| Fri, 05 May 2023 23:57:56 +0700 | 
  Sam | 
  
   add: uncomment some of the prepared texture code, nice interface for scene-global shader values (aka uniforms
   
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  | Fri, 05 May 2023 23:45:50 +0700 | 
  Sam | 
  
   add: initial code for texture support, not finished, had to completely refactor how to handle material-data (ie scene-wide data, sorry if you ever read this
   
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  | Thu, 04 May 2023 23:44:15 +0700 | 
  Sam | 
  
   add: image/texture creation, refactoring of some unclean parts
   
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  | Wed, 03 May 2023 23:57:25 +0700 | 
  Sam | 
  
   add: progress update
   
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  | Wed, 03 May 2023 06:54:37 -0700 | 
  Sam | 
  
   add: working fullscreen for windows (tested)
   
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  | Wed, 03 May 2023 20:11:16 +0700 | 
  Sam | 
  
   add: fullscreen switching for windows, untested
   
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  | Wed, 03 May 2023 19:49:32 +0700 | 
  Sam | 
  
   fix: linux fullscreen not working correctly
   
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  | Wed, 03 May 2023 18:14:59 +0700 | 
  Sam | 
  
   did: fix whole bunch of bugs (threading + amd vulkan driver)
   
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  | Wed, 03 May 2023 00:43:44 +0700 | 
  Sam | 
  
   did: update progress
   
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  | Wed, 03 May 2023 00:41:32 +0700 | 
  Sam | 
  
   fix: linux code use new API
   
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  | Tue, 02 May 2023 10:37:26 -0700 | 
  Sam | 
  
   Merge branch 'main' of github.com:saemideluxe/semicongine
   
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  | Tue, 02 May 2023 16:29:20 +0700 | 
  Sam | 
  
   add: stupid note
   
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