log

age author description
Thu, 21 Mar 2024 15:58:03 +0700 sam did: smile, just for the sake of testing mercurial hooks :)
Thu, 21 Mar 2024 15:55:57 +0700 sam did: cleanup nimble definition
Thu, 21 Mar 2024 15:50:10 +0700 sam fix: wording
Thu, 21 Mar 2024 15:46:53 +0700 sam add: some notes
Thu, 21 Mar 2024 15:41:30 +0700 sam merge
Thu, 23 May 2024 01:31:58 +0700 sam Added tag hg for changeset 2ba3f18e7cad
Wed, 22 May 2024 03:52:20 +0700 sam fix: pong example was not working yet
Wed, 22 May 2024 03:45:16 +0700 sam fix: examples not compiling
Mon, 20 May 2024 19:34:47 +0700 sam did: some trivial renaming
Mon, 20 May 2024 17:53:01 +0700 sam did: fix bad naming
Mon, 20 May 2024 17:34:04 +0700 sam did: refactor renderer a bit
Sat, 18 May 2024 17:25:08 +0700 sam did: change style for public symbols
Wed, 15 May 2024 19:51:23 +0700 sam did: refactor input system, did some renaming, add quering of keys in key-value-store
Thu, 09 May 2024 23:02:35 +0700 sam add: bases for a better input-system
Wed, 08 May 2024 15:46:47 +0700 sam merge
Wed, 08 May 2024 15:43:16 +0700 sam add: better assert message
Mon, 29 Apr 2024 02:37:42 -0700 sam fix: wrong string interpolation
Mon, 29 Apr 2024 16:15:20 +0700 sam add: command to sign executables on windows
Sun, 28 Apr 2024 17:22:20 +0700 sam fix: wrong place
Sun, 28 Apr 2024 17:20:17 +0700 sam merge
Sun, 28 Apr 2024 17:19:32 +0700 sam add: cleanu for dist-zip files
Sat, 27 Apr 2024 22:04:30 +0700 sam add: thirdparty libraries into repo
Sat, 27 Apr 2024 17:21:47 +0700 sam del: unused sqlite library
Sat, 27 Apr 2024 15:16:43 +0700 sam fix: correct sqlite dlls for windows
Tue, 16 Apr 2024 02:42:39 +0700 sam fix: dirty namespace on windows
Tue, 16 Apr 2024 00:47:01 +0700 sam add: better error messages
Tue, 16 Apr 2024 00:36:39 +0700 sam fix: some mesh attributes will be handled automatically, ignore them when doing mesh-material-shader compatability-check
Mon, 15 Apr 2024 22:33:24 +0700 sam add: fading for audio tracks
Mon, 15 Apr 2024 20:22:16 +0700 sam did: refacotor for easier user of sRGB-conversion functions
Mon, 15 Apr 2024 14:36:19 +0700 sam add: assignment operator, normal 2D vector
Mon, 15 Apr 2024 12:22:13 +0700 sam fix: stringify function
Sun, 14 Apr 2024 00:34:04 +0700 sam add: temporary helper function, maybe need to do this better anyways
Sat, 13 Apr 2024 21:31:40 +0700 sam undid: some ugly formatting
Sat, 13 Apr 2024 18:22:43 +0700 sam did: small cleanup
Sat, 13 Apr 2024 11:55:22 +0700 sam did: improve error message
Sat, 13 Apr 2024 11:20:13 +0700 sam fix: errors that have now been discovered thanks to last commit :)
Sat, 13 Apr 2024 11:09:02 +0700 sam did: add name for material types and fix shader-materialtype-compatability check
Sat, 13 Apr 2024 00:22:45 +0700 sam fix: ortho projection matrix (hopefully), better string output for matrix and vector
Fri, 12 Apr 2024 19:44:27 +0700 sam add: default application name
Fri, 12 Apr 2024 19:36:38 +0700 sam fix: packaging fails if there are no resources, fix: zip-generation
Tue, 09 Apr 2024 23:57:57 +0700 sam merge
Tue, 09 Apr 2024 23:57:13 +0700 sam did: mini adjustment of log output
Tue, 09 Apr 2024 11:48:41 +0700 sam add: sqlite dll for windows builds
Sun, 07 Apr 2024 23:36:24 +0700 sam del: unused parameter
Sun, 07 Apr 2024 22:19:39 +0700 sam add: enforce adding default value for storage loads
Sun, 07 Apr 2024 21:56:43 +0700 sam did: undo complicated background storage API, sync is good enough for now
Sun, 07 Apr 2024 20:12:52 +0700 sam tmp: move stuff to notebook
Sun, 07 Apr 2024 01:17:40 +0700 sam add: tests and did some simplification of code