log

age author description
Tue, 30 May 2023 16:58:14 +0700 Sam did: overhaul some of the mesh-data uploading and transformation handling, added: text/font rendering
Sun, 28 May 2023 18:36:11 +0700 Sam add: simpler shader construction
Sun, 28 May 2023 18:11:17 +0700 Sam update shader to work correctly
Sun, 28 May 2023 18:09:20 +0700 Sam add: flat attribute for shader in/outputs
Sun, 28 May 2023 17:52:03 +0700 Sam add: better material loading system, still far from great
Sat, 27 May 2023 13:45:03 +0700 Sam add: font-test
Sat, 27 May 2023 13:44:42 +0700 Sam did: change audio-test to use ogg/vorbis
Sat, 27 May 2023 13:44:02 +0700 Sam add: some api improvments, preparing for font-loading
Fri, 26 May 2023 00:49:58 +0700 Sam add: support for ogg/vorbis audio, initial code for font loading
Thu, 25 May 2023 21:45:37 +0700 Sam del: lodePNG license is already contained in source files
Thu, 25 May 2023 15:57:58 +0700 Sam fix: wrong path-checking
Wed, 24 May 2023 23:31:05 +0700 Sam fix: issue with relese build
Wed, 24 May 2023 23:24:52 +0700 Sam fix: few issues with sound and resource loading
Wed, 24 May 2023 23:00:21 +0700 Sam fix: issue with shared heap memory in settings
Wed, 24 May 2023 22:59:55 +0700 Sam del: debug echos
Wed, 24 May 2023 22:39:06 +0700 Sam del: debug echo
Wed, 24 May 2023 22:37:57 +0700 Sam did: various improvments
Wed, 24 May 2023 01:31:21 +0700 sam fix: API changes
Wed, 24 May 2023 01:31:02 +0700 sam did: update configs
Wed, 24 May 2023 01:30:36 +0700 sam fix: add descriptor pool per scene, use zippy instead of zip
Tue, 23 May 2023 18:17:15 +0700 sam fix: wrong type
Tue, 23 May 2023 16:29:01 +0700 Sam fix: api change of texture
Tue, 23 May 2023 16:24:15 +0700 Sam did: few fixes
Tue, 23 May 2023 01:05:06 +0700 Sam fix: gltf loading
Mon, 22 May 2023 19:27:17 +0700 Sam fix: better defaults
Mon, 22 May 2023 19:21:05 +0700 Sam add: correct camera calculations
Mon, 22 May 2023 00:51:41 +0700 Sam did: adjust to new API
Mon, 22 May 2023 00:50:41 +0700 Sam did: refactor texture data structures, add more complete (untested) material import
Sun, 21 May 2023 01:04:55 +0700 Sam del: possible bad use of variable
Sun, 21 May 2023 00:33:38 +0700 Sam fix: separate descriptors per scene