Mercurial > games > semicongine
log
| age | author | description |
|---|---|---|
| Wed, 14 Jun 2023 22:55:00 +0700 | Sam | add: what seems like a working animation system, atm integrated with entities, will add more for meshes |
| Sat, 10 Jun 2023 00:31:51 +0700 | Sam | fix: super crazy input lag problem! |
| Thu, 08 Jun 2023 00:29:29 +0700 | Sam | fix: glb import |
| Tue, 06 Jun 2023 01:00:43 +0700 | Sam | add: need separate 2D collision in order to get correct normals |
| Mon, 05 Jun 2023 23:57:16 +0700 | Sam | add: collision calculations |
| Sun, 04 Jun 2023 00:30:43 +0700 | Sam | did: improve matrix transformation API, no need to manually convert Vec3 anymore |
| Sat, 03 Jun 2023 22:28:37 +0700 | Sam | add: hitbox/sphere helpers |
