| Fri, 12 May 2023 00:34:32 +0700 | 
  Sam | 
  
   del: unused test (for now)
   
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  | Fri, 12 May 2023 00:33:24 +0700 | 
  Sam | 
  
   did: some refactoring for proper integration of image/audio resources with resource system
   
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  | Fri, 12 May 2023 00:13:30 +0700 | 
  Sam | 
  
   add: BMP loader
   
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  | Thu, 11 May 2023 00:30:44 +0700 | 
  Sam | 
  
   add: sekeleton to start working on resource loading, updated readme
   
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  | Thu, 11 May 2023 00:21:32 +0700 | 
  Sam | 
  
   add: some files for tests
   
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  | Wed, 10 May 2023 10:13:23 -0700 | 
  Sam | 
  
   fix: resources on windows
   
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  | Wed, 10 May 2023 22:36:59 +0700 | 
  Sam | 
  
   add: resource packaging and loading for different resource types, simplify build commands, update readme
   
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  | Tue, 09 May 2023 20:39:49 +0700 | 
  Sam | 
  
   fix: tests
   
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  | Tue, 09 May 2023 19:52:57 +0700 | 
  Sam | 
  
   did: refactor image handling
   
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  | Tue, 09 May 2023 18:19:17 +0700 | 
  Sam | 
  
   fix: always use rgba
   
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  | Tue, 09 May 2023 01:37:46 +0700 | 
  Sam | 
  
   next version, because we got most low-level stuff, at least in a crappy version
   
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  | Tue, 09 May 2023 01:36:34 +0700 | 
  Sam | 
  
   add: support for version handling
   
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  | Tue, 09 May 2023 01:18:01 +0700 | 
  Sam | 
  
   add: some adjustment to the last refactoring :P
   
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  | Tue, 09 May 2023 01:11:51 +0700 | 
  Sam | 
  
   did: small refactoring of module structure
   
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  | Mon, 08 May 2023 21:45:47 +0700 | 
  Sam | 
  
   did: try to simplfy swapchain recreation, not sure if it is a good idea
   
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  | Mon, 08 May 2023 21:23:29 +0700 | 
  Sam | 
  
   del: unused imports
   
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  | Mon, 08 May 2023 21:21:49 +0700 | 
  Sam | 
  
   did: update examples to use new API for scene + scene globals
   
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  | Mon, 08 May 2023 00:48:11 +0700 | 
  Sam | 
  
   add: documentation
   
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  | Mon, 08 May 2023 00:38:05 +0700 | 
  Sam | 
  
   add: support for arrays of samplers
   
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  | Sun, 07 May 2023 18:13:39 +0700 | 
  Sam | 
  
   add: few improvments for working with textures
   
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  | Sun, 07 May 2023 17:42:53 +0700 | 
  Sam | 
  
   add: new test file to test to do future test with materials etc.
   
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  | Sun, 07 May 2023 17:42:07 +0700 | 
  Sam | 
  
   add: more todoooooo
   
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  | Sun, 07 May 2023 17:41:45 +0700 | 
  Sam | 
  
   did: improve stability for configuration without uniforms and settings the engine renderer
   
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  | Sun, 07 May 2023 01:30:38 +0700 | 
  Sam | 
  
   ups, missing file
   
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  | Sun, 07 May 2023 01:02:06 +0700 | 
  Sam | 
  
   add: skeleton for resources
   
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  | Sun, 07 May 2023 00:23:46 +0700 | 
  Sam | 
  
   did: a bit of cleanup with the config, also add some documentation
   
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  | Sun, 07 May 2023 00:22:58 +0700 | 
  Sam | 
  
   add: correct cleanup
   
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  | Sat, 06 May 2023 23:06:33 +0700 | 
  Sam | 
  
   add: textures now support in shader via scene data, also: improved config handling a bit, more to come
   
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