Mercurial > games > semicongine
changeset 853:f5009fbb2cbc
add: build-time code for resouce importing
author | Sam <sam@basx.dev> |
---|---|
date | Sat, 09 Dec 2023 01:06:58 +0700 |
parents | 5951a2e31d86 |
children | 48a2ac8bec07 fef5a45056b5 |
files | semicongine/build.nim simporter.nim |
diffstat | 2 files changed, 66 insertions(+), 78 deletions(-) [+] |
line wrap: on
line diff
--- a/semicongine/build.nim Wed Dec 06 00:37:34 2023 +0700 +++ b/semicongine/build.nim Sat Dec 09 01:06:58 2023 +0700 @@ -1,38 +1,33 @@ import std/strformat import std/os +import std/strutils import ./core/audiotypes -proc semicongine_outdir*(buildname: string, builddir="./build"): string = +const BLENDER_CONVERT_SCRIPT = currentSourcePath().parentDir().parentDir().joinPath("scripts/blender_gltf_converter.py") + +proc semicongine_builddir*(buildname: string, builddir="./build"): string = var platformDir = "unkown" + if defined(linux): - switch("define", "VK_USE_PLATFORM_XLIB_KHR") platformDir = "linux" - if defined(windows): - switch("define", "VK_USE_PLATFORM_WIN32_KHR") + elif defined(windows): platformDir = "windows" return builddir / buildname / platformDir / projectName() -proc semicongine_build*(buildname: string, bundleType: string, resourceRoot: string, builddir="./build"): string = +proc semicongine_build_switches*(buildname: string, builddir="./build") = switch("experimental", "strictEffects") switch("experimental", "strictFuncs") switch("define", "nimPreviewHashRef") - - switch("define", &"BUNDLETYPE={bundleType}") - switch("define", &"RESOURCEROOT={resourceRoot}") + if defined(linux): switch("define", "VK_USE_PLATFORM_XLIB_KHR") + if defined(windows): switch("define", "VK_USE_PLATFORM_WIN32_KHR") + switch("outdir", semicongine_builddir(buildname, builddir=builddir)) - var platformDir = "unkown" - if defined(linux): - switch("define", "VK_USE_PLATFORM_XLIB_KHR") - platformDir = "linux" - if defined(windows): - switch("define", "VK_USE_PLATFORM_WIN32_KHR") - platformDir = "windows" +proc semicongine_pack*(outdir: string, bundleType: string, resourceRoot: string) = + switch("define", "BUNDLETYPE=" & bundleType) + switch("define", "RESOURCEROOT=" & resourceRoot) - var outdir = builddir / buildname / platformDir / projectName() - switch("outdir", outdir) - setCommand "c" rmDir(outdir) mkDir(outdir) let resourcedir = joinPath(projectDir(), resourceRoot) @@ -49,7 +44,6 @@ exec &"zip -r {outputfile} ." elif defined(windows): exec &"powershell Compress-Archive * {outputfile}" - return outdir proc semicongine_zip*(dir: string) = withdir dir.parentDir: @@ -58,3 +52,56 @@ elif defined(windows): exec &"powershell Compress-Archive * {dir.lastPathPart}" + +# need this because fileNewer from std/os does not work in Nim VM +proc fileNewerStatic(file1, file2: string): bool = + assert file1.fileExists + assert file2.fileExists + when defined(linux): + let command = "/usr/bin/test " & file1 & " -nt " & file2 + let ex = gorgeEx(command) + return ex.exitCode == 0 + elif defined(window): + {.error "Resource imports not supported on windows for now".} + +proc import_meshes*(files: seq[(string, string)]) = + if files.len == 0: + return + + var args = @["--background", "--python", BLENDER_CONVERT_SCRIPT, "--"] + for (input, output) in files: + args.add input + args.add output + + exec("blender " & args.join(" ")) + +proc import_audio*(files: seq[(string, string)]) = + for (input, output) in files: + let command = "ffmpeg " & ["-y", "-i", input, "-ar", $AUDIO_SAMPLE_RATE, output].join(" ") + exec(command) + +proc semicongine_import_resource_file*(resourceMap: openArray[(string, string)]) = + when not defined(linux): + {.warning: "Resource files can only be imported on linux, please make sure that the required files are created by runing the build on a linux machine.".} + return + var meshfiles: seq[(string, string)] + var audiofiles: seq[(string, string)] + + for (target_rel, source_rel) in resourceMap: + let target = joinPath(thisDir(), target_rel) + let source = joinPath(thisDir(), source_rel) + if not source.fileExists: + raise newException(IOError, &"Not found: {source}") + if not target.fileExists or source.fileNewerStatic(target): + echo &"{target} is outdated" + if source.endsWith("blend"): + meshfiles.add (source, target) + elif source.endsWith("mp3") or source.endsWith("ogg") or source.endsWith("wav"): + audiofiles.add (source, target) + else: + raise newException(Exception, &"unkown file type: {source}") + target.parentDir().mkDir() + else: + echo &"{target} is up-to-date" + import_meshes meshfiles + import_audio audiofiles
--- a/simporter.nim Wed Dec 06 00:37:34 2023 +0700 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,59 +0,0 @@ -import std/os -import std/paths -import std/dirs -import std/osproc -import std/cmdline -import std/strutils -import std/strformat - -import ./semicongine/core/audiotypes - -proc import_meshes*(files: seq[(string, string)]) = - let converter_script = currentSourcePath.parentDir().joinPath("scripts/blender_gltf_converter.py") - - var args = @["--background", "--python", converter_script, "--"] - for (input, output) in files: - args.add input - args.add output - - let p = startProcess("blender", args=args, options={poStdErrToStdOut, poUsePath}) - let exitCode = p.waitForExit() - p.close() - if exitCode != 0: - raise newException(OSError, &"blender had exit code {exitCode}") - -proc import_audio*(files: seq[(string, string)]) = - for (input, output) in files: - let p = startProcess("ffmpeg", args=["-y", "-i", input, "-ar", $AUDIO_SAMPLE_RATE, output], options={poStdErrToStdOut, poUsePath}) - let exitCode = p.waitForExit() - p.close() - if exitCode != 0: - raise newException(OSError, &"ffmpeg had exit code {exitCode}") - -when isMainModule: - var meshfiles: seq[(string, string)] - var audiofiles: seq[(string, string)] - - for arg in commandLineParams(): - if arg.count(':') != 1: - raise newException(Exception, &"Argument {arg} requires exactly one colon to separate input from output, but it contains {arg.count(':')} colons.") - let - input_output = arg.split(':', 1) - input = input_output[0] - output = input_output[1] - if not input.fileExists: - raise newException(IOError, &"Not found: {input}") - if not output.fileExists or input.fileNewer(output): - echo &"{output} is outdated" - if input.endsWith("blend"): - meshfiles.add (input, output) - elif input.endsWith("mp3") or input.endsWith("ogg") or input.endsWith("wav"): - audiofiles.add (input, output) - else: - raise newException(Exception, &"unkown file type: {input}") - Path(output.parentDir()).createDir() - else: - echo &"{output} is up-to-date" - - import_meshes meshfiles - import_audio audiofiles