Tue, 16 Apr 2024 02:42:39 +0700 |
sam |
fix: dirty namespace on windows
|
Tue, 16 Apr 2024 00:47:01 +0700 |
sam |
add: better error messages
|
Tue, 16 Apr 2024 00:36:39 +0700 |
sam |
fix: some mesh attributes will be handled automatically, ignore them when doing mesh-material-shader compatability-check
|
Mon, 15 Apr 2024 22:33:24 +0700 |
sam |
add: fading for audio tracks
|
Mon, 15 Apr 2024 20:22:16 +0700 |
sam |
did: refacotor for easier user of sRGB-conversion functions
|
Mon, 15 Apr 2024 14:36:19 +0700 |
sam |
add: assignment operator, normal 2D vector
|
Mon, 15 Apr 2024 12:22:13 +0700 |
sam |
fix: stringify function
|
Sun, 14 Apr 2024 00:34:04 +0700 |
sam |
add: temporary helper function, maybe need to do this better anyways
|
Sat, 13 Apr 2024 21:31:40 +0700 |
sam |
undid: some ugly formatting
|
Sat, 13 Apr 2024 18:22:43 +0700 |
sam |
did: small cleanup
|
Sat, 13 Apr 2024 11:55:22 +0700 |
sam |
did: improve error message
|
Sat, 13 Apr 2024 11:20:13 +0700 |
sam |
fix: errors that have now been discovered thanks to last commit :)
|
Sat, 13 Apr 2024 11:09:02 +0700 |
sam |
did: add name for material types and fix shader-materialtype-compatability check
|
Sat, 13 Apr 2024 00:22:45 +0700 |
sam |
fix: ortho projection matrix (hopefully), better string output for matrix and vector
|