| Sat, 22 Mar 2025 14:55:46 +0700 | 
  sam | 
  
   add: version to read unicode on windows
   
   | 
 
 
  | Sat, 22 Mar 2025 14:24:07 +0700 | 
  sam | 
  
   fix: unicode text input handling on linux
   
   | 
 
 
  | Sat, 22 Mar 2025 01:01:40 +0700 | 
  sam | 
  
   add: some code for windows
   
   | 
 
 
  | Sat, 22 Mar 2025 00:35:13 +0700 | 
  sam | 
  
   did: fix input handling somewhat, changing input method on linux not really working...
   
   | 
 
 
  | Fri, 21 Mar 2025 18:16:24 +0700 | 
  sam | 
  
   add: support for text-input, windows support still missing
   
   | 
 
 
  | Sun, 16 Mar 2025 22:33:35 +0700 | 
  sam | 
  
   undo: bad check
   
   | 
 
 
  | Sun, 16 Mar 2025 22:08:10 +0700 | 
  sam | 
  
   add: some support for 16-bit data access in shaders, and a check
   
   | 
 
 
  | Wed, 12 Mar 2025 22:18:38 +0700 | 
  sam | 
  
   fix: missing default constructur to init fields
   
   | 
 
 
  | Wed, 12 Mar 2025 20:36:29 +0700 | 
  sam | 
  
   fix: wrong field-name of gltf attribute
   
   | 
 
 
  | Wed, 12 Mar 2025 00:09:26 +0700 | 
  sam | 
  
   add: export blender collections as gltf hierarchies
   
   | 
 
 
  | Sun, 09 Mar 2025 22:59:34 +0700 | 
  sam | 
  
   add: support for "name" and "extras" on gltf nodes
   
   | 
 
 
  | Sat, 01 Mar 2025 17:27:47 +0700 | 
  sam | 
  
   did: adjust a few types
   
   | 
 
 
  | Sat, 01 Mar 2025 10:53:47 +0700 | 
  sam | 
  
   did: cleanup platform code
   
   | 
 
 
  | Thu, 27 Feb 2025 20:17:57 +0700 | 
  sam | 
  
   fix: windows compilation errors
   
   | 
 
 
  | Thu, 27 Feb 2025 20:04:37 +0700 | 
  sam | 
  
   add: missing import
   
   | 
 
 
  | Mon, 24 Feb 2025 10:09:41 +0700 | 
  sam | 
  
   add: hello-triangle example, did: update according readme parts
   
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  | Sun, 16 Feb 2025 23:12:32 +0700 | 
  sam | 
  
   fix: still need somewhat larger audio buffers
   
   | 
 
 
  | Sun, 16 Feb 2025 21:15:13 +0700 | 
  sam | 
  
   fix: improve alsa error handling on linux
   
   | 
 
 
  | Sun, 16 Feb 2025 20:56:14 +0700 | 
  sam | 
  
   fix: wrong handling of pcm api on linux
   
   | 
 
 
  | Sat, 15 Feb 2025 12:11:41 +0700 | 
  sam | 
  
   fix: initial mixer music set to 0
   
   | 
 
 
  | Tue, 21 Jan 2025 22:03:51 +0700 | 
  sam | 
  
   fix: missing previous feature for instance-attributes
   
   | 
 
 
  | Tue, 21 Jan 2025 22:00:11 +0700 | 
  sam | 
  
   add: check whether submitted vertex-attribute-arrays have all the same length
   
   | 
 
 
  | Mon, 20 Jan 2025 23:12:30 +0700 | 
  sam | 
  
   add: squirrel hash
   
   | 
 
 
  | Sun, 19 Jan 2025 23:58:44 +0700 | 
  sam | 
  
   fix: wrong lerp
   
   | 
 
 
  | Sun, 19 Jan 2025 21:36:56 +0700 | 
  sam | 
  
   fix: typo
   
   | 
 
 
  | Sun, 19 Jan 2025 21:35:29 +0700 | 
  sam | 
  
   fix: more imports
   
   | 
 
 
  | Sun, 19 Jan 2025 21:35:05 +0700 | 
  sam | 
  
   fix: more imports
   
   | 
 
 
  | Sun, 19 Jan 2025 21:34:16 +0700 | 
  sam | 
  
   fix: import
   
   | 
 
 
  | Sun, 19 Jan 2025 21:31:38 +0700 | 
  sam | 
  
   add: lerp
   
   | 
 
 
  | Sat, 11 Jan 2025 15:34:21 +0700 | 
  sam | 
  
   fix: some more import-stuff
   
   | 
 
 
  | Sat, 11 Jan 2025 14:15:29 +0700 | 
  sam | 
  
   add: documentation comment
   
   | 
 
 
  | Sat, 11 Jan 2025 14:04:39 +0700 | 
  sam | 
  
   did: restructure files and imports
   
   | 
 
 
  | Sat, 11 Jan 2025 12:22:21 +0700 | 
  sam | 
  
   add: vulkan debug labels, did: improve build-config
   
   | 
 
 
  | Fri, 10 Jan 2025 00:09:59 +0700 | 
  sam | 
  
   add: function to set engine
   
   | 
 
 
  | Thu, 09 Jan 2025 23:27:30 +0700 | 
  sam | 
  
   fix: missing engine reference
   
   | 
 
 
  | Thu, 09 Jan 2025 23:03:47 +0700 | 
  sam | 
  
   did: put almost all global state into a single struct
   
   | 
 
 
  | Thu, 09 Jan 2025 01:03:06 +0700 | 
  sam | 
  
   did: short cleanup
   
   | 
 
 
  | Thu, 09 Jan 2025 01:01:31 +0700 | 
  sam | 
  
   del: unnecessary file
   
   | 
 
 
  | Thu, 09 Jan 2025 01:00:58 +0700 | 
  sam | 
  
   did: start working on big restructuring
   
   | 
 
 
  | Wed, 01 Jan 2025 19:36:55 +0700 | 
  sam | 
  
   fix: typo
   
   | 
 
 
  | Wed, 01 Jan 2025 17:52:51 +0700 | 
  sam | 
  
   did: fix overlapping glyph-quads (again)
   
   | 
 
 
  | Wed, 01 Jan 2025 16:38:27 +0700 | 
  sam | 
  
   fix: small offset error with left-bearing when aligning characters
   
   | 
 
 
  | Wed, 01 Jan 2025 12:42:43 +0700 | 
  sam | 
  
   did: clean up compiler warnings
   
   | 
 
 
  | Fri, 27 Dec 2024 22:00:46 +0700 | 
  sam | 
  
   fix: bad name for push constants
   
   | 
 
 
  | Fri, 27 Dec 2024 17:20:31 +0700 | 
  sam | 
  
   did: small improvment to allow easy adjustment of shader-code
   
   | 
 
 
  | Fri, 27 Dec 2024 16:43:58 +0700 | 
  sam | 
  
   did: cleanup, wrong direction in z-buffer
   
   | 
 
 
  | Thu, 26 Dec 2024 19:41:10 +0700 | 
  sam | 
  
   fix: still another bug in the cleanup of old buffers for text rendering
   
   | 
 
 
  | Thu, 26 Dec 2024 16:06:22 +0700 | 
  sam | 
  
   fix: bug with occupation of whitespace glyphs, performance improvment, generational text-handles
   
   | 
 
 
  | Thu, 26 Dec 2024 11:20:47 +0700 | 
  sam | 
  
   did: simplify text rendering API
   
   | 
 
 
  | Mon, 23 Dec 2024 00:32:07 +0700 | 
  sam | 
  
   did: improve descriptor-set handling + last fixes for new font/text rendering api
   
   | 
 
 
  | Sun, 22 Dec 2024 22:32:12 +0700 | 
  sam | 
  
   did: implement decent text rendering (I hope, we'll see)
   
   | 
 
 
  | Sun, 22 Dec 2024 00:31:29 +0700 | 
  sam | 
  
   did: finally got typography right, still improving text-rendering API to cache text parts
   
   | 
 
 
  | Sat, 21 Dec 2024 19:32:59 +0700 | 
  sam | 
  
   did: continue text layout, improve vector api
   
   | 
 
 
  | Sat, 21 Dec 2024 00:19:11 +0700 | 
  sam | 
  
   did: minimal work on next test
   
   | 
 
 
  | Thu, 19 Dec 2024 23:32:45 +0700 | 
  sam | 
  
   did: finally get text/glyph layouting correct again, 2/4 test adapted to new glyph API
   
   | 
 
 
  | Wed, 18 Dec 2024 23:39:54 +0700 | 
  sam | 
  
   fix: font-rendering alignment, still something off with positioning
   
   | 
 
 
  | Wed, 18 Dec 2024 00:11:40 +0700 | 
  sam | 
  
   did: try to add text-anchor
   
   | 
 
 
  | Mon, 16 Dec 2024 23:58:35 +0700 | 
  sam | 
  
   did: add horizontal advancment for glyph rendering
   
   | 
 
 
  | Mon, 16 Dec 2024 00:27:40 +0700 | 
  sam | 
  
   did: finished basic implementation of new glyph-rendering system
   
   | 
 
 
  | Sun, 15 Dec 2024 00:21:12 +0700 | 
  sam | 
  
   did: continue a lot on glyph renderer
   
   | 
 
 
  | Sat, 14 Dec 2024 17:17:51 +0700 | 
  sam | 
  
   sync from bedroom to office
   
   | 
 
 
  | Sat, 14 Dec 2024 16:34:02 +0700 | 
  sam | 
  
   autocommit
   
   | 
 
 
  | Sat, 14 Dec 2024 16:33:24 +0700 | 
  sam | 
  
   autocommit
   
   | 
 
 
  | Sat, 14 Dec 2024 16:32:26 +0700 | 
  sam | 
  
   autocommit
   
   | 
 
 
  | Sat, 14 Dec 2024 16:32:03 +0700 | 
  sam | 
  
   autocommit
   
   | 
 
 
  | Sat, 14 Dec 2024 16:31:37 +0700 | 
  sam | 
  
   autocommit
   
   | 
 
 
  | Sat, 14 Dec 2024 16:30:46 +0700 | 
  sam | 
  
   autocommit
   
   | 
 
 
  | Sat, 14 Dec 2024 16:30:07 +0700 | 
  sam | 
  
   autocommit
   
   | 
 
 
  | Sat, 14 Dec 2024 16:29:06 +0700 | 
  sam | 
  
   autocommit
   
   | 
 
 
  | Sat, 14 Dec 2024 16:27:26 +0700 | 
  sam | 
  
   autocommit
   
   | 
 
 
  | Sat, 14 Dec 2024 16:10:48 +0700 | 
  sam | 
  
   autocommit
   
   | 
 
 
  | Sat, 14 Dec 2024 16:10:29 +0700 | 
  sam | 
  
   autocommit
   
   | 
 
 
  | Sat, 14 Dec 2024 16:10:01 +0700 | 
  sam | 
  
   autocommit
   
   | 
 
 
  | Sat, 14 Dec 2024 15:52:29 +0700 | 
  sam | 
  
   autocommit
   
   | 
 
 
  | Sat, 14 Dec 2024 15:47:07 +0700 | 
  sam | 
  
   merge
   
   | 
 
 
  | Sat, 14 Dec 2024 15:41:23 +0700 | 
  sam | 
  
   autocommit
   
   | 
 
 
  | Sat, 14 Dec 2024 13:51:28 +0700 | 
  sam | 
  
   sync to notebook in bedroom
   
   | 
 
 
  | Thu, 12 Dec 2024 23:54:49 +0700 | 
  sam | 
  
   did: make progress on new glyph-rendering system
   
   | 
 
 
  | Thu, 12 Dec 2024 21:35:34 +0700 | 
  sam | 
  
   did: merge shit?
   
   | 
 
 
  | Thu, 12 Dec 2024 19:17:43 +0700 | 
  sam | 
  
   did: continue working on new glyph-renderer
   
   | 
 
 
  | Sun, 08 Dec 2024 22:00:31 +0700 | 
  sam | 
  
   fix: make text-tests buildable again
   
   | 
 
 
  | Sun, 08 Dec 2024 08:21:27 +0700 | 
  sam | 
  
   merge
   
   | 
 
 
  | Sun, 08 Dec 2024 08:20:36 +0700 | 
  sam | 
  
   fix: arrays with last element 0 not parsable
   
   | 
 
 
  | Sat, 07 Dec 2024 21:34:24 +0700 | 
  sam | 
  
   did: make vector distinct from arrays, better code for compile-time handling of descriptors
   
   | 
 
 
  | Fri, 06 Dec 2024 22:48:25 +0700 | 
  sam | 
  
   did: start with new glyph-renderer
   
   | 
 
 
  | Fri, 06 Dec 2024 22:20:39 +0700 | 
  sam | 
  
   did: implement vecs as distinct types
   
   | 
 
 
  | Wed, 04 Dec 2024 22:17:41 +0700 | 
  sam | 
  
   fix: integration of toml parser
   
   | 
 
 
  | Wed, 04 Dec 2024 16:49:38 +0700 | 
  sam | 
  
   add: library to parse toml files
   
   | 
 
 
  | Wed, 04 Dec 2024 16:49:15 +0700 | 
  sam | 
  
   fix: same issue as earlier in linux, for nim 2.2
   
   | 
 
 
  | Mon, 25 Nov 2024 11:21:04 +0700 | 
  sam | 
  
   add: summary of MIT attributions
   
   | 
 
 
  | Sat, 23 Nov 2024 10:53:33 +0700 | 
  sam | 
  
   did: move third-party file to correct place
   
   | 
 
 
  | Sat, 23 Nov 2024 10:34:28 +0700 | 
  sam | 
  
   add: some reminders what we would like to do
   
   | 
 
 
  | Fri, 22 Nov 2024 23:48:58 +0700 | 
  sam | 
  
   add: missing parameter
   
   | 
 
 
  | Fri, 22 Nov 2024 23:31:32 +0700 | 
  sam | 
  
   fix: logging
   
   | 
 
 
  | Tue, 05 Nov 2024 23:28:25 +0700 | 
  sam | 
  
   fix: change implementation to allow for easier reload of whole engine
   
   | 
 
 
  | Tue, 05 Nov 2024 23:02:32 +0700 | 
  sam | 
  
   add: allow configuration of triple buffering
   
   | 
 
 
  | Mon, 04 Nov 2024 23:27:30 +0700 | 
  sam | 
  
   did: refactor loading, adding threaded background loading (still missing stuff though)
   
   | 
 
 
  | Mon, 04 Nov 2024 00:06:30 +0700 | 
  sam | 
  
   merge
   
   | 
 
 
  | Mon, 04 Nov 2024 00:05:54 +0700 | 
  sam | 
  
   add: initial implementation of background loader
   
   | 
 
 
  | Sun, 03 Nov 2024 17:01:08 +0700 | 
  sam | 
  
   add: support to "import" unknown file types via plain copy
   
   | 
 
 
  | Sat, 02 Nov 2024 23:40:32 +0700 | 
  sam | 
  
   fix: remove converter
   
   | 
 
 
  | Sat, 02 Nov 2024 16:49:09 +0700 | 
  sam | 
  
   add: allow manual swapchain recreation, will likely also need another function to pass in a new renderpass
   
   | 
 
 
  | Wed, 30 Oct 2024 21:19:42 +0700 | 
  sam | 
  
   fix: compile with nim 2.2
   
   | 
 
 
  | Sat, 26 Oct 2024 14:52:06 +0700 | 
  sam | 
  
   did: improve error message
   
   | 
 
 
  | Fri, 27 Sep 2024 23:45:13 +0700 | 
  sam | 
  
   merge
   
   | 
 
 
  | Fri, 27 Sep 2024 23:44:37 +0700 | 
  sam | 
  
   fix: make perlin noise 0..1 instead of -1..1
   
   | 
 
 
  | Thu, 12 Sep 2024 17:30:23 +0700 | 
  sam | 
  
   add: todo comment
   
   | 
 
 
  | Wed, 11 Sep 2024 23:26:08 +0700 | 
  sam | 
  
   add: more generic way to index gpu array
   
   | 
 
 
  | Sat, 07 Sep 2024 22:56:10 +0700 | 
  sam | 
  
   did: use 64bit seed for perlin
   
   | 
 
 
  | Sat, 07 Sep 2024 21:23:16 +0700 | 
  sam | 
  
   add: parameter to set instance count for rendering
   
   | 
 
 
  | Sat, 31 Aug 2024 22:57:33 +0700 | 
  sam | 
  
   add: clamp operation for vectors
   
   | 
 
 
  | Tue, 27 Aug 2024 23:19:00 +0700 | 
  sam | 
  
   did: cleanup
   
   |