| Tue, 09 Apr 2024 23:57:57 +0700 | 
  sam | 
  
   merge
   
   | 
 
 
  | Tue, 09 Apr 2024 23:57:13 +0700 | 
  sam | 
  
   did: mini adjustment of log output
   
   | 
 
 
  | Tue, 09 Apr 2024 11:48:41 +0700 | 
  sam | 
  
   add: sqlite dll for windows builds
   
   | 
 
 
  | Sun, 07 Apr 2024 23:36:24 +0700 | 
  sam | 
  
   del: unused parameter
   
   | 
 
 
  | Sun, 07 Apr 2024 22:19:39 +0700 | 
  sam | 
  
   add: enforce adding default value for storage loads
   
   | 
 
 
  | Sun, 07 Apr 2024 21:56:43 +0700 | 
  sam | 
  
   did: undo complicated background storage API, sync is good enough for now
   
   | 
 
 
  | Sun, 07 Apr 2024 20:12:52 +0700 | 
  sam | 
  
   tmp: move stuff to notebook
   
   | 
 
 
  | Sun, 07 Apr 2024 01:17:40 +0700 | 
  sam | 
  
   add: tests and did some simplification of code
   
   | 
 
 
  | Sun, 07 Apr 2024 00:35:45 +0700 | 
  sam | 
  
   add: final (for now) storage API
   
   | 
 
 
  | Sat, 06 Apr 2024 22:48:30 +0700 | 
  sam | 
  
   do: intermediate save before doing shit from scratch
   
   | 
 
 
  | Sat, 06 Apr 2024 21:26:31 +0700 | 
  sam | 
  
   add: inital version of storage api (untested)
   
   | 
 
 
  | Sat, 06 Apr 2024 17:45:20 +0700 | 
  sam | 
  
   did: remove unused import
   
   | 
 
 
  | Sat, 06 Apr 2024 17:29:48 +0700 | 
  sam | 
  
   do: try to increase compatability with older hardware...
   
   | 
 
 
  | Sat, 06 Apr 2024 16:41:26 +0700 | 
  sam | 
  
   add: check for uniform buffer layout, seem not be available on some older devices
   
   | 
 
 
  | Sat, 06 Apr 2024 15:46:41 +0700 | 
  sam | 
  
   fix: windows audio test
   
   | 
 
 
  | Sat, 06 Apr 2024 15:27:09 +0700 | 
  sam | 
  
   fix: tests
   
   | 
 
 
  | Fri, 05 Apr 2024 23:19:45 +0700 | 
  sam | 
  
   did: small improvment to steam asset templats
   
   | 
 
 
  | Fri, 05 Apr 2024 21:41:15 +0700 | 
  sam | 
  
   add: steam-assets tooling
   
   | 
 
 
  | Thu, 04 Apr 2024 22:09:48 +0700 | 
  sam | 
  
   del: linux-guard
   
   | 
 
 
  | Thu, 04 Apr 2024 22:08:25 +0700 | 
  sam | 
  
   add: support steam uploads on windows
   
   | 
 
 
  | Thu, 04 Apr 2024 20:59:19 +0700 | 
  sam | 
  
   did: fix spelling
   
   | 
 
 
  | Thu, 04 Apr 2024 17:21:56 +0700 | 
  sam | 
  
   add: api to interact with steam
   
   | 
 
 
  | Wed, 03 Apr 2024 21:07:33 +0700 | 
  sam | 
  
   add: unnecessary script
   
   | 
 
 
  | Wed, 03 Apr 2024 21:06:24 +0700 | 
  sam | 
  
   del: unnecessary script, using it only on main host
   
   | 
 
 
  | Wed, 03 Apr 2024 19:53:20 +0700 | 
  sam | 
  
   merge
   
   | 
 
 
  | Wed, 03 Apr 2024 19:49:42 +0700 | 
  sam | 
  
   fix: classic, off-by-one XD
   
   | 
 
 
  | Wed, 03 Apr 2024 02:59:21 -0700 | 
  sam | 
  
   add: console for windows debug builds
   
   | 
 
 
  | Wed, 03 Apr 2024 16:00:33 +0700 | 
  sam | 
  
   fix: steamcmd and build-script location
   
   | 
 
 
  | Wed, 03 Apr 2024 15:00:40 +0700 | 
  sam | 
  
   fix: steamcmd not executable, implement steam-upload
   
   | 
 
 
  | Wed, 03 Apr 2024 13:02:41 +0700 | 
  sam | 
  
   add: steamcmd bootstrap package
   
   | 
 
 
  | Wed, 03 Apr 2024 13:00:33 +0700 | 
  sam | 
  
   add: initial code for automated steam builds
   
   | 
 
 
  | Tue, 02 Apr 2024 23:06:39 +0700 | 
  sam | 
  
   add: some more debug log
   
   | 
 
 
  | Tue, 02 Apr 2024 22:02:44 +0700 | 
  sam | 
  
   add: support for color space conversion, convert color space if srgb is not available for images
   
   | 
 
 
  | Tue, 02 Apr 2024 16:48:23 +0700 | 
  sam | 
  
   fix: typo
   
   | 
 
 
  | Tue, 02 Apr 2024 16:19:31 +0700 | 
  sam | 
  
   did: cleanup
   
   | 
 
 
  | Tue, 02 Apr 2024 16:09:38 +0700 | 
  sam | 
  
   did: adjust integer sizes to match vulkan API (more) directly
   
   | 
 
 
  | Tue, 02 Apr 2024 14:05:22 +0700 | 
  sam | 
  
   add: some checks for image creation
   
   | 
 
 
  | Tue, 02 Apr 2024 00:37:42 +0700 | 
  sam | 
  
   fix: always forget to reset this one when debugging :)
   
   | 
 
 
  | Mon, 01 Apr 2024 22:42:50 +0700 | 
  sam | 
  
   fix: again, I think, I have now a correct syncing of vertex buffers updates and drawing of multiple frames in flight XD
   
   | 
 
 
  | Mon, 01 Apr 2024 01:06:22 +0700 | 
  sam | 
  
   merge
   
   | 
 
 
  | Mon, 01 Apr 2024 01:05:20 +0700 | 
  sam | 
  
   did: set correct parameters
   
   | 
 
 
  | Mon, 01 Apr 2024 00:48:50 +0700 | 
  sam | 
  
   fix: swapchain recreating had a bug
   
   | 
 
 
  | Mon, 01 Apr 2024 00:34:34 +0700 | 
  sam | 
  
   did: undo testing parameters, shit is now running as we hope, roughly, I think
   
   | 
 
 
  | Mon, 01 Apr 2024 00:30:29 +0700 | 
  sam | 
  
   fix: bad syncing mechanism, much better now (I think)
   
   | 
 
 
  | Sun, 31 Mar 2024 22:11:50 +0700 | 
  sam | 
  
   did: tons of small improvments, on the way to make GPU sync (more) correct I guess
   
   | 
 
 
  | Sun, 31 Mar 2024 18:13:46 +0700 | 
  sam | 
  
   add: a few more exposed parameters to the render API
   
   | 
 
 
  | Sat, 30 Mar 2024 23:10:50 +0700 | 
  sam | 
  
   did: some renaming
   
   | 
 
 
  | Sat, 30 Mar 2024 22:21:47 +0700 | 
  sam | 
  
   fix: error, and shorten some code
   
   | 
 
 
  | Sat, 30 Mar 2024 22:16:38 +0700 | 
  sam | 
  
   fix: possibly undeterministic queue selection in swapchain
   
   | 
 
 
  | Sat, 30 Mar 2024 21:52:17 +0700 | 
  sam | 
  
   del: do not use vulkan 1.3 functions to support older hardware
   
   | 
 
 
  | Sat, 30 Mar 2024 20:45:59 +0700 | 
  sam | 
  
   did: cleanup
   
   | 
 
 
  | Sat, 30 Mar 2024 20:29:33 +0700 | 
  sam | 
  
   add: some sync (not finished), simplify renderpass af
   
   | 
 
 
  | Fri, 29 Mar 2024 16:28:30 +0700 | 
  sam | 
  
   add: better vulkan exception handling
   
   | 
 
 
  | Fri, 29 Mar 2024 16:01:53 +0700 | 
  sam | 
  
   did: cleanup unnecessasry annotations, comments
   
   | 
 
 
  | Fri, 29 Mar 2024 15:44:17 +0700 | 
  sam | 
  
   fix: last commit was actually only relevant for ARM, also adjust validation outputs
   
   | 
 
 
  | Fri, 29 Mar 2024 15:39:04 +0700 | 
  sam | 
  
   did: adjust max LOD according to vk best practices output
   
   | 
 
 
  | Fri, 29 Mar 2024 15:10:23 +0700 | 
  sam | 
  
   merge
   
   | 
 
 
  | Fri, 29 Mar 2024 15:08:33 +0700 | 
  sam | 
  
   fix: a few small (vulkan) API optimizations
   
   | 
 
 
  | Mon, 25 Mar 2024 23:33:16 +0700 | 
  sam | 
  
   del: unnecesary device feature (included in Vulkan 1.2)
   
   | 
 
 
  | Mon, 25 Mar 2024 22:26:58 +0700 | 
  sam | 
  
   fix: log output
   
   | 
 
 
  | Mon, 25 Mar 2024 07:52:24 -0700 | 
  sam | 
  
   fix: windows paths
   
   | 
 
 
  | Sun, 24 Mar 2024 21:47:54 +0700 | 
  sam | 
  
   fix: windows path not working correctly
   
   | 
 
 
  | Sun, 24 Mar 2024 19:11:19 +0700 | 
  sam | 
  
   fix: wrong value for default log level
   
   | 
 
 
  | Sun, 24 Mar 2024 16:34:09 +0700 | 
  sam | 
  
   fix: ugly log-level directive
   
   | 
 
 
  | Sat, 23 Mar 2024 22:57:11 +0700 | 
  sam | 
  
   and even more cleanup of the repo
   
   | 
 
 
  | Fri, 22 Mar 2024 11:42:27 +0700 | 
  sam | 
  
   did: cleanup
   
   | 
 
 
  | Thu, 21 Mar 2024 23:05:17 +0700 | 
  sam | 
  
   some cleanup
   
   | 
 
 
  | Thu, 21 Mar 2024 16:04:40 +0700 | 
  sam | 
  
   add mercurial hook that does not need to into VCS
   
   | 
 
 
  | Thu, 21 Mar 2024 15:58:36 +0700 | 
  sam | 
  
   did: smile, just for the sake of testing mercurial hooks :)
   
   | 
 
 
  | Thu, 21 Mar 2024 15:58:03 +0700 | 
  sam | 
  
   did: smile, just for the sake of testing mercurial hooks :)
   
   | 
 
 
  | Thu, 21 Mar 2024 15:55:57 +0700 | 
  sam | 
  
   did: cleanup nimble definition
   
   | 
 
 
  | Thu, 21 Mar 2024 15:50:10 +0700 | 
  sam | 
  
   fix: wording
   
   | 
 
 
  | Thu, 21 Mar 2024 15:46:53 +0700 | 
  sam | 
  
   add: some notes
   
   | 
 
 
  | Thu, 21 Mar 2024 15:41:30 +0700 | 
  sam | 
  
   merge
   
   | 
 
 
  | Thu, 21 Mar 2024 15:39:42 +0700 | 
  Sam | 
  
   Merge branch 'main' of github.com:saemideluxe/semicongine
   
   | 
 
 
  | Wed, 20 Mar 2024 19:56:11 +0700 | 
  Sam | 
  
   fix: path to shader compiler wrong
   
   | 
 
 
  | Wed, 20 Mar 2024 18:47:42 +0700 | 
  Sam | 
  
   add: shader compiler tool
   
   | 
 
 
  | Tue, 19 Mar 2024 16:31:47 +0700 | 
  Sam | 
  
   did: improve handling of shader compilation
   
   | 
 
 
  | Mon, 18 Mar 2024 23:43:32 +0700 | 
  Sam | 
  
   del: unused property
   
   | 
 
 
  | Sat, 16 Mar 2024 21:14:43 +0700 | 
  Sam | 
  
   add: mesh-merging function
   
   | 
 
 
  | Sun, 10 Mar 2024 22:51:51 +0700 | 
  Sam | 
  
   add: correct checks for assigned material compatability
   
   | 
 
 
  | Sun, 10 Mar 2024 22:06:52 +0700 | 
  Sam | 
  
   did: correct usage of vSync/triple buffering
   
   | 
 
 
  | Sun, 10 Mar 2024 20:02:11 +0700 | 
  Sam | 
  
   add: config loader; fix: circle-mesh
   
   | 
 
 
  | Sat, 09 Mar 2024 23:06:27 +0700 | 
  Sam | 
  
   add: shortcut for loading of json files
   
   | 
 
 
  | Sat, 09 Mar 2024 20:30:08 +0700 | 
  Sam | 
  
   fix: error in descriptors, wait for gpu before cleaning up
   
   | 
 
 
  | Sat, 09 Mar 2024 16:45:57 +0700 | 
  Sam | 
  
   add: few string-ify methods, small fix for default-shaders
   
   | 
 
 
  | Tue, 05 Mar 2024 14:26:46 +0700 | 
  Sam | 
  
   did: always use FIFO swapchain mode, as recommended in a talk on the Vulkan youtube channel (except you know what you are doing, which is cleary not the case here)
   
   | 
 
 
  | Sat, 02 Mar 2024 18:46:45 +0700 | 
  Sam | 
  
   did: improve animation system, fix a few small things
   
   | 
 
 
  | Sat, 24 Feb 2024 17:08:58 +0700 | 
  Sam | 
  
   fix: wrong comparison
   
   | 
 
 
  | Sat, 24 Feb 2024 15:35:52 +0700 | 
  Sam | 
  
   did: same for panels
   
   | 
 
 
  | Sat, 24 Feb 2024 14:31:15 +0700 | 
  Sam | 
  
   fix: font-api, allow consistent use of mesh-transform
   
   | 
 
 
  | Sat, 17 Feb 2024 17:18:35 +0700 | 
  Sam | 
  
   fix: problem with text-position, simpler test-update function
   
   | 
 
 
  | Sat, 17 Feb 2024 16:37:24 +0700 | 
  Sam | 
  
   did: auto-formatting
   
   | 
 
 
  | Sat, 17 Feb 2024 16:31:54 +0700 | 
  Sam | 
  
   add: helpers for screen-aspect/perspective matrix generating, auto-formatting was done
   
   | 
 
 
  | Wed, 14 Feb 2024 23:15:53 +0700 | 
  Sam | 
  
   fix: yielding duplicates
   
   | 
 
 
  | Wed, 14 Feb 2024 21:58:43 +0700 | 
  Sam | 
  
   did: refactor and improve packaging API
   
   | 
 
 
  | Sun, 11 Feb 2024 19:26:07 +0700 | 
  Sam | 
  
   fix: exe-bundling not working correctly
   
   | 
 
 
  | Sun, 11 Feb 2024 18:47:13 +0700 | 
  Sam | 
  
   fix: text-alignment, a few smaller fixes
   
   | 
 
 
  | Sat, 10 Feb 2024 21:19:43 +0700 | 
  Sam | 
  
   add: default samplers
   
   | 
 
 
  | Sat, 10 Feb 2024 21:19:31 +0700 | 
  Sam | 
  
   add: input-processing for panels
   
   | 
 
 
  | Sat, 10 Feb 2024 15:55:05 +0700 | 
  Sam | 
  
   add: initial implementation of "panels"
   
   | 
 
 
  | Sat, 10 Feb 2024 15:54:25 +0700 | 
  Sam | 
  
   did: small refactoring
   
   | 
 
 
  | Fri, 09 Feb 2024 20:02:55 +0700 | 
  Sam | 
  
   intermediate commit :P
   
   | 
 
 
  | Mon, 05 Feb 2024 23:11:22 +0700 | 
  Sam | 
  
   add: panels
   
   | 
 
 
  | Mon, 05 Feb 2024 00:23:30 +0700 | 
  Sam | 
  
   did: small fix with materials & cleanup
   
   | 
 
 
  | Sun, 04 Feb 2024 22:07:54 +0700 | 
  Sam | 
  
   add: proper sound test, from public domain
   
   | 
 
 
  | Sat, 03 Feb 2024 23:03:34 +0700 | 
  Sam | 
  
   add: nicer key-stroke test, cleanup test-resource files
   
   | 
 
 
  | Sat, 03 Feb 2024 21:40:25 +0700 | 
  Sam | 
  
   did: mini-cleanup
   
   | 
 
 
  | Sat, 03 Feb 2024 21:38:34 +0700 | 
  Sam | 
  
   fix: word-wrapping working correctly now
   
   | 
 
 
  | Sat, 03 Feb 2024 19:33:57 +0700 | 
  Sam | 
  
   add: word-wrapping for texts
   
   | 
 
 
  | Sat, 03 Feb 2024 19:33:12 +0700 | 
  Sam | 
  
   add: word-wrapping for texts
   
   | 
 
 
  | Wed, 31 Jan 2024 00:29:40 +0700 | 
  Sam | 
  
   add: text-wrapping, fix: incorrect descriptor poolsizes
   
   | 
 
 
  | Mon, 29 Jan 2024 00:21:16 +0700 | 
  Sam | 
  
   fix: material handlinge, did: formatting, add: support for multi-material texts
   
   | 
 
 
  | Mon, 29 Jan 2024 00:19:35 +0700 | 
  Sam | 
  
   fix: all tests (once more)
   
   | 
 
 
  | Sun, 28 Jan 2024 22:18:25 +0700 | 
  Sam | 
  
   del: debug print
   
   | 
 
 
  | Sun, 28 Jan 2024 21:26:39 +0700 | 
  Sam | 
  
   add: correct version of text-alignment, and a few improvments
   
   | 
 
 
  | Sun, 28 Jan 2024 00:41:11 +0700 | 
  Sam | 
  
   add: alignment for text boxes
   
   | 
 
 
  | Sat, 27 Jan 2024 21:08:31 +0700 | 
  Sam | 
  
   did: changes
   
   | 
 
 
  | Sat, 27 Jan 2024 00:31:11 +0700 | 
  Sam | 
  
   add: font/text improvments, support for newline rendering
   
   | 
 
 
  | Thu, 25 Jan 2024 20:23:22 +0700 | 
  Sam | 
  
   add: 2d-packing algorithm for texture-atlas generation
   
   | 
 
 
  | Sat, 20 Jan 2024 21:36:41 +0700 | 
  Sam | 
  
   add: packed textures for font-atlas
   
   | 
 
 
  | Sat, 20 Jan 2024 21:28:17 +0700 | 
  Sam | 
  
   add: packed textures for font-atlas
   
   | 
 
 
  | Sat, 20 Jan 2024 20:17:03 +0700 | 
  Sam | 
  
   did: image & font refactoring, add texture-atlas-packing
   
   | 
 
 
  | Mon, 08 Jan 2024 19:18:01 +0700 | 
  Sam | 
  
   fix: error on bad uniform-attribute ordering
   
   | 
 
 
  | Sun, 07 Jan 2024 00:56:44 +0700 | 
  Sam | 
  
   did: improve dynamic array, mesh and material APIs a ton, changes in material attributes are now detected and will trigger uniform-updates
   
   | 
 
 
  | Thu, 04 Jan 2024 21:13:11 +0700 | 
  Sam | 
  
   did: overhaul dynamic array-api in a few places
   
   | 
 
 
  | Wed, 03 Jan 2024 11:19:55 +0700 | 
  Sam | 
  
   did: improve/refactor some of the material API
   
   | 
 
 
  | Mon, 01 Jan 2024 21:41:40 +0700 | 
  Sam | 
  
   some fixes + some intermedite state
   
   | 
 
 
  | Mon, 01 Jan 2024 17:40:29 +0700 | 
  Sam | 
  
   del: debug echos
   
   | 
 
 
  | Mon, 01 Jan 2024 17:39:49 +0700 | 
  Sam | 
  
   fix: grid-generation not correct
   
   | 
 
 
  | Sat, 30 Dec 2023 00:17:04 +0700 | 
  Sam | 
  
   add: correct grid-mesh indices
   
   | 
 
 
  | Thu, 28 Dec 2023 22:33:12 +0700 | 
  Sam | 
  
   did: an "intermediate" commit, for syncing between machines, nothing special to see here
   
   | 
 
 
  | Wed, 27 Dec 2023 16:14:36 +0700 | 
  sam | 
  
   fix: do not try to change fullscreen if already in correct status
   
   | 
 
 
  | Wed, 27 Dec 2023 16:08:13 +0700 | 
  sam | 
  
   fix: enforce gui-app on windows
   
   | 
 
 
  | Wed, 27 Dec 2023 16:01:05 +0700 | 
  sam | 
  
   fix: logging output on windows
   
   | 
 
 
  | Wed, 27 Dec 2023 14:29:15 +0700 | 
  sam | 
  
   add: better api for fullscreen management
   
   | 
 
 
  | Tue, 26 Dec 2023 21:12:14 +0700 | 
  Sam | 
  
   fix: bad way to do build config
   
   | 
 
 
  | Tue, 26 Dec 2023 19:13:58 +0700 | 
  Sam | 
  
   did: adjust build-variables and config
   
   | 
 
 
  | Tue, 26 Dec 2023 15:16:57 +0700 | 
  Sam | 
  
   Merge branch 'main' of github.com:saemideluxe/semicongine
   
   | 
 
 
  | Tue, 26 Dec 2023 12:07:26 +0700 | 
  Sam | 
  
   del: warning
   
   | 
 
 
  | Tue, 26 Dec 2023 15:16:34 +0700 | 
  Sam | 
  
   did: some more audio functionality, some unfinished grid-mesh code
   
   | 
 
 
  | Sat, 09 Dec 2023 01:06:58 +0700 | 
  Sam | 
  
   add: build-time code for resouce importing
   
   | 
 
 
  | Wed, 06 Dec 2023 00:37:34 +0700 | 
  Sam | 
  
   add: function to zip directories, usefull when creating dists
   
   | 
 
 
  | Wed, 06 Dec 2023 00:05:55 +0700 | 
  Sam | 
  
   did: finish importing system
   
   | 
 
 
  | Tue, 05 Dec 2023 22:46:32 +0700 | 
  Sam | 
  
   add: importer-script for blender
   
   | 
 
 
  | Sun, 03 Dec 2023 22:26:58 +0700 | 
  Sam | 
  
   add: import-helpers for nimscripts
   
   | 
 
 
  | Sun, 03 Dec 2023 01:48:55 +0700 | 
  Sam | 
  
   fix: move switches into our engine-build-func
   
   | 
 
 
  | Sun, 03 Dec 2023 01:02:42 +0700 | 
  Sam | 
  
   add: util to build projects more streamlined
   
   | 
 
 
  | Sun, 03 Dec 2023 00:07:34 +0700 | 
  Sam | 
  
   did: update nimble package specs
   
   | 
 
 
  | Sun, 03 Dec 2023 00:05:38 +0700 | 
  Sam | 
  
   fix: cleanup when multiple textures use same vulkan image
   
   | 
 
 
  | Sat, 02 Dec 2023 22:26:45 +0700 | 
  Sam | 
  
   fix: old settings
   
   | 
 
 
  | Sat, 02 Dec 2023 22:26:26 +0700 | 
  Sam | 
  
   Merge branch 'main' of github.com:saemideluxe/semicongine
   
   | 
 
 
  | Mon, 27 Nov 2023 23:14:09 +0700 | 
  Sam | 
  
   fix: more animation issues
   
   | 
 
 
  | Mon, 27 Nov 2023 21:31:34 +0700 | 
  Sam | 
  
   fix: a few things wrong with animations
   
   | 
 
 
  | Sat, 02 Dec 2023 22:23:29 +0700 | 
  Sam | 
  
   did: package restructuring according to nimble recommendation for libraries
   
   | 
 
 
  | Sun, 26 Nov 2023 23:09:19 +0700 | 
  Sam | 
  
   del: default material makes no sense, fix: gltf import orientation
   
   | 
 
 
  | Sun, 26 Nov 2023 21:26:46 +0700 | 
  Sam | 
  
   did: small refactoring and some bug fixes
   
   | 
 
 
  | Sun, 26 Nov 2023 19:53:00 +0700 | 
  Sam | 
  
   fix: all tests
   
   | 
 
 
  | Sun, 26 Nov 2023 19:52:42 +0700 | 
  Sam | 
  
   did: clenaup, fix: texture handling
   
   | 
 
 
  | Sun, 26 Nov 2023 16:20:24 +0700 | 
  Sam | 
  
   did: update flags to reflect new defaults in nim v2
   
   | 
 
 
  | Sat, 25 Nov 2023 22:59:06 +0700 | 
  Sam | 
  
   fix: make tests working again
   
   | 
 
 
  | Sat, 25 Nov 2023 22:58:25 +0700 | 
  Sam | 
  
   fix: finally supporting different material types + indexed materials correctly, incl. textures... I hope...
   
   | 
 
 
  | Wed, 22 Nov 2023 23:24:47 +0700 | 
  Sam | 
  
   fix: tests, test_materials and test_mesh still needs to be done
   
   | 
 
 
  | Wed, 22 Nov 2023 23:23:40 +0700 | 
  Sam | 
  
   add: missing material module, some functions for noise
   
   | 
 
 
  | Wed, 22 Nov 2023 23:22:47 +0700 | 
  Sam | 
  
   fix: setup of materials, still need to check with multiple materials in scene (maybe write new test?)
   
   | 
 
 
  | Sat, 21 Oct 2023 01:06:51 +0700 | 
  Sam | 
  
   fix: first example to work correctly with new material system
   
   | 
 
 
  | Sat, 21 Oct 2023 01:05:34 +0700 | 
  Sam | 
  
   did: improve material system a ton, more to come
   
   | 
 
 
  | Thu, 12 Oct 2023 14:54:01 +0700 | 
  Sam | 
  
   add: function-based animations, preparing-refactring for better material system, hashable dynamic arrays
   
   | 
 
 
  | Wed, 04 Oct 2023 22:02:23 +0700 | 
  Sam | 
  
   add: mesh name to drawable
   
   | 
 
 
  | Mon, 02 Oct 2023 10:15:09 +0700 | 
  Sam | 
  
   add anykey-pressed api, extend default charset when loading fonts
   
   | 
 
 
  | Sun, 01 Oct 2023 20:53:35 +0700 | 
  Sam | 
  
   improve 2D collision, add some vector functionality, allow shaders/pipelines to be ordered for deterministic rendering order
   
   | 
 
 
  | Fri, 29 Sep 2023 19:30:07 +0700 | 
  Sam | 
  
   add: support inverse matrix and normalized mouse position
   
   | 
 
 
  | Sun, 24 Sep 2023 23:15:08 +0700 | 
  Sam | 
  
   add: better scene handling, add API to unload scene (not tested yet though)
   
   | 
 
 
  | Sun, 24 Sep 2023 21:34:17 +0700 | 
  Sam | 
  
   fix string formatting + move function in correct module
   
   | 
 
 
  | Sun, 24 Sep 2023 00:21:42 +0700 | 
  Sam | 
  
   add: option to walk resources in a specific directory
   
   | 
 
 
  | Sat, 23 Sep 2023 23:05:22 +0700 | 
  Sam | 
  
   add: some not-null assertions
   
   | 
 
 
  | Sat, 23 Sep 2023 22:10:33 +0700 | 
  Sam | 
  
   allow more openArrays, better debug output, better default exports
   
   | 
 
 
  | Thu, 21 Sep 2023 23:34:38 +0700 | 
  Sam | 
  
   fix: indexing wrong
   
   | 
 
 
  | Wed, 20 Sep 2023 23:25:44 +0700 | 
  Sam | 
  
   add: correct ordering of materials
   
   | 
 
 
  | Wed, 20 Sep 2023 22:52:46 +0700 | 
  Sam | 
  
   add: consider multiple materials when loading gltf
   
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  | Wed, 20 Sep 2023 22:35:04 +0700 | 
  Sam | 
  
   add: multi-material for meshes
   
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  | Wed, 20 Sep 2023 22:02:20 +0700 | 
  Sam | 
  
   fix: tests
   
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  | Tue, 19 Sep 2023 23:53:04 +0700 | 
  Sam | 
  
   did: mini-API QoL improvment
   
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  | Tue, 19 Sep 2023 21:27:25 +0700 | 
  Sam | 
  
   did: improve error output, allow import of meshes without materials
   
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  | Sun, 17 Sep 2023 22:44:16 +0700 | 
  Sam | 
  
   did: formatting and better mesh-toString
   
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  | Sun, 17 Sep 2023 21:09:38 +0700 | 
  Sam | 
  
   did: a ton of small improvments
   
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  | Thu, 14 Sep 2023 23:59:10 +0700 | 
  Sam | 
  
   add: a few API improvments, add mesh-conversion method
   
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  | Mon, 11 Sep 2023 23:15:25 +0700 | 
  Sam | 
  
   fix: animation time can overflow, clip it now
   
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  | Mon, 11 Sep 2023 21:58:01 +0700 | 
  Sam | 
  
   add: feature to exclude meshes from draw calls
   
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  | Mon, 11 Sep 2023 21:31:22 +0700 | 
  Sam | 
  
   fix: all tests
   
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  | Mon, 11 Sep 2023 21:30:58 +0700 | 
  Sam | 
  
   fix: error with textures as shader-globales
   
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  | Mon, 11 Sep 2023 18:23:15 +0700 | 
  Sam | 
  
   fix: attributes with same name but different gpu memory lead to wrong results
   
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