Sat, 20 Jan 2024 20:17:03 +0700 |
Sam |
did: image & font refactoring, add texture-atlas-packing
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Mon, 08 Jan 2024 19:18:01 +0700 |
Sam |
fix: error on bad uniform-attribute ordering
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Sun, 07 Jan 2024 00:56:44 +0700 |
Sam |
did: improve dynamic array, mesh and material APIs a ton, changes in material attributes are now detected and will trigger uniform-updates
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Thu, 04 Jan 2024 21:13:11 +0700 |
Sam |
did: overhaul dynamic array-api in a few places
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Wed, 03 Jan 2024 11:19:55 +0700 |
Sam |
did: improve/refactor some of the material API
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Mon, 01 Jan 2024 21:41:40 +0700 |
Sam |
some fixes + some intermedite state
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Mon, 01 Jan 2024 17:40:29 +0700 |
Sam |
del: debug echos
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Mon, 01 Jan 2024 17:39:49 +0700 |
Sam |
fix: grid-generation not correct
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Sat, 30 Dec 2023 00:17:04 +0700 |
Sam |
add: correct grid-mesh indices
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Thu, 28 Dec 2023 22:33:12 +0700 |
Sam |
did: an "intermediate" commit, for syncing between machines, nothing special to see here
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Wed, 27 Dec 2023 16:14:36 +0700 |
sam |
fix: do not try to change fullscreen if already in correct status
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Wed, 27 Dec 2023 16:08:13 +0700 |
sam |
fix: enforce gui-app on windows
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Wed, 27 Dec 2023 16:01:05 +0700 |
sam |
fix: logging output on windows
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Wed, 27 Dec 2023 14:29:15 +0700 |
sam |
add: better api for fullscreen management
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Tue, 26 Dec 2023 21:12:14 +0700 |
Sam |
fix: bad way to do build config
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