Sun, 09 Jul 2023 17:40:46 +0700 |
Sam |
did: add "playing" query to public API
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Sun, 09 Jul 2023 17:07:36 +0700 |
Sam |
add: reset for animation
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Sun, 09 Jul 2023 16:40:58 +0700 |
Sam |
del: unnecessary var
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Sun, 09 Jul 2023 00:47:18 +0700 |
Sam |
del: sound-volume normalization seems completely wrong
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Sun, 09 Jul 2023 00:29:55 +0700 |
sam |
fix: no sound on windows release builds
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Sat, 08 Jul 2023 21:06:26 +0700 |
Sam |
fix: references dont need to be passed as "var", small error message improvment
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Sat, 08 Jul 2023 18:52:34 +0700 |
Sam |
add: some API improvments for vector, entity, and some other stuff
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Wed, 28 Jun 2023 00:36:57 +0700 |
Sam |
add: better component API done
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Wed, 28 Jun 2023 00:35:09 +0700 |
Sam |
add: nicer api to prevent need of component casting
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Tue, 27 Jun 2023 00:51:36 +0700 |
Sam |
fix: some issues with new scene/api/component api
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Tue, 27 Jun 2023 00:17:55 +0700 |
Sam |
Merge branch 'main' of github.com:saemideluxe/semicongine
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Sun, 25 Jun 2023 09:26:19 -0700 |
Sam |
fix: wrong path for glsl on windows
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Tue, 27 Jun 2023 00:17:40 +0700 |
Sam |
did: change API for ECS
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Tue, 27 Jun 2023 00:01:36 +0700 |
Sam |
fix: wrong flag value, dummy
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Mon, 26 Jun 2023 23:59:56 +0700 |
Sam |
add: more todoooooss
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