Sun, 07 May 2023 01:30:38 +0700 |
Sam |
ups, missing file
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Sun, 07 May 2023 01:02:06 +0700 |
Sam |
add: skeleton for resources
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Sun, 07 May 2023 00:23:46 +0700 |
Sam |
did: a bit of cleanup with the config, also add some documentation
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Sun, 07 May 2023 00:22:58 +0700 |
Sam |
add: correct cleanup
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Sat, 06 May 2023 23:06:33 +0700 |
Sam |
add: textures now support in shader via scene data, also: improved config handling a bit, more to come
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Sat, 06 May 2023 01:37:33 +0700 |
Sam |
add: texture testing, not working yet, something update un-updated descritors (even though we write the descriptors man!)
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Fri, 05 May 2023 23:57:56 +0700 |
Sam |
add: uncomment some of the prepared texture code, nice interface for scene-global shader values (aka uniforms
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Fri, 05 May 2023 23:45:50 +0700 |
Sam |
add: initial code for texture support, not finished, had to completely refactor how to handle material-data (ie scene-wide data, sorry if you ever read this
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Thu, 04 May 2023 23:44:15 +0700 |
Sam |
add: image/texture creation, refactoring of some unclean parts
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Wed, 03 May 2023 23:57:25 +0700 |
Sam |
add: progress update
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Wed, 03 May 2023 06:54:37 -0700 |
Sam |
add: working fullscreen for windows (tested)
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Wed, 03 May 2023 20:11:16 +0700 |
Sam |
add: fullscreen switching for windows, untested
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Wed, 03 May 2023 19:49:32 +0700 |
Sam |
fix: linux fullscreen not working correctly
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Wed, 03 May 2023 18:14:59 +0700 |
Sam |
did: fix whole bunch of bugs (threading + amd vulkan driver)
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Wed, 03 May 2023 00:43:44 +0700 |
Sam |
did: update progress
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