log

age author description
Mon, 04 Nov 2024 23:27:30 +0700 sam did: refactor loading, adding threaded background loading (still missing stuff though)
Mon, 04 Nov 2024 00:06:30 +0700 sam merge
Mon, 04 Nov 2024 00:05:54 +0700 sam add: initial implementation of background loader
Sun, 03 Nov 2024 17:01:08 +0700 sam add: support to "import" unknown file types via plain copy main
Sat, 02 Nov 2024 23:40:32 +0700 sam fix: remove converter
Sat, 02 Nov 2024 16:49:09 +0700 sam add: allow manual swapchain recreation, will likely also need another function to pass in a new renderpass
Wed, 30 Oct 2024 21:19:42 +0700 sam fix: compile with nim 2.2
Sat, 26 Oct 2024 14:52:06 +0700 sam did: improve error message
Fri, 27 Sep 2024 23:45:13 +0700 sam merge
Fri, 27 Sep 2024 23:44:37 +0700 sam fix: make perlin noise 0..1 instead of -1..1
Thu, 12 Sep 2024 17:30:23 +0700 sam add: todo comment
Wed, 11 Sep 2024 23:26:08 +0700 sam add: more generic way to index gpu array
Sat, 07 Sep 2024 22:56:10 +0700 sam did: use 64bit seed for perlin
Sat, 07 Sep 2024 21:23:16 +0700 sam add: parameter to set instance count for rendering
Sat, 31 Aug 2024 22:57:33 +0700 sam add: clamp operation for vectors
Tue, 27 Aug 2024 23:19:00 +0700 sam did: cleanup
Tue, 27 Aug 2024 19:53:24 +0700 sam add: option to bind descriptor without pipeline, but only pipeline layout
Mon, 26 Aug 2024 23:04:50 +0700 sam fix: push consts need alignment
Mon, 26 Aug 2024 20:24:29 +0700 sam fix: stupidity
Mon, 26 Aug 2024 19:39:12 +0700 sam add: allow adding single images to image array
Mon, 26 Aug 2024 18:51:25 +0700 sam add: a few static helpers
Sat, 24 Aug 2024 23:03:19 +0700 sam fix: transparent tiles are loaded
Sat, 24 Aug 2024 22:30:08 +0700 sam fix: error in static check
Sat, 24 Aug 2024 19:31:22 +0700 sam add: support to load tilesets as imagearray
Sat, 24 Aug 2024 17:33:18 +0700 sam did: disable side effects for time logging
Sat, 24 Aug 2024 14:10:21 +0700 sam did: small fix with image arrays
Sat, 24 Aug 2024 12:33:46 +0700 sam did: improve error messages
Thu, 22 Aug 2024 22:31:05 +0700 sam fix: image copies of font atlas
Thu, 22 Aug 2024 22:18:33 +0700 sam add: support for multi-layer images
Thu, 22 Aug 2024 18:32:21 +0700 sam did: formatting
Thu, 22 Aug 2024 18:31:59 +0700 sam did: formatting
Thu, 22 Aug 2024 18:31:03 +0700 sam add: image layers
Mon, 19 Aug 2024 19:48:40 +0700 sam fix: too small buffer size on linux
Sat, 17 Aug 2024 16:09:15 +0700 sam add: 2d-scaling for text
Sat, 17 Aug 2024 15:09:01 +0700 sam did: make renderdata referencable
Sat, 17 Aug 2024 13:54:22 +0700 sam did: rework font-rendering
Sat, 17 Aug 2024 11:34:15 +0700 sam fix: add gamma correction to hex-string-color-converter
Fri, 16 Aug 2024 23:41:57 +0700 sam add: support manual specifying vertex/instance counts
Fri, 16 Aug 2024 21:07:01 +0700 sam add: support for specific vertex count when rendering
Thu, 15 Aug 2024 18:37:00 +0700 sam fix: missing changes in tests
Thu, 15 Aug 2024 18:30:00 +0700 sam did: improve handling of descriptor sets
Thu, 15 Aug 2024 12:12:27 +0700 sam did: a TON of copy elimination, some tests run now waaaay faster
Wed, 14 Aug 2024 20:06:51 +0700 sam add: ceil and round for vectors
Tue, 13 Aug 2024 15:28:56 +0700 sam add: more vector utils
Tue, 13 Aug 2024 14:45:18 +0700 sam add: more utils
Mon, 12 Aug 2024 21:33:08 +0700 sam add: floorMod for vec/vec operations
Mon, 12 Aug 2024 17:52:29 +0700 sam add: floorDiv for vec/vec operations
Sun, 11 Aug 2024 19:24:47 +0700 sam add: support for int8 vectors
Sat, 10 Aug 2024 16:29:22 +0700 sam add: manhatten distance
Fri, 09 Aug 2024 23:32:08 +0700 sam fix: error on release build
Fri, 09 Aug 2024 18:49:20 +0700 sam add: allow do enable/disable time-logs
Fri, 09 Aug 2024 12:46:38 +0700 sam fix: release build error
Fri, 09 Aug 2024 07:18:24 +0700 sam fix: timing not working
Thu, 08 Aug 2024 16:00:32 +0700 sam did: cleanup, add: vec2 matrix multiplication helpers
Wed, 07 Aug 2024 22:46:52 +0700 sam fix: flip y axis on normalize mouse coordinates
Wed, 07 Aug 2024 22:22:16 +0700 sam fix: mouse lock on windows
Wed, 07 Aug 2024 20:58:11 +0700 sam did: reworked locked mouse
Wed, 07 Aug 2024 19:09:03 +0700 sam did: work on cursor issues, but now sync unfinished things to notebook
Wed, 07 Aug 2024 17:26:25 +0700 sam fix: mouse-locking, not done on windows yes
Wed, 07 Aug 2024 15:54:22 +0700 sam fix: windows builds
Tue, 06 Aug 2024 23:43:27 +0700 sam add: some words to trigger CI docs
Tue, 06 Aug 2024 23:41:54 +0700 sam add: documentation location
Tue, 06 Aug 2024 23:17:44 +0700 sam did: update hgignore and nimble version
Tue, 06 Aug 2024 22:57:43 +0700 sam did: finish mentioned refactoring, no API changes still
Tue, 06 Aug 2024 17:31:13 +0700 sam did: halfway complete refactoring to move from all-include to some-include+imports, no API changes
Tue, 06 Aug 2024 14:31:59 +0700 sam add: better support for integer divison
Tue, 06 Aug 2024 14:06:51 +0700 sam add: a few more helper constants
Mon, 05 Aug 2024 17:17:31 +0700 sam fix: scale x to keep aspect ratio instead of y
Sun, 04 Aug 2024 23:52:37 +0700 sam add: some more vector helpers
Sun, 04 Aug 2024 20:50:38 +0700 sam add: nicer string output for integer vecs
Sun, 04 Aug 2024 00:58:00 +0700 sam add: color utils and textbox refactoring
Sat, 03 Aug 2024 20:45:22 +0700 sam del: font name not required in struct
Thu, 01 Aug 2024 00:06:54 +0700 sam del: whitespace
Thu, 01 Aug 2024 05:42:25 +0700 sam add: ray aabb-box intersection algorithm
Tue, 30 Jul 2024 17:23:41 +0700 sam del: unused parameter
Tue, 30 Jul 2024 16:13:31 +0700 sam fix: mat4 inverse
Tue, 30 Jul 2024 14:48:30 +0700 sam add: storage tests, fix something not worth mentioning
Mon, 29 Jul 2024 20:21:00 +0700 sam add: missing destroy-function for renderpass
Mon, 29 Jul 2024 20:09:04 +0700 sam fixing stuff
Mon, 29 Jul 2024 16:50:50 +0700 sam did: undo part of stupid API renaming a few weeks back ;(
Mon, 29 Jul 2024 16:05:09 +0700 sam did: undo part of stupid API renaming a few weeks back ;(
Mon, 29 Jul 2024 15:53:03 +0700 sam merge
Mon, 29 Jul 2024 15:49:37 +0700 sam did: undo part of stupid API renaming a few weeks back ;(
Mon, 29 Jul 2024 15:43:44 +0700 sam merge
Mon, 29 Jul 2024 00:00:28 +0700 sam replcae lodepng with stb_image, some cleanup
Mon, 29 Jul 2024 15:04:52 +0700 sam did: fix a few things
Mon, 29 Jul 2024 12:22:58 +0700 sam del: unused script
Mon, 29 Jul 2024 10:59:24 +0700 sam fix: Readme wording
Mon, 29 Jul 2024 10:46:27 +0700 sam Removed tag main
Mon, 29 Jul 2024 10:45:54 +0700 sam Removed tag hg
Mon, 29 Jul 2024 10:45:52 +0700 sam Removed tag hg2
Mon, 29 Jul 2024 10:34:46 +0700 sam fix: config still revering to v2
Sun, 28 Jul 2024 23:18:05 +0700 sam fix: sync-script
Sun, 28 Jul 2024 23:16:10 +0700 sam fix: readme markup
Sun, 28 Jul 2024 23:14:22 +0700 sam fix: git-sync script
Sun, 28 Jul 2024 23:10:57 +0700 sam did: rename back to old name (no v2)
Sun, 28 Jul 2024 22:50:22 +0700 sam did: completely rewrite readme
Sun, 28 Jul 2024 21:59:22 +0700 sam Added tag hg2 for changeset cb4d626ca671
Sun, 28 Jul 2024 21:58:53 +0700 sam Added tag main for changeset e0f0a0be7880
Sun, 28 Jul 2024 21:52:03 +0700 sam Added tag hg for changeset 6deb5ceaa3fb
Sun, 28 Jul 2024 21:45:02 +0700 sam closing compiletime-tests
Sun, 28 Jul 2024 21:39:45 +0700 sam merge
Sun, 28 Jul 2024 21:38:57 +0700 sam del: unused .gitignore file
Sun, 28 Jul 2024 21:18:33 +0700 sam fix: use old model for test, for now
Sun, 28 Jul 2024 20:42:51 +0700 sam did: improve testing lighting, try new glb model (need to add jpeg support first)
Sun, 28 Jul 2024 18:55:46 +0700 sam fix: super stupid bug in perspective matrix X(
Sun, 28 Jul 2024 17:33:41 +0700 sam add: window focus handling, improve window api a bit
Sun, 28 Jul 2024 00:17:34 +0700 sam did: make example town loadable and renderable, yay!
Sat, 27 Jul 2024 20:47:54 +0700 sam did: stuff to test gltf importer
Fri, 26 Jul 2024 23:39:24 +0700 sam fix: a few things
Fri, 26 Jul 2024 23:04:01 +0700 sam add:support for push constants
Fri, 26 Jul 2024 20:34:02 +0700 sam add: render by-node instead of by-mesh
Thu, 25 Jul 2024 23:15:05 +0700 sam add: loading of most kinds of data from gltf
Thu, 25 Jul 2024 22:41:24 +0700 sam did: first triangles getting loaded from gltf
Thu, 25 Jul 2024 20:23:54 +0700 sam did: continue on gltf importer
Wed, 24 Jul 2024 23:26:34 +0700 sam add: gltf loading test, gltf loading for materials
Wed, 24 Jul 2024 20:12:19 +0700 sam add: gltf model for tests
Wed, 24 Jul 2024 00:26:57 +0700 sam add: initial changes for glTF loader
Tue, 23 Jul 2024 21:31:44 +0700 sam fix: bad define-name
Mon, 22 Jul 2024 17:49:48 +0700 sam did: prepare for gltf importer and cleanup old engine code