| Tue, 02 Apr 2024 16:09:38 +0700 | sam | did: adjust integer sizes to match vulkan API (more) directly | 
 
  | Tue, 02 Apr 2024 14:05:22 +0700 | sam | add: some checks for image creation | 
 
  | Tue, 02 Apr 2024 00:37:42 +0700 | sam | fix: always forget to reset this one when debugging :) | 
 
  | Mon, 01 Apr 2024 22:42:50 +0700 | sam | fix: again, I think, I have now a correct syncing of vertex buffers updates and drawing of multiple frames in flight XD | 
 
  | Mon, 01 Apr 2024 01:06:22 +0700 | sam | merge | 
 
  | Mon, 01 Apr 2024 00:48:50 +0700 | sam | fix: swapchain recreating had a bug | 
 
  | Mon, 01 Apr 2024 00:34:34 +0700 | sam | did: undo testing parameters, shit is now running as we hope, roughly, I think | 
 
  | Mon, 01 Apr 2024 00:30:29 +0700 | sam | fix: bad syncing mechanism, much better now (I think) | 
 
  | Mon, 01 Apr 2024 01:05:20 +0700 | sam | did: set correct parameters | 
 
  | Sun, 31 Mar 2024 22:11:50 +0700 | sam | did: tons of small improvments, on the way to make GPU sync (more) correct I guess | 
 
  | Sun, 31 Mar 2024 18:13:46 +0700 | sam | add: a few more exposed parameters to the render API | 
 
  | Sat, 30 Mar 2024 23:10:50 +0700 | sam | did: some renaming | 
 
  | Sat, 30 Mar 2024 22:21:47 +0700 | sam | fix: error, and shorten some code | 
 
  | Sat, 30 Mar 2024 22:16:38 +0700 | sam | fix: possibly undeterministic queue selection in swapchain | 
 
  | Sat, 30 Mar 2024 21:52:17 +0700 | sam | del: do not use vulkan 1.3 functions to support older hardware | 
 
  | Sat, 30 Mar 2024 20:45:59 +0700 | sam | did: cleanup | 
 
  | Sat, 30 Mar 2024 20:29:33 +0700 | sam | add: some sync (not finished), simplify renderpass af | 
 
  | Fri, 29 Mar 2024 16:28:30 +0700 | sam | add: better vulkan exception handling | 
 
  | Fri, 29 Mar 2024 16:01:53 +0700 | sam | did: cleanup unnecessasry annotations, comments | 
 
  | Fri, 29 Mar 2024 15:44:17 +0700 | sam | fix: last commit was actually only relevant for ARM, also adjust validation outputs | 
 
  | Fri, 29 Mar 2024 15:39:04 +0700 | sam | did: adjust max LOD according to vk best practices output | 
 
  | Fri, 29 Mar 2024 15:10:23 +0700 | sam | merge | 
 
  | Mon, 25 Mar 2024 23:33:16 +0700 | sam | del: unnecesary device feature (included in Vulkan 1.2) | 
 
  | Fri, 29 Mar 2024 15:08:33 +0700 | sam | fix: a few small (vulkan) API optimizations | 
 
  | Mon, 25 Mar 2024 22:26:58 +0700 | sam | fix: log output | 
 
  | Mon, 25 Mar 2024 07:52:24 -0700 | sam | fix: windows paths | 
 
  | Sun, 24 Mar 2024 21:47:54 +0700 | sam | fix: windows path not working correctly | 
 
  | Sun, 24 Mar 2024 19:11:19 +0700 | sam | fix: wrong value for default log level | 
 
  | Sun, 24 Mar 2024 16:34:09 +0700 | sam | fix: ugly log-level directive | 
 
  | Sat, 23 Mar 2024 22:57:11 +0700 | sam | and even more cleanup of the repo | 
 
  | Fri, 22 Mar 2024 11:42:27 +0700 | sam | did: cleanup | 
 
  | Thu, 21 Mar 2024 23:05:17 +0700 | sam | some cleanup | 
 
  | Thu, 21 Mar 2024 16:04:40 +0700 | sam | add mercurial hook that does not need to into VCS | 
 
  | Thu, 21 Mar 2024 15:58:36 +0700 | sam | did: smile, just for the sake of testing mercurial hooks :) | 
 
  | Thu, 21 Mar 2024 15:58:03 +0700 | sam | did: smile, just for the sake of testing mercurial hooks :) | 
 
  | Thu, 21 Mar 2024 15:55:57 +0700 | sam | did: cleanup nimble definition | 
 
  | Thu, 21 Mar 2024 15:50:10 +0700 | sam | fix: wording | 
 
  | Thu, 21 Mar 2024 15:46:53 +0700 | sam | add: some notes | 
 
  | Thu, 21 Mar 2024 15:41:30 +0700 | sam | merge | 
 
  | Thu, 23 May 2024 01:31:58 +0700 | sam | Added tag hg for changeset 2ba3f18e7cad | 
 
  | Wed, 22 May 2024 03:52:20 +0700 | sam | fix: pong example was not working yet | 
 
  | Wed, 22 May 2024 03:45:16 +0700 | sam | fix: examples not compiling | 
 
  | Mon, 20 May 2024 19:34:47 +0700 | sam | did: some trivial renaming | 
 
  | Mon, 20 May 2024 17:53:01 +0700 | sam | did: fix bad naming | 
 
  | Mon, 20 May 2024 17:34:04 +0700 | sam | did: refactor renderer a bit | 
 
  | Sat, 18 May 2024 17:25:08 +0700 | sam | did: change style for public symbols | 
 
  | Wed, 15 May 2024 19:51:23 +0700 | sam | did: refactor input system, did some renaming, add quering of keys in key-value-store | 
 
  | Thu, 09 May 2024 23:02:35 +0700 | sam | add: bases for a better input-system | 
 
  | Wed, 08 May 2024 15:46:47 +0700 | sam | merge | 
 
  | Wed, 08 May 2024 15:43:16 +0700 | sam | add: better assert message | 
 
  | Mon, 29 Apr 2024 02:37:42 -0700 | sam | fix: wrong string interpolation | 
 
  | Mon, 29 Apr 2024 16:15:20 +0700 | sam | add: command to sign executables on windows | 
 
  | Sun, 28 Apr 2024 17:22:20 +0700 | sam | fix: wrong place | 
 
  | Sun, 28 Apr 2024 17:20:17 +0700 | sam | merge | 
 
  | Sun, 28 Apr 2024 17:19:32 +0700 | sam | add: cleanu for dist-zip files | 
 
  | Sat, 27 Apr 2024 22:04:30 +0700 | sam | add: thirdparty libraries into repo | 
 
  | Sat, 27 Apr 2024 17:21:47 +0700 | sam | del: unused sqlite library | 
 
  | Sat, 27 Apr 2024 15:16:43 +0700 | sam | fix: correct sqlite dlls for windows | 
 
  | Tue, 16 Apr 2024 02:42:39 +0700 | sam | fix: dirty namespace on windows | 
 
  | Tue, 16 Apr 2024 00:47:01 +0700 | sam | add: better error messages | 
 
  | Tue, 16 Apr 2024 00:36:39 +0700 | sam | fix: some mesh attributes will be handled automatically, ignore them when doing mesh-material-shader compatability-check | 
 
  | Mon, 15 Apr 2024 22:33:24 +0700 | sam | add: fading for audio tracks | 
 
  | Mon, 15 Apr 2024 20:22:16 +0700 | sam | did: refacotor for easier user of sRGB-conversion functions | 
 
  | Mon, 15 Apr 2024 14:36:19 +0700 | sam | add: assignment operator, normal 2D vector | 
 
  | Mon, 15 Apr 2024 12:22:13 +0700 | sam | fix: stringify function | 
 
  | Sun, 14 Apr 2024 00:34:04 +0700 | sam | add: temporary helper function, maybe need to do this better anyways | 
 
  | Sat, 13 Apr 2024 21:31:40 +0700 | sam | undid: some ugly formatting | 
 
  | Sat, 13 Apr 2024 18:22:43 +0700 | sam | did: small cleanup | 
 
  | Sat, 13 Apr 2024 11:55:22 +0700 | sam | did: improve error message | 
 
  | Sat, 13 Apr 2024 11:20:13 +0700 | sam | fix: errors that have now been discovered thanks to last commit :) | 
 
  | Sat, 13 Apr 2024 11:09:02 +0700 | sam | did: add name for material types and fix shader-materialtype-compatability check | 
 
  | Sat, 13 Apr 2024 00:22:45 +0700 | sam | fix: ortho projection matrix (hopefully), better string output for matrix and vector | 
 
  | Fri, 12 Apr 2024 19:44:27 +0700 | sam | add: default application name | 
 
  | Fri, 12 Apr 2024 19:36:38 +0700 | sam | fix: packaging fails if there are no resources, fix: zip-generation | 
 
  | Tue, 09 Apr 2024 23:57:57 +0700 | sam | merge | 
 
  | Tue, 09 Apr 2024 23:57:13 +0700 | sam | did: mini adjustment of log output | 
 
  | Tue, 09 Apr 2024 11:48:41 +0700 | sam | add: sqlite dll for windows builds | 
 
  | Sun, 07 Apr 2024 23:36:24 +0700 | sam | del: unused parameter | 
 
  | Sun, 07 Apr 2024 22:19:39 +0700 | sam | add: enforce adding default value for storage loads | 
 
  | Sun, 07 Apr 2024 21:56:43 +0700 | sam | did: undo complicated background storage API, sync is good enough for now | 
 
  | Sun, 07 Apr 2024 20:12:52 +0700 | sam | tmp: move stuff to notebook | 
 
  | Sun, 07 Apr 2024 01:17:40 +0700 | sam | add: tests and did some simplification of code | 
 
  | Sun, 07 Apr 2024 00:35:45 +0700 | sam | add: final (for now) storage API | 
 
  | Sat, 06 Apr 2024 22:48:30 +0700 | sam | do: intermediate save before doing shit from scratch | 
 
  | Sat, 06 Apr 2024 21:26:31 +0700 | sam | add: inital version of storage api (untested) | 
 
  | Sat, 06 Apr 2024 17:45:20 +0700 | sam | did: remove unused import | 
 
  | Sat, 06 Apr 2024 17:29:48 +0700 | sam | do: try to increase compatability with older hardware... | 
 
  | Sat, 06 Apr 2024 16:41:26 +0700 | sam | add: check for uniform buffer layout, seem not be available on some older devices | 
 
  | Sat, 06 Apr 2024 15:46:41 +0700 | sam | fix: windows audio test | 
 
  | Sat, 06 Apr 2024 15:27:09 +0700 | sam | fix: tests | 
 
  | Fri, 05 Apr 2024 23:19:45 +0700 | sam | did: small improvment to steam asset templats | 
 
  | Fri, 05 Apr 2024 21:41:15 +0700 | sam | add: steam-assets tooling | 
 
  | Thu, 04 Apr 2024 22:09:48 +0700 | sam | del: linux-guard | 
 
  | Thu, 04 Apr 2024 22:08:25 +0700 | sam | add: support steam uploads on windows | 
 
  | Thu, 04 Apr 2024 20:59:19 +0700 | sam | did: fix spelling | 
 
  | Thu, 04 Apr 2024 17:21:56 +0700 | sam | add: api to interact with steam | 
 
  | Wed, 03 Apr 2024 21:07:33 +0700 | sam | add: unnecessary script | 
 
  | Wed, 03 Apr 2024 21:06:24 +0700 | sam | del: unnecessary script, using it only on main host | 
 
  | Wed, 03 Apr 2024 19:53:20 +0700 | sam | merge | 
 
  | Wed, 03 Apr 2024 19:49:42 +0700 | sam | fix: classic, off-by-one XD | 
 
  | Wed, 03 Apr 2024 02:59:21 -0700 | sam | add: console for windows debug builds | 
 
  | Wed, 03 Apr 2024 16:00:33 +0700 | sam | fix: steamcmd and build-script location | 
 
  | Wed, 03 Apr 2024 15:00:40 +0700 | sam | fix: steamcmd not executable, implement steam-upload | 
 
  | Wed, 03 Apr 2024 13:02:41 +0700 | sam | add: steamcmd bootstrap package | 
 
  | Wed, 03 Apr 2024 13:00:33 +0700 | sam | add: initial code for automated steam builds | 
 
  | Tue, 02 Apr 2024 23:06:39 +0700 | sam | add: some more debug log | 
 
  | Tue, 02 Apr 2024 22:02:44 +0700 | sam | add: support for color space conversion, convert color space if srgb is not available for images | 
 
  | Tue, 02 Apr 2024 16:48:23 +0700 | sam | fix: typo | 
 
  | Tue, 02 Apr 2024 16:19:31 +0700 | sam | did: cleanup | 
 
  | Tue, 02 Apr 2024 16:09:38 +0700 | sam | did: adjust integer sizes to match vulkan API (more) directly | 
 
  | Tue, 02 Apr 2024 14:05:22 +0700 | sam | add: some checks for image creation | 
 
  | Tue, 02 Apr 2024 00:37:42 +0700 | sam | fix: always forget to reset this one when debugging :) | 
 
  | Mon, 01 Apr 2024 22:42:50 +0700 | sam | fix: again, I think, I have now a correct syncing of vertex buffers updates and drawing of multiple frames in flight XD | 
 
  | Mon, 01 Apr 2024 01:06:22 +0700 | sam | merge | 
 
  | Mon, 01 Apr 2024 01:05:20 +0700 | sam | did: set correct parameters | 
 
  | Mon, 01 Apr 2024 00:48:50 +0700 | sam | fix: swapchain recreating had a bug | 
 
  | Mon, 01 Apr 2024 00:34:34 +0700 | sam | did: undo testing parameters, shit is now running as we hope, roughly, I think | 
 
  | Mon, 01 Apr 2024 00:30:29 +0700 | sam | fix: bad syncing mechanism, much better now (I think) | 
 
  | Sun, 31 Mar 2024 22:11:50 +0700 | sam | did: tons of small improvments, on the way to make GPU sync (more) correct I guess | 
 
  | Sun, 31 Mar 2024 18:13:46 +0700 | sam | add: a few more exposed parameters to the render API | 
 
  | Sat, 30 Mar 2024 23:10:50 +0700 | sam | did: some renaming | 
 
  | Sat, 30 Mar 2024 22:21:47 +0700 | sam | fix: error, and shorten some code | 
 
  | Sat, 30 Mar 2024 22:16:38 +0700 | sam | fix: possibly undeterministic queue selection in swapchain | 
 
  | Sat, 30 Mar 2024 21:52:17 +0700 | sam | del: do not use vulkan 1.3 functions to support older hardware | 
 
  | Sat, 30 Mar 2024 20:45:59 +0700 | sam | did: cleanup | 
 
  | Sat, 30 Mar 2024 20:29:33 +0700 | sam | add: some sync (not finished), simplify renderpass af | 
 
  | Fri, 29 Mar 2024 16:28:30 +0700 | sam | add: better vulkan exception handling | 
 
  | Fri, 29 Mar 2024 16:01:53 +0700 | sam | did: cleanup unnecessasry annotations, comments | 
 
  | Fri, 29 Mar 2024 15:44:17 +0700 | sam | fix: last commit was actually only relevant for ARM, also adjust validation outputs | 
 
  | Fri, 29 Mar 2024 15:39:04 +0700 | sam | did: adjust max LOD according to vk best practices output | 
 
  | Fri, 29 Mar 2024 15:10:23 +0700 | sam | merge | 
 
  | Fri, 29 Mar 2024 15:08:33 +0700 | sam | fix: a few small (vulkan) API optimizations | 
 
  | Mon, 25 Mar 2024 23:33:16 +0700 | sam | del: unnecesary device feature (included in Vulkan 1.2) | 
 
  | Mon, 25 Mar 2024 22:26:58 +0700 | sam | fix: log output | 
 
  | Mon, 25 Mar 2024 07:52:24 -0700 | sam | fix: windows paths | 
 
  | Sun, 24 Mar 2024 21:47:54 +0700 | sam | fix: windows path not working correctly | 
 
  | Sun, 24 Mar 2024 19:11:19 +0700 | sam | fix: wrong value for default log level | 
 
  | Sun, 24 Mar 2024 16:34:09 +0700 | sam | fix: ugly log-level directive | 
 
  | Sat, 23 Mar 2024 22:57:11 +0700 | sam | and even more cleanup of the repo | 
 
  | Fri, 22 Mar 2024 11:42:27 +0700 | sam | did: cleanup | 
 
  | Thu, 21 Mar 2024 23:05:17 +0700 | sam | some cleanup | 
 
  | Thu, 21 Mar 2024 16:04:40 +0700 | sam | add mercurial hook that does not need to into VCS | 
 
  | Thu, 21 Mar 2024 15:58:36 +0700 | sam | did: smile, just for the sake of testing mercurial hooks :) | 
 
  | Thu, 21 Mar 2024 15:58:03 +0700 | sam | did: smile, just for the sake of testing mercurial hooks :) | 
 
  | Thu, 21 Mar 2024 15:55:57 +0700 | sam | did: cleanup nimble definition | 
 
  | Thu, 21 Mar 2024 15:50:10 +0700 | sam | fix: wording | 
 
  | Thu, 21 Mar 2024 15:46:53 +0700 | sam | add: some notes | 
 
  | Thu, 21 Mar 2024 15:41:30 +0700 | sam | merge | 
 
  | Thu, 21 Mar 2024 15:39:42 +0700 | Sam | Merge branch 'main' of github.com:saemideluxe/semicongine | 
 
  | Wed, 20 Mar 2024 19:56:11 +0700 | Sam | fix: path to shader compiler wrong | 
 
  | Wed, 20 Mar 2024 18:47:42 +0700 | Sam | add: shader compiler tool | 
 
  | Tue, 19 Mar 2024 16:31:47 +0700 | Sam | did: improve handling of shader compilation | 
 
  | Mon, 18 Mar 2024 23:43:32 +0700 | Sam | del: unused property | 
 
  | Sat, 16 Mar 2024 21:14:43 +0700 | Sam | add: mesh-merging function | 
 
  | Sun, 10 Mar 2024 22:51:51 +0700 | Sam | add: correct checks for assigned material compatability | 
 
  | Sun, 10 Mar 2024 22:06:52 +0700 | Sam | did: correct usage of vSync/triple buffering | 
 
  | Sun, 10 Mar 2024 20:02:11 +0700 | Sam | add: config loader; fix: circle-mesh | 
 
  | Sat, 09 Mar 2024 23:06:27 +0700 | Sam | add: shortcut for loading of json files | 
 
  | Sat, 09 Mar 2024 20:30:08 +0700 | Sam | fix: error in descriptors, wait for gpu before cleaning up | 
 
  | Sat, 09 Mar 2024 16:45:57 +0700 | Sam | add: few string-ify methods, small fix for default-shaders | 
 
  | Tue, 05 Mar 2024 14:26:46 +0700 | Sam | did: always use FIFO swapchain mode, as recommended in a talk on the Vulkan youtube channel (except you know what you are doing, which is cleary not the case here) | 
 
  | Sat, 02 Mar 2024 18:46:45 +0700 | Sam | did: improve animation system, fix a few small things | 
 
  | Sat, 24 Feb 2024 17:08:58 +0700 | Sam | fix: wrong comparison | 
 
  | Sat, 24 Feb 2024 15:35:52 +0700 | Sam | did: same for panels | 
 
  | Sat, 24 Feb 2024 14:31:15 +0700 | Sam | fix: font-api, allow consistent use of mesh-transform | 
 
  | Sat, 17 Feb 2024 17:18:35 +0700 | Sam | fix: problem with text-position, simpler test-update function | 
 
  | Sat, 17 Feb 2024 16:37:24 +0700 | Sam | did: auto-formatting | 
 
  | Sat, 17 Feb 2024 16:31:54 +0700 | Sam | add: helpers for screen-aspect/perspective matrix generating, auto-formatting was done | 
 
  | Wed, 14 Feb 2024 23:15:53 +0700 | Sam | fix: yielding duplicates | 
 
  | Wed, 14 Feb 2024 21:58:43 +0700 | Sam | did: refactor and improve packaging API | 
 
  | Sun, 11 Feb 2024 19:26:07 +0700 | Sam | fix: exe-bundling not working correctly | 
 
  | Sun, 11 Feb 2024 18:47:13 +0700 | Sam | fix: text-alignment, a few smaller fixes | 
 
  | Sat, 10 Feb 2024 21:19:43 +0700 | Sam | add: default samplers | 
 
  | Sat, 10 Feb 2024 21:19:31 +0700 | Sam | add: input-processing for panels | 
 
  | Sat, 10 Feb 2024 15:55:05 +0700 | Sam | add: initial implementation of "panels" | 
 
  | Sat, 10 Feb 2024 15:54:25 +0700 | Sam | did: small refactoring | 
 
  | Fri, 09 Feb 2024 20:02:55 +0700 | Sam | intermediate commit :P | 
 
  | Mon, 05 Feb 2024 23:11:22 +0700 | Sam | add: panels | 
 
  | Mon, 05 Feb 2024 00:23:30 +0700 | Sam | did: small fix with materials & cleanup | 
 
  | Sun, 04 Feb 2024 22:07:54 +0700 | Sam | add: proper sound test, from public domain | 
 
  | Sat, 03 Feb 2024 23:03:34 +0700 | Sam | add: nicer key-stroke test, cleanup test-resource files | 
 
  | Sat, 03 Feb 2024 21:40:25 +0700 | Sam | did: mini-cleanup | 
 
  | Sat, 03 Feb 2024 21:38:34 +0700 | Sam | fix: word-wrapping working correctly now | 
 
  | Sat, 03 Feb 2024 19:33:57 +0700 | Sam | add: word-wrapping for texts | 
 
  | Sat, 03 Feb 2024 19:33:12 +0700 | Sam | add: word-wrapping for texts | 
 
  | Wed, 31 Jan 2024 00:29:40 +0700 | Sam | add: text-wrapping, fix: incorrect descriptor poolsizes | 
 
  | Mon, 29 Jan 2024 00:21:16 +0700 | Sam | fix: material handlinge, did: formatting, add: support for multi-material texts | 
 
  | Mon, 29 Jan 2024 00:19:35 +0700 | Sam | fix: all tests (once more) | 
 
  | Sun, 28 Jan 2024 22:18:25 +0700 | Sam | del: debug print | 
 
  | Sun, 28 Jan 2024 21:26:39 +0700 | Sam | add: correct version of text-alignment, and a few improvments | 
 
  | Sun, 28 Jan 2024 00:41:11 +0700 | Sam | add: alignment for text boxes | 
 
  | Sat, 27 Jan 2024 21:08:31 +0700 | Sam | did: changes | 
 
  | Sat, 27 Jan 2024 00:31:11 +0700 | Sam | add: font/text improvments, support for newline rendering | 
 
  | Thu, 25 Jan 2024 20:23:22 +0700 | Sam | add: 2d-packing algorithm for texture-atlas generation | 
 
  | Sat, 20 Jan 2024 21:36:41 +0700 | Sam | add: packed textures for font-atlas | 
 
  | Sat, 20 Jan 2024 21:28:17 +0700 | Sam | add: packed textures for font-atlas | 
 
  | Sat, 20 Jan 2024 20:17:03 +0700 | Sam | did: image & font refactoring, add texture-atlas-packing | 
 
  | Mon, 08 Jan 2024 19:18:01 +0700 | Sam | fix: error on bad uniform-attribute ordering | 
 
  | Sun, 07 Jan 2024 00:56:44 +0700 | Sam | did: improve dynamic array, mesh and material APIs a ton, changes in material attributes are now detected and will trigger uniform-updates | 
 
  | Thu, 04 Jan 2024 21:13:11 +0700 | Sam | did: overhaul dynamic array-api in a few places | 
 
  | Wed, 03 Jan 2024 11:19:55 +0700 | Sam | did: improve/refactor some of the material API | 
 
  | Mon, 01 Jan 2024 21:41:40 +0700 | Sam | some fixes + some intermedite state | 
 
  | Mon, 01 Jan 2024 17:40:29 +0700 | Sam | del: debug echos | 
 
  | Mon, 01 Jan 2024 17:39:49 +0700 | Sam | fix: grid-generation not correct | 
 
  | Sat, 30 Dec 2023 00:17:04 +0700 | Sam | add: correct grid-mesh indices | 
 
  | Thu, 28 Dec 2023 22:33:12 +0700 | Sam | did: an "intermediate" commit, for syncing between machines, nothing special to see here | 
 
  | Wed, 27 Dec 2023 16:14:36 +0700 | sam | fix: do not try to change fullscreen if already in correct status | 
 
  | Wed, 27 Dec 2023 16:08:13 +0700 | sam | fix: enforce gui-app on windows | 
 
  | Wed, 27 Dec 2023 16:01:05 +0700 | sam | fix: logging output on windows | 
 
  | Wed, 27 Dec 2023 14:29:15 +0700 | sam | add: better api for fullscreen management | 
 
  | Tue, 26 Dec 2023 21:12:14 +0700 | Sam | fix: bad way to do build config | 
 
  | Tue, 26 Dec 2023 19:13:58 +0700 | Sam | did: adjust build-variables and config | 
 
  | Tue, 26 Dec 2023 15:16:57 +0700 | Sam | Merge branch 'main' of github.com:saemideluxe/semicongine | 
 
  | Tue, 26 Dec 2023 12:07:26 +0700 | Sam | del: warning | 
 
  | Tue, 26 Dec 2023 15:16:34 +0700 | Sam | did: some more audio functionality, some unfinished grid-mesh code | 
 
  | Sat, 09 Dec 2023 01:06:58 +0700 | Sam | add: build-time code for resouce importing | 
 
  | Wed, 06 Dec 2023 00:37:34 +0700 | Sam | add: function to zip directories, usefull when creating dists | 
 
  | Wed, 06 Dec 2023 00:05:55 +0700 | Sam | did: finish importing system | 
 
  | Tue, 05 Dec 2023 22:46:32 +0700 | Sam | add: importer-script for blender | 
 
  | Sun, 03 Dec 2023 22:26:58 +0700 | Sam | add: import-helpers for nimscripts | 
 
  | Sun, 03 Dec 2023 01:48:55 +0700 | Sam | fix: move switches into our engine-build-func | 
 
  | Sun, 03 Dec 2023 01:02:42 +0700 | Sam | add: util to build projects more streamlined | 
 
  | Sun, 03 Dec 2023 00:07:34 +0700 | Sam | did: update nimble package specs | 
 
  | Sun, 03 Dec 2023 00:05:38 +0700 | Sam | fix: cleanup when multiple textures use same vulkan image |