bit results. This restricts +// the codebooks to having only 65535 possible outcomes, though. +// (At least, accelerated by the huffman table.) +#ifndef STB_VORBIS_FAST_HUFFMAN_INT +#define STB_VORBIS_FAST_HUFFMAN_SHORT +#endif + +// STB_VORBIS_NO_HUFFMAN_BINARY_SEARCH +// If the 'fast huffman' search doesn't succeed, then stb_vorbis falls +// back on binary searching for the correct one. This requires storing +// extra tables with the huffman codes in sorted order. Defining this +// symbol trades off space for speed by forcing a linear search in the +// non-fast case, except for "sparse" codebooks. +// #define STB_VORBIS_NO_HUFFMAN_BINARY_SEARCH + +// STB_VORBIS_DIVIDES_IN_RESIDUE +// stb_vorbis precomputes the result of the scalar residue decoding +// that would otherwise require a divide per chunk. you can trade off +// space for time by defining this symbol. +// #define STB_VORBIS_DIVIDES_IN_RESIDUE + +// STB_VORBIS_DIVIDES_IN_CODEBOOK +// vorbis VQ codebooks can be encoded two ways: with every case explicitly +// stored, or with all elements being chosen from a small range of values, +// and all values possible in all elements. By default, stb_vorbis expands +// this latter kind out to look like the former kind for ease of decoding, +// because otherwise an integer divide-per-vector-element is required to +// unpack the index. If you define STB_VORBIS_DIVIDES_IN_CODEBOOK, you can +// trade off storage for speed. +//#define STB_VORBIS_DIVIDES_IN_CODEBOOK + +#ifdef STB_VORBIS_CODEBOOK_SHORTS +#error "STB_VORBIS_CODEBOOK_SHORTS is no longer supported as it produced incorrect results for some input formats" +#endif + +// STB_VORBIS_DIVIDE_TABLE +// this replaces small integer divides in the floor decode loop with +// table lookups. made less than 1% difference, so disabled by default. + +// STB_VORBIS_NO_INLINE_DECODE +// disables the inlining of the scalar codebook fast-huffman decode. +// might save a little codespace; useful for debugging +// #define STB_VORBIS_NO_INLINE_DECODE + +// STB_VORBIS_NO_DEFER_FLOOR +// Normally we only decode the floor without synthesizing the actual +// full curve. We can instead synthesize the curve immediately. This +// requires more memory and is very likely slower, so I don't think +// you'd ever want to do it except for debugging. +// #define STB_VORBIS_NO_DEFER_FLOOR + + + + +////////////////////////////////////////////////////////////////////////////// + +#ifdef STB_VORBIS_NO_PULLDATA_API + #define STB_VORBIS_NO_INTEGER_CONVERSION + #define STB_VORBIS_NO_STDIO +#endif + +#if defined(STB_VORBIS_NO_CRT) && !defined(STB_VORBIS_NO_STDIO) + #define STB_VORBIS_NO_STDIO 1 +#endif + +#ifndef STB_VORBIS_NO_INTEGER_CONVERSION +#ifndef STB_VORBIS_NO_FAST_SCALED_FLOAT + + // only need endianness for fast-float-to-int, which we don't + // use for pushdata + + #ifndef STB_VORBIS_BIG_ENDIAN + #define STB_VORBIS_ENDIAN 0 + #else + #define STB_VORBIS_ENDIAN 1 + #endif + +#endif +#endif + + +#ifndef STB_VORBIS_NO_STDIO +#include <stdio.h> +#endif + +#ifndef STB_VORBIS_NO_CRT + #include <stdlib.h> + #include <string.h> + #include <assert.h> + #include <math.h> + + // find definition of alloca if it's not in stdlib.h: + #if defined(_MSC_VER) || defined(__MINGW32__) + #include <malloc.h> + #endif + #if defined(__linux__) || defined(__linux) || defined(__sun__) || defined(__EMSCRIPTEN__) || defined(__NEWLIB__) + #include <alloca.h> + #endif +#else // STB_VORBIS_NO_CRT + #define NULL 0 + #define malloc(s) 0 + #define free(s) ((void) 0) + #define realloc(s) 0 +#endif // STB_VORBIS_NO_CRT + +#include <limits.h> + +#ifdef __MINGW32__ + // eff you mingw: + // "fixed": + // http://sourceforge.net/p/mingw-w64/mailman/message/32882927/ + // "no that broke the build, reverted, who cares about C": + // http://sourceforge.net/p/mingw-w64/mailman/message/32890381/ + #ifdef __forceinline + #undef __forceinline + #endif + #define __forceinline + #ifndef alloca + #define alloca __builtin_alloca + #endif +#elif !defined(_MSC_VER) + #if __GNUC__ + #define __forceinline inline + #else + #define __forceinline + #endif +#endif + +#if STB_VORBIS_MAX_CHANNELS > 256 +#error "Value of STB_VORBIS_MAX_CHANNELS outside of allowed range" +#endif + +#if STB_VORBIS_FAST_HUFFMAN_LENGTH > 24 +#error "Value of STB_VORBIS_FAST_HUFFMAN_LENGTH outside of allowed range" +#endif + + +#if 0 +#include <crtdbg.h> +#define CHECK(f) _CrtIsValidHeapPointer(f->channel_buffers[1]) +#else +#define CHECK(f) ((void) 0) +#endif + +#define MAX_BLOCKSIZE_LOG 13 // from specification +#define MAX_BLOCKSIZE (1 << MAX_BLOCKSIZE_LOG) + + +typedef unsigned char uint8; +typedef signed char int8; +typedef unsigned short uint16; +typedef signed short int16; +typedef unsigned int uint32; +typedef signed int int32; + +#ifndef TRUE +#define TRUE 1 +#define FALSE 0 +#endif + +typedef float codetype; + +#ifdef _MSC_VER +#define STBV_NOTUSED(v) (void)(v) +#else +#define STBV_NOTUSED(v) (void)sizeof(v) +#endif + +// @NOTE +// +// Some arrays below are tagged "//varies", which means it's actually +// a variable-sized piece of data, but rather than malloc I assume it's +// small enough it's better to just allocate it all together with the +// main thing +// +// Most of the variables are specified with the smallest size I could pack +// them into. It might give better performance to make them all full-sized +// integers. It should be safe to freely rearrange the structures or change +// the sizes larger--nothing relies on silently truncating etc., nor the +// order of variables. + +#define FAST_HUFFMAN_TABLE_SIZE (1 << STB_VORBIS_FAST_HUFFMAN_LENGTH) +#define FAST_HUFFMAN_TABLE_MASK (FAST_HUFFMAN_TABLE_SIZE - 1) + +typedef struct +{ + int dimensions, entries; + uint8 *codeword_lengths; + float minimum_value; + float delta_value; + uint8 value_bits; + uint8 lookup_type; + uint8 sequence_p; + uint8 sparse; + uint32 lookup_values; + codetype *multiplicands; + uint32 *codewords; + #ifdef STB_VORBIS_FAST_HUFFMAN_SHORT + int16 fast_huffman[FAST_HUFFMAN_TABLE_SIZE]; + #else + int32 fast_huffman[FAST_HUFFMAN_TABLE_SIZE]; + #endif + uint32 *sorted_codewords; + int *sorted_values; + int sorted_entries; +} Codebook; + +typedef struct +{ + uint8 order; + uint16 rate; + uint16 bark_map_size; + uint8 amplitude_bits; + uint8 amplitude_offset; + uint8 number_of_books; + uint8 book_list[16]; // varies +} Floor0; + +typedef struct +{ + uint8 partitions; + uint8 partition_class_list[32]; // varies + uint8 class_dimensions[16]; // varies + uint8 class_subclasses[16]; // varies + uint8 class_masterbooks[16]; // varies + int16 subclass_books[16][8]; // varies + uint16 Xlist[31*8+2]; // varies + uint8 sorted_order[31*8+2]; + uint8 neighbors[31*8+2][2]; + uint8 floor1_multiplier; + uint8 rangebits; + int values; +} Floor1; + +typedef union +{ + Floor0 floor0; + Floor1 floor1; +} Floor; + +typedef struct +{ + uint32 begin, end; + uint32 part_size; + uint8 classifications; + uint8 classbook; + uint8 **classdata; + int16 (*residue_books)[8]; +} Residue; + +typedef struct +{ + uint8 magnitude; + uint8 angle; + uint8 mux; +} MappingChannel; + +typedef struct +{ + uint16 coupling_steps; + MappingChannel *chan; + uint8 submaps; + uint8 submap_floor[15]; // varies + uint8 submap_residue[15]; // varies +} Mapping; + +typedef struct +{ + uint8 blockflag; + uint8 mapping; + uint16 windowtype; + uint16 transformtype; +} Mode; + +typedef struct +{ + uint32 goal_crc; // expected crc if match + int bytes_left; // bytes left in packet + uint32 crc_so_far; // running crc + int bytes_done; // bytes processed in _current_ chunk + uint32 sample_loc; // granule pos encoded in page +} CRCscan; + +typedef struct +{ + uint32 page_start, page_end; + uint32 last_decoded_sample; +} ProbedPage; + +struct stb_vorbis +{ + // user-accessible info + unsigned int sample_rate; + int channels; + + unsigned int setup_memory_required; + unsigned int temp_memory_required; + unsigned int setup_temp_memory_required; + + char *vendor; + int comment_list_length; + char **comment_list; + + // input config +#ifndef STB_VORBIS_NO_STDIO + FILE *f; + uint32 f_start; + int close_on_free; +#endif + + uint8 *stream; + uint8 *stream_start; + uint8 *stream_end; + + uint32 stream_len; + + uint8 push_mode; + + // the page to seek to when seeking to start, may be zero + uint32 first_audio_page_offset; + + // p_first is the page on which the first audio packet ends + // (but not necessarily the page on which it starts) + ProbedPage p_first, p_last; + + // memory management + stb_vorbis_alloc alloc; + int setup_offset; + int temp_offset; + + // run-time results + int eof; + enum STBVorbisError error; + + // user-useful data + + // header info + int blocksize[2]; + int blocksize_0, blocksize_1; + int codebook_count; + Codebook *codebooks; + int floor_count; + uint16 floor_types[64]; // varies + Floor *floor_config; + int residue_count; + uint16 residue_types[64]; // varies + Residue *residue_config; + int mapping_count; + Mapping *mapping; + int mode_count; + Mode mode_config[64]; // varies + + uint32 total_samples; + + // decode buffer + float *channel_buffers[STB_VORBIS_MAX_CHANNELS]; + float *outputs [STB_VORBIS_MAX_CHANNELS]; + + float *previous_window[STB_VORBIS_MAX_CHANNELS]; + int previous_length; + + #ifndef STB_VORBIS_NO_DEFER_FLOOR + int16 *finalY[STB_VORBIS_MAX_CHANNELS]; + #else + float *floor_buffers[STB_VORBIS_MAX_CHANNELS]; + #endif + + uint32 current_loc; // sample location of next frame to decode + int current_loc_valid; + + // per-blocksize precomputed data + + // twiddle factors + float *A[2],*B[2],*C[2]; + float *window[2]; + uint16 *bit_reverse[2]; + + // current page/packet/segment streaming info + uint32 serial; // stream serial number for verification + int last_page; + int segment_count; + uint8 segments[255]; + uint8 page_flag; + uint8 bytes_in_seg; + uint8 first_decode; + int next_seg; + int last_seg; // flag that we're on the last segment + int last_seg_which; // what was the segment number of the last seg? + uint32 acc; + int valid_bits; + int packet_bytes; + int end_seg_with_known_loc; + uint32 known_loc_for_packet; + int discard_samples_deferred; + uint32 samples_output; + + // push mode scanning + int page_crc_tests; // only in push_mode: number of tests active; -1 if not searching +#ifndef STB_VORBIS_NO_PUSHDATA_API + CRCscan scan[STB_VORBIS_PUSHDATA_CRC_COUNT]; +#endif + + // sample-access + int channel_buffer_start; + int channel_buffer_end; +}; + +#if defined(STB_VORBIS_NO_PUSHDATA_API) + #define IS_PUSH_MODE(f) FALSE +#elif defined(STB_VORBIS_NO_PULLDATA_API) + #define IS_PUSH_MODE(f) TRUE +#else + #define IS_PUSH_MODE(f) ((f)->push_mode) +#endif + +typedef struct stb_vorbis vorb; + +static int error(vorb *f, enum STBVorbisError e) +{ + f->error = e; + if (!f->eof && e != VORBIS_need_more_data) { + f->error=e; // breakpoint for debugging + } + return 0; +} + + +// these functions are used for allocating temporary memory +// while decoding. if you can afford the stack space, use +// alloca(); otherwise, provide a temp buffer and it will +// allocate out of those. + +#define array_size_required(count,size) (count*(sizeof(void *)+(size))) + +#define temp_alloc(f,size) (f->alloc.alloc_buffer ? setup_temp_malloc(f,size) : alloca(size)) +#define temp_free(f,p) (void)0 +#define temp_alloc_save(f) ((f)->temp_offset) +#define temp_alloc_restore(f,p) ((f)->temp_offset = (p)) + +#define temp_block_array(f,count,size) make_block_array(temp_alloc(f,array_size_required(count,size)), count, size) + +// given a sufficiently large block of memory, make an array of pointers to subblocks of it +static void *make_block_array(void *mem, int count, int size) +{ + int i; + void ** p = (void **) mem; + char *q = (char *) (p + count); + for (i=0; i < count; ++i) { + p[i] = q; + q += size; + } + return p; +} + +static void *setup_malloc(vorb *f, int sz) +{ + sz = (sz+7) & ~7; // round up to nearest 8 for alignment of future allocs. + f->setup_memory_required += sz; + if (f->alloc.alloc_buffer) { + void *p = (char *) f->alloc.alloc_buffer + f->setup_offset; + if (f->setup_offset + sz > f->temp_offset) return NULL; + f->setup_offset += sz; + return p; + } + return sz ? malloc(sz) : NULL; +} + +static void setup_free(vorb *f, void *p) +{ + if (f->alloc.alloc_buffer) return; // do nothing; setup mem is a stack + free(p); +} + +static void *setup_temp_malloc(vorb *f, int sz) +{ + sz = (sz+7) & ~7; // round up to nearest 8 for alignment of future allocs. + if (f->alloc.alloc_buffer) { + if (f->temp_offset - sz < f->setup_offset) return NULL; + f->temp_offset -= sz; + return (char *) f->alloc.alloc_buffer + f->temp_offset; + } + return malloc(sz); +} + +static void setup_temp_free(vorb *f, void *p, int sz) +{ + if (f->alloc.alloc_buffer) { + f->temp_offset += (sz+7)&~7; + return; + } + free(p); +} + +#define CRC32_POLY 0x04c11db7 // from spec + +static uint32 crc_table[256]; +static void crc32_init(void) +{ + int i,j; + uint32 s; + for(i=0; i < 256; i++) { + for (s=(uint32) i << 24, j=0; j < 8; ++j) + s = (s << 1) ^ (s >= (1U<<31) ? CRC32_POLY : 0); + crc_table[i] = s; + } +} + +static __forceinline uint32 crc32_update(uint32 crc, uint8 byte) +{ + return (crc << 8) ^ crc_table[byte ^ (crc >> 24)]; +} + + +// used in setup, and for huffman that doesn't go fast path +static unsigned int bit_reverse(unsigned int n) +{ + n = ((n & 0xAAAAAAAA) >> 1) | ((n & 0x55555555) << 1); + n = ((n & 0xCCCCCCCC) >> 2) | ((n & 0x33333333) << 2); + n = ((n & 0xF0F0F0F0) >> 4) | ((n & 0x0F0F0F0F) << 4); + n = ((n & 0xFF00FF00) >> 8) | ((n & 0x00FF00FF) << 8); + return (n >> 16) | (n << 16); +} + +static float square(float x) +{ + return x*x; +} + +// this is a weird definition of log2() for which log2(1) = 1, log2(2) = 2, log2(4) = 3 +// as required by the specification. fast(?) implementation from stb.h +// @OPTIMIZE: called multiple times per-packet with "constants"; move to setup +static int ilog(int32 n) +{ + static signed char log2_4[16] = { 0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4 }; + + if (n < 0) return 0; // signed n returns 0 + + // 2 compares if n < 16, 3 compares otherwise (4 if signed or n > 1<<29) + if (n < (1 << 14)) + if (n < (1 << 4)) return 0 + log2_4[n ]; + else if (n < (1 << 9)) return 5 + log2_4[n >> 5]; + else return 10 + log2_4[n >> 10]; + else if (n < (1 << 24)) + if (n < (1 << 19)) return 15 + log2_4[n >> 15]; + else return 20 + log2_4[n >> 20]; + else if (n < (1 << 29)) return 25 + log2_4[n >> 25]; + else return 30 + log2_4[n >> 30]; +} + +#ifndef M_PI + #define M_PI 3.14159265358979323846264f // from CRC +#endif + +// code length assigned to a value with no huffman encoding +#define NO_CODE 255 + +/////////////////////// LEAF SETUP FUNCTIONS ////////////////////////// +// +// these functions are only called at setup, and only a few times +// per file + +static float float32_unpack(uint32 x) +{ + // from the specification + uint32 mantissa = x & 0x1fffff; + uint32 sign = x & 0x80000000; + uint32 exp = (x & 0x7fe00000) >> 21; + double res = sign ? -(double)mantissa : (double)mantissa; + return (float) ldexp((float)res, (int)exp-788); +} + + +// zlib & jpeg huffman tables assume that the output symbols +// can either be arbitrarily arranged, or have monotonically +// increasing frequencies--they rely on the lengths being sorted; +// this makes for a very simple generation algorithm. +// vorbis allows a huffman table with non-sorted lengths. This +// requires a more sophisticated construction, since symbols in +// order do not map to huffman codes "in order". +static void add_entry(Codebook *c, uint32 huff_code, int symbol, int count, int len, uint32 *values) +{ + if (!c->sparse) { + c->codewords [symbol] = huff_code; + } else { + c->codewords [count] = huff_code; + c->codeword_lengths[count] = len; + values [count] = symbol; + } +} + +static int compute_codewords(Codebook *c, uint8 *len, int n, uint32 *values) +{ + int i,k,m=0; + uint32 available[32]; + + memset(available, 0, sizeof(available)); + // find the first entry + for (k=0; k < n; ++k) if (len[k] < NO_CODE) break; + if (k == n) { assert(c->sorted_entries == 0); return TRUE; } + assert(len[k] < 32); // no error return required, code reading lens checks this + // add to the list + add_entry(c, 0, k, m++, len[k], values); + // add all available leaves + for (i=1; i <= len[k]; ++i) + available[i] = 1U << (32-i); + // note that the above code treats the first case specially, + // but it's really the same as the following code, so they + // could probably be combined (except the initial code is 0, + // and I use 0 in available[] to mean 'empty') + for (i=k+1; i < n; ++i) { + uint32 res; + int z = len[i], y; + if (z == NO_CODE) continue; + assert(z < 32); // no error return required, code reading lens checks this + // find lowest available leaf (should always be earliest, + // which is what the specification calls for) + // note that this property, and the fact we can never have + // more than one free leaf at a given level, isn't totally + // trivial to prove, but it seems true and the assert never + // fires, so! + while (z > 0 && !available[z]) --z; + if (z == 0) { return FALSE; } + res = available[z]; + available[z] = 0; + add_entry(c, bit_reverse(res), i, m++, len[i], values); + // propagate availability up the tree + if (z != len[i]) { + for (y=len[i]; y > z; --y) { + assert(available[y] == 0); + available[y] = res + (1 << (32-y)); + } + } + } + return TRUE; +} + +// accelerated huffman table allows fast O(1) match of all symbols +// of length <= STB_VORBIS_FAST_HUFFMAN_LENGTH +static void compute_accelerated_huffman(Codebook *c) +{ + int i, len; + for (i=0; i < FAST_HUFFMAN_TABLE_SIZE; ++i) + c->fast_huffman[i] = -1; + + len = c->sparse ? c->sorted_entries : c->entries; + #ifdef STB_VORBIS_FAST_HUFFMAN_SHORT + if (len > 32767) len = 32767; // largest possible value we can encode! + #endif + for (i=0; i < len; ++i) { + if (c->codeword_lengths[i] <= STB_VORBIS_FAST_HUFFMAN_LENGTH) { + uint32 z = c->sparse ? bit_reverse(c->sorted_codewords[i]) : c->codewords[i]; + // set table entries for all bit combinations in the higher bits + while (z < FAST_HUFFMAN_TABLE_SIZE) { + c->fast_huffman[z] = i; + z += 1 << c->codeword_lengths[i]; + } + } + } +} + +#ifdef _MSC_VER +#define STBV_CDECL __cdecl +#else +#define STBV_CDECL +#endif + +static int STBV_CDECL uint32_compare(const void *p, const void *q) +{ + uint32 x = * (uint32 *) p; + uint32 y = * (uint32 *) q; + return x < y ? -1 : x > y; +} + +static int include_in_sort(Codebook *c, uint8 len) +{ + if (c->sparse) { assert(len != NO_CODE); return TRUE; } + if (len == NO_CODE) return FALSE; + if (len > STB_VORBIS_FAST_HUFFMAN_LENGTH) return TRUE; + return FALSE; +} + +// if the fast table above doesn't work, we want to binary +// search them... need to reverse the bits +static void compute_sorted_huffman(Codebook *c, uint8 *lengths, uint32 *values) +{ + int i, len; + // build a list of all the entries + // OPTIMIZATION: don't include the short ones, since they'll be caught by FAST_HUFFMAN. + // this is kind of a frivolous optimization--I don't see any performance improvement, + // but it's like 4 extra lines of code, so. + if (!c->sparse) { + int k = 0; + for (i=0; i < c->entries; ++i) + if (include_in_sort(c, lengths[i])) + c->sorted_codewords[k++] = bit_reverse(c->codewords[i]); + assert(k == c->sorted_entries); + } else { + for (i=0; i < c->sorted_entries; ++i) + c->sorted_codewords[i] = bit_reverse(c->codewords[i]); + } + + qsort(c->sorted_codewords, c->sorted_entries, sizeof(c->sorted_codewords[0]), uint32_compare); + c->sorted_codewords[c->sorted_entries] = 0xffffffff; + + len = c->sparse ? c->sorted_entries : c->entries; + // now we need to indicate how they correspond; we could either + // #1: sort a different data structure that says who they correspond to + // #2: for each sorted entry, search the original list to find who corresponds + // #3: for each original entry, find the sorted entry + // #1 requires extra storage, #2 is slow, #3 can use binary search! + for (i=0; i < len; ++i) { + int huff_len = c->sparse ? lengths[values[i]] : lengths[i]; + if (include_in_sort(c,huff_len)) { + uint32 code = bit_reverse(c->codewords[i]); + int x=0, n=c->sorted_entries; + while (n > 1) { + // invariant: sc[x] <= code < sc[x+n] + int m = x + (n >> 1); + if (c->sorted_codewords[m] <= code) { + x = m; + n -= (n>>1); + } else { + n >>= 1; + } + } + assert(c->sorted_codewords[x] == code); + if (c->sparse) { + c->sorted_values[x] = values[i]; + c->codeword_lengths[x] = huff_len; + } else { + c->sorted_values[x] = i; + } + } + } +} + +// only run while parsing the header (3 times) +static int vorbis_validate(uint8 *data) +{ + static uint8 vorbis[6] = { 'v', 'o', 'r', 'b', 'i', 's' }; + return memcmp(data, vorbis, 6) == 0; +} + +// called from setup only, once per code book +// (formula implied by specification) +static int lookup1_values(int entries, int dim) +{ + int r = (int) floor(exp((float) log((float) entries) / dim)); + if ((int) floor(pow((float) r+1, dim)) <= entries) // (int) cast for MinGW warning; + ++r; // floor() to avoid _ftol() when non-CRT + if (pow((float) r+1, dim) <= entries) + return -1; + if ((int) floor(pow((float) r, dim)) > entries) + return -1; + return r; +} + +// called twice per file +static void compute_twiddle_factors(int n, float *A, float *B, float *C) +{ + int n4 = n >> 2, n8 = n >> 3; + int k,k2; + + for (k=k2=0; k < n4; ++k,k2+=2) { + A[k2 ] = (float) cos(4*k*M_PI/n); + A[k2+1] = (float) -sin(4*k*M_PI/n); + B[k2 ] = (float) cos((k2+1)*M_PI/n/2) * 0.5f; + B[k2+1] = (float) sin((k2+1)*M_PI/n/2) * 0.5f; + } + for (k=k2=0; k < n8; ++k,k2+=2) { + C[k2 ] = (float) cos(2*(k2+1)*M_PI/n); + C[k2+1] = (float) -sin(2*(k2+1)*M_PI/n); + } +} + +static void compute_window(int n, float *window) +{ + int n2 = n >> 1, i; + for (i=0; i < n2; ++i) + window[i] = (float) sin(0.5 * M_PI * square((float) sin((i - 0 + 0.5) / n2 * 0.5 * M_PI))); +} + +static void compute_bitreverse(int n, uint16 *rev) +{ + int ld = ilog(n) - 1; // ilog is off-by-one from normal definitions + int i, n8 = n >> 3; + for (i=0; i < n8; ++i) + rev[i] = (bit_reverse(i) >> (32-ld+3)) << 2; +} + +static int init_blocksize(vorb *f, int b, int n) +{ + int n2 = n >> 1, n4 = n >> 2, n8 = n >> 3; + f->A[b] = (float *) setup_malloc(f, sizeof(float) * n2); + f->B[b] = (float *) setup_malloc(f, sizeof(float) * n2); + f->C[b] = (float *) setup_malloc(f, sizeof(float) * n4); + if (!f->A[b] || !f->B[b] || !f->C[b]) return error(f, VORBIS_outofmem); + compute_twiddle_factors(n, f->A[b], f->B[b], f->C[b]); + f->window[b] = (float *) setup_malloc(f, sizeof(float) * n2); + if (!f->window[b]) return error(f, VORBIS_outofmem); + compute_window(n, f->window[b]); + f->bit_reverse[b] = (uint16 *) setup_malloc(f, sizeof(uint16) * n8); + if (!f->bit_reverse[b]) return error(f, VORBIS_outofmem); + compute_bitreverse(n, f->bit_reverse[b]); + return TRUE; +} + +static void neighbors(uint16 *x, int n, int *plow, int *phigh) +{ + int low = -1; + int high = 65536; + int i; + for (i=0; i < n; ++i) { + if (x[i] > low && x[i] < x[n]) { *plow = i; low = x[i]; } + if (x[i] < high && x[i] > x[n]) { *phigh = i; high = x[i]; } + } +} + +// this has been repurposed so y is now the original index instead of y +typedef struct +{ + uint16 x,id; +} stbv__floor_ordering; + +static int STBV_CDECL point_compare(const void *p, const void *q) +{ + stbv__floor_ordering *a = (stbv__floor_ordering *) p; + stbv__floor_ordering *b = (stbv__floor_ordering *) q; + return a->x < b->x ? -1 : a->x > b->x; +} + +// +/////////////////////// END LEAF SETUP FUNCTIONS ////////////////////////// + + +#if defined(STB_VORBIS_NO_STDIO) + #define USE_MEMORY(z) TRUE +#else + #define USE_MEMORY(z) ((z)->stream) +#endif + +static uint8 get8(vorb *z) +{ + if (USE_MEMORY(z)) { + if (z->stream >= z->stream_end) { z->eof = TRUE; return 0; } + return *z->stream++; + } + + #ifndef STB_VORBIS_NO_STDIO + { + int c = fgetc(z->f); + if (c == EOF) { z->eof = TRUE; return 0; } + return c; + } + #endif +} + +static uint32 get32(vorb *f) +{ + uint32 x; + x = get8(f); + x += get8(f) << 8; + x += get8(f) << 16; + x += (uint32) get8(f) << 24; + return x; +} + +static int getn(vorb *z, uint8 *data, int n) +{ + if (USE_MEMORY(z)) { + if (z->stream+n > z->stream_end) { z->eof = 1; return 0; } + memcpy(data, z->stream, n); + z->stream += n; + return 1; + } + + #ifndef STB_VORBIS_NO_STDIO + if (fread(data, n, 1, z->f) == 1) + return 1; + else { + z->eof = 1; + return 0; + } + #endif +} + +static void skip(vorb *z, int n) +{ + if (USE_MEMORY(z)) { + z->stream += n; + if (z->stream >= z->stream_end) z->eof = 1; + return; + } + #ifndef STB_VORBIS_NO_STDIO + { + long x = ftell(z->f); + fseek(z->f, x+n, SEEK_SET); + } + #endif +} + +static int set_file_offset(stb_vorbis *f, unsigned int loc) +{ + #ifndef STB_VORBIS_NO_PUSHDATA_API + if (f->push_mode) return 0; + #endif + f->eof = 0; + if (USE_MEMORY(f)) { + if (f->stream_start + loc >= f->stream_end || f->stream_start + loc < f->stream_start) { + f->stream = f->stream_end; + f->eof = 1; + return 0; + } else { + f->stream = f->stream_start + loc; + return 1; + } + } + #ifndef STB_VORBIS_NO_STDIO + if (loc + f->f_start < loc || loc >= 0x80000000) { + loc = 0x7fffffff; + f->eof = 1; + } else { + loc += f->f_start; + } + if (!fseek(f->f, loc, SEEK_SET)) + return 1; + f->eof = 1; + fseek(f->f, f->f_start, SEEK_END); + return 0; + #endif +} + + +static uint8 ogg_page_header[4] = { 0x4f, 0x67, 0x67, 0x53 }; + +static int capture_pattern(vorb *f) +{ + if (0x4f != get8(f)) return FALSE; + if (0x67 != get8(f)) return FALSE; + if (0x67 != get8(f)) return FALSE; + if (0x53 != get8(f)) return FALSE; + return TRUE; +} + +#define PAGEFLAG_continued_packet 1 +#define PAGEFLAG_first_page 2 +#define PAGEFLAG_last_page 4 + +static int start_page_no_capturepattern(vorb *f) +{ + uint32 loc0,loc1,n; + if (f->first_decode && !IS_PUSH_MODE(f)) { + f->p_first.page_start = stb_vorbis_get_file_offset(f) - 4; + } + // stream structure version + if (0 != get8(f)) return error(f, VORBIS_invalid_stream_structure_version); + // header flag + f->page_flag = get8(f); + // absolute granule position + loc0 = get32(f); + loc1 = get32(f); + // @TODO: validate loc0,loc1 as valid positions? + // stream serial number -- vorbis doesn't interleave, so discard + get32(f); + //if (f->serial != get32(f)) return error(f, VORBIS_incorrect_stream_serial_number); + // page sequence number + n = get32(f); + f->last_page = n; + // CRC32 + get32(f); + // page_segments + f->segment_count = get8(f); + if (!getn(f, f->segments, f->segment_count)) + return error(f, VORBIS_unexpected_eof); + // assume we _don't_ know any the sample position of any segments + f->end_seg_with_known_loc = -2; + if (loc0 != ~0U || loc1 != ~0U) { + int i; + // determine which packet is the last one that will complete + for (i=f->segment_count-1; i >= 0; --i) + if (f->segments[i] < 255) + break; + // 'i' is now the index of the _last_ segment of a packet that ends + if (i >= 0) { + f->end_seg_with_known_loc = i; + f->known_loc_for_packet = loc0; + } + } + if (f->first_decode) { + int i,len; + len = 0; + for (i=0; i < f->segment_count; ++i) + len += f->segments[i]; + len += 27 + f->segment_count; + f->p_first.page_end = f->p_first.page_start + len; + f->p_first.last_decoded_sample = loc0; + } + f->next_seg = 0; + return TRUE; +} + +static int start_page(vorb *f) +{ + if (!capture_pattern(f)) return error(f, VORBIS_missing_capture_pattern); + return start_page_no_capturepattern(f); +} + +static int start_packet(vorb *f) +{ + while (f->next_seg == -1) { + if (!start_page(f)) return FALSE; + if (f->page_flag & PAGEFLAG_continued_packet) + return error(f, VORBIS_continued_packet_flag_invalid); + } + f->last_seg = FALSE; + f->valid_bits = 0; + f->packet_bytes = 0; + f->bytes_in_seg = 0; + // f->next_seg is now valid + return TRUE; +} + +static int maybe_start_packet(vorb *f) +{ + if (f->next_seg == -1) { + int x = get8(f); + if (f->eof) return FALSE; // EOF at page boundary is not an error! + if (0x4f != x ) return error(f, VORBIS_missing_capture_pattern); + if (0x67 != get8(f)) return error(f, VORBIS_missing_capture_pattern); + if (0x67 != get8(f)) return error(f, VORBIS_missing_capture_pattern); + if (0x53 != get8(f)) return error(f, VORBIS_missing_capture_pattern); + if (!start_page_no_capturepattern(f)) return FALSE; + if (f->page_flag & PAGEFLAG_continued_packet) { + // set up enough state that we can read this packet if we want, + // e.g. during recovery + f->last_seg = FALSE; + f->bytes_in_seg = 0; + return error(f, VORBIS_continued_packet_flag_invalid); + } + } + return start_packet(f); +} + +static int next_segment(vorb *f) +{ + int len; + if (f->last_seg) return 0; + if (f->next_seg == -1) { + f->last_seg_which = f->segment_count-1; // in case start_page fails + if (!start_page(f)) { f->last_seg = 1; return 0; } + if (!(f->page_flag & PAGEFLAG_continued_packet)) return error(f, VORBIS_continued_packet_flag_invalid); + } + len = f->segments[f->next_seg++]; + if (len < 255) { + f->last_seg = TRUE; + f->last_seg_which = f->next_seg-1; + } + if (f->next_seg >= f->segment_count) + f->next_seg = -1; + assert(f->bytes_in_seg == 0); + f->bytes_in_seg = len; + return len; +} + +#define EOP (-1) +#define INVALID_BITS (-1) + +static int get8_packet_raw(vorb *f) +{ + if (!f->bytes_in_seg) { // CLANG! + if (f->last_seg) return EOP; + else if (!next_segment(f)) return EOP; + } + assert(f->bytes_in_seg > 0); + --f->bytes_in_seg; + ++f->packet_bytes; + return get8(f); +} + +static int get8_packet(vorb *f) +{ + int x = get8_packet_raw(f); + f->valid_bits = 0; + return x; +} + +static int get32_packet(vorb *f) +{ + uint32 x; + x = get8_packet(f); + x += get8_packet(f) << 8; + x += get8_packet(f) << 16; + x += (uint32) get8_packet(f) << 24; + return x; +} + +static void flush_packet(vorb *f) +{ + while (get8_packet_raw(f) != EOP); +} + +// @OPTIMIZE: this is the secondary bit decoder, so it's probably not as important +// as the huffman decoder? +static uint32 get_bits(vorb *f, int n) +{ + uint32 z; + + if (f->valid_bits < 0) return 0; + if (f->valid_bits < n) { + if (n > 24) { + // the accumulator technique below would not work correctly in this case + z = get_bits(f, 24); + z += get_bits(f, n-24) << 24; + return z; + } + if (f->valid_bits == 0) f->acc = 0; + while (f->valid_bits < n) { + int z = get8_packet_raw(f); + if (z == EOP) { + f->valid_bits = INVALID_BITS; + return 0; + } + f->acc += z << f->valid_bits; + f->valid_bits += 8; + } + } + + assert(f->valid_bits >= n); + z = f->acc & ((1 << n)-1); + f->acc >>= n; + f->valid_bits -= n; + return z; +} + +// @OPTIMIZE: primary accumulator for huffman +// expand the buffer to as many bits as possible without reading off end of packet +// it might be nice to allow f->valid_bits and f->acc to be stored in registers, +// e.g. cache them locally and decode locally +static __forceinline void prep_huffman(vorb *f) +{ + if (f->valid_bits <= 24) { + if (f->valid_bits == 0) f->acc = 0; + do { + int z; + if (f->last_seg && !f->bytes_in_seg) return; + z = get8_packet_raw(f); + if (z == EOP) return; + f->acc += (unsigned) z << f->valid_bits; + f->valid_bits += 8; + } while (f->valid_bits <= 24); + } +} + +enum +{ + VORBIS_packet_id = 1, + VORBIS_packet_comment = 3, + VORBIS_packet_setup = 5 +}; + +static int codebook_decode_scalar_raw(vorb *f, Codebook *c) +{ + int i; + prep_huffman(f); + + if (c->codewords == NULL && c->sorted_codewords == NULL) + return -1; + + // cases to use binary search: sorted_codewords && !c->codewords + // sorted_codewords && c->entries > 8 + if (c->entries > 8 ? c->sorted_codewords!=NULL : !c->codewords) { + // binary search + uint32 code = bit_reverse(f->acc); + int x=0, n=c->sorted_entries, len; + + while (n > 1) { + // invariant: sc[x] <= code < sc[x+n] + int m = x + (n >> 1); + if (c->sorted_codewords[m] <= code) { + x = m; + n -= (n>>1); + } else { + n >>= 1; + } + } + // x is now the sorted index + if (!c->sparse) x = c->sorted_values[x]; + // x is now sorted index if sparse, or symbol otherwise + len = c->codeword_lengths[x]; + if (f->valid_bits >= len) { + f->acc >>= len; + f->valid_bits -= len; + return x; + } + + f->valid_bits = 0; + return -1; + } + + // if small, linear search + assert(!c->sparse); + for (i=0; i < c->entries; ++i) { + if (c->codeword_lengths[i] == NO_CODE) continue; + if (c->codewords[i] == (f->acc & ((1 << c->codeword_lengths[i])-1))) { + if (f->valid_bits >= c->codeword_lengths[i]) { + f->acc >>= c->codeword_lengths[i]; + f->valid_bits -= c->codeword_lengths[i]; + return i; + } + f->valid_bits = 0; + return -1; + } + } + + error(f, VORBIS_invalid_stream); + f->valid_bits = 0; + return -1; +} + +#ifndef STB_VORBIS_NO_INLINE_DECODE + +#define DECODE_RAW(var, f,c) \ + if (f->valid_bits < STB_VORBIS_FAST_HUFFMAN_LENGTH) \ + prep_huffman(f); \ + var = f->acc & FAST_HUFFMAN_TABLE_MASK; \ + var = c->fast_huffman[var]; \ + if (var >= 0) { \ + int n = c->codeword_lengths[var]; \ + f->acc >>= n; \ + f->valid_bits -= n; \ + if (f->valid_bits < 0) { f->valid_bits = 0; var = -1; } \ + } else { \ + var = codebook_decode_scalar_raw(f,c); \ + } + +#else + +static int codebook_decode_scalar(vorb *f, Codebook *c) +{ + int i; + if (f->valid_bits < STB_VORBIS_FAST_HUFFMAN_LENGTH) + prep_huffman(f); + // fast huffman table lookup + i = f->acc & FAST_HUFFMAN_TABLE_MASK; + i = c->fast_huffman[i]; + if (i >= 0) { + f->acc >>= c->codeword_lengths[i]; + f->valid_bits -= c->codeword_lengths[i]; + if (f->valid_bits < 0) { f->valid_bits = 0; return -1; } + return i; + } + return codebook_decode_scalar_raw(f,c); +} + +#define DECODE_RAW(var,f,c) var = codebook_decode_scalar(f,c); + +#endif + +#define DECODE(var,f,c) \ + DECODE_RAW(var,f,c) \ + if (c->sparse) var = c->sorted_values[var]; + +#ifndef STB_VORBIS_DIVIDES_IN_CODEBOOK + #define DECODE_VQ(var,f,c) DECODE_RAW(var,f,c) +#else + #define DECODE_VQ(var,f,c) DECODE(var,f,c) +#endif + + + + + + +// CODEBOOK_ELEMENT_FAST is an optimization for the CODEBOOK_FLOATS case +// where we avoid one addition +#define CODEBOOK_ELEMENT(c,off) (c->multiplicands[off]) +#define CODEBOOK_ELEMENT_FAST(c,off) (c->multiplicands[off]) +#define CODEBOOK_ELEMENT_BASE(c) (0) + +static int codebook_decode_start(vorb *f, Codebook *c) +{ + int z = -1; + + // type 0 is only legal in a scalar context + if (c->lookup_type == 0) + error(f, VORBIS_invalid_stream); + else { + DECODE_VQ(z,f,c); + if (c->sparse) assert(z < c->sorted_entries); + if (z < 0) { // check for EOP + if (!f->bytes_in_seg) + if (f->last_seg) + return z; + error(f, VORBIS_invalid_stream); + } + } + return z; +} + +static int codebook_decode(vorb *f, Codebook *c, float *output, int len) +{ + int i,z = codebook_decode_start(f,c); + if (z < 0) return FALSE; + if (len > c->dimensions) len = c->dimensions; + +#ifdef STB_VORBIS_DIVIDES_IN_CODEBOOK + if (c->lookup_type == 1) { + float last = CODEBOOK_ELEMENT_BASE(c); + int div = 1; + for (i=0; i < len; ++i) { + int off = (z / div) % c->lookup_values; + float val = CODEBOOK_ELEMENT_FAST(c,off) + last; + output[i] += val; + if (c->sequence_p) last = val + c->minimum_value; + div *= c->lookup_values; + } + return TRUE; + } +#endif + + z *= c->dimensions; + if (c->sequence_p) { + float last = CODEBOOK_ELEMENT_BASE(c); + for (i=0; i < len; ++i) { + float val = CODEBOOK_ELEMENT_FAST(c,z+i) + last; + output[i] += val; + last = val + c->minimum_value; + } + } else { + float last = CODEBOOK_ELEMENT_BASE(c); + for (i=0; i < len; ++i) { + output[i] += CODEBOOK_ELEMENT_FAST(c,z+i) + last; + } + } + + return TRUE; +} + +static int codebook_decode_step(vorb *f, Codebook *c, float *output, int len, int step) +{ + int i,z = codebook_decode_start(f,c); + float last = CODEBOOK_ELEMENT_BASE(c); + if (z < 0) return FALSE; + if (len > c->dimensions) len = c->dimensions; + +#ifdef STB_VORBIS_DIVIDES_IN_CODEBOOK + if (c->lookup_type == 1) { + int div = 1; + for (i=0; i < len; ++i) { + int off = (z / div) % c->lookup_values; + float val = CODEBOOK_ELEMENT_FAST(c,off) + last; + output[i*step] += val; + if (c->sequence_p) last = val; + div *= c->lookup_values; + } + return TRUE; + } +#endif + + z *= c->dimensions; + for (i=0; i < len; ++i) { + float val = CODEBOOK_ELEMENT_FAST(c,z+i) + last; + output[i*step] += val; + if (c->sequence_p) last = val; + } + + return TRUE; +} + +static int codebook_decode_deinterleave_repeat(vorb *f, Codebook *c, float **outputs, int ch, int *c_inter_p, int *p_inter_p, int len, int total_decode) +{ + int c_inter = *c_inter_p; + int p_inter = *p_inter_p; + int i,z, effective = c->dimensions; + + // type 0 is only legal in a scalar context + if (c->lookup_type == 0) return error(f, VORBIS_invalid_stream); + + while (total_decode > 0) { + float last = CODEBOOK_ELEMENT_BASE(c); + DECODE_VQ(z,f,c); + #ifndef STB_VORBIS_DIVIDES_IN_CODEBOOK + assert(!c->sparse || z < c->sorted_entries); + #endif + if (z < 0) { + if (!f->bytes_in_seg) + if (f->last_seg) return FALSE; + return error(f, VORBIS_invalid_stream); + } + + // if this will take us off the end of the buffers, stop short! + // we check by computing the length of the virtual interleaved + // buffer (len*ch), our current offset within it (p_inter*ch)+(c_inter), + // and the length we'll be using (effective) + if (c_inter + p_inter*ch + effective > len * ch) { + effective = len*ch - (p_inter*ch - c_inter); + } + + #ifdef STB_VORBIS_DIVIDES_IN_CODEBOOK + if (c->lookup_type == 1) { + int div = 1; + for (i=0; i < effective; ++i) { + int off = (z / div) % c->lookup_values; + float val = CODEBOOK_ELEMENT_FAST(c,off) + last; + if (outputs[c_inter]) + outputs[c_inter][p_inter] += val; + if (++c_inter == ch) { c_inter = 0; ++p_inter; } + if (c->sequence_p) last = val; + div *= c->lookup_values; + } + } else + #endif + { + z *= c->dimensions; + if (c->sequence_p) { + for (i=0; i < effective; ++i) { + float val = CODEBOOK_ELEMENT_FAST(c,z+i) + last; + if (outputs[c_inter]) + outputs[c_inter][p_inter] += val; + if (++c_inter == ch) { c_inter = 0; ++p_inter; } + last = val; + } + } else { + for (i=0; i < effective; ++i) { + float val = CODEBOOK_ELEMENT_FAST(c,z+i) + last; + if (outputs[c_inter]) + outputs[c_inter][p_inter] += val; + if (++c_inter == ch) { c_inter = 0; ++p_inter; } + } + } + } + + total_decode -= effective; + } + *c_inter_p = c_inter; + *p_inter_p = p_inter; + return TRUE; +} + +static int predict_point(int x, int x0, int x1, int y0, int y1) +{ + int dy = y1 - y0; + int adx = x1 - x0; + // @OPTIMIZE: force int division to round in the right direction... is this necessary on x86? + int err = abs(dy) * (x - x0); + int off = err / adx; + return dy < 0 ? y0 - off : y0 + off; +} + +// the following table is block-copied from the specification +static float inverse_db_table[256] = +{ + 1.0649863e-07f, 1.1341951e-07f, 1.2079015e-07f, 1.2863978e-07f, + 1.3699951e-07f, 1.4590251e-07f, 1.5538408e-07f, 1.6548181e-07f, + 1.7623575e-07f, 1.8768855e-07f, 1.9988561e-07f, 2.1287530e-07f, + 2.2670913e-07f, 2.4144197e-07f, 2.5713223e-07f, 2.7384213e-07f, + 2.9163793e-07f, 3.1059021e-07f, 3.3077411e-07f, 3.5226968e-07f, + 3.7516214e-07f, 3.9954229e-07f, 4.2550680e-07f, 4.5315863e-07f, + 4.8260743e-07f, 5.1396998e-07f, 5.4737065e-07f, 5.8294187e-07f, + 6.2082472e-07f, 6.6116941e-07f, 7.0413592e-07f, 7.4989464e-07f, + 7.9862701e-07f, 8.5052630e-07f, 9.0579828e-07f, 9.6466216e-07f, + 1.0273513e-06f, 1.0941144e-06f, 1.1652161e-06f, 1.2409384e-06f, + 1.3215816e-06f, 1.4074654e-06f, 1.4989305e-06f, 1.5963394e-06f, + 1.7000785e-06f, 1.8105592e-06f, 1.9282195e-06f, 2.0535261e-06f, + 2.1869758e-06f, 2.3290978e-06f, 2.4804557e-06f, 2.6416497e-06f, + 2.8133190e-06f, 2.9961443e-06f, 3.1908506e-06f, 3.3982101e-06f, + 3.6190449e-06f, 3.8542308e-06f, 4.1047004e-06f, 4.3714470e-06f, + 4.6555282e-06f, 4.9580707e-06f, 5.2802740e-06f, 5.6234160e-06f, + 5.9888572e-06f, 6.3780469e-06f, 6.7925283e-06f, 7.2339451e-06f, + 7.7040476e-06f, 8.2047000e-06f, 8.7378876e-06f, 9.3057248e-06f, + 9.9104632e-06f, 1.0554501e-05f, 1.1240392e-05f, 1.1970856e-05f, + 1.2748789e-05f, 1.3577278e-05f, 1.4459606e-05f, 1.5399272e-05f, + 1.6400004e-05f, 1.7465768e-05f, 1.8600792e-05f, 1.9809576e-05f, + 2.1096914e-05f, 2.2467911e-05f, 2.3928002e-05f, 2.5482978e-05f, + 2.7139006e-05f, 2.8902651e-05f, 3.0780908e-05f, 3.2781225e-05f, + 3.4911534e-05f, 3.7180282e-05f, 3.9596466e-05f, 4.2169667e-05f, + 4.4910090e-05f, 4.7828601e-05f, 5.0936773e-05f, 5.4246931e-05f, + 5.7772202e-05f, 6.1526565e-05f, 6.5524908e-05f, 6.9783085e-05f, + 7.4317983e-05f, 7.9147585e-05f, 8.4291040e-05f, 8.9768747e-05f, + 9.5602426e-05f, 0.00010181521f, 0.00010843174f, 0.00011547824f, + 0.00012298267f, 0.00013097477f, 0.00013948625f, 0.00014855085f, + 0.00015820453f, 0.00016848555f, 0.00017943469f, 0.00019109536f, + 0.00020351382f, 0.00021673929f, 0.00023082423f, 0.00024582449f, + 0.00026179955f, 0.00027881276f, 0.00029693158f, 0.00031622787f, + 0.00033677814f, 0.00035866388f, 0.00038197188f, 0.00040679456f, + 0.00043323036f, 0.00046138411f, 0.00049136745f, 0.00052329927f, + 0.00055730621f, 0.00059352311f, 0.00063209358f, 0.00067317058f, + 0.00071691700f, 0.00076350630f, 0.00081312324f, 0.00086596457f, + 0.00092223983f, 0.00098217216f, 0.0010459992f, 0.0011139742f, + 0.0011863665f, 0.0012634633f, 0.0013455702f, 0.0014330129f, + 0.0015261382f, 0.0016253153f, 0.0017309374f, 0.0018434235f, + 0.0019632195f, 0.0020908006f, 0.0022266726f, 0.0023713743f, + 0.0025254795f, 0.0026895994f, 0.0028643847f, 0.0030505286f, + 0.0032487691f, 0.0034598925f, 0.0036847358f, 0.0039241906f, + 0.0041792066f, 0.0044507950f, 0.0047400328f, 0.0050480668f, + 0.0053761186f, 0.0057254891f, 0.0060975636f, 0.0064938176f, + 0.0069158225f, 0.0073652516f, 0.0078438871f, 0.0083536271f, + 0.0088964928f, 0.009474637f, 0.010090352f, 0.010746080f, + 0.011444421f, 0.012188144f, 0.012980198f, 0.013823725f, + 0.014722068f, 0.015678791f, 0.016697687f, 0.017782797f, + 0.018938423f, 0.020169149f, 0.021479854f, 0.022875735f, + 0.024362330f, 0.025945531f, 0.027631618f, 0.029427276f, + 0.031339626f, 0.033376252f, 0.035545228f, 0.037855157f, + 0.040315199f, 0.042935108f, 0.045725273f, 0.048696758f, + 0.051861348f, 0.055231591f, 0.058820850f, 0.062643361f, + 0.066714279f, 0.071049749f, 0.075666962f, 0.080584227f, + 0.085821044f, 0.091398179f, 0.097337747f, 0.10366330f, + 0.11039993f, 0.11757434f, 0.12521498f, 0.13335215f, + 0.14201813f, 0.15124727f, 0.16107617f, 0.17154380f, + 0.18269168f, 0.19456402f, 0.20720788f, 0.22067342f, + 0.23501402f, 0.25028656f, 0.26655159f, 0.28387361f, + 0.30232132f, 0.32196786f, 0.34289114f, 0.36517414f, + 0.38890521f, 0.41417847f, 0.44109412f, 0.46975890f, + 0.50028648f, 0.53279791f, 0.56742212f, 0.60429640f, + 0.64356699f, 0.68538959f, 0.72993007f, 0.77736504f, + 0.82788260f, 0.88168307f, 0.9389798f, 1.0f +}; + + +// @OPTIMIZE: if you want to replace this bresenham line-drawing routine, +// note that you must produce bit-identical output to decode correctly; +// this specific sequence of operations is specified in the spec (it's +// drawing integer-quantized frequency-space lines that the encoder +// expects to be exactly the same) +// ... also, isn't the whole point of Bresenham's algorithm to NOT +// have to divide in the setup? sigh. +#ifndef STB_VORBIS_NO_DEFER_FLOOR +#define LINE_OP(a,b) a *= b +#else +#define LINE_OP(a,b) a = b +#endif + +#ifdef STB_VORBIS_DIVIDE_TABLE +#define DIVTAB_NUMER 32 +#define DIVTAB_DENOM 64 +int8 integer_divide_table[DIVTAB_NUMER][DIVTAB_DENOM]; // 2KB +#endif + +static __forceinline void draw_line(float *output, int x0, int y0, int x1, int y1, int n) +{ + int dy = y1 - y0; + int adx = x1 - x0; + int ady = abs(dy); + int base; + int x=x0,y=y0; + int err = 0; + int sy; + +#ifdef STB_VORBIS_DIVIDE_TABLE + if (adx < DIVTAB_DENOM && ady < DIVTAB_NUMER) { + if (dy < 0) { + base = -integer_divide_table[ady][adx]; + sy = base-1; + } else { + base = integer_divide_table[ady][adx]; + sy = base+1; + } + } else { + base = dy / adx; + if (dy < 0) + sy = base - 1; + else + sy = base+1; + } +#else + base = dy / adx; + if (dy < 0) + sy = base - 1; + else + sy = base+1; +#endif + ady -= abs(base) * adx; + if (x1 > n) x1 = n; + if (x < x1) { + LINE_OP(output[x], inverse_db_table[y&255]); + for (++x; x < x1; ++x) { + err += ady; + if (err >= adx) { + err -= adx; + y += sy; + } else + y += base; + LINE_OP(output[x], inverse_db_table[y&255]); + } + } +} + +static int residue_decode(vorb *f, Codebook *book, float *target, int offset, int n, int rtype) +{ + int k; + if (rtype == 0) { + int step = n / book->dimensions; + for (k=0; k < step; ++k) + if (!codebook_decode_step(f, book, target+offset+k, n-offset-k, step)) + return FALSE; + } else { + for (k=0; k < n; ) { + if (!codebook_decode(f, book, target+offset, n-k)) + return FALSE; + k += book->dimensions; + offset += book->dimensions; + } + } + return TRUE; +} + +// n is 1/2 of the blocksize -- +// specification: "Correct per-vector decode length is [n]/2" +static void decode_residue(vorb *f, float *residue_buffers[], int ch, int n, int rn, uint8 *do_not_decode) +{ + int i,j,pass; + Residue *r = f->residue_config + rn; + int rtype = f->residue_types[rn]; + int c = r->classbook; + int classwords = f->codebooks[c].dimensions; + unsigned int actual_size = rtype == 2 ? n*2 : n; + unsigned int limit_r_begin = (r->begin < actual_size ? r->begin : actual_size); + unsigned int limit_r_end = (r->end < actual_size ? r->end : actual_size); + int n_read = limit_r_end - limit_r_begin; + int part_read = n_read / r->part_size; + int temp_alloc_point = temp_alloc_save(f); + #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE + uint8 ***part_classdata = (uint8 ***) temp_block_array(f,f->channels, part_read * sizeof(**part_classdata)); + #else + int **classifications = (int **) temp_block_array(f,f->channels, part_read * sizeof(**classifications)); + #endif + + CHECK(f); + + for (i=0; i < ch; ++i) + if (!do_not_decode[i]) + memset(residue_buffers[i], 0, sizeof(float) * n); + + if (rtype == 2 && ch != 1) { + for (j=0; j < ch; ++j) + if (!do_not_decode[j]) + break; + if (j == ch) + goto done; + + for (pass=0; pass < 8; ++pass) { + int pcount = 0, class_set = 0; + if (ch == 2) { + while (pcount < part_read) { + int z = r->begin + pcount*r->part_size; + int c_inter = (z & 1), p_inter = z>>1; + if (pass == 0) { + Codebook *c = f->codebooks+r->classbook; + int q; + DECODE(q,f,c); + if (q == EOP) goto done; + #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE + part_classdata[0][class_set] = r->classdata[q]; + #else + for (i=classwords-1; i >= 0; --i) { + classifications[0][i+pcount] = q % r->classifications; + q /= r->classifications; + } + #endif + } + for (i=0; i < classwords && pcount < part_read; ++i, ++pcount) { + int z = r->begin + pcount*r->part_size; + #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE + int c = part_classdata[0][class_set][i]; + #else + int c = classifications[0][pcount]; + #endif + int b = r->residue_books[c][pass]; + if (b >= 0) { + Codebook *book = f->codebooks + b; + #ifdef STB_VORBIS_DIVIDES_IN_CODEBOOK + if (!codebook_decode_deinterleave_repeat(f, book, residue_buffers, ch, &c_inter, &p_inter, n, r->part_size)) + goto done; + #else + // saves 1% + if (!codebook_decode_deinterleave_repeat(f, book, residue_buffers, ch, &c_inter, &p_inter, n, r->part_size)) + goto done; + #endif + } else { + z += r->part_size; + c_inter = z & 1; + p_inter = z >> 1; + } + } + #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE + ++class_set; + #endif + } + } else if (ch > 2) { + while (pcount < part_read) { + int z = r->begin + pcount*r->part_size; + int c_inter = z % ch, p_inter = z/ch; + if (pass == 0) { + Codebook *c = f->codebooks+r->classbook; + int q; + DECODE(q,f,c); + if (q == EOP) goto done; + #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE + part_classdata[0][class_set] = r->classdata[q]; + #else + for (i=classwords-1; i >= 0; --i) { + classifications[0][i+pcount] = q % r->classifications; + q /= r->classifications; + } + #endif + } + for (i=0; i < classwords && pcount < part_read; ++i, ++pcount) { + int z = r->begin + pcount*r->part_size; + #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE + int c = part_classdata[0][class_set][i]; + #else + int c = classifications[0][pcount]; + #endif + int b = r->residue_books[c][pass]; + if (b >= 0) { + Codebook *book = f->codebooks + b; + if (!codebook_decode_deinterleave_repeat(f, book, residue_buffers, ch, &c_inter, &p_inter, n, r->part_size)) + goto done; + } else { + z += r->part_size; + c_inter = z % ch; + p_inter = z / ch; + } + } + #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE + ++class_set; + #endif + } + } + } + goto done; + } + CHECK(f); + + for (pass=0; pass < 8; ++pass) { + int pcount = 0, class_set=0; + while (pcount < part_read) { + if (pass == 0) { + for (j=0; j < ch; ++j) { + if (!do_not_decode[j]) { + Codebook *c = f->codebooks+r->classbook; + int temp; + DECODE(temp,f,c); + if (temp == EOP) goto done; + #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE + part_classdata[j][class_set] = r->classdata[temp]; + #else + for (i=classwords-1; i >= 0; --i) { + classifications[j][i+pcount] = temp % r->classifications; + temp /= r->classifications; + } + #endif + } + } + } + for (i=0; i < classwords && pcount < part_read; ++i, ++pcount) { + for (j=0; j < ch; ++j) { + if (!do_not_decode[j]) { + #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE + int c = part_classdata[j][class_set][i]; + #else + int c = classifications[j][pcount]; + #endif + int b = r->residue_books[c][pass]; + if (b >= 0) { + float *target = residue_buffers[j]; + int offset = r->begin + pcount * r->part_size; + int n = r->part_size; + Codebook *book = f->codebooks + b; + if (!residue_decode(f, book, target, offset, n, rtype)) + goto done; + } + } + } + } + #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE + ++class_set; + #endif + } + } + done: + CHECK(f); + #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE + temp_free(f,part_classdata); + #else + temp_free(f,classifications); + #endif + temp_alloc_restore(f,temp_alloc_point); +} + + +#if 0 +// slow way for debugging +void inverse_mdct_slow(float *buffer, int n) +{ + int i,j; + int n2 = n >> 1; + float *x = (float *) malloc(sizeof(*x) * n2); + memcpy(x, buffer, sizeof(*x) * n2); + for (i=0; i < n; ++i) { + float acc = 0; + for (j=0; j < n2; ++j) + // formula from paper: + //acc += n/4.0f * x[j] * (float) cos(M_PI / 2 / n * (2 * i + 1 + n/2.0)*(2*j+1)); + // formula from wikipedia + //acc += 2.0f / n2 * x[j] * (float) cos(M_PI/n2 * (i + 0.5 + n2/2)*(j + 0.5)); + // these are equivalent, except the formula from the paper inverts the multiplier! + // however, what actually works is NO MULTIPLIER!?! + //acc += 64 * 2.0f / n2 * x[j] * (float) cos(M_PI/n2 * (i + 0.5 + n2/2)*(j + 0.5)); + acc += x[j] * (float) cos(M_PI / 2 / n * (2 * i + 1 + n/2.0)*(2*j+1)); + buffer[i] = acc; + } + free(x); +} +#elif 0 +// same as above, but just barely able to run in real time on modern machines +void inverse_mdct_slow(float *buffer, int n, vorb *f, int blocktype) +{ + float mcos[16384]; + int i,j; + int n2 = n >> 1, nmask = (n << 2) -1; + float *x = (float *) malloc(sizeof(*x) * n2); + memcpy(x, buffer, sizeof(*x) * n2); + for (i=0; i < 4*n; ++i) + mcos[i] = (float) cos(M_PI / 2 * i / n); + + for (i=0; i < n; ++i) { + float acc = 0; + for (j=0; j < n2; ++j) + acc += x[j] * mcos[(2 * i + 1 + n2)*(2*j+1) & nmask]; + buffer[i] = acc; + } + free(x); +} +#elif 0 +// transform to use a slow dct-iv; this is STILL basically trivial, +// but only requires half as many ops +void dct_iv_slow(float *buffer, int n) +{ + float mcos[16384]; + float x[2048]; + int i,j; + int n2 = n >> 1, nmask = (n << 3) - 1; + memcpy(x, buffer, sizeof(*x) * n); + for (i=0; i < 8*n; ++i) + mcos[i] = (float) cos(M_PI / 4 * i / n); + for (i=0; i < n; ++i) { + float acc = 0; + for (j=0; j < n; ++j) + acc += x[j] * mcos[((2 * i + 1)*(2*j+1)) & nmask]; + buffer[i] = acc; + } +} + +void inverse_mdct_slow(float *buffer, int n, vorb *f, int blocktype) +{ + int i, n4 = n >> 2, n2 = n >> 1, n3_4 = n - n4; + float temp[4096]; + + memcpy(temp, buffer, n2 * sizeof(float)); + dct_iv_slow(temp, n2); // returns -c'-d, a-b' + + for (i=0; i < n4 ; ++i) buffer[i] = temp[i+n4]; // a-b' + for ( ; i < n3_4; ++i) buffer[i] = -temp[n3_4 - i - 1]; // b-a', c+d' + for ( ; i < n ; ++i) buffer[i] = -temp[i - n3_4]; // c'+d +} +#endif + +#ifndef LIBVORBIS_MDCT +#define LIBVORBIS_MDCT 0 +#endif + +#if LIBVORBIS_MDCT +// directly call the vorbis MDCT using an interface documented +// by Jeff Roberts... useful for performance comparison +typedef struct +{ + int n; + int log2n; + + float *trig; + int *bitrev; + + float scale; +} mdct_lookup; + +extern void mdct_init(mdct_lookup *lookup, int n); +extern void mdct_clear(mdct_lookup *l); +extern void mdct_backward(mdct_lookup *init, float *in, float *out); + +mdct_lookup M1,M2; + +void inverse_mdct(float *buffer, int n, vorb *f, int blocktype) +{ + mdct_lookup *M; + if (M1.n == n) M = &M1; + else if (M2.n == n) M = &M2; + else if (M1.n == 0) { mdct_init(&M1, n); M = &M1; } + else { + if (M2.n) __asm int 3; + mdct_init(&M2, n); + M = &M2; + } + + mdct_backward(M, buffer, buffer); +} +#endif + + +// the following were split out into separate functions while optimizing; +// they could be pushed back up but eh. __forceinline showed no change; +// they're probably already being inlined. +static void imdct_step3_iter0_loop(int n, float *e, int i_off, int k_off, float *A) +{ + float *ee0 = e + i_off; + float *ee2 = ee0 + k_off; + int i; + + assert((n & 3) == 0); + for (i=(n>>2); i > 0; --i) { + float k00_20, k01_21; + k00_20 = ee0[ 0] - ee2[ 0]; + k01_21 = ee0[-1] - ee2[-1]; + ee0[ 0] += ee2[ 0];//ee0[ 0] = ee0[ 0] + ee2[ 0]; + ee0[-1] += ee2[-1];//ee0[-1] = ee0[-1] + ee2[-1]; + ee2[ 0] = k00_20 * A[0] - k01_21 * A[1]; + ee2[-1] = k01_21 * A[0] + k00_20 * A[1]; + A += 8; + + k00_20 = ee0[-2] - ee2[-2]; + k01_21 = ee0[-3] - ee2[-3]; + ee0[-2] += ee2[-2];//ee0[-2] = ee0[-2] + ee2[-2]; + ee0[-3] += ee2[-3];//ee0[-3] = ee0[-3] + ee2[-3]; + ee2[-2] = k00_20 * A[0] - k01_21 * A[1]; + ee2[-3] = k01_21 * A[0] + k00_20 * A[1]; + A += 8; + + k00_20 = ee0[-4] - ee2[-4]; + k01_21 = ee0[-5] - ee2[-5]; + ee0[-4] += ee2[-4];//ee0[-4] = ee0[-4] + ee2[-4]; + ee0[-5] += ee2[-5];//ee0[-5] = ee0[-5] + ee2[-5]; + ee2[-4] = k00_20 * A[0] - k01_21 * A[1]; + ee2[-5] = k01_21 * A[0] + k00_20 * A[1]; + A += 8; + + k00_20 = ee0[-6] - ee2[-6]; + k01_21 = ee0[-7] - ee2[-7]; + ee0[-6] += ee2[-6];//ee0[-6] = ee0[-6] + ee2[-6]; + ee0[-7] += ee2[-7];//ee0[-7] = ee0[-7] + ee2[-7]; + ee2[-6] = k00_20 * A[0] - k01_21 * A[1]; + ee2[-7] = k01_21 * A[0] + k00_20 * A[1]; + A += 8; + ee0 -= 8; + ee2 -= 8; + } +} + +static void imdct_step3_inner_r_loop(int lim, float *e, int d0, int k_off, float *A, int k1) +{ + int i; + float k00_20, k01_21; + + float *e0 = e + d0; + float *e2 = e0 + k_off; + + for (i=lim >> 2; i > 0; --i) { + k00_20 = e0[-0] - e2[-0]; + k01_21 = e0[-1] - e2[-1]; + e0[-0] += e2[-0];//e0[-0] = e0[-0] + e2[-0]; + e0[-1] += e2[-1];//e0[-1] = e0[-1] + e2[-1]; + e2[-0] = (k00_20)*A[0] - (k01_21) * A[1]; + e2[-1] = (k01_21)*A[0] + (k00_20) * A[1]; + + A += k1; + + k00_20 = e0[-2] - e2[-2]; + k01_21 = e0[-3] - e2[-3]; + e0[-2] += e2[-2];//e0[-2] = e0[-2] + e2[-2]; + e0[-3] += e2[-3];//e0[-3] = e0[-3] + e2[-3]; + e2[-2] = (k00_20)*A[0] - (k01_21) * A[1]; + e2[-3] = (k01_21)*A[0] + (k00_20) * A[1]; + + A += k1; + + k00_20 = e0[-4] - e2[-4]; + k01_21 = e0[-5] - e2[-5]; + e0[-4] += e2[-4];//e0[-4] = e0[-4] + e2[-4]; + e0[-5] += e2[-5];//e0[-5] = e0[-5] + e2[-5]; + e2[-4] = (k00_20)*A[0] - (k01_21) * A[1]; + e2[-5] = (k01_21)*A[0] + (k00_20) * A[1]; + + A += k1; + + k00_20 = e0[-6] - e2[-6]; + k01_21 = e0[-7] - e2[-7]; + e0[-6] += e2[-6];//e0[-6] = e0[-6] + e2[-6]; + e0[-7] += e2[-7];//e0[-7] = e0[-7] + e2[-7]; + e2[-6] = (k00_20)*A[0] - (k01_21) * A[1]; + e2[-7] = (k01_21)*A[0] + (k00_20) * A[1]; + + e0 -= 8; + e2 -= 8; + + A += k1; + } +} + +static void imdct_step3_inner_s_loop(int n, float *e, int i_off, int k_off, float *A, int a_off, int k0) +{ + int i; + float A0 = A[0]; + float A1 = A[0+1]; + float A2 = A[0+a_off]; + float A3 = A[0+a_off+1]; + float A4 = A[0+a_off*2+0]; + float A5 = A[0+a_off*2+1]; + float A6 = A[0+a_off*3+0]; + float A7 = A[0+a_off*3+1]; + + float k00,k11; + + float *ee0 = e +i_off; + float *ee2 = ee0+k_off; + + for (i=n; i > 0; --i) { + k00 = ee0[ 0] - ee2[ 0]; + k11 = ee0[-1] - ee2[-1]; + ee0[ 0] = ee0[ 0] + ee2[ 0]; + ee0[-1] = ee0[-1] + ee2[-1]; + ee2[ 0] = (k00) * A0 - (k11) * A1; + ee2[-1] = (k11) * A0 + (k00) * A1; + + k00 = ee0[-2] - ee2[-2]; + k11 = ee0[-3] - ee2[-3]; + ee0[-2] = ee0[-2] + ee2[-2]; + ee0[-3] = ee0[-3] + ee2[-3]; + ee2[-2] = (k00) * A2 - (k11) * A3; + ee2[-3] = (k11) * A2 + (k00) * A3; + + k00 = ee0[-4] - ee2[-4]; + k11 = ee0[-5] - ee2[-5]; + ee0[-4] = ee0[-4] + ee2[-4]; + ee0[-5] = ee0[-5] + ee2[-5]; + ee2[-4] = (k00) * A4 - (k11) * A5; + ee2[-5] = (k11) * A4 + (k00) * A5; + + k00 = ee0[-6] - ee2[-6]; + k11 = ee0[-7] - ee2[-7]; + ee0[-6] = ee0[-6] + ee2[-6]; + ee0[-7] = ee0[-7] + ee2[-7]; + ee2[-6] = (k00) * A6 - (k11) * A7; + ee2[-7] = (k11) * A6 + (k00) * A7; + + ee0 -= k0; + ee2 -= k0; + } +} + +static __forceinline void iter_54(float *z) +{ + float k00,k11,k22,k33; + float y0,y1,y2,y3; + + k00 = z[ 0] - z[-4]; + y0 = z[ 0] + z[-4]; + y2 = z[-2] + z[-6]; + k22 = z[-2] - z[-6]; + + z[-0] = y0 + y2; // z0 + z4 + z2 + z6 + z[-2] = y0 - y2; // z0 + z4 - z2 - z6 + + // done with y0,y2 + + k33 = z[-3] - z[-7]; + + z[-4] = k00 + k33; // z0 - z4 + z3 - z7 + z[-6] = k00 - k33; // z0 - z4 - z3 + z7 + + // done with k33 + + k11 = z[-1] - z[-5]; + y1 = z[-1] + z[-5]; + y3 = z[-3] + z[-7]; + + z[-1] = y1 + y3; // z1 + z5 + z3 + z7 + z[-3] = y1 - y3; // z1 + z5 - z3 - z7 + z[-5] = k11 - k22; // z1 - z5 + z2 - z6 + z[-7] = k11 + k22; // z1 - z5 - z2 + z6 +} + +static void imdct_step3_inner_s_loop_ld654(int n, float *e, int i_off, float *A, int base_n) +{ + int a_off = base_n >> 3; + float A2 = A[0+a_off]; + float *z = e + i_off; + float *base = z - 16 * n; + + while (z > base) { + float k00,k11; + float l00,l11; + + k00 = z[-0] - z[ -8]; + k11 = z[-1] - z[ -9]; + l00 = z[-2] - z[-10]; + l11 = z[-3] - z[-11]; + z[ -0] = z[-0] + z[ -8]; + z[ -1] = z[-1] + z[ -9]; + z[ -2] = z[-2] + z[-10]; + z[ -3] = z[-3] + z[-11]; + z[ -8] = k00; + z[ -9] = k11; + z[-10] = (l00+l11) * A2; + z[-11] = (l11-l00) * A2; + + k00 = z[ -4] - z[-12]; + k11 = z[ -5] - z[-13]; + l00 = z[ -6] - z[-14]; + l11 = z[ -7] - z[-15]; + z[ -4] = z[ -4] + z[-12]; + z[ -5] = z[ -5] + z[-13]; + z[ -6] = z[ -6] + z[-14]; + z[ -7] = z[ -7] + z[-15]; + z[-12] = k11; + z[-13] = -k00; + z[-14] = (l11-l00) * A2; + z[-15] = (l00+l11) * -A2; + + iter_54(z); + iter_54(z-8); + z -= 16; + } +} + +static void inverse_mdct(float *buffer, int n, vorb *f, int blocktype) +{ + int n2 = n >> 1, n4 = n >> 2, n8 = n >> 3, l; + int ld; + // @OPTIMIZE: reduce register pressure by using fewer variables? + int save_point = temp_alloc_save(f); + float *buf2 = (float *) temp_alloc(f, n2 * sizeof(*buf2)); + float *u=NULL,*v=NULL; + // twiddle factors + float *A = f->A[blocktype]; + + // IMDCT algorithm from "The use of multirate filter banks for coding of high quality digital audio" + // See notes about bugs in that paper in less-optimal implementation 'inverse_mdct_old' after this function. + + // kernel from paper + + + // merged: + // copy and reflect spectral data + // step 0 + + // note that it turns out that the items added together during + // this step are, in fact, being added to themselves (as reflected + // by step 0). inexplicable inefficiency! this became obvious + // once I combined the passes. + + // so there's a missing 'times 2' here (for adding X to itself). + // this propagates through linearly to the end, where the numbers + // are 1/2 too small, and need to be compensated for. + + { + float *d,*e, *AA, *e_stop; + d = &buf2[n2-2]; + AA = A; + e = &buffer[0]; + e_stop = &buffer[n2]; + while (e != e_stop) { + d[1] = (e[0] * AA[0] - e[2]*AA[1]); + d[0] = (e[0] * AA[1] + e[2]*AA[0]); + d -= 2; + AA += 2; + e += 4; + } + + e = &buffer[n2-3]; + while (d >= buf2) { + d[1] = (-e[2] * AA[0] - -e[0]*AA[1]); + d[0] = (-e[2] * AA[1] + -e[0]*AA[0]); + d -= 2; + AA += 2; + e -= 4; + } + } + + // now we use symbolic names for these, so that we can + // possibly swap their meaning as we change which operations + // are in place + + u = buffer; + v = buf2; + + // step 2 (paper output is w, now u) + // this could be in place, but the data ends up in the wrong + // place... _somebody_'s got to swap it, so this is nominated + { + float *AA = &A[n2-8]; + float *d0,*d1, *e0, *e1; + + e0 = &v[n4]; + e1 = &v[0]; + + d0 = &u[n4]; + d1 = &u[0]; + + while (AA >= A) { + float v40_20, v41_21; + + v41_21 = e0[1] - e1[1]; + v40_20 = e0[0] - e1[0]; + d0[1] = e0[1] + e1[1]; + d0[0] = e0[0] + e1[0]; + d1[1] = v41_21*AA[4] - v40_20*AA[5]; + d1[0] = v40_20*AA[4] + v41_21*AA[5]; + + v41_21 = e0[3] - e1[3]; + v40_20 = e0[2] - e1[2]; + d0[3] = e0[3] + e1[3]; + d0[2] = e0[2] + e1[2]; + d1[3] = v41_21*AA[0] - v40_20*AA[1]; + d1[2] = v40_20*AA[0] + v41_21*AA[1]; + + AA -= 8; + + d0 += 4; + d1 += 4; + e0 += 4; + e1 += 4; + } + } + + // step 3 + ld = ilog(n) - 1; // ilog is off-by-one from normal definitions + + // optimized step 3: + + // the original step3 loop can be nested r inside s or s inside r; + // it's written originally as s inside r, but this is dumb when r + // iterates many times, and s few. So I have two copies of it and + // switch between them halfway. + + // this is iteration 0 of step 3 + imdct_step3_iter0_loop(n >> 4, u, n2-1-n4*0, -(n >> 3), A); + imdct_step3_iter0_loop(n >> 4, u, n2-1-n4*1, -(n >> 3), A); + + // this is iteration 1 of step 3 + imdct_step3_inner_r_loop(n >> 5, u, n2-1 - n8*0, -(n >> 4), A, 16); + imdct_step3_inner_r_loop(n >> 5, u, n2-1 - n8*1, -(n >> 4), A, 16); + imdct_step3_inner_r_loop(n >> 5, u, n2-1 - n8*2, -(n >> 4), A, 16); + imdct_step3_inner_r_loop(n >> 5, u, n2-1 - n8*3, -(n >> 4), A, 16); + + l=2; + for (; l < (ld-3)>>1; ++l) { + int k0 = n >> (l+2), k0_2 = k0>>1; + int lim = 1 << (l+1); + int i; + for (i=0; i < lim; ++i) + imdct_step3_inner_r_loop(n >> (l+4), u, n2-1 - k0*i, -k0_2, A, 1 << (l+3)); + } + + for (; l < ld-6; ++l) { + int k0 = n >> (l+2), k1 = 1 << (l+3), k0_2 = k0>>1; + int rlim = n >> (l+6), r; + int lim = 1 << (l+1); + int i_off; + float *A0 = A; + i_off = n2-1; + for (r=rlim; r > 0; --r) { + imdct_step3_inner_s_loop(lim, u, i_off, -k0_2, A0, k1, k0); + A0 += k1*4; + i_off -= 8; + } + } + + // iterations with count: + // ld-6,-5,-4 all interleaved together + // the big win comes from getting rid of needless flops + // due to the constants on pass 5 & 4 being all 1 and 0; + // combining them to be simultaneous to improve cache made little difference + imdct_step3_inner_s_loop_ld654(n >> 5, u, n2-1, A, n); + + // output is u + + // step 4, 5, and 6 + // cannot be in-place because of step 5 + { + uint16 *bitrev = f->bit_reverse[blocktype]; + // weirdly, I'd have thought reading sequentially and writing + // erratically would have been better than vice-versa, but in + // fact that's not what my testing showed. (That is, with + // j = bitreverse(i), do you read i and write j, or read j and write i.) + + float *d0 = &v[n4-4]; + float *d1 = &v[n2-4]; + while (d0 >= v) { + int k4; + + k4 = bitrev[0]; + d1[3] = u[k4+0]; + d1[2] = u[k4+1]; + d0[3] = u[k4+2]; + d0[2] = u[k4+3]; + + k4 = bitrev[1]; + d1[1] = u[k4+0]; + d1[0] = u[k4+1]; + d0[1] = u[k4+2]; + d0[0] = u[k4+3]; + + d0 -= 4; + d1 -= 4; + bitrev += 2; + } + } + // (paper output is u, now v) + + + // data must be in buf2 + assert(v == buf2); + + // step 7 (paper output is v, now v) + // this is now in place + { + float *C = f->C[blocktype]; + float *d, *e; + + d = v; + e = v + n2 - 4; + + while (d < e) { + float a02,a11,b0,b1,b2,b3; + + a02 = d[0] - e[2]; + a11 = d[1] + e[3]; + + b0 = C[1]*a02 + C[0]*a11; + b1 = C[1]*a11 - C[0]*a02; + + b2 = d[0] + e[ 2]; + b3 = d[1] - e[ 3]; + + d[0] = b2 + b0; + d[1] = b3 + b1; + e[2] = b2 - b0; + e[3] = b1 - b3; + + a02 = d[2] - e[0]; + a11 = d[3] + e[1]; + + b0 = C[3]*a02 + C[2]*a11; + b1 = C[3]*a11 - C[2]*a02; + + b2 = d[2] + e[ 0]; + b3 = d[3] - e[ 1]; + + d[2] = b2 + b0; + d[3] = b3 + b1; + e[0] = b2 - b0; + e[1] = b1 - b3; + + C += 4; + d += 4; + e -= 4; + } + } + + // data must be in buf2 + + + // step 8+decode (paper output is X, now buffer) + // this generates pairs of data a la 8 and pushes them directly through + // the decode kernel (pushing rather than pulling) to avoid having + // to make another pass later + + // this cannot POSSIBLY be in place, so we refer to the buffers directly + + { + float *d0,*d1,*d2,*d3; + + float *B = f->B[blocktype] + n2 - 8; + float *e = buf2 + n2 - 8; + d0 = &buffer[0]; + d1 = &buffer[n2-4]; + d2 = &buffer[n2]; + d3 = &buffer[n-4]; + while (e >= v) { + float p0,p1,p2,p3; + + p3 = e[6]*B[7] - e[7]*B[6]; + p2 = -e[6]*B[6] - e[7]*B[7]; + + d0[0] = p3; + d1[3] = - p3; + d2[0] = p2; + d3[3] = p2; + + p1 = e[4]*B[5] - e[5]*B[4]; + p0 = -e[4]*B[4] - e[5]*B[5]; + + d0[1] = p1; + d1[2] = - p1; + d2[1] = p0; + d3[2] = p0; + + p3 = e[2]*B[3] - e[3]*B[2]; + p2 = -e[2]*B[2] - e[3]*B[3]; + + d0[2] = p3; + d1[1] = - p3; + d2[2] = p2; + d3[1] = p2; + + p1 = e[0]*B[1] - e[1]*B[0]; + p0 = -e[0]*B[0] - e[1]*B[1]; + + d0[3] = p1; + d1[0] = - p1; + d2[3] = p0; + d3[0] = p0; + + B -= 8; + e -= 8; + d0 += 4; + d2 += 4; + d1 -= 4; + d3 -= 4; + } + } + + temp_free(f,buf2); + temp_alloc_restore(f,save_point); +} + +#if 0 +// this is the original version of the above code, if you want to optimize it from scratch +void inverse_mdct_naive(float *buffer, int n) +{ + float s; + float A[1 << 12], B[1 << 12], C[1 << 11]; + int i,k,k2,k4, n2 = n >> 1, n4 = n >> 2, n8 = n >> 3, l; + int n3_4 = n - n4, ld; + // how can they claim this only uses N words?! + // oh, because they're only used sparsely, whoops + float u[1 << 13], X[1 << 13], v[1 << 13], w[1 << 13]; + // set up twiddle factors + + for (k=k2=0; k < n4; ++k,k2+=2) { + A[k2 ] = (float) cos(4*k*M_PI/n); + A[k2+1] = (float) -sin(4*k*M_PI/n); + B[k2 ] = (float) cos((k2+1)*M_PI/n/2); + B[k2+1] = (float) sin((k2+1)*M_PI/n/2); + } + for (k=k2=0; k < n8; ++k,k2+=2) { + C[k2 ] = (float) cos(2*(k2+1)*M_PI/n); + C[k2+1] = (float) -sin(2*(k2+1)*M_PI/n); + } + + // IMDCT algorithm from "The use of multirate filter banks for coding of high quality digital audio" + // Note there are bugs in that pseudocode, presumably due to them attempting + // to rename the arrays nicely rather than representing the way their actual + // implementation bounces buffers back and forth. As a result, even in the + // "some formulars corrected" version, a direct implementation fails. These + // are noted below as "paper bug". + + // copy and reflect spectral data + for (k=0; k < n2; ++k) u[k] = buffer[k]; + for ( ; k < n ; ++k) u[k] = -buffer[n - k - 1]; + // kernel from paper + // step 1 + for (k=k2=k4=0; k < n4; k+=1, k2+=2, k4+=4) { + v[n-k4-1] = (u[k4] - u[n-k4-1]) * A[k2] - (u[k4+2] - u[n-k4-3])*A[k2+1]; + v[n-k4-3] = (u[k4] - u[n-k4-1]) * A[k2+1] + (u[k4+2] - u[n-k4-3])*A[k2]; + } + // step 2 + for (k=k4=0; k < n8; k+=1, k4+=4) { + w[n2+3+k4] = v[n2+3+k4] + v[k4+3]; + w[n2+1+k4] = v[n2+1+k4] + v[k4+1]; + w[k4+3] = (v[n2+3+k4] - v[k4+3])*A[n2-4-k4] - (v[n2+1+k4]-v[k4+1])*A[n2-3-k4]; + w[k4+1] = (v[n2+1+k4] - v[k4+1])*A[n2-4-k4] + (v[n2+3+k4]-v[k4+3])*A[n2-3-k4]; + } + // step 3 + ld = ilog(n) - 1; // ilog is off-by-one from normal definitions + for (l=0; l < ld-3; ++l) { + int k0 = n >> (l+2), k1 = 1 << (l+3); + int rlim = n >> (l+4), r4, r; + int s2lim = 1 << (l+2), s2; + for (r=r4=0; r < rlim; r4+=4,++r) { + for (s2=0; s2 < s2lim; s2+=2) { + u[n-1-k0*s2-r4] = w[n-1-k0*s2-r4] + w[n-1-k0*(s2+1)-r4]; + u[n-3-k0*s2-r4] = w[n-3-k0*s2-r4] + w[n-3-k0*(s2+1)-r4]; + u[n-1-k0*(s2+1)-r4] = (w[n-1-k0*s2-r4] - w[n-1-k0*(s2+1)-r4]) * A[r*k1] + - (w[n-3-k0*s2-r4] - w[n-3-k0*(s2+1)-r4]) * A[r*k1+1]; + u[n-3-k0*(s2+1)-r4] = (w[n-3-k0*s2-r4] - w[n-3-k0*(s2+1)-r4]) * A[r*k1] + + (w[n-1-k0*s2-r4] - w[n-1-k0*(s2+1)-r4]) * A[r*k1+1]; + } + } + if (l+1 < ld-3) { + // paper bug: ping-ponging of u&w here is omitted + memcpy(w, u, sizeof(u)); + } + } + + // step 4 + for (i=0; i < n8; ++i) { + int j = bit_reverse(i) >> (32-ld+3); + assert(j < n8); + if (i == j) { + // paper bug: original code probably swapped in place; if copying, + // need to directly copy in this case + int i8 = i << 3; + v[i8+1] = u[i8+1]; + v[i8+3] = u[i8+3]; + v[i8+5] = u[i8+5]; + v[i8+7] = u[i8+7]; + } else if (i < j) { + int i8 = i << 3, j8 = j << 3; + v[j8+1] = u[i8+1], v[i8+1] = u[j8 + 1]; + v[j8+3] = u[i8+3], v[i8+3] = u[j8 + 3]; + v[j8+5] = u[i8+5], v[i8+5] = u[j8 + 5]; + v[j8+7] = u[i8+7], v[i8+7] = u[j8 + 7]; + } + } + // step 5 + for (k=0; k < n2; ++k) { + w[k] = v[k*2+1]; + } + // step 6 + for (k=k2=k4=0; k < n8; ++k, k2 += 2, k4 += 4) { + u[n-1-k2] = w[k4]; + u[n-2-k2] = w[k4+1]; + u[n3_4 - 1 - k2] = w[k4+2]; + u[n3_4 - 2 - k2] = w[k4+3]; + } + // step 7 + for (k=k2=0; k < n8; ++k, k2 += 2) { + v[n2 + k2 ] = ( u[n2 + k2] + u[n-2-k2] + C[k2+1]*(u[n2+k2]-u[n-2-k2]) + C[k2]*(u[n2+k2+1]+u[n-2-k2+1]))/2; + v[n-2 - k2] = ( u[n2 + k2] + u[n-2-k2] - C[k2+1]*(u[n2+k2]-u[n-2-k2]) - C[k2]*(u[n2+k2+1]+u[n-2-k2+1]))/2; + v[n2+1+ k2] = ( u[n2+1+k2] - u[n-1-k2] + C[k2+1]*(u[n2+1+k2]+u[n-1-k2]) - C[k2]*(u[n2+k2]-u[n-2-k2]))/2; + v[n-1 - k2] = (-u[n2+1+k2] + u[n-1-k2] + C[k2+1]*(u[n2+1+k2]+u[n-1-k2]) - C[k2]*(u[n2+k2]-u[n-2-k2]))/2; + } + // step 8 + for (k=k2=0; k < n4; ++k,k2 += 2) { + X[k] = v[k2+n2]*B[k2 ] + v[k2+1+n2]*B[k2+1]; + X[n2-1-k] = v[k2+n2]*B[k2+1] - v[k2+1+n2]*B[k2 ]; + } + + // decode kernel to output + // determined the following value experimentally + // (by first figuring out what made inverse_mdct_slow work); then matching that here + // (probably vorbis encoder premultiplies by n or n/2, to save it on the decoder?) + s = 0.5; // theoretically would be n4 + + // [[[ note! the s value of 0.5 is compensated for by the B[] in the current code, + // so it needs to use the "old" B values to behave correctly, or else + // set s to 1.0 ]]] + for (i=0; i < n4 ; ++i) buffer[i] = s * X[i+n4]; + for ( ; i < n3_4; ++i) buffer[i] = -s * X[n3_4 - i - 1]; + for ( ; i < n ; ++i) buffer[i] = -s * X[i - n3_4]; +} +#endif + +static float *get_window(vorb *f, int len) +{ + len <<= 1; + if (len == f->blocksize_0) return f->window[0]; + if (len == f->blocksize_1) return f->window[1]; + return NULL; +} + +#ifndef STB_VORBIS_NO_DEFER_FLOOR +typedef int16 YTYPE; +#else +typedef int YTYPE; +#endif +static int do_floor(vorb *f, Mapping *map, int i, int n, float *target, YTYPE *finalY, uint8 *step2_flag) +{ + int n2 = n >> 1; + int s = map->chan[i].mux, floor; + floor = map->submap_floor[s]; + if (f->floor_types[floor] == 0) { + return error(f, VORBIS_invalid_stream); + } else { + Floor1 *g = &f->floor_config[floor].floor1; + int j,q; + int lx = 0, ly = finalY[0] * g->floor1_multiplier; + for (q=1; q < g->values; ++q) { + j = g->sorted_order[q]; + #ifndef STB_VORBIS_NO_DEFER_FLOOR + STBV_NOTUSED(step2_flag); + if (finalY[j] >= 0) + #else + if (step2_flag[j]) + #endif + { + int hy = finalY[j] * g->floor1_multiplier; + int hx = g->Xlist[j]; + if (lx != hx) + draw_line(target, lx,ly, hx,hy, n2); + CHECK(f); + lx = hx, ly = hy; + } + } + if (lx < n2) { + // optimization of: draw_line(target, lx,ly, n,ly, n2); + for (j=lx; j < n2; ++j) + LINE_OP(target[j], inverse_db_table[ly]); + CHECK(f); + } + } + return TRUE; +} + +// The meaning of "left" and "right" +// +// For a given frame: +// we compute samples from 0..n +// window_center is n/2 +// we'll window and mix the samples from left_start to left_end with data from the previous frame +// all of the samples from left_end to right_start can be output without mixing; however, +// this interval is 0-length except when transitioning between short and long frames +// all of the samples from right_start to right_end need to be mixed with the next frame, +// which we don't have, so those get saved in a buffer +// frame N's right_end-right_start, the number of samples to mix with the next frame, +// has to be the same as frame N+1's left_end-left_start (which they are by +// construction) + +static int vorbis_decode_initial(vorb *f, int *p_left_start, int *p_left_end, int *p_right_start, int *p_right_end, int *mode) +{ + Mode *m; + int i, n, prev, next, window_center; + f->channel_buffer_start = f->channel_buffer_end = 0; + + retry: + if (f->eof) return FALSE; + if (!maybe_start_packet(f)) + return FALSE; + // check packet type + if (get_bits(f,1) != 0) { + if (IS_PUSH_MODE(f)) + return error(f,VORBIS_bad_packet_type); + while (EOP != get8_packet(f)); + goto retry; + } + + if (f->alloc.alloc_buffer) + assert(f->alloc.alloc_buffer_length_in_bytes == f->temp_offset); + + i = get_bits(f, ilog(f->mode_count-1)); + if (i == EOP) return FALSE; + if (i >= f->mode_count) return FALSE; + *mode = i; + m = f->mode_config + i; + if (m->blockflag) { + n = f->blocksize_1; + prev = get_bits(f,1); + next = get_bits(f,1); + } else { + prev = next = 0; + n = f->blocksize_0; + } + +// WINDOWING + + window_center = n >> 1; + if (m->blockflag && !prev) { + *p_left_start = (n - f->blocksize_0) >> 2; + *p_left_end = (n + f->blocksize_0) >> 2; + } else { + *p_left_start = 0; + *p_left_end = window_center; + } + if (m->blockflag && !next) { + *p_right_start = (n*3 - f->blocksize_0) >> 2; + *p_right_end = (n*3 + f->blocksize_0) >> 2; + } else { + *p_right_start = window_center; + *p_right_end = n; + } + + return TRUE; +} + +static int vorbis_decode_packet_rest(vorb *f, int *len, Mode *m, int left_start, int left_end, int right_start, int right_end, int *p_left) +{ + Mapping *map; + int i,j,k,n,n2; + int zero_channel[256]; + int really_zero_channel[256]; + +// WINDOWING + + STBV_NOTUSED(left_end); + n = f->blocksize[m->blockflag]; + map = &f->mapping[m->mapping]; + +// FLOORS + n2 = n >> 1; + + CHECK(f); + + for (i=0; i < f->channels; ++i) { + int s = map->chan[i].mux, floor; + zero_channel[i] = FALSE; + floor = map->submap_floor[s]; + if (f->floor_types[floor] == 0) { + return error(f, VORBIS_invalid_stream); + } else { + Floor1 *g = &f->floor_config[floor].floor1; + if (get_bits(f, 1)) { + short *finalY; + uint8 step2_flag[256]; + static int range_list[4] = { 256, 128, 86, 64 }; + int range = range_list[g->floor1_multiplier-1]; + int offset = 2; + finalY = f->finalY[i]; + finalY[0] = get_bits(f, ilog(range)-1); + finalY[1] = get_bits(f, ilog(range)-1); + for (j=0; j < g->partitions; ++j) { + int pclass = g->partition_class_list[j]; + int cdim = g->class_dimensions[pclass]; + int cbits = g->class_subclasses[pclass]; + int csub = (1 << cbits)-1; + int cval = 0; + if (cbits) { + Codebook *c = f->codebooks + g->class_masterbooks[pclass]; + DECODE(cval,f,c); + } + for (k=0; k < cdim; ++k) { + int book = g->subclass_books[pclass][cval & csub]; + cval = cval >> cbits; + if (book >= 0) { + int temp; + Codebook *c = f->codebooks + book; + DECODE(temp,f,c); + finalY[offset++] = temp; + } else + finalY[offset++] = 0; + } + } + if (f->valid_bits == INVALID_BITS) goto error; // behavior according to spec + step2_flag[0] = step2_flag[1] = 1; + for (j=2; j < g->values; ++j) { + int low, high, pred, highroom, lowroom, room, val; + low = g->neighbors[j][0]; + high = g->neighbors[j][1]; + //neighbors(g->Xlist, j, &low, &high); + pred = predict_point(g->Xlist[j], g->Xlist[low], g->Xlist[high], finalY[low], finalY[high]); + val = finalY[j]; + highroom = range - pred; + lowroom = pred; + if (highroom < lowroom) + room = highroom * 2; + else + room = lowroom * 2; + if (val) { + step2_flag[low] = step2_flag[high] = 1; + step2_flag[j] = 1; + if (val >= room) + if (highroom > lowroom) + finalY[j] = val - lowroom + pred; + else + finalY[j] = pred - val + highroom - 1; + else + if (val & 1) + finalY[j] = pred - ((val+1)>>1); + else + finalY[j] = pred + (val>>1); + } else { + step2_flag[j] = 0; + finalY[j] = pred; + } + } + +#ifdef STB_VORBIS_NO_DEFER_FLOOR + do_floor(f, map, i, n, f->floor_buffers[i], finalY, step2_flag); +#else + // defer final floor computation until _after_ residue + for (j=0; j < g->values; ++j) { + if (!step2_flag[j]) + finalY[j] = -1; + } +#endif + } else { + error: + zero_channel[i] = TRUE; + } + // So we just defer everything else to later + + // at this point we've decoded the floor into buffer + } + } + CHECK(f); + // at this point we've decoded all floors + + if (f->alloc.alloc_buffer) + assert(f->alloc.alloc_buffer_length_in_bytes == f->temp_offset); + + // re-enable coupled channels if necessary + memcpy(really_zero_channel, zero_channel, sizeof(really_zero_channel[0]) * f->channels); + for (i=0; i < map->coupling_steps; ++i) + if (!zero_channel[map->chan[i].magnitude] || !zero_channel[map->chan[i].angle]) { + zero_channel[map->chan[i].magnitude] = zero_channel[map->chan[i].angle] = FALSE; + } + + CHECK(f); +// RESIDUE DECODE + for (i=0; i < map->submaps; ++i) { + float *residue_buffers[STB_VORBIS_MAX_CHANNELS]; + int r; + uint8 do_not_decode[256]; + int ch = 0; + for (j=0; j < f->channels; ++j) { + if (map->chan[j].mux == i) { + if (zero_channel[j]) { + do_not_decode[ch] = TRUE; + residue_buffers[ch] = NULL; + } else { + do_not_decode[ch] = FALSE; + residue_buffers[ch] = f->channel_buffers[j]; + } + ++ch; + } + } + r = map->submap_residue[i]; + decode_residue(f, residue_buffers, ch, n2, r, do_not_decode); + } + + if (f->alloc.alloc_buffer) + assert(f->alloc.alloc_buffer_length_in_bytes == f->temp_offset); + CHECK(f); + +// INVERSE COUPLING + for (i = map->coupling_steps-1; i >= 0; --i) { + int n2 = n >> 1; + float *m = f->channel_buffers[map->chan[i].magnitude]; + float *a = f->channel_buffers[map->chan[i].angle ]; + for (j=0; j < n2; ++j) { + float a2,m2; + if (m[j] > 0) + if (a[j] > 0) + m2 = m[j], a2 = m[j] - a[j]; + else + a2 = m[j], m2 = m[j] + a[j]; + else + if (a[j] > 0) + m2 = m[j], a2 = m[j] + a[j]; + else + a2 = m[j], m2 = m[j] - a[j]; + m[j] = m2; + a[j] = a2; + } + } + CHECK(f); + + // finish decoding the floors +#ifndef STB_VORBIS_NO_DEFER_FLOOR + for (i=0; i < f->channels; ++i) { + if (really_zero_channel[i]) { + memset(f->channel_buffers[i], 0, sizeof(*f->channel_buffers[i]) * n2); + } else { + do_floor(f, map, i, n, f->channel_buffers[i], f->finalY[i], NULL); + } + } +#else + for (i=0; i < f->channels; ++i) { + if (really_zero_channel[i]) { + memset(f->channel_buffers[i], 0, sizeof(*f->channel_buffers[i]) * n2); + } else { + for (j=0; j < n2; ++j) + f->channel_buffers[i][j] *= f->floor_buffers[i][j]; + } + } +#endif + +// INVERSE MDCT + CHECK(f); + for (i=0; i < f->channels; ++i) + inverse_mdct(f->channel_buffers[i], n, f, m->blockflag); + CHECK(f); + + // this shouldn't be necessary, unless we exited on an error + // and want to flush to get to the next packet + flush_packet(f); + + if (f->first_decode) { + // assume we start so first non-discarded sample is sample 0 + // this isn't to spec, but spec would require us to read ahead + // and decode the size of all current frames--could be done, + // but presumably it's not a commonly used feature + f->current_loc = 0u - n2; // start of first frame is positioned for discard (NB this is an intentional unsigned overflow/wrap-around) + // we might have to discard samples "from" the next frame too, + // if we're lapping a large block then a small at the start? + f->discard_samples_deferred = n - right_end; + f->current_loc_valid = TRUE; + f->first_decode = FALSE; + } else if (f->discard_samples_deferred) { + if (f->discard_samples_deferred >= right_start - left_start) { + f->discard_samples_deferred -= (right_start - left_start); + left_start = right_start; + *p_left = left_start; + } else { + left_start += f->discard_samples_deferred; + *p_left = left_start; + f->discard_samples_deferred = 0; + } + } else if (f->previous_length == 0 && f->current_loc_valid) { + // we're recovering from a seek... that means we're going to discard + // the samples from this packet even though we know our position from + // the last page header, so we need to update the position based on + // the discarded samples here + // but wait, the code below is going to add this in itself even + // on a discard, so we don't need to do it here... + } + + // check if we have ogg information about the sample # for this packet + if (f->last_seg_which == f->end_seg_with_known_loc) { + // if we have a valid current loc, and this is final: + if (f->current_loc_valid && (f->page_flag & PAGEFLAG_last_page)) { + uint32 current_end = f->known_loc_for_packet; + // then let's infer the size of the (probably) short final frame + if (current_end < f->current_loc + (right_end-left_start)) { + if (current_end < f->current_loc) { + // negative truncation, that's impossible! + *len = 0; + } else { + *len = current_end - f->current_loc; + } + *len += left_start; // this doesn't seem right, but has no ill effect on my test files + if (*len > right_end) *len = right_end; // this should never happen + f->current_loc += *len; + return TRUE; + } + } + // otherwise, just set our sample loc + // guess that the ogg granule pos refers to the _middle_ of the + // last frame? + // set f->current_loc to the position of left_start + f->current_loc = f->known_loc_for_packet - (n2-left_start); + f->current_loc_valid = TRUE; + } + if (f->current_loc_valid) + f->current_loc += (right_start - left_start); + + if (f->alloc.alloc_buffer) + assert(f->alloc.alloc_buffer_length_in_bytes == f->temp_offset); + *len = right_end; // ignore samples after the window goes to 0 + CHECK(f); + + return TRUE; +} + +static int vorbis_decode_packet(vorb *f, int *len, int *p_left, int *p_right) +{ + int mode, left_end, right_end; + if (!vorbis_decode_initial(f, p_left, &left_end, p_right, &right_end, &mode)) return 0; + return vorbis_decode_packet_rest(f, len, f->mode_config + mode, *p_left, left_end, *p_right, right_end, p_left); +} + +static int vorbis_finish_frame(stb_vorbis *f, int len, int left, int right) +{ + int prev,i,j; + // we use right&left (the start of the right- and left-window sin()-regions) + // to determine how much to return, rather than inferring from the rules + // (same result, clearer code); 'left' indicates where our sin() window + // starts, therefore where the previous window's right edge starts, and + // therefore where to start mixing from the previous buffer. 'right' + // indicates where our sin() ending-window starts, therefore that's where + // we start saving, and where our returned-data ends. + + // mixin from previous window + if (f->previous_length) { + int i,j, n = f->previous_length; + float *w = get_window(f, n); + if (w == NULL) return 0; + for (i=0; i < f->channels; ++i) { + for (j=0; j < n; ++j) + f->channel_buffers[i][left+j] = + f->channel_buffers[i][left+j]*w[ j] + + f->previous_window[i][ j]*w[n-1-j]; + } + } + + prev = f->previous_length; + + // last half of this data becomes previous window + f->previous_length = len - right; + + // @OPTIMIZE: could avoid this copy by double-buffering the + // output (flipping previous_window with channel_buffers), but + // then previous_window would have to be 2x as large, and + // channel_buffers couldn't be temp mem (although they're NOT + // currently temp mem, they could be (unless we want to level + // performance by spreading out the computation)) + for (i=0; i < f->channels; ++i) + for (j=0; right+j < len; ++j) + f->previous_window[i][j] = f->channel_buffers[i][right+j]; + + if (!prev) + // there was no previous packet, so this data isn't valid... + // this isn't entirely true, only the would-have-overlapped data + // isn't valid, but this seems to be what the spec requires + return 0; + + // truncate a short frame + if (len < right) right = len; + + f->samples_output += right-left; + + return right - left; +} + +static int vorbis_pump_first_frame(stb_vorbis *f) +{ + int len, right, left, res; + res = vorbis_decode_packet(f, &len, &left, &right); + if (res) + vorbis_finish_frame(f, len, left, right); + return res; +} + +#ifndef STB_VORBIS_NO_PUSHDATA_API +static int is_whole_packet_present(stb_vorbis *f) +{ + // make sure that we have the packet available before continuing... + // this requires a full ogg parse, but we know we can fetch from f->stream + + // instead of coding this out explicitly, we could save the current read state, + // read the next packet with get8() until end-of-packet, check f->eof, then + // reset the state? but that would be slower, esp. since we'd have over 256 bytes + // of state to restore (primarily the page segment table) + + int s = f->next_seg, first = TRUE; + uint8 *p = f->stream; + + if (s != -1) { // if we're not starting the packet with a 'continue on next page' flag + for (; s < f->segment_count; ++s) { + p += f->segments[s]; + if (f->segments[s] < 255) // stop at first short segment + break; + } + // either this continues, or it ends it... + if (s == f->segment_count) + s = -1; // set 'crosses page' flag + if (p > f->stream_end) return error(f, VORBIS_need_more_data); + first = FALSE; + } + for (; s == -1;) { + uint8 *q; + int n; + + // check that we have the page header ready + if (p + 26 >= f->stream_end) return error(f, VORBIS_need_more_data); + // validate the page + if (memcmp(p, ogg_page_header, 4)) return error(f, VORBIS_invalid_stream); + if (p[4] != 0) return error(f, VORBIS_invalid_stream); + if (first) { // the first segment must NOT have 'continued_packet', later ones MUST + if (f->previous_length) + if ((p[5] & PAGEFLAG_continued_packet)) return error(f, VORBIS_invalid_stream); + // if no previous length, we're resynching, so we can come in on a continued-packet, + // which we'll just drop + } else { + if (!(p[5] & PAGEFLAG_continued_packet)) return error(f, VORBIS_invalid_stream); + } + n = p[26]; // segment counts + q = p+27; // q points to segment table + p = q + n; // advance past header + // make sure we've read the segment table + if (p > f->stream_end) return error(f, VORBIS_need_more_data); + for (s=0; s < n; ++s) { + p += q[s]; + if (q[s] < 255) + break; + } + if (s == n) + s = -1; // set 'crosses page' flag + if (p > f->stream_end) return error(f, VORBIS_need_more_data); + first = FALSE; + } + return TRUE; +} +#endif // !STB_VORBIS_NO_PUSHDATA_API + +static int start_decoder(vorb *f) +{ + uint8 header[6], x,y; + int len,i,j,k, max_submaps = 0; + int longest_floorlist=0; + + // first page, first packet + f->first_decode = TRUE; + + if (!start_page(f)) return FALSE; + // validate page flag + if (!(f->page_flag & PAGEFLAG_first_page)) return error(f, VORBIS_invalid_first_page); + if (f->page_flag & PAGEFLAG_last_page) return error(f, VORBIS_invalid_first_page); + if (f->page_flag & PAGEFLAG_continued_packet) return error(f, VORBIS_invalid_first_page); + // check for expected packet length + if (f->segment_count != 1) return error(f, VORBIS_invalid_first_page); + if (f->segments[0] != 30) { + // check for the Ogg skeleton fishead identifying header to refine our error + if (f->segments[0] == 64 && + getn(f, header, 6) && + header[0] == 'f' && + header[1] == 'i' && + header[2] == 's' && + header[3] == 'h' && + header[4] == 'e' && + header[5] == 'a' && + get8(f) == 'd' && + get8(f) == '\0') return error(f, VORBIS_ogg_skeleton_not_supported); + else + return error(f, VORBIS_invalid_first_page); + } + + // read packet + // check packet header + if (get8(f) != VORBIS_packet_id) return error(f, VORBIS_invalid_first_page); + if (!getn(f, header, 6)) return error(f, VORBIS_unexpected_eof); + if (!vorbis_validate(header)) return error(f, VORBIS_invalid_first_page); + // vorbis_version + if (get32(f) != 0) return error(f, VORBIS_invalid_first_page); + f->channels = get8(f); if (!f->channels) return error(f, VORBIS_invalid_first_page); + if (f->channels > STB_VORBIS_MAX_CHANNELS) return error(f, VORBIS_too_many_channels); + f->sample_rate = get32(f); if (!f->sample_rate) return error(f, VORBIS_invalid_first_page); + get32(f); // bitrate_maximum + get32(f); // bitrate_nominal + get32(f); // bitrate_minimum + x = get8(f); + { + int log0,log1; + log0 = x & 15; + log1 = x >> 4; + f->blocksize_0 = 1 << log0; + f->blocksize_1 = 1 << log1; + if (log0 < 6 || log0 > 13) return error(f, VORBIS_invalid_setup); + if (log1 < 6 || log1 > 13) return error(f, VORBIS_invalid_setup); + if (log0 > log1) return error(f, VORBIS_invalid_setup); + } + + // framing_flag + x = get8(f); + if (!(x & 1)) return error(f, VORBIS_invalid_first_page); + + // second packet! + if (!start_page(f)) return FALSE; + + if (!start_packet(f)) return FALSE; + + if (!next_segment(f)) return FALSE; + + if (get8_packet(f) != VORBIS_packet_comment) return error(f, VORBIS_invalid_setup); + for (i=0; i < 6; ++i) header[i] = get8_packet(f); + if (!vorbis_validate(header)) return error(f, VORBIS_invalid_setup); + //file vendor + len = get32_packet(f); + f->vendor = (char*)setup_malloc(f, sizeof(char) * (len+1)); + if (f->vendor == NULL) return error(f, VORBIS_outofmem); + for(i=0; i < len; ++i) { + f->vendor[i] = get8_packet(f); + } + f->vendor[len] = (char)'\0'; + //user comments + f->comment_list_length = get32_packet(f); + f->comment_list = NULL; + if (f->comment_list_length > 0) + { + f->comment_list = (char**) setup_malloc(f, sizeof(char*) * (f->comment_list_length)); + if (f->comment_list == NULL) return error(f, VORBIS_outofmem); + } + + for(i=0; i < f->comment_list_length; ++i) { + len = get32_packet(f); + f->comment_list[i] = (char*)setup_malloc(f, sizeof(char) * (len+1)); + if (f->comment_list[i] == NULL) return error(f, VORBIS_outofmem); + + for(j=0; j < len; ++j) { + f->comment_list[i][j] = get8_packet(f); + } + f->comment_list[i][len] = (char)'\0'; + } + + // framing_flag + x = get8_packet(f); + if (!(x & 1)) return error(f, VORBIS_invalid_setup); + + + skip(f, f->bytes_in_seg); + f->bytes_in_seg = 0; + + do { + len = next_segment(f); + skip(f, len); + f->bytes_in_seg = 0; + } while (len); + + // third packet! + if (!start_packet(f)) return FALSE; + + #ifndef STB_VORBIS_NO_PUSHDATA_API + if (IS_PUSH_MODE(f)) { + if (!is_whole_packet_present(f)) { + // convert error in ogg header to write type + if (f->error == VORBIS_invalid_stream) + f->error = VORBIS_invalid_setup; + return FALSE; + } + } + #endif + + crc32_init(); // always init it, to avoid multithread race conditions + + if (get8_packet(f) != VORBIS_packet_setup) return error(f, VORBIS_invalid_setup); + for (i=0; i < 6; ++i) header[i] = get8_packet(f); + if (!vorbis_validate(header)) return error(f, VORBIS_invalid_setup); + + // codebooks + + f->codebook_count = get_bits(f,8) + 1; + f->codebooks = (Codebook *) setup_malloc(f, sizeof(*f->codebooks) * f->codebook_count); + if (f->codebooks == NULL) return error(f, VORBIS_outofmem); + memset(f->codebooks, 0, sizeof(*f->codebooks) * f->codebook_count); + for (i=0; i < f->codebook_count; ++i) { + uint32 *values; + int ordered, sorted_count; + int total=0; + uint8 *lengths; + Codebook *c = f->codebooks+i; + CHECK(f); + x = get_bits(f, 8); if (x != 0x42) return error(f, VORBIS_invalid_setup); + x = get_bits(f, 8); if (x != 0x43) return error(f, VORBIS_invalid_setup); + x = get_bits(f, 8); if (x != 0x56) return error(f, VORBIS_invalid_setup); + x = get_bits(f, 8); + c->dimensions = (get_bits(f, 8)<<8) + x; + x = get_bits(f, 8); + y = get_bits(f, 8); + c->entries = (get_bits(f, 8)<<16) + (y<<8) + x; + ordered = get_bits(f,1); + c->sparse = ordered ? 0 : get_bits(f,1); + + if (c->dimensions == 0 && c->entries != 0) return error(f, VORBIS_invalid_setup); + + if (c->sparse) + lengths = (uint8 *) setup_temp_malloc(f, c->entries); + else + lengths = c->codeword_lengths = (uint8 *) setup_malloc(f, c->entries); + + if (!lengths) return error(f, VORBIS_outofmem); + + if (ordered) { + int current_entry = 0; + int current_length = get_bits(f,5) + 1; + while (current_entry < c->entries) { + int limit = c->entries - current_entry; + int n = get_bits(f, ilog(limit)); + if (current_length >= 32) return error(f, VORBIS_invalid_setup); + if (current_entry + n > (int) c->entries) { return error(f, VORBIS_invalid_setup); } + memset(lengths + current_entry, current_length, n); + current_entry += n; + ++current_length; + } + } else { + for (j=0; j < c->entries; ++j) { + int present = c->sparse ? get_bits(f,1) : 1; + if (present) { + lengths[j] = get_bits(f, 5) + 1; + ++total; + if (lengths[j] == 32) + return error(f, VORBIS_invalid_setup); + } else { + lengths[j] = NO_CODE; + } + } + } + + if (c->sparse && total >= c->entries >> 2) { + // convert sparse items to non-sparse! + if (c->entries > (int) f->setup_temp_memory_required) + f->setup_temp_memory_required = c->entries; + + c->codeword_lengths = (uint8 *) setup_malloc(f, c->entries); + if (c->codeword_lengths == NULL) return error(f, VORBIS_outofmem); + memcpy(c->codeword_lengths, lengths, c->entries); + setup_temp_free(f, lengths, c->entries); // note this is only safe if there have been no intervening temp mallocs! + lengths = c->codeword_lengths; + c->sparse = 0; + } + + // compute the size of the sorted tables + if (c->sparse) { + sorted_count = total; + } else { + sorted_count = 0; + #ifndef STB_VORBIS_NO_HUFFMAN_BINARY_SEARCH + for (j=0; j < c->entries; ++j) + if (lengths[j] > STB_VORBIS_FAST_HUFFMAN_LENGTH && lengths[j] != NO_CODE) + ++sorted_count; + #endif + } + + c->sorted_entries = sorted_count; + values = NULL; + + CHECK(f); + if (!c->sparse) { + c->codewords = (uint32 *) setup_malloc(f, sizeof(c->codewords[0]) * c->entries); + if (!c->codewords) return error(f, VORBIS_outofmem); + } else { + unsigned int size; + if (c->sorted_entries) { + c->codeword_lengths = (uint8 *) setup_malloc(f, c->sorted_entries); + if (!c->codeword_lengths) return error(f, VORBIS_outofmem); + c->codewords = (uint32 *) setup_temp_malloc(f, sizeof(*c->codewords) * c->sorted_entries); + if (!c->codewords) return error(f, VORBIS_outofmem); + values = (uint32 *) setup_temp_malloc(f, sizeof(*values) * c->sorted_entries); + if (!values) return error(f, VORBIS_outofmem); + } + size = c->entries + (sizeof(*c->codewords) + sizeof(*values)) * c->sorted_entries; + if (size > f->setup_temp_memory_required) + f->setup_temp_memory_required = size; + } + + if (!compute_codewords(c, lengths, c->entries, values)) { + if (c->sparse) setup_temp_free(f, values, 0); + return error(f, VORBIS_invalid_setup); + } + + if (c->sorted_entries) { + // allocate an extra slot for sentinels + c->sorted_codewords = (uint32 *) setup_malloc(f, sizeof(*c->sorted_codewords) * (c->sorted_entries+1)); + if (c->sorted_codewords == NULL) return error(f, VORBIS_outofmem); + // allocate an extra slot at the front so that c->sorted_values[-1] is defined + // so that we can catch that case without an extra if + c->sorted_values = ( int *) setup_malloc(f, sizeof(*c->sorted_values ) * (c->sorted_entries+1)); + if (c->sorted_values == NULL) return error(f, VORBIS_outofmem); + ++c->sorted_values; + c->sorted_values[-1] = -1; + compute_sorted_huffman(c, lengths, values); + } + + if (c->sparse) { + setup_temp_free(f, values, sizeof(*values)*c->sorted_entries); + setup_temp_free(f, c->codewords, sizeof(*c->codewords)*c->sorted_entries); + setup_temp_free(f, lengths, c->entries); + c->codewords = NULL; + } + + compute_accelerated_huffman(c); + + CHECK(f); + c->lookup_type = get_bits(f, 4); + if (c->lookup_type > 2) return error(f, VORBIS_invalid_setup); + if (c->lookup_type > 0) { + uint16 *mults; + c->minimum_value = float32_unpack(get_bits(f, 32)); + c->delta_value = float32_unpack(get_bits(f, 32)); + c->value_bits = get_bits(f, 4)+1; + c->sequence_p = get_bits(f,1); + if (c->lookup_type == 1) { + int values = lookup1_values(c->entries, c->dimensions); + if (values < 0) return error(f, VORBIS_invalid_setup); + c->lookup_values = (uint32) values; + } else { + c->lookup_values = c->entries * c->dimensions; + } + if (c->lookup_values == 0) return error(f, VORBIS_invalid_setup); + mults = (uint16 *) setup_temp_malloc(f, sizeof(mults[0]) * c->lookup_values); + if (mults == NULL) return error(f, VORBIS_outofmem); + for (j=0; j < (int) c->lookup_values; ++j) { + int q = get_bits(f, c->value_bits); + if (q == EOP) { setup_temp_free(f,mults,sizeof(mults[0])*c->lookup_values); return error(f, VORBIS_invalid_setup); } + mults[j] = q; + } + +#ifndef STB_VORBIS_DIVIDES_IN_CODEBOOK + if (c->lookup_type == 1) { + int len, sparse = c->sparse; + float last=0; + // pre-expand the lookup1-style multiplicands, to avoid a divide in the inner loop + if (sparse) { + if (c->sorted_entries == 0) goto skip; + c->multiplicands = (codetype *) setup_malloc(f, sizeof(c->multiplicands[0]) * c->sorted_entries * c->dimensions); + } else + c->multiplicands = (codetype *) setup_malloc(f, sizeof(c->multiplicands[0]) * c->entries * c->dimensions); + if (c->multiplicands == NULL) { setup_temp_free(f,mults,sizeof(mults[0])*c->lookup_values); return error(f, VORBIS_outofmem); } + len = sparse ? c->sorted_entries : c->entries; + for (j=0; j < len; ++j) { + unsigned int z = sparse ? c->sorted_values[j] : j; + unsigned int div=1; + for (k=0; k < c->dimensions; ++k) { + int off = (z / div) % c->lookup_values; + float val = mults[off]*c->delta_value + c->minimum_value + last; + c->multiplicands[j*c->dimensions + k] = val; + if (c->sequence_p) + last = val; + if (k+1 < c->dimensions) { + if (div > UINT_MAX / (unsigned int) c->lookup_values) { + setup_temp_free(f, mults,sizeof(mults[0])*c->lookup_values); + return error(f, VORBIS_invalid_setup); + } + div *= c->lookup_values; + } + } + } + c->lookup_type = 2; + } + else +#endif + { + float last=0; + CHECK(f); + c->multiplicands = (codetype *) setup_malloc(f, sizeof(c->multiplicands[0]) * c->lookup_values); + if (c->multiplicands == NULL) { setup_temp_free(f, mults,sizeof(mults[0])*c->lookup_values); return error(f, VORBIS_outofmem); } + for (j=0; j < (int) c->lookup_values; ++j) { + float val = mults[j] * c->delta_value + c->minimum_value + last; + c->multiplicands[j] = val; + if (c->sequence_p) + last = val; + } + } +#ifndef STB_VORBIS_DIVIDES_IN_CODEBOOK + skip:; +#endif + setup_temp_free(f, mults, sizeof(mults[0])*c->lookup_values); + + CHECK(f); + } + CHECK(f); + } + + // time domain transfers (notused) + + x = get_bits(f, 6) + 1; + for (i=0; i < x; ++i) { + uint32 z = get_bits(f, 16); + if (z != 0) return error(f, VORBIS_invalid_setup); + } + + // Floors + f->floor_count = get_bits(f, 6)+1; + f->floor_config = (Floor *) setup_malloc(f, f->floor_count * sizeof(*f->floor_config)); + if (f->floor_config == NULL) return error(f, VORBIS_outofmem); + for (i=0; i < f->floor_count; ++i) { + f->floor_types[i] = get_bits(f, 16); + if (f->floor_types[i] > 1) return error(f, VORBIS_invalid_setup); + if (f->floor_types[i] == 0) { + Floor0 *g = &f->floor_config[i].floor0; + g->order = get_bits(f,8); + g->rate = get_bits(f,16); + g->bark_map_size = get_bits(f,16); + g->amplitude_bits = get_bits(f,6); + g->amplitude_offset = get_bits(f,8); + g->number_of_books = get_bits(f,4) + 1; + for (j=0; j < g->number_of_books; ++j) + g->book_list[j] = get_bits(f,8); + return error(f, VORBIS_feature_not_supported); + } else { + stbv__floor_ordering p[31*8+2]; + Floor1 *g = &f->floor_config[i].floor1; + int max_class = -1; + g->partitions = get_bits(f, 5); + for (j=0; j < g->partitions; ++j) { + g->partition_class_list[j] = get_bits(f, 4); + if (g->partition_class_list[j] > max_class) + max_class = g->partition_class_list[j]; + } + for (j=0; j <= max_class; ++j) { + g->class_dimensions[j] = get_bits(f, 3)+1; + g->class_subclasses[j] = get_bits(f, 2); + if (g->class_subclasses[j]) { + g->class_masterbooks[j] = get_bits(f, 8); + if (g->class_masterbooks[j] >= f->codebook_count) return error(f, VORBIS_invalid_setup); + } + for (k=0; k < 1 << g->class_subclasses[j]; ++k) { + g->subclass_books[j][k] = (int16)get_bits(f,8)-1; + if (g->subclass_books[j][k] >= f->codebook_count) return error(f, VORBIS_invalid_setup); + } + } + g->floor1_multiplier = get_bits(f,2)+1; + g->rangebits = get_bits(f,4); + g->Xlist[0] = 0; + g->Xlist[1] = 1 << g->rangebits; + g->values = 2; + for (j=0; j < g->partitions; ++j) { + int c = g->partition_class_list[j]; + for (k=0; k < g->class_dimensions[c]; ++k) { + g->Xlist[g->values] = get_bits(f, g->rangebits); + ++g->values; + } + } + // precompute the sorting + for (j=0; j < g->values; ++j) { + p[j].x = g->Xlist[j]; + p[j].id = j; + } + qsort(p, g->values, sizeof(p[0]), point_compare); + for (j=0; j < g->values-1; ++j) + if (p[j].x == p[j+1].x) + return error(f, VORBIS_invalid_setup); + for (j=0; j < g->values; ++j) + g->sorted_order[j] = (uint8) p[j].id; + // precompute the neighbors + for (j=2; j < g->values; ++j) { + int low = 0,hi = 0; + neighbors(g->Xlist, j, &low,&hi); + g->neighbors[j][0] = low; + g->neighbors[j][1] = hi; + } + + if (g->values > longest_floorlist) + longest_floorlist = g->values; + } + } + + // Residue + f->residue_count = get_bits(f, 6)+1; + f->residue_config = (Residue *) setup_malloc(f, f->residue_count * sizeof(f->residue_config[0])); + if (f->residue_config == NULL) return error(f, VORBIS_outofmem); + memset(f->residue_config, 0, f->residue_count * sizeof(f->residue_config[0])); + for (i=0; i < f->residue_count; ++i) { + uint8 residue_cascade[64]; + Residue *r = f->residue_config+i; + f->residue_types[i] = get_bits(f, 16); + if (f->residue_types[i] > 2) return error(f, VORBIS_invalid_setup); + r->begin = get_bits(f, 24); + r->end = get_bits(f, 24); + if (r->end < r->begin) return error(f, VORBIS_invalid_setup); + r->part_size = get_bits(f,24)+1; + r->classifications = get_bits(f,6)+1; + r->classbook = get_bits(f,8); + if (r->classbook >= f->codebook_count) return error(f, VORBIS_invalid_setup); + for (j=0; j < r->classifications; ++j) { + uint8 high_bits=0; + uint8 low_bits=get_bits(f,3); + if (get_bits(f,1)) + high_bits = get_bits(f,5); + residue_cascade[j] = high_bits*8 + low_bits; + } + r->residue_books = (short (*)[8]) setup_malloc(f, sizeof(r->residue_books[0]) * r->classifications); + if (r->residue_books == NULL) return error(f, VORBIS_outofmem); + for (j=0; j < r->classifications; ++j) { + for (k=0; k < 8; ++k) { + if (residue_cascade[j] & (1 << k)) { + r->residue_books[j][k] = get_bits(f, 8); + if (r->residue_books[j][k] >= f->codebook_count) return error(f, VORBIS_invalid_setup); + } else { + r->residue_books[j][k] = -1; + } + } + } + // precompute the classifications[] array to avoid inner-loop mod/divide + // call it 'classdata' since we already have r->classifications + r->classdata = (uint8 **) setup_malloc(f, sizeof(*r->classdata) * f->codebooks[r->classbook].entries); + if (!r->classdata) return error(f, VORBIS_outofmem); + memset(r->classdata, 0, sizeof(*r->classdata) * f->codebooks[r->classbook].entries); + for (j=0; j < f->codebooks[r->classbook].entries; ++j) { + int classwords = f->codebooks[r->classbook].dimensions; + int temp = j; + r->classdata[j] = (uint8 *) setup_malloc(f, sizeof(r->classdata[j][0]) * classwords); + if (r->classdata[j] == NULL) return error(f, VORBIS_outofmem); + for (k=classwords-1; k >= 0; --k) { + r->classdata[j][k] = temp % r->classifications; + temp /= r->classifications; + } + } + } + + f->mapping_count = get_bits(f,6)+1; + f->mapping = (Mapping *) setup_malloc(f, f->mapping_count * sizeof(*f->mapping)); + if (f->mapping == NULL) return error(f, VORBIS_outofmem); + memset(f->mapping, 0, f->mapping_count * sizeof(*f->mapping)); + for (i=0; i < f->mapping_count; ++i) { + Mapping *m = f->mapping + i; + int mapping_type = get_bits(f,16); + if (mapping_type != 0) return error(f, VORBIS_invalid_setup); + m->chan = (MappingChannel *) setup_malloc(f, f->channels * sizeof(*m->chan)); + if (m->chan == NULL) return error(f, VORBIS_outofmem); + if (get_bits(f,1)) + m->submaps = get_bits(f,4)+1; + else + m->submaps = 1; + if (m->submaps > max_submaps) + max_submaps = m->submaps; + if (get_bits(f,1)) { + m->coupling_steps = get_bits(f,8)+1; + if (m->coupling_steps > f->channels) return error(f, VORBIS_invalid_setup); + for (k=0; k < m->coupling_steps; ++k) { + m->chan[k].magnitude = get_bits(f, ilog(f->channels-1)); + m->chan[k].angle = get_bits(f, ilog(f->channels-1)); + if (m->chan[k].magnitude >= f->channels) return error(f, VORBIS_invalid_setup); + if (m->chan[k].angle >= f->channels) return error(f, VORBIS_invalid_setup); + if (m->chan[k].magnitude == m->chan[k].angle) return error(f, VORBIS_invalid_setup); + } + } else + m->coupling_steps = 0; + + // reserved field + if (get_bits(f,2)) return error(f, VORBIS_invalid_setup); + if (m->submaps > 1) { + for (j=0; j < f->channels; ++j) { + m->chan[j].mux = get_bits(f, 4); + if (m->chan[j].mux >= m->submaps) return error(f, VORBIS_invalid_setup); + } + } else + // @SPECIFICATION: this case is missing from the spec + for (j=0; j < f->channels; ++j) + m->chan[j].mux = 0; + + for (j=0; j < m->submaps; ++j) { + get_bits(f,8); // discard + m->submap_floor[j] = get_bits(f,8); + m->submap_residue[j] = get_bits(f,8); + if (m->submap_floor[j] >= f->floor_count) return error(f, VORBIS_invalid_setup); + if (m->submap_residue[j] >= f->residue_count) return error(f, VORBIS_invalid_setup); + } + } + + // Modes + f->mode_count = get_bits(f, 6)+1; + for (i=0; i < f->mode_count; ++i) { + Mode *m = f->mode_config+i; + m->blockflag = get_bits(f,1); + m->windowtype = get_bits(f,16); + m->transformtype = get_bits(f,16); + m->mapping = get_bits(f,8); + if (m->windowtype != 0) return error(f, VORBIS_invalid_setup); + if (m->transformtype != 0) return error(f, VORBIS_invalid_setup); + if (m->mapping >= f->mapping_count) return error(f, VORBIS_invalid_setup); + } + + flush_packet(f); + + f->previous_length = 0; + + for (i=0; i < f->channels; ++i) { + f->channel_buffers[i] = (float *) setup_malloc(f, sizeof(float) * f->blocksize_1); + f->previous_window[i] = (float *) setup_malloc(f, sizeof(float) * f->blocksize_1/2); + f->finalY[i] = (int16 *) setup_malloc(f, sizeof(int16) * longest_floorlist); + if (f->channel_buffers[i] == NULL || f->previous_window[i] == NULL || f->finalY[i] == NULL) return error(f, VORBIS_outofmem); + memset(f->channel_buffers[i], 0, sizeof(float) * f->blocksize_1); + #ifdef STB_VORBIS_NO_DEFER_FLOOR + f->floor_buffers[i] = (float *) setup_malloc(f, sizeof(float) * f->blocksize_1/2); + if (f->floor_buffers[i] == NULL) return error(f, VORBIS_outofmem); + #endif + } + + if (!init_blocksize(f, 0, f->blocksize_0)) return FALSE; + if (!init_blocksize(f, 1, f->blocksize_1)) return FALSE; + f->blocksize[0] = f->blocksize_0; + f->blocksize[1] = f->blocksize_1; + +#ifdef STB_VORBIS_DIVIDE_TABLE + if (integer_divide_table[1][1]==0) + for (i=0; i < DIVTAB_NUMER; ++i) + for (j=1; j < DIVTAB_DENOM; ++j) + integer_divide_table[i][j] = i / j; +#endif + + // compute how much temporary memory is needed + + // 1. + { + uint32 imdct_mem = (f->blocksize_1 * sizeof(float) >> 1); + uint32 classify_mem; + int i,max_part_read=0; + for (i=0; i < f->residue_count; ++i) { + Residue *r = f->residue_config + i; + unsigned int actual_size = f->blocksize_1 / 2; + unsigned int limit_r_begin = r->begin < actual_size ? r->begin : actual_size; + unsigned int limit_r_end = r->end < actual_size ? r->end : actual_size; + int n_read = limit_r_end - limit_r_begin; + int part_read = n_read / r->part_size; + if (part_read > max_part_read) + max_part_read = part_read; + } + #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE + classify_mem = f->channels * (sizeof(void*) + max_part_read * sizeof(uint8 *)); + #else + classify_mem = f->channels * (sizeof(void*) + max_part_read * sizeof(int *)); + #endif + + // maximum reasonable partition size is f->blocksize_1 + + f->temp_memory_required = classify_mem; + if (imdct_mem > f->temp_memory_required) + f->temp_memory_required = imdct_mem; + } + + + if (f->alloc.alloc_buffer) { + assert(f->temp_offset == f->alloc.alloc_buffer_length_in_bytes); + // check if there's enough temp memory so we don't error later + if (f->setup_offset + sizeof(*f) + f->temp_memory_required > (unsigned) f->temp_offset) + return error(f, VORBIS_outofmem); + } + + // @TODO: stb_vorbis_seek_start expects first_audio_page_offset to point to a page + // without PAGEFLAG_continued_packet, so this either points to the first page, or + // the page after the end of the headers. It might be cleaner to point to a page + // in the middle of the headers, when that's the page where the first audio packet + // starts, but we'd have to also correctly skip the end of any continued packet in + // stb_vorbis_seek_start. + if (f->next_seg == -1) { + f->first_audio_page_offset = stb_vorbis_get_file_offset(f); + } else { + f->first_audio_page_offset = 0; + } + + return TRUE; +} + +static void vorbis_deinit(stb_vorbis *p) +{ + int i,j; + + setup_free(p, p->vendor); + for (i=0; i < p->comment_list_length; ++i) { + setup_free(p, p->comment_list[i]); + } + setup_free(p, p->comment_list); + + if (p->residue_config) { + for (i=0; i < p->residue_count; ++i) { + Residue *r = p->residue_config+i; + if (r->classdata) { + for (j=0; j < p->codebooks[r->classbook].entries; ++j) + setup_free(p, r->classdata[j]); + setup_free(p, r->classdata); + } + setup_free(p, r->residue_books); + } + } + + if (p->codebooks) { + CHECK(p); + for (i=0; i < p->codebook_count; ++i) { + Codebook *c = p->codebooks + i; + setup_free(p, c->codeword_lengths); + setup_free(p, c->multiplicands); + setup_free(p, c->codewords); + setup_free(p, c->sorted_codewords); + // c->sorted_values[-1] is the first entry in the array + setup_free(p, c->sorted_values ? c->sorted_values-1 : NULL); + } + setup_free(p, p->codebooks); + } + setup_free(p, p->floor_config); + setup_free(p, p->residue_config); + if (p->mapping) { + for (i=0; i < p->mapping_count; ++i) + setup_free(p, p->mapping[i].chan); + setup_free(p, p->mapping); + } + CHECK(p); + for (i=0; i < p->channels && i < STB_VORBIS_MAX_CHANNELS; ++i) { + setup_free(p, p->channel_buffers[i]); + setup_free(p, p->previous_window[i]); + #ifdef STB_VORBIS_NO_DEFER_FLOOR + setup_free(p, p->floor_buffers[i]); + #endif + setup_free(p, p->finalY[i]); + } + for (i=0; i < 2; ++i) { + setup_free(p, p->A[i]); + setup_free(p, p->B[i]); + setup_free(p, p->C[i]); + setup_free(p, p->window[i]); + setup_free(p, p->bit_reverse[i]); + } + #ifndef STB_VORBIS_NO_STDIO + if (p->close_on_free) fclose(p->f); + #endif +} + +void stb_vorbis_close(stb_vorbis *p) +{ + if (p == NULL) return; + vorbis_deinit(p); + setup_free(p,p); +} + +static void vorbis_init(stb_vorbis *p, const stb_vorbis_alloc *z) +{ + memset(p, 0, sizeof(*p)); // NULL out all malloc'd pointers to start + if (z) { + p->alloc = *z; + p->alloc.alloc_buffer_length_in_bytes &= ~7; + p->temp_offset = p->alloc.alloc_buffer_length_in_bytes; + } + p->eof = 0; + p->error = VORBIS__no_error; + p->stream = NULL; + p->codebooks = NULL; + p->page_crc_tests = -1; + #ifndef STB_VORBIS_NO_STDIO + p->close_on_free = FALSE; + p->f = NULL; + #endif +} + +int stb_vorbis_get_sample_offset(stb_vorbis *f) +{ + if (f->current_loc_valid) + return f->current_loc; + else + return -1; +} + +stb_vorbis_info stb_vorbis_get_info(stb_vorbis *f) +{ + stb_vorbis_info d; + d.channels = f->channels; + d.sample_rate = f->sample_rate; + d.setup_memory_required = f->setup_memory_required; + d.setup_temp_memory_required = f->setup_temp_memory_required; + d.temp_memory_required = f->temp_memory_required; + d.max_frame_size = f->blocksize_1 >> 1; + return d; +} + +stb_vorbis_comment stb_vorbis_get_comment(stb_vorbis *f) +{ + stb_vorbis_comment d; + d.vendor = f->vendor; + d.comment_list_length = f->comment_list_length; + d.comment_list = f->comment_list; + return d; +} + +int stb_vorbis_get_error(stb_vorbis *f) +{ + int e = f->error; + f->error = VORBIS__no_error; + return e; +} + +static stb_vorbis * vorbis_alloc(stb_vorbis *f) +{ + stb_vorbis *p = (stb_vorbis *) setup_malloc(f, sizeof(*p)); + return p; +} + +#ifndef STB_VORBIS_NO_PUSHDATA_API + +void stb_vorbis_flush_pushdata(stb_vorbis *f) +{ + f->previous_length = 0; + f->page_crc_tests = 0; + f->discard_samples_deferred = 0; + f->current_loc_valid = FALSE; + f->first_decode = FALSE; + f->samples_output = 0; + f->channel_buffer_start = 0; + f->channel_buffer_end = 0; +} + +static int vorbis_search_for_page_pushdata(vorb *f, uint8 *data, int data_len) +{ + int i,n; + for (i=0; i < f->page_crc_tests; ++i) + f->scan[i].bytes_done = 0; + + // if we have room for more scans, search for them first, because + // they may cause us to stop early if their header is incomplete + if (f->page_crc_tests < STB_VORBIS_PUSHDATA_CRC_COUNT) { + if (data_len < 4) return 0; + data_len -= 3; // need to look for 4-byte sequence, so don't miss + // one that straddles a boundary + for (i=0; i < data_len; ++i) { + if (data[i] == 0x4f) { + if (0==memcmp(data+i, ogg_page_header, 4)) { + int j,len; + uint32 crc; + // make sure we have the whole page header + if (i+26 >= data_len || i+27+data[i+26] >= data_len) { + // only read up to this page start, so hopefully we'll + // have the whole page header start next time + data_len = i; + break; + } + // ok, we have it all; compute the length of the page + len = 27 + data[i+26]; + for (j=0; j < data[i+26]; ++j) + len += data[i+27+j]; + // scan everything up to the embedded crc (which we must 0) + crc = 0; + for (j=0; j < 22; ++j) + crc = crc32_update(crc, data[i+j]); + // now process 4 0-bytes + for ( ; j < 26; ++j) + crc = crc32_update(crc, 0); + // len is the total number of bytes we need to scan + n = f->page_crc_tests++; + f->scan[n].bytes_left = len-j; + f->scan[n].crc_so_far = crc; + f->scan[n].goal_crc = data[i+22] + (data[i+23] << 8) + (data[i+24]<<16) + (data[i+25]<<24); + // if the last frame on a page is continued to the next, then + // we can't recover the sample_loc immediately + if (data[i+27+data[i+26]-1] == 255) + f->scan[n].sample_loc = ~0; + else + f->scan[n].sample_loc = data[i+6] + (data[i+7] << 8) + (data[i+ 8]<<16) + (data[i+ 9]<<24); + f->scan[n].bytes_done = i+j; + if (f->page_crc_tests == STB_VORBIS_PUSHDATA_CRC_COUNT) + break; + // keep going if we still have room for more + } + } + } + } + + for (i=0; i < f->page_crc_tests;) { + uint32 crc; + int j; + int n = f->scan[i].bytes_done; + int m = f->scan[i].bytes_left; + if (m > data_len - n) m = data_len - n; + // m is the bytes to scan in the current chunk + crc = f->scan[i].crc_so_far; + for (j=0; j < m; ++j) + crc = crc32_update(crc, data[n+j]); + f->scan[i].bytes_left -= m; + f->scan[i].crc_so_far = crc; + if (f->scan[i].bytes_left == 0) { + // does it match? + if (f->scan[i].crc_so_far == f->scan[i].goal_crc) { + // Houston, we have page + data_len = n+m; // consumption amount is wherever that scan ended + f->page_crc_tests = -1; // drop out of page scan mode + f->previous_length = 0; // decode-but-don't-output one frame + f->next_seg = -1; // start a new page + f->current_loc = f->scan[i].sample_loc; // set the current sample location + // to the amount we'd have decoded had we decoded this page + f->current_loc_valid = f->current_loc != ~0U; + return data_len; + } + // delete entry + f->scan[i] = f->scan[--f->page_crc_tests]; + } else { + ++i; + } + } + + return data_len; +} + +// return value: number of bytes we used +int stb_vorbis_decode_frame_pushdata( + stb_vorbis *f, // the file we're decoding + const uint8 *data, int data_len, // the memory available for decoding + int *channels, // place to write number of float * buffers + float ***output, // place to write float ** array of float * buffers + int *samples // place to write number of output samples + ) +{ + int i; + int len,right,left; + + if (!IS_PUSH_MODE(f)) return error(f, VORBIS_invalid_api_mixing); + + if (f->page_crc_tests >= 0) { + *samples = 0; + return vorbis_search_for_page_pushdata(f, (uint8 *) data, data_len); + } + + f->stream = (uint8 *) data; + f->stream_end = (uint8 *) data + data_len; + f->error = VORBIS__no_error; + + // check that we have the entire packet in memory + if (!is_whole_packet_present(f)) { + *samples = 0; + return 0; + } + + if (!vorbis_decode_packet(f, &len, &left, &right)) { + // save the actual error we encountered + enum STBVorbisError error = f->error; + if (error == VORBIS_bad_packet_type) { + // flush and resynch + f->error = VORBIS__no_error; + while (get8_packet(f) != EOP) + if (f->eof) break; + *samples = 0; + return (int) (f->stream - data); + } + if (error == VORBIS_continued_packet_flag_invalid) { + if (f->previous_length == 0) { + // we may be resynching, in which case it's ok to hit one + // of these; just discard the packet + f->error = VORBIS__no_error; + while (get8_packet(f) != EOP) + if (f->eof) break; + *samples = 0; + return (int) (f->stream - data); + } + } + // if we get an error while parsing, what to do? + // well, it DEFINITELY won't work to continue from where we are! + stb_vorbis_flush_pushdata(f); + // restore the error that actually made us bail + f->error = error; + *samples = 0; + return 1; + } + + // success! + len = vorbis_finish_frame(f, len, left, right); + for (i=0; i < f->channels; ++i) + f->outputs[i] = f->channel_buffers[i] + left; + + if (channels) *channels = f->channels; + *samples = len; + *output = f->outputs; + return (int) (f->stream - data); +} + +stb_vorbis *stb_vorbis_open_pushdata( + const unsigned char *data, int data_len, // the memory available for decoding + int *data_used, // only defined if result is not NULL + int *error, const stb_vorbis_alloc *alloc) +{ + stb_vorbis *f, p; + vorbis_init(&p, alloc); + p.stream = (uint8 *) data; + p.stream_end = (uint8 *) data + data_len; + p.push_mode = TRUE; + if (!start_decoder(&p)) { + if (p.eof) + *error = VORBIS_need_more_data; + else + *error = p.error; + vorbis_deinit(&p); + return NULL; + } + f = vorbis_alloc(&p); + if (f) { + *f = p; + *data_used = (int) (f->stream - data); + *error = 0; + return f; + } else { + vorbis_deinit(&p); + return NULL; + } +} +#endif // STB_VORBIS_NO_PUSHDATA_API + +unsigned int stb_vorbis_get_file_offset(stb_vorbis *f) +{ + #ifndef STB_VORBIS_NO_PUSHDATA_API + if (f->push_mode) return 0; + #endif + if (USE_MEMORY(f)) return (unsigned int) (f->stream - f->stream_start); + #ifndef STB_VORBIS_NO_STDIO + return (unsigned int) (ftell(f->f) - f->f_start); + #endif +} + +#ifndef STB_VORBIS_NO_PULLDATA_API +// +// DATA-PULLING API +// + +static uint32 vorbis_find_page(stb_vorbis *f, uint32 *end, uint32 *last) +{ + for(;;) { + int n; + if (f->eof) return 0; + n = get8(f); + if (n == 0x4f) { // page header candidate + unsigned int retry_loc = stb_vorbis_get_file_offset(f); + int i; + // check if we're off the end of a file_section stream + if (retry_loc - 25 > f->stream_len) + return 0; + // check the rest of the header + for (i=1; i < 4; ++i) + if (get8(f) != ogg_page_header[i]) + break; + if (f->eof) return 0; + if (i == 4) { + uint8 header[27]; + uint32 i, crc, goal, len; + for (i=0; i < 4; ++i) + header[i] = ogg_page_header[i]; + for (; i < 27; ++i) + header[i] = get8(f); + if (f->eof) return 0; + if (header[4] != 0) goto invalid; + goal = header[22] + (header[23] << 8) + (header[24]<<16) + ((uint32)header[25]<<24); + for (i=22; i < 26; ++i) + header[i] = 0; + crc = 0; + for (i=0; i < 27; ++i) + crc = crc32_update(crc, header[i]); + len = 0; + for (i=0; i < header[26]; ++i) { + int s = get8(f); + crc = crc32_update(crc, s); + len += s; + } + if (len && f->eof) return 0; + for (i=0; i < len; ++i) + crc = crc32_update(crc, get8(f)); + // finished parsing probable page + if (crc == goal) { + // we could now check that it's either got the last + // page flag set, OR it's followed by the capture + // pattern, but I guess TECHNICALLY you could have + // a file with garbage between each ogg page and recover + // from it automatically? So even though that paranoia + // might decrease the chance of an invalid decode by + // another 2^32, not worth it since it would hose those + // invalid-but-useful files? + if (end) + *end = stb_vorbis_get_file_offset(f); + if (last) { + if (header[5] & 0x04) + *last = 1; + else + *last = 0; + } + set_file_offset(f, retry_loc-1); + return 1; + } + } + invalid: + // not a valid page, so rewind and look for next one + set_file_offset(f, retry_loc); + } + } +} + + +#define SAMPLE_unknown 0xffffffff + +// seeking is implemented with a binary search, which narrows down the range to +// 64K, before using a linear search (because finding the synchronization +// pattern can be expensive, and the chance we'd find the end page again is +// relatively high for small ranges) +// +// two initial interpolation-style probes are used at the start of the search +// to try to bound either side of the binary search sensibly, while still +// working in O(log n) time if they fail. + +static int get_seek_page_info(stb_vorbis *f, ProbedPage *z) +{ + uint8 header[27], lacing[255]; + int i,len; + + // record where the page starts + z->page_start = stb_vorbis_get_file_offset(f); + + // parse the header + getn(f, header, 27); + if (header[0] != 'O' || header[1] != 'g' || header[2] != 'g' || header[3] != 'S') + return 0; + getn(f, lacing, header[26]); + + // determine the length of the payload + len = 0; + for (i=0; i < header[26]; ++i) + len += lacing[i]; + + // this implies where the page ends + z->page_end = z->page_start + 27 + header[26] + len; + + // read the last-decoded sample out of the data + z->last_decoded_sample = header[6] + (header[7] << 8) + (header[8] << 16) + (header[9] << 24); + + // restore file state to where we were + set_file_offset(f, z->page_start); + return 1; +} + +// rarely used function to seek back to the preceding page while finding the +// start of a packet +static int go_to_page_before(stb_vorbis *f, unsigned int limit_offset) +{ + unsigned int previous_safe, end; + + // now we want to seek back 64K from the limit + if (limit_offset >= 65536 && limit_offset-65536 >= f->first_audio_page_offset) + previous_safe = limit_offset - 65536; + else + previous_safe = f->first_audio_page_offset; + + set_file_offset(f, previous_safe); + + while (vorbis_find_page(f, &end, NULL)) { + if (end >= limit_offset && stb_vorbis_get_file_offset(f) < limit_offset) + return 1; + set_file_offset(f, end); + } + + return 0; +} + +// implements the search logic for finding a page and starting decoding. if +// the function succeeds, current_loc_valid will be true and current_loc will +// be less than or equal to the provided sample number (the closer the +// better). +static int seek_to_sample_coarse(stb_vorbis *f, uint32 sample_number) +{ + ProbedPage left, right, mid; + int i, start_seg_with_known_loc, end_pos, page_start; + uint32 delta, stream_length, padding, last_sample_limit; + double offset = 0.0, bytes_per_sample = 0.0; + int probe = 0; + + // find the last page and validate the target sample + stream_length = stb_vorbis_stream_length_in_samples(f); + if (stream_length == 0) return error(f, VORBIS_seek_without_length); + if (sample_number > stream_length) return error(f, VORBIS_seek_invalid); + + // this is the maximum difference between the window-center (which is the + // actual granule position value), and the right-start (which the spec + // indicates should be the granule position (give or take one)). + padding = ((f->blocksize_1 - f->blocksize_0) >> 2); + if (sample_number < padding) + last_sample_limit = 0; + else + last_sample_limit = sample_number - padding; + + left = f->p_first; + while (left.last_decoded_sample == ~0U) { + // (untested) the first page does not have a 'last_decoded_sample' + set_file_offset(f, left.page_end); + if (!get_seek_page_info(f, &left)) goto error; + } + + right = f->p_last; + assert(right.last_decoded_sample != ~0U); + + // starting from the start is handled differently + if (last_sample_limit <= left.last_decoded_sample) { + if (stb_vorbis_seek_start(f)) { + if (f->current_loc > sample_number) + return error(f, VORBIS_seek_failed); + return 1; + } + return 0; + } + + while (left.page_end != right.page_start) { + assert(left.page_end < right.page_start); + // search range in bytes + delta = right.page_start - left.page_end; + if (delta <= 65536) { + // there's only 64K left to search - handle it linearly + set_file_offset(f, left.page_end); + } else { + if (probe < 2) { + if (probe == 0) { + // first probe (interpolate) + double data_bytes = right.page_end - left.page_start; + bytes_per_sample = data_bytes / right.last_decoded_sample; + offset = left.page_start + bytes_per_sample * (last_sample_limit - left.last_decoded_sample); + } else { + // second probe (try to bound the other side) + double error = ((double) last_sample_limit - mid.last_decoded_sample) * bytes_per_sample; + if (error >= 0 && error < 8000) error = 8000; + if (error < 0 && error > -8000) error = -8000; + offset += error * 2; + } + + // ensure the offset is valid + if (offset < left.page_end) + offset = left.page_end; + if (offset > right.page_start - 65536) + offset = right.page_start - 65536; + + set_file_offset(f, (unsigned int) offset); + } else { + // binary search for large ranges (offset by 32K to ensure + // we don't hit the right page) + set_file_offset(f, left.page_end + (delta / 2) - 32768); + } + + if (!vorbis_find_page(f, NULL, NULL)) goto error; + } + + for (;;) { + if (!get_seek_page_info(f, &mid)) goto error; + if (mid.last_decoded_sample != ~0U) break; + // (untested) no frames end on this page + set_file_offset(f, mid.page_end); + assert(mid.page_start < right.page_start); + } + + // if we've just found the last page again then we're in a tricky file, + // and we're close enough (if it wasn't an interpolation probe). + if (mid.page_start == right.page_start) { + if (probe >= 2 || delta <= 65536) + break; + } else { + if (last_sample_limit < mid.last_decoded_sample) + right = mid; + else + left = mid; + } + + ++probe; + } + + // seek back to start of the last packet + page_start = left.page_start; + set_file_offset(f, page_start); + if (!start_page(f)) return error(f, VORBIS_seek_failed); + end_pos = f->end_seg_with_known_loc; + assert(end_pos >= 0); + + for (;;) { + for (i = end_pos; i > 0; --i) + if (f->segments[i-1] != 255) + break; + + start_seg_with_known_loc = i; + + if (start_seg_with_known_loc > 0 || !(f->page_flag & PAGEFLAG_continued_packet)) + break; + + // (untested) the final packet begins on an earlier page + if (!go_to_page_before(f, page_start)) + goto error; + + page_start = stb_vorbis_get_file_offset(f); + if (!start_page(f)) goto error; + end_pos = f->segment_count - 1; + } + + // prepare to start decoding + f->current_loc_valid = FALSE; + f->last_seg = FALSE; + f->valid_bits = 0; + f->packet_bytes = 0; + f->bytes_in_seg = 0; + f->previous_length = 0; + f->next_seg = start_seg_with_known_loc; + + for (i = 0; i < start_seg_with_known_loc; i++) + skip(f, f->segments[i]); + + // start decoding (optimizable - this frame is generally discarded) + if (!vorbis_pump_first_frame(f)) + return 0; + if (f->current_loc > sample_number) + return error(f, VORBIS_seek_failed); + return 1; + +error: + // try to restore the file to a valid state + stb_vorbis_seek_start(f); + return error(f, VORBIS_seek_failed); +} + +// the same as vorbis_decode_initial, but without advancing +static int peek_decode_initial(vorb *f, int *p_left_start, int *p_left_end, int *p_right_start, int *p_right_end, int *mode) +{ + int bits_read, bytes_read; + + if (!vorbis_decode_initial(f, p_left_start, p_left_end, p_right_start, p_right_end, mode)) + return 0; + + // either 1 or 2 bytes were read, figure out which so we can rewind + bits_read = 1 + ilog(f->mode_count-1); + if (f->mode_config[*mode].blockflag) + bits_read += 2; + bytes_read = (bits_read + 7) / 8; + + f->bytes_in_seg += bytes_read; + f->packet_bytes -= bytes_read; + skip(f, -bytes_read); + if (f->next_seg == -1) + f->next_seg = f->segment_count - 1; + else + f->next_seg--; + f->valid_bits = 0; + + return 1; +} + +int stb_vorbis_seek_frame(stb_vorbis *f, unsigned int sample_number) +{ + uint32 max_frame_samples; + + if (IS_PUSH_MODE(f)) return error(f, VORBIS_invalid_api_mixing); + + // fast page-level search + if (!seek_to_sample_coarse(f, sample_number)) + return 0; + + assert(f->current_loc_valid); + assert(f->current_loc <= sample_number); + + // linear search for the relevant packet + max_frame_samples = (f->blocksize_1*3 - f->blocksize_0) >> 2; + while (f->current_loc < sample_number) { + int left_start, left_end, right_start, right_end, mode, frame_samples; + if (!peek_decode_initial(f, &left_start, &left_end, &right_start, &right_end, &mode)) + return error(f, VORBIS_seek_failed); + // calculate the number of samples returned by the next frame + frame_samples = right_start - left_start; + if (f->current_loc + frame_samples > sample_number) { + return 1; // the next frame will contain the sample + } else if (f->current_loc + frame_samples + max_frame_samples > sample_number) { + // there's a chance the frame after this could contain the sample + vorbis_pump_first_frame(f); + } else { + // this frame is too early to be relevant + f->current_loc += frame_samples; + f->previous_length = 0; + maybe_start_packet(f); + flush_packet(f); + } + } + // the next frame should start with the sample + if (f->current_loc != sample_number) return error(f, VORBIS_seek_failed); + return 1; +} + +int stb_vorbis_seek(stb_vorbis *f, unsigned int sample_number) +{ + if (!stb_vorbis_seek_frame(f, sample_number)) + return 0; + + if (sample_number != f->current_loc) { + int n; + uint32 frame_start = f->current_loc; + stb_vorbis_get_frame_float(f, &n, NULL); + assert(sample_number > frame_start); + assert(f->channel_buffer_start + (int) (sample_number-frame_start) <= f->channel_buffer_end); + f->channel_buffer_start += (sample_number - frame_start); + } + + return 1; +} + +int stb_vorbis_seek_start(stb_vorbis *f) +{ + if (IS_PUSH_MODE(f)) { return error(f, VORBIS_invalid_api_mixing); } + set_file_offset(f, f->first_audio_page_offset); + f->previous_length = 0; + f->first_decode = TRUE; + f->next_seg = -1; + return vorbis_pump_first_frame(f); +} + +unsigned int stb_vorbis_stream_length_in_samples(stb_vorbis *f) +{ + unsigned int restore_offset, previous_safe; + unsigned int end, last_page_loc; + + if (IS_PUSH_MODE(f)) return error(f, VORBIS_invalid_api_mixing); + if (!f->total_samples) { + unsigned int last; + uint32 lo,hi; + char header[6]; + + // first, store the current decode position so we can restore it + restore_offset = stb_vorbis_get_file_offset(f); + + // now we want to seek back 64K from the end (the last page must + // be at most a little less than 64K, but let's allow a little slop) + if (f->stream_len >= 65536 && f->stream_len-65536 >= f->first_audio_page_offset) + previous_safe = f->stream_len - 65536; + else + previous_safe = f->first_audio_page_offset; + + set_file_offset(f, previous_safe); + // previous_safe is now our candidate 'earliest known place that seeking + // to will lead to the final page' + + if (!vorbis_find_page(f, &end, &last)) { + // if we can't find a page, we're hosed! + f->error = VORBIS_cant_find_last_page; + f->total_samples = 0xffffffff; + goto done; + } + + // check if there are more pages + last_page_loc = stb_vorbis_get_file_offset(f); + + // stop when the last_page flag is set, not when we reach eof; + // this allows us to stop short of a 'file_section' end without + // explicitly checking the length of the section + while (!last) { + set_file_offset(f, end); + if (!vorbis_find_page(f, &end, &last)) { + // the last page we found didn't have the 'last page' flag + // set. whoops! + break; + } + //previous_safe = last_page_loc+1; // NOTE: not used after this point, but note for debugging + last_page_loc = stb_vorbis_get_file_offset(f); + } + + set_file_offset(f, last_page_loc); + + // parse the header + getn(f, (unsigned char *)header, 6); + // extract the absolute granule position + lo = get32(f); + hi = get32(f); + if (lo == 0xffffffff && hi == 0xffffffff) { + f->error = VORBIS_cant_find_last_page; + f->total_samples = SAMPLE_unknown; + goto done; + } + if (hi) + lo = 0xfffffffe; // saturate + f->total_samples = lo; + + f->p_last.page_start = last_page_loc; + f->p_last.page_end = end; + f->p_last.last_decoded_sample = lo; + + done: + set_file_offset(f, restore_offset); + } + return f->total_samples == SAMPLE_unknown ? 0 : f->total_samples; +} + +float stb_vorbis_stream_length_in_seconds(stb_vorbis *f) +{ + return stb_vorbis_stream_length_in_samples(f) / (float) f->sample_rate; +} + + + +int stb_vorbis_get_frame_float(stb_vorbis *f, int *channels, float ***output) +{ + int len, right,left,i; + if (IS_PUSH_MODE(f)) return error(f, VORBIS_invalid_api_mixing); + + if (!vorbis_decode_packet(f, &len, &left, &right)) { + f->channel_buffer_start = f->channel_buffer_end = 0; + return 0; + } + + len = vorbis_finish_frame(f, len, left, right); + for (i=0; i < f->channels; ++i) + f->outputs[i] = f->channel_buffers[i] + left; + + f->channel_buffer_start = left; + f->channel_buffer_end = left+len; + + if (channels) *channels = f->channels; + if (output) *output = f->outputs; + return len; +} + +#ifndef STB_VORBIS_NO_STDIO + +stb_vorbis * stb_vorbis_open_file_section(FILE *file, int close_on_free, int *error, const stb_vorbis_alloc *alloc, unsigned int length) +{ + stb_vorbis *f, p; + vorbis_init(&p, alloc); + p.f = file; + p.f_start = (uint32) ftell(file); + p.stream_len = length; + p.close_on_free = close_on_free; + if (start_decoder(&p)) { + f = vorbis_alloc(&p); + if (f) { + *f = p; + vorbis_pump_first_frame(f); + return f; + } + } + if (error) *error = p.error; + vorbis_deinit(&p); + return NULL; +} + +stb_vorbis * stb_vorbis_open_file(FILE *file, int close_on_free, int *error, const stb_vorbis_alloc *alloc) +{ + unsigned int len, start; + start = (unsigned int) ftell(file); + fseek(file, 0, SEEK_END); + len = (unsigned int) (ftell(file) - start); + fseek(file, start, SEEK_SET); + return stb_vorbis_open_file_section(file, close_on_free, error, alloc, len); +} + +stb_vorbis * stb_vorbis_open_filename(const char *filename, int *error, const stb_vorbis_alloc *alloc) +{ + FILE *f; +#if defined(_WIN32) && defined(__STDC_WANT_SECURE_LIB__) + if (0 != fopen_s(&f, filename, "rb")) + f = NULL; +#else + f = fopen(filename, "rb"); +#endif + if (f) + return stb_vorbis_open_file(f, TRUE, error, alloc); + if (error) *error = VORBIS_file_open_failure; + return NULL; +} +#endif // STB_VORBIS_NO_STDIO + +stb_vorbis * stb_vorbis_open_memory(const unsigned char *data, int len, int *error, const stb_vorbis_alloc *alloc) +{ + stb_vorbis *f, p; + if (!data) { + if (error) *error = VORBIS_unexpected_eof; + return NULL; + } + vorbis_init(&p, alloc); + p.stream = (uint8 *) data; + p.stream_end = (uint8 *) data + len; + p.stream_start = (uint8 *) p.stream; + p.stream_len = len; + p.push_mode = FALSE; + if (start_decoder(&p)) { + f = vorbis_alloc(&p); + if (f) { + *f = p; + vorbis_pump_first_frame(f); + if (error) *error = VORBIS__no_error; + return f; + } + } + if (error) *error = p.error; + vorbis_deinit(&p); + return NULL; +} + +#ifndef STB_VORBIS_NO_INTEGER_CONVERSION +#define PLAYBACK_MONO 1 +#define PLAYBACK_LEFT 2 +#define PLAYBACK_RIGHT 4 + +#define L (PLAYBACK_LEFT | PLAYBACK_MONO) +#define C (PLAYBACK_LEFT | PLAYBACK_RIGHT | PLAYBACK_MONO) +#define R (PLAYBACK_RIGHT | PLAYBACK_MONO) + +static int8 channel_position[7][6] = +{ + { 0 }, + { C }, + { L, R }, + { L, C, R }, + { L, R, L, R }, + { L, C, R, L, R }, + { L, C, R, L, R, C }, +}; + + +#ifndef STB_VORBIS_NO_FAST_SCALED_FLOAT + typedef union { + float f; + int i; + } float_conv; + typedef char stb_vorbis_float_size_test[sizeof(float)==4 && sizeof(int) == 4]; + #define FASTDEF(x) float_conv x + // add (1<<23) to convert to int, then divide by 2^SHIFT, then add 0.5/2^SHIFT to round + #define MAGIC(SHIFT) (1.5f * (1 << (23-SHIFT)) + 0.5f/(1 << SHIFT)) + #define ADDEND(SHIFT) (((150-SHIFT) << 23) + (1 << 22)) + #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) + #define check_endianness() +#else + #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) + #define check_endianness() + #define FASTDEF(x) +#endif + +static void copy_samples(short *dest, float *src, int len) +{ + int i; + check_endianness(); + for (i=0; i < len; ++i) { + FASTDEF(temp); + int v = FAST_SCALED_FLOAT_TO_INT(temp, src[i],15); + if ((unsigned int) (v + 32768) > 65535) + v = v < 0 ? -32768 : 32767; + dest[i] = v; + } +} + +static void compute_samples(int mask, short *output, int num_c, float **data, int d_offset, int len) +{ + #define STB_BUFFER_SIZE 32 + float buffer[STB_BUFFER_SIZE]; + int i,j,o,n = STB_BUFFER_SIZE; + check_endianness(); + for (o = 0; o < len; o += STB_BUFFER_SIZE) { + memset(buffer, 0, sizeof(buffer)); + if (o + n > len) n = len - o; + for (j=0; j < num_c; ++j) { + if (channel_position[num_c][j] & mask) { + for (i=0; i < n; ++i) + buffer[i] += data[j][d_offset+o+i]; + } + } + for (i=0; i < n; ++i) { + FASTDEF(temp); + int v = FAST_SCALED_FLOAT_TO_INT(temp,buffer[i],15); + if ((unsigned int) (v + 32768) > 65535) + v = v < 0 ? -32768 : 32767; + output[o+i] = v; + } + } + #undef STB_BUFFER_SIZE +} + +static void compute_stereo_samples(short *output, int num_c, float **data, int d_offset, int len) +{ + #define STB_BUFFER_SIZE 32 + float buffer[STB_BUFFER_SIZE]; + int i,j,o,n = STB_BUFFER_SIZE >> 1; + // o is the offset in the source data + check_endianness(); + for (o = 0; o < len; o += STB_BUFFER_SIZE >> 1) { + // o2 is the offset in the output data + int o2 = o << 1; + memset(buffer, 0, sizeof(buffer)); + if (o + n > len) n = len - o; + for (j=0; j < num_c; ++j) { + int m = channel_position[num_c][j] & (PLAYBACK_LEFT | PLAYBACK_RIGHT); + if (m == (PLAYBACK_LEFT | PLAYBACK_RIGHT)) { + for (i=0; i < n; ++i) { + buffer[i*2+0] += data[j][d_offset+o+i]; + buffer[i*2+1] += data[j][d_offset+o+i]; + } + } else if (m == PLAYBACK_LEFT) { + for (i=0; i < n; ++i) { + buffer[i*2+0] += data[j][d_offset+o+i]; + } + } else if (m == PLAYBACK_RIGHT) { + for (i=0; i < n; ++i) { + buffer[i*2+1] += data[j][d_offset+o+i]; + } + } + } + for (i=0; i < (n<<1); ++i) { + FASTDEF(temp); + int v = FAST_SCALED_FLOAT_TO_INT(temp,buffer[i],15); + if ((unsigned int) (v + 32768) > 65535) + v = v < 0 ? -32768 : 32767; + output[o2+i] = v; + } + } + #undef STB_BUFFER_SIZE +} + +static void convert_samples_short(int buf_c, short **buffer, int b_offset, int data_c, float **data, int d_offset, int samples) +{ + int i; + if (buf_c != data_c && buf_c <= 2 && data_c <= 6) { + static int channel_selector[3][2] = { {0}, {PLAYBACK_MONO}, {PLAYBACK_LEFT, PLAYBACK_RIGHT} }; + for (i=0; i < buf_c; ++i) + compute_samples(channel_selector[buf_c][i], buffer[i]+b_offset, data_c, data, d_offset, samples); + } else { + int limit = buf_c < data_c ? buf_c : data_c; + for (i=0; i < limit; ++i) + copy_samples(buffer[i]+b_offset, data[i]+d_offset, samples); + for ( ; i < buf_c; ++i) + memset(buffer[i]+b_offset, 0, sizeof(short) * samples); + } +} + +int stb_vorbis_get_frame_short(stb_vorbis *f, int num_c, short **buffer, int num_samples) +{ + float **output = NULL; + int len = stb_vorbis_get_frame_float(f, NULL, &output); + if (len > num_samples) len = num_samples; + if (len) + convert_samples_short(num_c, buffer, 0, f->channels, output, 0, len); + return len; +} + +static void convert_channels_short_interleaved(int buf_c, short *buffer, int data_c, float **data, int d_offset, int len) +{ + int i; + check_endianness(); + if (buf_c != data_c && buf_c <= 2 && data_c <= 6) { + assert(buf_c == 2); + for (i=0; i < buf_c; ++i) + compute_stereo_samples(buffer, data_c, data, d_offset, len); + } else { + int limit = buf_c < data_c ? buf_c : data_c; + int j; + for (j=0; j < len; ++j) { + for (i=0; i < limit; ++i) { + FASTDEF(temp); + float f = data[i][d_offset+j]; + int v = FAST_SCALED_FLOAT_TO_INT(temp, f,15);//data[i][d_offset+j],15); + if ((unsigned int) (v + 32768) > 65535) + v = v < 0 ? -32768 : 32767; + *buffer++ = v; + } + for ( ; i < buf_c; ++i) + *buffer++ = 0; + } + } +} + +int stb_vorbis_get_frame_short_interleaved(stb_vorbis *f, int num_c, short *buffer, int num_shorts) +{ + float **output; + int len; + if (num_c == 1) return stb_vorbis_get_frame_short(f,num_c,&buffer, num_shorts); + len = stb_vorbis_get_frame_float(f, NULL, &output); + if (len) { + if (len*num_c > num_shorts) len = num_shorts / num_c; + convert_channels_short_interleaved(num_c, buffer, f->channels, output, 0, len); + } + return len; +} + +int stb_vorbis_get_samples_short_interleaved(stb_vorbis *f, int channels, short *buffer, int num_shorts) +{ + float **outputs; + int len = num_shorts / channels; + int n=0; + while (n < len) { + int k = f->channel_buffer_end - f->channel_buffer_start; + if (n+k >= len) k = len - n; + if (k) + convert_channels_short_interleaved(channels, buffer, f->channels, f->channel_buffers, f->channel_buffer_start, k); + buffer += k*channels; + n += k; + f->channel_buffer_start += k; + if (n == len) break; + if (!stb_vorbis_get_frame_float(f, NULL, &outputs)) break; + } + return n; +} + +int stb_vorbis_get_samples_short(stb_vorbis *f, int channels, short **buffer, int len) +{ + float **outputs; + int n=0; + while (n < len) { + int k = f->channel_buffer_end - f->channel_buffer_start; + if (n+k >= len) k = len - n; + if (k) + convert_samples_short(channels, buffer, n, f->channels, f->channel_buffers, f->channel_buffer_start, k); + n += k; + f->channel_buffer_start += k; + if (n == len) break; + if (!stb_vorbis_get_frame_float(f, NULL, &outputs)) break; + } + return n; +} + +#ifndef STB_VORBIS_NO_STDIO +int stb_vorbis_decode_filename(const char *filename, int *channels, int *sample_rate, short **output) +{ + int data_len, offset, total, limit, error; + short *data; + stb_vorbis *v = stb_vorbis_open_filename(filename, &error, NULL); + if (v == NULL) return -1; + limit = v->channels * 4096; + *channels = v->channels; + if (sample_rate) + *sample_rate = v->sample_rate; + offset = data_len = 0; + total = limit; + data = (short *) malloc(total * sizeof(*data)); + if (data == NULL) { + stb_vorbis_close(v); + return -2; + } + for (;;) { + int n = stb_vorbis_get_frame_short_interleaved(v, v->channels, data+offset, total-offset); + if (n == 0) break; + data_len += n; + offset += n * v->channels; + if (offset + limit > total) { + short *data2; + total *= 2; + data2 = (short *) realloc(data, total * sizeof(*data)); + if (data2 == NULL) { + free(data); + stb_vorbis_close(v); + return -2; + } + data = data2; + } + } + *output = data; + stb_vorbis_close(v); + return data_len; +} +#endif // NO_STDIO + +int stb_vorbis_decode_memory(const uint8 *mem, int len, int *channels, int *sample_rate, short **output) +{ + int data_len, offset, total, limit, error; + short *data; + stb_vorbis *v = stb_vorbis_open_memory(mem, len, &error, NULL); + if (v == NULL) return -1; + limit = v->channels * 4096; + *channels = v->channels; + if (sample_rate) + *sample_rate = v->sample_rate; + offset = data_len = 0; + total = limit; + data = (short *) malloc(total * sizeof(*data)); + if (data == NULL) { + stb_vorbis_close(v); + return -2; + } + for (;;) { + int n = stb_vorbis_get_frame_short_interleaved(v, v->channels, data+offset, total-offset); + if (n == 0) break; + data_len += n; + offset += n * v->channels; + if (offset + limit > total) { + short *data2; + total *= 2; + data2 = (short *) realloc(data, total * sizeof(*data)); + if (data2 == NULL) { + free(data); + stb_vorbis_close(v); + return -2; + } + data = data2; + } + } + *output = data; + stb_vorbis_close(v); + return data_len; +} +#endif // STB_VORBIS_NO_INTEGER_CONVERSION + +int stb_vorbis_get_samples_float_interleaved(stb_vorbis *f, int channels, float *buffer, int num_floats) +{ + float **outputs; + int len = num_floats / channels; + int n=0; + int z = f->channels; + if (z > channels) z = channels; + while (n < len) { + int i,j; + int k = f->channel_buffer_end - f->channel_buffer_start; + if (n+k >= len) k = len - n; + for (j=0; j < k; ++j) { + for (i=0; i < z; ++i) + *buffer++ = f->channel_buffers[i][f->channel_buffer_start+j]; + for ( ; i < channels; ++i) + *buffer++ = 0; + } + n += k; + f->channel_buffer_start += k; + if (n == len) + break; + if (!stb_vorbis_get_frame_float(f, NULL, &outputs)) + break; + } + return n; +} + +int stb_vorbis_get_samples_float(stb_vorbis *f, int channels, float **buffer, int num_samples) +{ + float **outputs; + int n=0; + int z = f->channels; + if (z > channels) z = channels; + while (n < num_samples) { + int i; + int k = f->channel_buffer_end - f->channel_buffer_start; + if (n+k >= num_samples) k = num_samples - n; + if (k) { + for (i=0; i < z; ++i) + memcpy(buffer[i]+n, f->channel_buffers[i]+f->channel_buffer_start, sizeof(float)*k); + for ( ; i < channels; ++i) + memset(buffer[i]+n, 0, sizeof(float) * k); + } + n += k; + f->channel_buffer_start += k; + if (n == num_samples) + break; + if (!stb_vorbis_get_frame_float(f, NULL, &outputs)) + break; + } + return n; +} +#endif // STB_VORBIS_NO_PULLDATA_API + +/* Version history + 1.17 - 2019-07-08 - fix CVE-2019-13217, -13218, -13219, -13220, -13221, -13222, -13223 + found with Mayhem by ForAllSecure + 1.16 - 2019-03-04 - fix warnings + 1.15 - 2019-02-07 - explicit failure if Ogg Skeleton data is found + 1.14 - 2018-02-11 - delete bogus dealloca usage + 1.13 - 2018-01-29 - fix truncation of last frame (hopefully) + 1.12 - 2017-11-21 - limit residue begin/end to blocksize/2 to avoid large temp allocs in bad/corrupt files + 1.11 - 2017-07-23 - fix MinGW compilation + 1.10 - 2017-03-03 - more robust seeking; fix negative ilog(); clear error in open_memory + 1.09 - 2016-04-04 - back out 'avoid discarding last frame' fix from previous version + 1.08 - 2016-04-02 - fixed multiple warnings; fix setup memory leaks; + avoid discarding last frame of audio data + 1.07 - 2015-01-16 - fixed some warnings, fix mingw, const-correct API + some more crash fixes when out of memory or with corrupt files + 1.06 - 2015-08-31 - full, correct support for seeking API (Dougall Johnson) + some crash fixes when out of memory or with corrupt files + 1.05 - 2015-04-19 - don't define __forceinline if it's redundant + 1.04 - 2014-08-27 - fix missing const-correct case in API + 1.03 - 2014-08-07 - Warning fixes + 1.02 - 2014-07-09 - Declare qsort compare function _cdecl on windows + 1.01 - 2014-06-18 - fix stb_vorbis_get_samples_float + 1.0 - 2014-05-26 - fix memory leaks; fix warnings; fix bugs in multichannel + (API change) report sample rate for decode-full-file funcs + 0.99996 - bracket #include <malloc.h> for macintosh compilation by Laurent Gomila + 0.99995 - use union instead of pointer-cast for fast-float-to-int to avoid alias-optimization problem + 0.99994 - change fast-float-to-int to work in single-precision FPU mode, remove endian-dependence + 0.99993 - remove assert that fired on legal files with empty tables + 0.99992 - rewind-to-start + 0.99991 - bugfix to stb_vorbis_get_samples_short by Bernhard Wodo + 0.9999 - (should have been 0.99990) fix no-CRT support, compiling as C++ + 0.9998 - add a full-decode function with a memory source + 0.9997 - fix a bug in the read-from-FILE case in 0.9996 addition + 0.9996 - query length of vorbis stream in samples/seconds + 0.9995 - bugfix to another optimization that only happened in certain files + 0.9994 - bugfix to one of the optimizations that caused significant (but inaudible?) errors + 0.9993 - performance improvements; runs in 99% to 104% of time of reference implementation + 0.9992 - performance improvement of IMDCT; now performs close to reference implementation + 0.9991 - performance improvement of IMDCT + 0.999 - (should have been 0.9990) performance improvement of IMDCT + 0.998 - no-CRT support from Casey Muratori + 0.997 - bugfixes for bugs found by Terje Mathisen + 0.996 - bugfix: fast-huffman decode initialized incorrectly for sparse codebooks; fixing gives 10% speedup - found by Terje Mathisen + 0.995 - bugfix: fix to 'effective' overrun detection - found by Terje Mathisen + 0.994 - bugfix: garbage decode on final VQ symbol of a non-multiple - found by Terje Mathisen + 0.993 - bugfix: pushdata API required 1 extra byte for empty page (failed to consume final page if empty) - found by Terje Mathisen + 0.992 - fixes for MinGW warning + 0.991 - turn fast-float-conversion on by default + 0.990 - fix push-mode seek recovery if you seek into the headers + 0.98b - fix to bad release of 0.98 + 0.98 - fix push-mode seek recovery; robustify float-to-int and support non-fast mode + 0.97 - builds under c++ (typecasting, don't use 'class' keyword) + 0.96 - somehow MY 0.95 was right, but the web one was wrong, so here's my 0.95 rereleased as 0.96, fixes a typo in the clamping code + 0.95 - clamping code for 16-bit functions + 0.94 - not publically released + 0.93 - fixed all-zero-floor case (was decoding garbage) + 0.92 - fixed a memory leak + 0.91 - conditional compiles to omit parts of the API and the infrastructure to support them: STB_VORBIS_NO_PULLDATA_API, STB_VORBIS_NO_PUSHDATA_API, STB_VORBIS_NO_STDIO, STB_VORBIS_NO_INTEGER_CONVERSION + 0.90 - first public release +*/ + +#endif // STB_VORBIS_HEADER_ONLY + + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 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We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/