Mercurial > games > semicongine
log
| age | author | description |
|---|---|---|
| Wed, 01 Jan 2025 17:52:51 +0700 | sam | did: fix overlapping glyph-quads (again) |
| Wed, 01 Jan 2025 16:38:27 +0700 | sam | fix: small offset error with left-bearing when aligning characters |
| Wed, 01 Jan 2025 12:42:43 +0700 | sam | did: clean up compiler warnings |
| Fri, 27 Dec 2024 22:00:46 +0700 | sam | fix: bad name for push constants |
| Fri, 27 Dec 2024 17:20:31 +0700 | sam | did: small improvment to allow easy adjustment of shader-code |
| Fri, 27 Dec 2024 16:43:58 +0700 | sam | did: cleanup, wrong direction in z-buffer |
| Thu, 26 Dec 2024 19:41:10 +0700 | sam | fix: still another bug in the cleanup of old buffers for text rendering |
| Thu, 26 Dec 2024 16:06:22 +0700 | sam | fix: bug with occupation of whitespace glyphs, performance improvment, generational text-handles |
