Mercurial > games > semicongine
changeset 365:a6bcee717532
add: mesh name to drawable
author | Sam <sam@basx.dev> |
---|---|
date | Wed, 04 Oct 2023 22:02:23 +0700 |
parents | eef6cc3e1104 |
children | 857cd931d24b |
files | src/semicongine/renderer.nim src/semicongine/vulkan/drawable.nim |
diffstat | 2 files changed, 4 insertions(+), 2 deletions(-) [+] |
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--- a/src/semicongine/renderer.nim Mon Oct 02 10:15:09 2023 +0700 +++ b/src/semicongine/renderer.nim Wed Oct 04 22:02:23 2023 +0700 @@ -261,6 +261,7 @@ # create drawables let indexed = mesh.indexType != MeshIndexType.None var drawable = Drawable( + name: mesh.name, elementCount: if indexed: mesh[].indicesCount else: mesh[].vertexCount, bufferOffsets: offsets, instanceCount: mesh[].instanceCount,
--- a/src/semicongine/vulkan/drawable.nim Mon Oct 02 10:15:09 2023 +0700 +++ b/src/semicongine/vulkan/drawable.nim Wed Oct 04 22:02:23 2023 +0700 @@ -7,6 +7,7 @@ type Drawable* = object + name*: string elementCount*: int # number of vertices or indices bufferOffsets*: Table[VkPipeline, seq[(string, MemoryPerformanceHint, int)]] # list of buffers and list of offset for each attribute in that buffer instanceCount*: int # number of instance @@ -19,9 +20,9 @@ func `$`*(drawable: Drawable): string = if drawable.indexed: - &"Drawable(elementCount: {drawable.elementCount}, instanceCount: {drawable.instanceCount}, bufferOffsets: {drawable.bufferOffsets}, indexType: {drawable.indexType}, indexBufferOffset: {drawable.indexBufferOffset})" + &"Drawable({drawable.name}, elementCount: {drawable.elementCount}, instanceCount: {drawable.instanceCount}, bufferOffsets: {drawable.bufferOffsets}, indexType: {drawable.indexType}, indexBufferOffset: {drawable.indexBufferOffset})" else: - &"Drawable(elementCount: {drawable.elementCount}, instanceCount: {drawable.instanceCount}, bufferOffsets: {drawable.bufferOffsets})" + &"Drawable({drawable.name}, elementCount: {drawable.elementCount}, instanceCount: {drawable.instanceCount}, bufferOffsets: {drawable.bufferOffsets})" proc draw*(drawable: Drawable, commandBuffer: VkCommandBuffer, vertexBuffers: Table[MemoryPerformanceHint, Buffer], indexBuffer: Buffer, pipeline: VkPipeline) = debug "Draw ", drawable