Thu, 09 Jan 2025 23:27:30 +0700 |
sam |
fix: missing engine reference
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Thu, 09 Jan 2025 23:03:47 +0700 |
sam |
did: put almost all global state into a single struct
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Thu, 09 Jan 2025 01:03:06 +0700 |
sam |
did: short cleanup
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Thu, 09 Jan 2025 01:01:31 +0700 |
sam |
del: unnecessary file
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Thu, 09 Jan 2025 01:00:58 +0700 |
sam |
did: start working on big restructuring
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Wed, 01 Jan 2025 19:36:55 +0700 |
sam |
fix: typo
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Wed, 01 Jan 2025 17:52:51 +0700 |
sam |
did: fix overlapping glyph-quads (again)
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Wed, 01 Jan 2025 16:38:27 +0700 |
sam |
fix: small offset error with left-bearing when aligning characters
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Wed, 01 Jan 2025 12:42:43 +0700 |
sam |
did: clean up compiler warnings
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Fri, 27 Dec 2024 22:00:46 +0700 |
sam |
fix: bad name for push constants
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Fri, 27 Dec 2024 17:20:31 +0700 |
sam |
did: small improvment to allow easy adjustment of shader-code
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Fri, 27 Dec 2024 16:43:58 +0700 |
sam |
did: cleanup, wrong direction in z-buffer
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Thu, 26 Dec 2024 19:41:10 +0700 |
sam |
fix: still another bug in the cleanup of old buffers for text rendering
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Thu, 26 Dec 2024 16:06:22 +0700 |
sam |
fix: bug with occupation of whitespace glyphs, performance improvment, generational text-handles
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Thu, 26 Dec 2024 11:20:47 +0700 |
sam |
did: simplify text rendering API
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