log

age author description
Thu, 21 Sep 2023 23:34:38 +0700 Sam fix: indexing wrong
Wed, 20 Sep 2023 23:25:44 +0700 Sam add: correct ordering of materials
Wed, 20 Sep 2023 22:52:46 +0700 Sam add: consider multiple materials when loading gltf
Wed, 20 Sep 2023 22:35:04 +0700 Sam add: multi-material for meshes
Wed, 20 Sep 2023 22:02:20 +0700 Sam fix: tests
Tue, 19 Sep 2023 23:53:04 +0700 Sam did: mini-API QoL improvment
Tue, 19 Sep 2023 21:27:25 +0700 Sam did: improve error output, allow import of meshes without materials
Sun, 17 Sep 2023 22:44:16 +0700 Sam did: formatting and better mesh-toString
Sun, 17 Sep 2023 21:09:38 +0700 Sam did: a ton of small improvments
Thu, 14 Sep 2023 23:59:10 +0700 Sam add: a few API improvments, add mesh-conversion method
Mon, 11 Sep 2023 23:15:25 +0700 Sam fix: animation time can overflow, clip it now
Mon, 11 Sep 2023 21:58:01 +0700 Sam add: feature to exclude meshes from draw calls
Mon, 11 Sep 2023 21:31:22 +0700 Sam fix: all tests
Mon, 11 Sep 2023 21:30:58 +0700 Sam fix: error with textures as shader-globales
Mon, 11 Sep 2023 18:23:15 +0700 Sam fix: attributes with same name but different gpu memory lead to wrong results
Fri, 08 Sep 2023 00:34:24 +0700 Sam did: small font improvments