| Sat, 20 May 2023 23:16:48 +0700 | 
  Sam | 
  
   did: make material working halfway, add some more mouse functionality
   
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  | Sat, 20 May 2023 18:17:21 +0700 | 
  Sam | 
  
   fix: incorrect vertex data alignment
   
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  | Sat, 20 May 2023 17:45:12 +0700 | 
  Sam | 
  
   del: unused import
   
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  | Sat, 20 May 2023 17:44:55 +0700 | 
  Sam | 
  
   did: replace zippy with "standard" nim zip, compiled from source, fix some errors
   
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  | Sat, 20 May 2023 16:35:23 +0700 | 
  Sam | 
  
   add: png loading with LodePNG (thanks LodePNG-author, this is a super amazing piece of code!)
   
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  | Sat, 20 May 2023 01:18:45 +0700 | 
  Sam | 
  
   fix: material loading, still some bugs here
   
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  | Fri, 19 May 2023 12:45:50 +0700 | 
  Sam | 
  
   did: restructure roadmap a bit, update progress
   
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  | Thu, 18 May 2023 00:57:49 +0700 | 
  Sam | 
  
   add: first try to load material colors
   
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  | Tue, 16 May 2023 16:08:06 +0700 | 
  Sam | 
  
   add: test mesh
   
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  | Tue, 16 May 2023 15:35:43 +0700 | 
  Sam | 
  
   add: support for struct members to be array
   
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  | Mon, 15 May 2023 23:51:21 +0700 | 
  Sam | 
  
   add: small refactoring
   
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  | Mon, 15 May 2023 23:51:06 +0700 | 
  Sam | 
  
   add: better support for array members
   
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  | Mon, 15 May 2023 18:25:24 +0700 | 
  Sam | 
  
   del: unused diagnostic function
   
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  | Mon, 15 May 2023 18:24:32 +0700 | 
  Sam | 
  
   fix: a ton of bug after refactoring gpu_data, start to add ideas for materials
   
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  | Mon, 15 May 2023 14:25:04 +0700 | 
  Sam | 
  
   did: refactor gpu data, fix some errors
   
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  | Mon, 15 May 2023 00:36:25 +0700 | 
  Sam | 
  
   did: update progress
   
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