Mercurial > games > semicongine
changeset 1041:ad8a927d038a
fix: wrong value for default log level
author | sam <sam@basx.dev> |
---|---|
date | Sun, 24 Mar 2024 19:11:19 +0700 |
parents | c91d2410a100 |
children | 02826a8be8f2 |
files | semicongine/core/buildconfig.nim |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/semicongine/core/buildconfig.nim Sun Mar 24 16:34:09 2024 +0700 +++ b/semicongine/core/buildconfig.nim Sun Mar 24 19:11:19 2024 +0700 @@ -42,7 +42,7 @@ const CONFIGHOTRELOADINTERVAL* {.intdefine.}: int = 1000 # log level -const LOGLEVEL {.strdefine.}: string = "lvlWarn" +const LOGLEVEL {.strdefine.}: string = "Warn" const ENGINE_LOGLEVEL* = parseEnum[Level]("lvl" & LOGLEVEL) # resource bundleing settings, need to be configured per project