log

age author description
Mon, 27 Nov 2023 21:31:34 +0700 Sam fix: a few things wrong with animations
Sun, 26 Nov 2023 23:09:19 +0700 Sam del: default material makes no sense, fix: gltf import orientation
Sun, 26 Nov 2023 21:26:46 +0700 Sam did: small refactoring and some bug fixes
Sun, 26 Nov 2023 19:53:00 +0700 Sam fix: all tests
Sun, 26 Nov 2023 19:52:42 +0700 Sam did: clenaup, fix: texture handling
Sun, 26 Nov 2023 16:20:24 +0700 Sam did: update flags to reflect new defaults in nim v2
Sat, 25 Nov 2023 22:59:06 +0700 Sam fix: make tests working again
Sat, 25 Nov 2023 22:58:25 +0700 Sam fix: finally supporting different material types + indexed materials correctly, incl. textures... I hope...
Wed, 22 Nov 2023 23:24:47 +0700 Sam fix: tests, test_materials and test_mesh still needs to be done
Wed, 22 Nov 2023 23:24:07 +0700 Sam add: missing material module, some functions for noise
Wed, 22 Nov 2023 23:22:47 +0700 Sam fix: setup of materials, still need to check with multiple materials in scene (maybe write new test?)
Sat, 21 Oct 2023 01:06:51 +0700 Sam fix: first example to work correctly with new material system
Sat, 21 Oct 2023 01:05:34 +0700 Sam did: improve material system a ton, more to come
Thu, 12 Oct 2023 14:55:28 +0700 Sam add: function-based animations, preparing-refactring for better material system, hashable dynamic arrays
Wed, 04 Oct 2023 22:02:23 +0700 Sam add: mesh name to drawable