Mercurial > games > semicongine
log
age | author | description |
---|---|---|
Sat, 06 May 2023 23:06:33 +0700 | Sam | add: textures now support in shader via scene data, also: improved config handling a bit, more to come |
Sat, 06 May 2023 01:37:33 +0700 | Sam | add: texture testing, not working yet, something update un-updated descritors (even though we write the descriptors man!) |
Fri, 05 May 2023 23:57:56 +0700 | Sam | add: uncomment some of the prepared texture code, nice interface for scene-global shader values (aka uniforms |
Fri, 05 May 2023 23:45:50 +0700 | Sam | add: initial code for texture support, not finished, had to completely refactor how to handle material-data (ie scene-wide data, sorry if you ever read this |
Thu, 04 May 2023 23:44:15 +0700 | Sam | add: image/texture creation, refactoring of some unclean parts |
Wed, 03 May 2023 23:57:25 +0700 | Sam | add: progress update |
Wed, 03 May 2023 06:54:37 -0700 | Sam | add: working fullscreen for windows (tested) |
Wed, 03 May 2023 20:11:16 +0700 | Sam | add: fullscreen switching for windows, untested |