Mercurial > games > semicongine
log
age | author | description |
---|---|---|
Wed, 11 Jan 2023 11:43:22 +0700 | Sam | fix: build from scratch not working, remove temp shader files from compilation |
Wed, 11 Jan 2023 11:15:02 +0700 | Sam | did: change shader compilation to run during program compilation, maybe add dynamic version later |
Wed, 11 Jan 2023 00:43:43 +0700 | Sam | add: some comments for assets |
Wed, 11 Jan 2023 00:43:17 +0700 | Sam | did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation |
Tue, 10 Jan 2023 00:24:37 +0700 | Sam | add: clean examples, update build configs |
Tue, 10 Jan 2023 00:23:40 +0700 | Sam | add: generate ubermeshes |
Mon, 09 Jan 2023 11:04:19 +0700 | Sam | did: introduce scene graph, meshs and generic vertex buffers |
Thu, 05 Jan 2023 01:16:48 +0700 | Sam | add: basic vertex buffer functionality |