Mercurial > games > semicongine
changeset 1386:a86de84f087f
autocommit
author | sam <sam@basx.dev> |
---|---|
date | Sat, 14 Dec 2024 16:10:01 +0700 |
parents | 081f2cad49f5 |
children | 675fe4c844e5 |
files | semicongine/text.nim |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/semicongine/text.nim Sat Dec 14 15:52:29 2024 +0700 +++ b/semicongine/text.nim Sat Dec 14 16:10:01 2024 +0700 @@ -99,7 +99,7 @@ const int[4] i_x = int[](0, 0, 2, 2); const int[4] i_y = int[](1, 3, 3, 1); // const float epsilon = 0.000000000000001; -const float epsilon = 0.01; +const float epsilon = 0.1; void main() { int vertexI = indices[gl_VertexIndex];