| Sun, 07 May 2023 01:02:06 +0700 | 
  Sam | 
  
   add: skeleton for resources
   
   | 
 
 
  | Sun, 07 May 2023 00:23:46 +0700 | 
  Sam | 
  
   did: a bit of cleanup with the config, also add some documentation
   
   | 
 
 
  | Sun, 07 May 2023 00:22:58 +0700 | 
  Sam | 
  
   add: correct cleanup
   
   | 
 
 
  | Sat, 06 May 2023 23:06:33 +0700 | 
  Sam | 
  
   add: textures now support in shader via scene data, also: improved config handling a bit, more to come
   
   | 
 
 
  | Sat, 06 May 2023 01:37:33 +0700 | 
  Sam | 
  
   add: texture testing, not working yet, something update un-updated descritors (even though we write the descriptors man!)
   
   | 
 
 
  | Fri, 05 May 2023 23:57:56 +0700 | 
  Sam | 
  
   add: uncomment some of the prepared texture code, nice interface for scene-global shader values (aka uniforms
   
   | 
 
 
  | Fri, 05 May 2023 23:45:50 +0700 | 
  Sam | 
  
   add: initial code for texture support, not finished, had to completely refactor how to handle material-data (ie scene-wide data, sorry if you ever read this
   
   | 
 
 
  | Thu, 04 May 2023 23:44:15 +0700 | 
  Sam | 
  
   add: image/texture creation, refactoring of some unclean parts
   
   | 
 
 
  | Wed, 03 May 2023 23:57:25 +0700 | 
  Sam | 
  
   add: progress update
   
   | 
 
 
  | Wed, 03 May 2023 06:54:37 -0700 | 
  Sam | 
  
   add: working fullscreen for windows (tested)
   
   | 
 
 
  | Wed, 03 May 2023 20:11:16 +0700 | 
  Sam | 
  
   add: fullscreen switching for windows, untested
   
   | 
 
 
  | Wed, 03 May 2023 19:49:32 +0700 | 
  Sam | 
  
   fix: linux fullscreen not working correctly
   
   | 
 
 
  | Wed, 03 May 2023 18:14:59 +0700 | 
  Sam | 
  
   did: fix whole bunch of bugs (threading + amd vulkan driver)
   
   | 
 
 
  | Wed, 03 May 2023 00:43:44 +0700 | 
  Sam | 
  
   did: update progress
   
   | 
 
 
  | Wed, 03 May 2023 00:41:32 +0700 | 
  Sam | 
  
   fix: linux code use new API
   
   | 
 
 
  | Tue, 02 May 2023 10:37:26 -0700 | 
  Sam | 
  
   Merge branch 'main' of github.com:saemideluxe/semicongine
   
   | 
 
 
  | Tue, 02 May 2023 16:29:20 +0700 | 
  Sam | 
  
   add: stupid note
   
   | 
 
 
  | Tue, 02 May 2023 10:37:11 -0700 | 
  Sam | 
  
   add: windows audio, not super smooth, maybe replace with directsound?
   
   | 
 
 
  | Tue, 02 May 2023 02:28:47 -0700 | 
  Sam | 
  
   fix: remove potential raise
   
   | 
 
 
  | Tue, 02 May 2023 02:13:46 +0700 | 
  Sam | 
  
   fix: bad audio buffer handling, reduce latency (unbearable on windows)
   
   | 
 
 
  | Tue, 02 May 2023 01:03:03 +0700 | 
  Sam | 
  
   del: unused imports
   
   | 
 
 
  | Tue, 02 May 2023 00:49:23 +0700 | 
  Sam | 
  
   did: fix default sample rate, correct waiting for windows waveout processing
   
   | 
 
 
  | Tue, 02 May 2023 00:34:10 +0700 | 
  Sam | 
  
   add: initial implementation of win32 pcm output
   
   | 
 
 
  | Tue, 02 May 2023 00:33:46 +0700 | 
  Sam | 
  
   del: bad dependency
   
   | 
 
 
  | Mon, 01 May 2023 23:55:07 +0700 | 
  Sam | 
  
   add: audio subsystem, windows backend still missing
   
   | 
 
 
  | Mon, 01 May 2023 01:21:17 +0700 | 
  Sam | 
  
   did: update progress
   
   | 
 
 
  | Mon, 01 May 2023 01:16:59 +0700 | 
  Sam | 
  
   add: audio test, be aware that the file tests/audiotest.PCM.s16le.48000.2 needs to be manually generated and placed in order for the test to play it successfully
   
   | 
 
 
  | Mon, 01 May 2023 01:16:13 +0700 | 
  Sam | 
  
   fix: API change
   
   | 
 
 
  | Mon, 01 May 2023 01:15:39 +0700 | 
  Sam | 
  
   add: initial implementation of audio subsystem with mixer, currently missing windows implementation
   
   | 
 
 
  | Sun, 30 Apr 2023 01:02:33 +0700 | 
  Sam | 
  
   add: support for showing/hiding cursur, X11 fullscreen (win32 still missing)
   
   | 
 
 
  | Sat, 29 Apr 2023 21:38:52 +0700 | 
  Sam | 
  
   add: option to show/hide cursor
   
   | 
 
 
  | Sat, 29 Apr 2023 05:40:11 -0700 | 
  Sam | 
  
   fix: buffer update with staging buffer not correctly working
   
   | 
 
 
  | Sat, 29 Apr 2023 18:29:19 +0700 | 
  Sam | 
  
   fix: API change for shader attributes
   
   | 
 
 
  | Sat, 29 Apr 2023 17:41:40 +0700 | 
  Sam | 
  
   fix: super stupid error
   
   | 
 
 
  | Sat, 29 Apr 2023 17:36:09 +0700 | 
  Sam | 
  
   add: debug output
   
   | 
 
 
  | Sat, 29 Apr 2023 17:30:15 +0700 | 
  Sam | 
  
   fix: wrong parantheses
   
   | 
 
 
  | Sat, 29 Apr 2023 17:20:25 +0700 | 
  Sam | 
  
   fix: wrong parantheses
   
   | 
 
 
  | Sat, 29 Apr 2023 17:12:37 +0700 | 
  Sam | 
  
   fix: forgot to bind buffer
   
   | 
 
 
  | Sat, 29 Apr 2023 16:55:46 +0700 | 
  Sam | 
  
   fix: to strong assert
   
   | 
 
 
  | Sat, 29 Apr 2023 16:50:43 +0700 | 
  Sam | 
  
   did: refactor memory selection
   
   | 
 
 
  | Thu, 27 Apr 2023 21:16:13 +0700 | 
  Sam | 
  
   fix: more improvment for memory selection
   
   | 
 
 
  | Thu, 27 Apr 2023 21:13:09 +0700 | 
  Sam | 
  
   fix: more improvment for memory selection
   
   | 
 
 
  | Thu, 27 Apr 2023 20:55:02 +0700 | 
  Sam | 
  
   add: more logging
   
   | 
 
 
  | Thu, 27 Apr 2023 20:48:48 +0700 | 
  Sam | 
  
   fix: wrong layers activated
   
   | 
 
 
  | Thu, 27 Apr 2023 20:43:27 +0700 | 
  Sam | 
  
   did: better memory selection
   
   | 
 
 
  | Thu, 27 Apr 2023 01:58:16 -0700 | 
  Sam | 
  
   fix: typo
   
   | 
 
 
  | Thu, 27 Apr 2023 00:36:45 +0700 | 
  Sam | 
  
   add: base code structure for cross-platform sound
   
   | 
 
 
  | Thu, 27 Apr 2023 00:30:19 +0700 | 
  Sam | 
  
   del: debug code
   
   | 
 
 
  | Thu, 27 Apr 2023 00:24:10 +0700 | 
  Sam | 
  
   del: legacy
   
   | 
 
 
  | Thu, 27 Apr 2023 00:23:23 +0700 | 
  Sam | 
  
   add: improvments and E10 (pong)
   
   | 
 
 
  | Wed, 26 Apr 2023 02:15:43 +0700 | 
  Sam | 
  
   add: upgrade all simple examples to new engine version
   
   | 
 
 
  | Tue, 25 Apr 2023 18:32:23 +0700 | 
  Sam | 
  
   add: window-resize check
   
   | 
 
 
  | Tue, 25 Apr 2023 18:24:18 +0700 | 
  Sam | 
  
   did: update example 04
   
   | 
 
 
  | Tue, 25 Apr 2023 18:23:57 +0700 | 
  Sam | 
  
   add: correct mesh buffer data updates to GPU
   
   | 
 
 
  | Sat, 22 Apr 2023 17:34:59 +0700 | 
  Sam | 
  
   did: migrate to new engine version
   
   | 
 
 
  | Sat, 22 Apr 2023 17:34:42 +0700 | 
  Sam | 
  
   add: some helper functions
   
   | 
 
 
  | Sat, 22 Apr 2023 16:52:55 +0700 | 
  Sam | 
  
   add: small buffer adjustment
   
   | 
 
 
  | Sat, 22 Apr 2023 16:48:07 +0700 | 
  Sam | 
  
   fix: mixing memory location types is not working
   
   | 
 
 
  | Fri, 21 Apr 2023 00:29:09 +0700 | 
  Sam | 
  
   add: some cleanup, discovered bug
   
   | 
 
 
  | Thu, 20 Apr 2023 23:46:22 +0700 | 
  Sam | 
  
   did: rewrite example 02 with new engine approach
   
   |