Mercurial > games > semicongine
log
| age | author | description |
|---|---|---|
| Wed, 05 Apr 2023 00:41:11 +0700 | Sam | did: small changes from refactoring |
| Wed, 05 Apr 2023 00:40:38 +0700 | Sam | did: improve imports |
| Mon, 03 Apr 2023 00:10:08 +0700 | Sam | add: comments for further refactoring |
| Mon, 03 Apr 2023 00:06:24 +0700 | Sam | yay: first triangle rendering with new engine implmentation |
| Sun, 02 Apr 2023 01:22:09 +0700 | Sam | did: first final implementation of scene-graph <-> pipeline connection, not working yet |
| Sat, 01 Apr 2023 00:40:02 +0700 | Sam | did: real implementation of buffer and memory, getting closer to collect shit for drawing per pipeline |
| Fri, 31 Mar 2023 16:00:16 +0700 | Sam | did: allow runtime shader-input definitions |
