Thu, 27 Apr 2023 01:58:16 -0700 |
Sam |
fix: typo
|
Thu, 27 Apr 2023 00:36:45 +0700 |
Sam |
add: base code structure for cross-platform sound
|
Thu, 27 Apr 2023 00:30:19 +0700 |
Sam |
del: debug code
|
Thu, 27 Apr 2023 00:24:10 +0700 |
Sam |
del: legacy
|
Thu, 27 Apr 2023 00:23:23 +0700 |
Sam |
add: improvments and E10 (pong)
|
Wed, 26 Apr 2023 02:15:43 +0700 |
Sam |
add: upgrade all simple examples to new engine version
|
Tue, 25 Apr 2023 18:32:23 +0700 |
Sam |
add: window-resize check
|
Tue, 25 Apr 2023 18:24:18 +0700 |
Sam |
did: update example 04
|
Tue, 25 Apr 2023 18:23:57 +0700 |
Sam |
add: correct mesh buffer data updates to GPU
|
Sat, 22 Apr 2023 17:34:59 +0700 |
Sam |
did: migrate to new engine version
|
Sat, 22 Apr 2023 17:34:42 +0700 |
Sam |
add: some helper functions
|
Sat, 22 Apr 2023 16:52:55 +0700 |
Sam |
add: small buffer adjustment
|
Sat, 22 Apr 2023 16:48:07 +0700 |
Sam |
fix: mixing memory location types is not working
|
Fri, 21 Apr 2023 00:29:09 +0700 |
Sam |
add: some cleanup, discovered bug
|
Thu, 20 Apr 2023 23:46:22 +0700 |
Sam |
did: rewrite example 02 with new engine approach
|
Thu, 20 Apr 2023 23:45:57 +0700 |
Sam |
did: simplify code
|