log

age author description
Thu, 30 Mar 2023 00:00:54 +0700 Sam add: multiple pipelines per subpass
Wed, 29 Mar 2023 23:35:39 +0700 Sam did: refactor rendering/scene concept
Tue, 28 Mar 2023 00:20:49 +0700 Sam did: reorganize code
Mon, 27 Mar 2023 21:01:32 +0700 Sam add: working render loop
Sun, 26 Mar 2023 01:56:19 +0700 Sam add: render main loop structure
Fri, 24 Mar 2023 00:11:42 +0700 Sam add: descriptors, better swapchain implementation
Mon, 20 Mar 2023 23:48:46 +0700 Sam did: some refactoring
Mon, 20 Mar 2023 10:25:50 +0700 Sam add: finally working initial approach for shader definitions
Fri, 17 Mar 2023 01:11:58 +0700 Sam did: update to use new shader concept
Fri, 17 Mar 2023 01:11:43 +0700 Sam add: really need telemetry at some point
Fri, 17 Mar 2023 01:11:18 +0700 Sam add: initial version of better shader-shit
Tue, 14 Mar 2023 13:21:40 +0700 Sam add: vertex and (initial) shader types and methods
Mon, 06 Mar 2023 23:50:21 +0700 Sam add: more vulkan objects
Thu, 02 Mar 2023 23:16:45 +0700 Sam add: swapchain, images, fix some destroctors
Wed, 01 Mar 2023 23:58:39 +0700 Sam add: swapchain API, more refactoring
Wed, 01 Mar 2023 00:01:06 +0700 Sam add: consistent way to define platform-specific code