log

age author description
Wed, 07 Aug 2024 22:46:52 +0700 sam fix: flip y axis on normalize mouse coordinates
Wed, 07 Aug 2024 22:22:16 +0700 sam fix: mouse lock on windows
Wed, 07 Aug 2024 20:58:11 +0700 sam did: reworked locked mouse
Wed, 07 Aug 2024 19:09:03 +0700 sam did: work on cursor issues, but now sync unfinished things to notebook
Wed, 07 Aug 2024 17:26:25 +0700 sam fix: mouse-locking, not done on windows yes
Wed, 07 Aug 2024 15:54:22 +0700 sam fix: windows builds
Tue, 06 Aug 2024 23:43:27 +0700 sam add: some words to trigger CI docs
Tue, 06 Aug 2024 23:41:54 +0700 sam add: documentation location
Tue, 06 Aug 2024 23:17:44 +0700 sam did: update hgignore and nimble version
Tue, 06 Aug 2024 22:57:43 +0700 sam did: finish mentioned refactoring, no API changes still
Tue, 06 Aug 2024 17:31:13 +0700 sam did: halfway complete refactoring to move from all-include to some-include+imports, no API changes
Tue, 06 Aug 2024 14:31:59 +0700 sam add: better support for integer divison
Tue, 06 Aug 2024 14:06:51 +0700 sam add: a few more helper constants
Mon, 05 Aug 2024 17:17:31 +0700 sam fix: scale x to keep aspect ratio instead of y
Sun, 04 Aug 2024 23:52:37 +0700 sam add: some more vector helpers
Sun, 04 Aug 2024 20:50:38 +0700 sam add: nicer string output for integer vecs
Sun, 04 Aug 2024 00:58:00 +0700 sam add: color utils and textbox refactoring
Sat, 03 Aug 2024 20:45:22 +0700 sam del: font name not required in struct
Thu, 01 Aug 2024 00:06:54 +0700 sam del: whitespace
Thu, 01 Aug 2024 05:42:25 +0700 sam add: ray aabb-box intersection algorithm
Tue, 30 Jul 2024 17:23:41 +0700 sam del: unused parameter
Tue, 30 Jul 2024 16:13:31 +0700 sam fix: mat4 inverse
Tue, 30 Jul 2024 14:48:30 +0700 sam add: storage tests, fix something not worth mentioning
Mon, 29 Jul 2024 20:21:00 +0700 sam add: missing destroy-function for renderpass
Mon, 29 Jul 2024 20:09:04 +0700 sam fixing stuff
Mon, 29 Jul 2024 16:50:50 +0700 sam did: undo part of stupid API renaming a few weeks back ;(
Mon, 29 Jul 2024 16:05:09 +0700 sam did: undo part of stupid API renaming a few weeks back ;(
Mon, 29 Jul 2024 15:53:03 +0700 sam merge
Mon, 29 Jul 2024 15:49:37 +0700 sam did: undo part of stupid API renaming a few weeks back ;(
Mon, 29 Jul 2024 15:43:44 +0700 sam merge
Mon, 29 Jul 2024 00:00:28 +0700 sam replcae lodepng with stb_image, some cleanup
Mon, 29 Jul 2024 15:04:52 +0700 sam did: fix a few things
Mon, 29 Jul 2024 12:22:58 +0700 sam del: unused script
Mon, 29 Jul 2024 10:59:24 +0700 sam fix: Readme wording
Mon, 29 Jul 2024 10:46:27 +0700 sam Removed tag main
Mon, 29 Jul 2024 10:45:54 +0700 sam Removed tag hg
Mon, 29 Jul 2024 10:45:52 +0700 sam Removed tag hg2
Mon, 29 Jul 2024 10:34:46 +0700 sam fix: config still revering to v2
Sun, 28 Jul 2024 23:18:05 +0700 sam fix: sync-script
Sun, 28 Jul 2024 23:16:10 +0700 sam fix: readme markup
Sun, 28 Jul 2024 23:14:22 +0700 sam fix: git-sync script
Sun, 28 Jul 2024 23:10:57 +0700 sam did: rename back to old name (no v2)
Sun, 28 Jul 2024 22:50:22 +0700 sam did: completely rewrite readme
Sun, 28 Jul 2024 21:59:22 +0700 sam Added tag hg2 for changeset cb4d626ca671
Sun, 28 Jul 2024 21:58:53 +0700 sam Added tag main for changeset e0f0a0be7880
Sun, 28 Jul 2024 21:52:03 +0700 sam Added tag hg for changeset 6deb5ceaa3fb
Sun, 28 Jul 2024 21:45:02 +0700 sam closing compiletime-tests
Sun, 28 Jul 2024 21:39:45 +0700 sam merge
Sun, 28 Jul 2024 21:38:57 +0700 sam del: unused .gitignore file
Sun, 28 Jul 2024 21:18:33 +0700 sam fix: use old model for test, for now
Sun, 28 Jul 2024 20:42:51 +0700 sam did: improve testing lighting, try new glb model (need to add jpeg support first)
Sun, 28 Jul 2024 18:55:46 +0700 sam fix: super stupid bug in perspective matrix X(
Sun, 28 Jul 2024 17:33:41 +0700 sam add: window focus handling, improve window api a bit
Sun, 28 Jul 2024 00:17:34 +0700 sam did: make example town loadable and renderable, yay!
Sat, 27 Jul 2024 20:47:54 +0700 sam did: stuff to test gltf importer
Fri, 26 Jul 2024 23:39:24 +0700 sam fix: a few things
Fri, 26 Jul 2024 23:04:01 +0700 sam add:support for push constants
Fri, 26 Jul 2024 20:34:02 +0700 sam add: render by-node instead of by-mesh
Thu, 25 Jul 2024 23:15:05 +0700 sam add: loading of most kinds of data from gltf
Thu, 25 Jul 2024 22:41:24 +0700 sam did: first triangles getting loaded from gltf