Wed, 03 Apr 2024 15:00:40 +0700 |
sam |
fix: steamcmd not executable, implement steam-upload
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Wed, 03 Apr 2024 13:02:41 +0700 |
sam |
add: steamcmd bootstrap package
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Wed, 03 Apr 2024 13:00:33 +0700 |
sam |
add: initial code for automated steam builds
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Tue, 02 Apr 2024 23:06:39 +0700 |
sam |
add: some more debug log
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Tue, 02 Apr 2024 22:02:44 +0700 |
sam |
add: support for color space conversion, convert color space if srgb is not available for images
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Tue, 02 Apr 2024 16:48:23 +0700 |
sam |
fix: typo
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Tue, 02 Apr 2024 16:19:31 +0700 |
sam |
did: cleanup
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Tue, 02 Apr 2024 16:09:38 +0700 |
sam |
did: adjust integer sizes to match vulkan API (more) directly
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Tue, 02 Apr 2024 14:05:22 +0700 |
sam |
add: some checks for image creation
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Tue, 02 Apr 2024 00:37:42 +0700 |
sam |
fix: always forget to reset this one when debugging :)
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Mon, 01 Apr 2024 22:42:50 +0700 |
sam |
fix: again, I think, I have now a correct syncing of vertex buffers updates and drawing of multiple frames in flight XD
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Mon, 01 Apr 2024 01:06:22 +0700 |
sam |
merge
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Mon, 01 Apr 2024 01:05:20 +0700 |
sam |
did: set correct parameters
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Mon, 01 Apr 2024 00:48:50 +0700 |
sam |
fix: swapchain recreating had a bug
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Mon, 01 Apr 2024 00:34:34 +0700 |
sam |
did: undo testing parameters, shit is now running as we hope, roughly, I think
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Mon, 01 Apr 2024 00:30:29 +0700 |
sam |
fix: bad syncing mechanism, much better now (I think)
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Sun, 31 Mar 2024 22:11:50 +0700 |
sam |
did: tons of small improvments, on the way to make GPU sync (more) correct I guess
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Sun, 31 Mar 2024 18:13:46 +0700 |
sam |
add: a few more exposed parameters to the render API
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Sat, 30 Mar 2024 23:10:50 +0700 |
sam |
did: some renaming
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Sat, 30 Mar 2024 22:21:47 +0700 |
sam |
fix: error, and shorten some code
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Sat, 30 Mar 2024 22:16:38 +0700 |
sam |
fix: possibly undeterministic queue selection in swapchain
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Sat, 30 Mar 2024 21:52:17 +0700 |
sam |
del: do not use vulkan 1.3 functions to support older hardware
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Sat, 30 Mar 2024 20:45:59 +0700 |
sam |
did: cleanup
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Sat, 30 Mar 2024 20:29:33 +0700 |
sam |
add: some sync (not finished), simplify renderpass af
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Fri, 29 Mar 2024 16:28:30 +0700 |
sam |
add: better vulkan exception handling
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Fri, 29 Mar 2024 16:01:53 +0700 |
sam |
did: cleanup unnecessasry annotations, comments
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Fri, 29 Mar 2024 15:44:17 +0700 |
sam |
fix: last commit was actually only relevant for ARM, also adjust validation outputs
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Fri, 29 Mar 2024 15:39:04 +0700 |
sam |
did: adjust max LOD according to vk best practices output
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