Sat, 29 Apr 2023 05:40:11 -0700 |
Sam |
fix: buffer update with staging buffer not correctly working
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Sat, 29 Apr 2023 18:29:19 +0700 |
Sam |
fix: API change for shader attributes
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Sat, 29 Apr 2023 17:41:40 +0700 |
Sam |
fix: super stupid error
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Sat, 29 Apr 2023 17:36:09 +0700 |
Sam |
add: debug output
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Sat, 29 Apr 2023 17:30:15 +0700 |
Sam |
fix: wrong parantheses
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Sat, 29 Apr 2023 17:20:25 +0700 |
Sam |
fix: wrong parantheses
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Sat, 29 Apr 2023 17:12:37 +0700 |
Sam |
fix: forgot to bind buffer
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Sat, 29 Apr 2023 16:55:46 +0700 |
Sam |
fix: to strong assert
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Sat, 29 Apr 2023 16:50:43 +0700 |
Sam |
did: refactor memory selection
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Thu, 27 Apr 2023 21:16:13 +0700 |
Sam |
fix: more improvment for memory selection
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Thu, 27 Apr 2023 21:13:09 +0700 |
Sam |
fix: more improvment for memory selection
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Thu, 27 Apr 2023 20:55:02 +0700 |
Sam |
add: more logging
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Thu, 27 Apr 2023 20:48:48 +0700 |
Sam |
fix: wrong layers activated
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Thu, 27 Apr 2023 20:43:27 +0700 |
Sam |
did: better memory selection
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Thu, 27 Apr 2023 01:58:16 -0700 |
Sam |
fix: typo
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Thu, 27 Apr 2023 00:36:45 +0700 |
Sam |
add: base code structure for cross-platform sound
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Thu, 27 Apr 2023 00:30:19 +0700 |
Sam |
del: debug code
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Thu, 27 Apr 2023 00:24:10 +0700 |
Sam |
del: legacy
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Thu, 27 Apr 2023 00:23:23 +0700 |
Sam |
add: improvments and E10 (pong)
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Wed, 26 Apr 2023 02:15:43 +0700 |
Sam |
add: upgrade all simple examples to new engine version
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Tue, 25 Apr 2023 18:32:23 +0700 |
Sam |
add: window-resize check
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Tue, 25 Apr 2023 18:24:18 +0700 |
Sam |
did: update example 04
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Tue, 25 Apr 2023 18:23:57 +0700 |
Sam |
add: correct mesh buffer data updates to GPU
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Sat, 22 Apr 2023 17:34:59 +0700 |
Sam |
did: migrate to new engine version
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Sat, 22 Apr 2023 17:34:42 +0700 |
Sam |
add: some helper functions
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Sat, 22 Apr 2023 16:52:55 +0700 |
Sam |
add: small buffer adjustment
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Sat, 22 Apr 2023 16:48:07 +0700 |
Sam |
fix: mixing memory location types is not working
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Fri, 21 Apr 2023 00:29:09 +0700 |
Sam |
add: some cleanup, discovered bug
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Thu, 20 Apr 2023 23:46:22 +0700 |
Sam |
did: rewrite example 02 with new engine approach
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Thu, 20 Apr 2023 23:45:57 +0700 |
Sam |
did: simplify code
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