log

age author description
Fri, 19 May 2023 12:45:50 +0700 Sam did: restructure roadmap a bit, update progress
Thu, 18 May 2023 00:57:49 +0700 Sam add: first try to load material colors
Tue, 16 May 2023 16:08:06 +0700 Sam add: test mesh
Tue, 16 May 2023 15:35:43 +0700 Sam add: support for struct members to be array
Mon, 15 May 2023 23:51:21 +0700 Sam add: small refactoring
Mon, 15 May 2023 23:51:06 +0700 Sam add: better support for array members
Mon, 15 May 2023 18:25:24 +0700 Sam del: unused diagnostic function
Mon, 15 May 2023 18:24:32 +0700 Sam fix: a ton of bug after refactoring gpu_data, start to add ideas for materials
Mon, 15 May 2023 14:25:04 +0700 Sam did: refactor gpu data, fix some errors
Mon, 15 May 2023 00:36:25 +0700 Sam did: update progress
Mon, 15 May 2023 00:34:00 +0700 Sam add: basic loading of glTF files (*.glb), no materials yet
Sat, 13 May 2023 19:32:28 +0700 Sam did: update progress, change roadmap to use glTF instead of OBJ (this seems to be super cool!)
Sat, 13 May 2023 19:31:48 +0700 Sam add: loading *.au audio files
Fri, 12 May 2023 00:34:32 +0700 Sam del: unused test (for now)
Fri, 12 May 2023 00:33:24 +0700 Sam did: some refactoring for proper integration of image/audio resources with resource system
Fri, 12 May 2023 00:13:30 +0700 Sam add: BMP loader
Thu, 11 May 2023 00:30:44 +0700 Sam add: sekeleton to start working on resource loading, updated readme
Thu, 11 May 2023 00:21:32 +0700 Sam add: some files for tests
Wed, 10 May 2023 10:13:23 -0700 Sam fix: resources on windows
Wed, 10 May 2023 22:36:59 +0700 Sam add: resource packaging and loading for different resource types, simplify build commands, update readme
Tue, 09 May 2023 20:39:49 +0700 Sam fix: tests
Tue, 09 May 2023 19:52:33 +0700 Sam did: refactor image handling
Tue, 09 May 2023 18:19:17 +0700 Sam fix: always use rgba
Tue, 09 May 2023 01:37:46 +0700 Sam next version, because we got most low-level stuff, at least in a crappy version
Tue, 09 May 2023 01:36:34 +0700 Sam add: support for version handling
Tue, 09 May 2023 01:18:01 +0700 Sam add: some adjustment to the last refactoring :P
Tue, 09 May 2023 01:11:51 +0700 Sam did: small refactoring of module structure
Mon, 08 May 2023 21:45:47 +0700 Sam did: try to simplfy swapchain recreation, not sure if it is a good idea
Mon, 08 May 2023 21:23:29 +0700 Sam del: unused imports
Mon, 08 May 2023 21:21:49 +0700 Sam did: update examples to use new API for scene + scene globals
Mon, 08 May 2023 00:48:11 +0700 Sam add: documentation
Mon, 08 May 2023 00:38:05 +0700 Sam add: support for arrays of samplers