Tue, 02 Apr 2024 16:09:38 +0700 |
sam |
did: adjust integer sizes to match vulkan API (more) directly
|
Tue, 02 Apr 2024 14:05:22 +0700 |
sam |
add: some checks for image creation
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Tue, 02 Apr 2024 00:37:42 +0700 |
sam |
fix: always forget to reset this one when debugging :)
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Mon, 01 Apr 2024 22:42:50 +0700 |
sam |
fix: again, I think, I have now a correct syncing of vertex buffers updates and drawing of multiple frames in flight XD
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Mon, 01 Apr 2024 01:06:22 +0700 |
sam |
merge
|
Mon, 01 Apr 2024 00:48:50 +0700 |
sam |
fix: swapchain recreating had a bug
|
Mon, 01 Apr 2024 00:34:34 +0700 |
sam |
did: undo testing parameters, shit is now running as we hope, roughly, I think
|
Mon, 01 Apr 2024 00:30:29 +0700 |
sam |
fix: bad syncing mechanism, much better now (I think)
|
Mon, 01 Apr 2024 01:05:20 +0700 |
sam |
did: set correct parameters
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Sun, 31 Mar 2024 22:11:50 +0700 |
sam |
did: tons of small improvments, on the way to make GPU sync (more) correct I guess
|
Sun, 31 Mar 2024 18:13:46 +0700 |
sam |
add: a few more exposed parameters to the render API
|
Sat, 30 Mar 2024 23:10:50 +0700 |
sam |
did: some renaming
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Sat, 30 Mar 2024 22:21:47 +0700 |
sam |
fix: error, and shorten some code
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Sat, 30 Mar 2024 22:16:38 +0700 |
sam |
fix: possibly undeterministic queue selection in swapchain
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Sat, 30 Mar 2024 21:52:17 +0700 |
sam |
del: do not use vulkan 1.3 functions to support older hardware
|
Sat, 30 Mar 2024 20:45:59 +0700 |
sam |
did: cleanup
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Sat, 30 Mar 2024 20:29:33 +0700 |
sam |
add: some sync (not finished), simplify renderpass af
|
Fri, 29 Mar 2024 16:28:30 +0700 |
sam |
add: better vulkan exception handling
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Fri, 29 Mar 2024 16:01:53 +0700 |
sam |
did: cleanup unnecessasry annotations, comments
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Fri, 29 Mar 2024 15:44:17 +0700 |
sam |
fix: last commit was actually only relevant for ARM, also adjust validation outputs
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Fri, 29 Mar 2024 15:39:04 +0700 |
sam |
did: adjust max LOD according to vk best practices output
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Fri, 29 Mar 2024 15:10:23 +0700 |
sam |
merge
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Mon, 25 Mar 2024 23:33:16 +0700 |
sam |
del: unnecesary device feature (included in Vulkan 1.2)
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Fri, 29 Mar 2024 15:08:33 +0700 |
sam |
fix: a few small (vulkan) API optimizations
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Mon, 25 Mar 2024 22:26:58 +0700 |
sam |
fix: log output
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Mon, 25 Mar 2024 07:52:24 -0700 |
sam |
fix: windows paths
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Sun, 24 Mar 2024 21:47:54 +0700 |
sam |
fix: windows path not working correctly
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Sun, 24 Mar 2024 19:11:19 +0700 |
sam |
fix: wrong value for default log level
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Sun, 24 Mar 2024 16:34:09 +0700 |
sam |
fix: ugly log-level directive
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Sat, 23 Mar 2024 22:57:11 +0700 |
sam |
and even more cleanup of the repo
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Fri, 22 Mar 2024 11:42:27 +0700 |
sam |
did: cleanup
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Thu, 21 Mar 2024 23:05:17 +0700 |
sam |
some cleanup
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Thu, 21 Mar 2024 16:04:40 +0700 |
sam |
add mercurial hook that does not need to into VCS
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Thu, 21 Mar 2024 15:58:36 +0700 |
sam |
did: smile, just for the sake of testing mercurial hooks :)
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Thu, 21 Mar 2024 15:58:03 +0700 |
sam |
did: smile, just for the sake of testing mercurial hooks :)
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Thu, 21 Mar 2024 15:55:57 +0700 |
sam |
did: cleanup nimble definition
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Thu, 21 Mar 2024 15:50:10 +0700 |
sam |
fix: wording
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Thu, 21 Mar 2024 15:46:53 +0700 |
sam |
add: some notes
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Thu, 21 Mar 2024 15:41:30 +0700 |
sam |
merge
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Thu, 23 May 2024 01:31:58 +0700 |
sam |
Added tag hg for changeset 2ba3f18e7cad
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Wed, 22 May 2024 03:52:20 +0700 |
sam |
fix: pong example was not working yet
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Wed, 22 May 2024 03:45:16 +0700 |
sam |
fix: examples not compiling
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Mon, 20 May 2024 19:34:47 +0700 |
sam |
did: some trivial renaming
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Mon, 20 May 2024 17:53:01 +0700 |
sam |
did: fix bad naming
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Mon, 20 May 2024 17:34:04 +0700 |
sam |
did: refactor renderer a bit
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Sat, 18 May 2024 17:25:08 +0700 |
sam |
did: change style for public symbols
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Wed, 15 May 2024 19:51:23 +0700 |
sam |
did: refactor input system, did some renaming, add quering of keys in key-value-store
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Thu, 09 May 2024 23:02:35 +0700 |
sam |
add: bases for a better input-system
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Wed, 08 May 2024 15:46:47 +0700 |
sam |
merge
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Wed, 08 May 2024 15:43:16 +0700 |
sam |
add: better assert message
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Mon, 29 Apr 2024 02:37:42 -0700 |
sam |
fix: wrong string interpolation
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Mon, 29 Apr 2024 16:15:20 +0700 |
sam |
add: command to sign executables on windows
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Sun, 28 Apr 2024 17:22:20 +0700 |
sam |
fix: wrong place
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Sun, 28 Apr 2024 17:20:17 +0700 |
sam |
merge
|
Sun, 28 Apr 2024 17:19:32 +0700 |
sam |
add: cleanu for dist-zip files
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Sat, 27 Apr 2024 22:04:30 +0700 |
sam |
add: thirdparty libraries into repo
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Sat, 27 Apr 2024 17:21:47 +0700 |
sam |
del: unused sqlite library
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Sat, 27 Apr 2024 15:16:43 +0700 |
sam |
fix: correct sqlite dlls for windows
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Tue, 16 Apr 2024 02:42:39 +0700 |
sam |
fix: dirty namespace on windows
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Tue, 16 Apr 2024 00:47:01 +0700 |
sam |
add: better error messages
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Tue, 16 Apr 2024 00:36:39 +0700 |
sam |
fix: some mesh attributes will be handled automatically, ignore them when doing mesh-material-shader compatability-check
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Mon, 15 Apr 2024 22:33:24 +0700 |
sam |
add: fading for audio tracks
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Mon, 15 Apr 2024 20:22:16 +0700 |
sam |
did: refacotor for easier user of sRGB-conversion functions
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Mon, 15 Apr 2024 14:36:19 +0700 |
sam |
add: assignment operator, normal 2D vector
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Mon, 15 Apr 2024 12:22:13 +0700 |
sam |
fix: stringify function
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Sun, 14 Apr 2024 00:34:04 +0700 |
sam |
add: temporary helper function, maybe need to do this better anyways
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Sat, 13 Apr 2024 21:31:40 +0700 |
sam |
undid: some ugly formatting
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Sat, 13 Apr 2024 18:22:43 +0700 |
sam |
did: small cleanup
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Sat, 13 Apr 2024 11:55:22 +0700 |
sam |
did: improve error message
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Sat, 13 Apr 2024 11:20:13 +0700 |
sam |
fix: errors that have now been discovered thanks to last commit :)
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Sat, 13 Apr 2024 11:09:02 +0700 |
sam |
did: add name for material types and fix shader-materialtype-compatability check
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Sat, 13 Apr 2024 00:22:45 +0700 |
sam |
fix: ortho projection matrix (hopefully), better string output for matrix and vector
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Fri, 12 Apr 2024 19:44:27 +0700 |
sam |
add: default application name
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Fri, 12 Apr 2024 19:36:38 +0700 |
sam |
fix: packaging fails if there are no resources, fix: zip-generation
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Tue, 09 Apr 2024 23:57:57 +0700 |
sam |
merge
|
Tue, 09 Apr 2024 23:57:13 +0700 |
sam |
did: mini adjustment of log output
|
Tue, 09 Apr 2024 11:48:41 +0700 |
sam |
add: sqlite dll for windows builds
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Sun, 07 Apr 2024 23:36:24 +0700 |
sam |
del: unused parameter
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Sun, 07 Apr 2024 22:19:39 +0700 |
sam |
add: enforce adding default value for storage loads
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Sun, 07 Apr 2024 21:56:43 +0700 |
sam |
did: undo complicated background storage API, sync is good enough for now
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Sun, 07 Apr 2024 20:12:52 +0700 |
sam |
tmp: move stuff to notebook
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Sun, 07 Apr 2024 01:17:40 +0700 |
sam |
add: tests and did some simplification of code
|
Sun, 07 Apr 2024 00:35:45 +0700 |
sam |
add: final (for now) storage API
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Sat, 06 Apr 2024 22:48:30 +0700 |
sam |
do: intermediate save before doing shit from scratch
|
Sat, 06 Apr 2024 21:26:31 +0700 |
sam |
add: inital version of storage api (untested)
|
Sat, 06 Apr 2024 17:45:20 +0700 |
sam |
did: remove unused import
|
Sat, 06 Apr 2024 17:29:48 +0700 |
sam |
do: try to increase compatability with older hardware...
|
Sat, 06 Apr 2024 16:41:26 +0700 |
sam |
add: check for uniform buffer layout, seem not be available on some older devices
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Sat, 06 Apr 2024 15:46:41 +0700 |
sam |
fix: windows audio test
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Sat, 06 Apr 2024 15:27:09 +0700 |
sam |
fix: tests
|
Fri, 05 Apr 2024 23:19:45 +0700 |
sam |
did: small improvment to steam asset templats
|
Fri, 05 Apr 2024 21:41:15 +0700 |
sam |
add: steam-assets tooling
|
Thu, 04 Apr 2024 22:09:48 +0700 |
sam |
del: linux-guard
|
Thu, 04 Apr 2024 22:08:25 +0700 |
sam |
add: support steam uploads on windows
|
Thu, 04 Apr 2024 20:59:19 +0700 |
sam |
did: fix spelling
|
Thu, 04 Apr 2024 17:21:56 +0700 |
sam |
add: api to interact with steam
|
Wed, 03 Apr 2024 21:07:33 +0700 |
sam |
add: unnecessary script
|
Wed, 03 Apr 2024 21:06:24 +0700 |
sam |
del: unnecessary script, using it only on main host
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Wed, 03 Apr 2024 19:53:20 +0700 |
sam |
merge
|
Wed, 03 Apr 2024 19:49:42 +0700 |
sam |
fix: classic, off-by-one XD
|
Wed, 03 Apr 2024 02:59:21 -0700 |
sam |
add: console for windows debug builds
|
Wed, 03 Apr 2024 16:00:33 +0700 |
sam |
fix: steamcmd and build-script location
|
Wed, 03 Apr 2024 15:00:40 +0700 |
sam |
fix: steamcmd not executable, implement steam-upload
|
Wed, 03 Apr 2024 13:02:41 +0700 |
sam |
add: steamcmd bootstrap package
|
Wed, 03 Apr 2024 13:00:33 +0700 |
sam |
add: initial code for automated steam builds
|
Tue, 02 Apr 2024 23:06:39 +0700 |
sam |
add: some more debug log
|
Tue, 02 Apr 2024 22:02:44 +0700 |
sam |
add: support for color space conversion, convert color space if srgb is not available for images
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Tue, 02 Apr 2024 16:48:23 +0700 |
sam |
fix: typo
|
Tue, 02 Apr 2024 16:19:31 +0700 |
sam |
did: cleanup
|
Tue, 02 Apr 2024 16:09:38 +0700 |
sam |
did: adjust integer sizes to match vulkan API (more) directly
|
Tue, 02 Apr 2024 14:05:22 +0700 |
sam |
add: some checks for image creation
|
Tue, 02 Apr 2024 00:37:42 +0700 |
sam |
fix: always forget to reset this one when debugging :)
|
Mon, 01 Apr 2024 22:42:50 +0700 |
sam |
fix: again, I think, I have now a correct syncing of vertex buffers updates and drawing of multiple frames in flight XD
|
Mon, 01 Apr 2024 01:06:22 +0700 |
sam |
merge
|
Mon, 01 Apr 2024 01:05:20 +0700 |
sam |
did: set correct parameters
|
Mon, 01 Apr 2024 00:48:50 +0700 |
sam |
fix: swapchain recreating had a bug
|
Mon, 01 Apr 2024 00:34:34 +0700 |
sam |
did: undo testing parameters, shit is now running as we hope, roughly, I think
|
Mon, 01 Apr 2024 00:30:29 +0700 |
sam |
fix: bad syncing mechanism, much better now (I think)
|
Sun, 31 Mar 2024 22:11:50 +0700 |
sam |
did: tons of small improvments, on the way to make GPU sync (more) correct I guess
|
Sun, 31 Mar 2024 18:13:46 +0700 |
sam |
add: a few more exposed parameters to the render API
|
Sat, 30 Mar 2024 23:10:50 +0700 |
sam |
did: some renaming
|
Sat, 30 Mar 2024 22:21:47 +0700 |
sam |
fix: error, and shorten some code
|
Sat, 30 Mar 2024 22:16:38 +0700 |
sam |
fix: possibly undeterministic queue selection in swapchain
|
Sat, 30 Mar 2024 21:52:17 +0700 |
sam |
del: do not use vulkan 1.3 functions to support older hardware
|
Sat, 30 Mar 2024 20:45:59 +0700 |
sam |
did: cleanup
|
Sat, 30 Mar 2024 20:29:33 +0700 |
sam |
add: some sync (not finished), simplify renderpass af
|
Fri, 29 Mar 2024 16:28:30 +0700 |
sam |
add: better vulkan exception handling
|
Fri, 29 Mar 2024 16:01:53 +0700 |
sam |
did: cleanup unnecessasry annotations, comments
|