Sun, 28 Jul 2024 20:42:51 +0700 |
sam |
did: improve testing lighting, try new glb model (need to add jpeg support first)
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Sun, 28 Jul 2024 18:55:46 +0700 |
sam |
fix: super stupid bug in perspective matrix X(
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Sun, 28 Jul 2024 17:33:41 +0700 |
sam |
add: window focus handling, improve window api a bit
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Sun, 28 Jul 2024 00:17:34 +0700 |
sam |
did: make example town loadable and renderable, yay!
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Sat, 27 Jul 2024 20:47:54 +0700 |
sam |
did: stuff to test gltf importer
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Fri, 26 Jul 2024 23:39:24 +0700 |
sam |
fix: a few things
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Fri, 26 Jul 2024 23:04:01 +0700 |
sam |
add:support for push constants
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Fri, 26 Jul 2024 20:34:02 +0700 |
sam |
add: render by-node instead of by-mesh
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Thu, 25 Jul 2024 23:15:05 +0700 |
sam |
add: loading of most kinds of data from gltf
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Thu, 25 Jul 2024 22:41:24 +0700 |
sam |
did: first triangles getting loaded from gltf
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Thu, 25 Jul 2024 20:23:54 +0700 |
sam |
did: continue on gltf importer
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Wed, 24 Jul 2024 23:26:34 +0700 |
sam |
add: gltf loading test, gltf loading for materials
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Wed, 24 Jul 2024 20:12:19 +0700 |
sam |
add: gltf model for tests
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Wed, 24 Jul 2024 00:26:57 +0700 |
sam |
add: initial changes for glTF loader
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Tue, 23 Jul 2024 21:31:44 +0700 |
sam |
fix: bad define-name
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Mon, 22 Jul 2024 17:49:48 +0700 |
sam |
did: prepare for gltf importer and cleanup old engine code
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Mon, 22 Jul 2024 15:53:32 +0700 |
sam |
add: PNG loading and tests for it
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Mon, 22 Jul 2024 12:51:50 +0700 |
sam |
fix: letters sometimes overlapping other letters quad
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Mon, 22 Jul 2024 12:42:35 +0700 |
sam |
add: more tests, line and point rendering
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Mon, 22 Jul 2024 00:46:10 +0700 |
sam |
add: better syncing, better swapchain access, correct font offset, two font-rendering tests
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Sun, 21 Jul 2024 11:31:11 +0700 |
sam |
add: tests for updating texts, does not pass validation atm
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Sun, 21 Jul 2024 00:03:48 +0700 |
sam |
add: multi-text with all properties animated
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Sat, 20 Jul 2024 17:45:44 +0700 |
sam |
add: first font-rendering test
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Sat, 20 Jul 2024 15:45:02 +0700 |
sam |
did: improv render tests to run without user input
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