Mercurial > games > semicongine
log
age | author | description |
---|---|---|
Sat, 19 Aug 2023 23:30:25 +0700 | Sam | add: first complete working version of multiple materials and shaders per scene, yipie :) |
Sat, 19 Aug 2023 22:24:06 +0700 | Sam | add: first complete working version of multiple materials and shaders per scene, yipie :) |
Sat, 19 Aug 2023 01:10:42 +0700 | Sam | add: first, incomplete version of material use |
Tue, 15 Aug 2023 23:51:37 +0700 | Sam | did next step in renderpipeline-refactoring, using shaderconfiguration objects instead for less ambigious shader-pipeline configuration |
Sun, 13 Aug 2023 19:00:11 +0700 | Sam | fix: collision tests |
Sun, 13 Aug 2023 00:19:37 +0700 | Sam | fix: gltf import transform |
Sat, 12 Aug 2023 23:55:05 +0700 | Sam | fix: test not running with temporary new material system |
Sat, 12 Aug 2023 23:54:28 +0700 | Sam | fix: most errors and Nim 2 transition problems |