log

age author description
Sat, 06 Apr 2024 22:48:30 +0700 sam do: intermediate save before doing shit from scratch
Sat, 06 Apr 2024 21:26:31 +0700 sam add: inital version of storage api (untested)
Sat, 06 Apr 2024 17:45:20 +0700 sam did: remove unused import
Sat, 06 Apr 2024 17:29:48 +0700 sam do: try to increase compatability with older hardware...
Sat, 06 Apr 2024 16:41:26 +0700 sam add: check for uniform buffer layout, seem not be available on some older devices
Sat, 06 Apr 2024 15:46:41 +0700 sam fix: windows audio test
Sat, 06 Apr 2024 15:27:09 +0700 sam fix: tests
Fri, 05 Apr 2024 23:19:45 +0700 sam did: small improvment to steam asset templats
Fri, 05 Apr 2024 21:41:15 +0700 sam add: steam-assets tooling
Thu, 04 Apr 2024 22:09:48 +0700 sam del: linux-guard
Thu, 04 Apr 2024 22:08:25 +0700 sam add: support steam uploads on windows
Thu, 04 Apr 2024 20:59:19 +0700 sam did: fix spelling
Thu, 04 Apr 2024 17:21:56 +0700 sam add: api to interact with steam
Wed, 03 Apr 2024 21:07:33 +0700 sam add: unnecessary script
Wed, 03 Apr 2024 21:06:24 +0700 sam del: unnecessary script, using it only on main host
Wed, 03 Apr 2024 19:53:20 +0700 sam merge
Wed, 03 Apr 2024 02:59:21 -0700 sam add: console for windows debug builds
Wed, 03 Apr 2024 19:49:42 +0700 sam fix: classic, off-by-one XD
Wed, 03 Apr 2024 16:00:33 +0700 sam fix: steamcmd and build-script location
Wed, 03 Apr 2024 15:00:40 +0700 sam fix: steamcmd not executable, implement steam-upload
Wed, 03 Apr 2024 13:02:41 +0700 sam add: steamcmd bootstrap package
Wed, 03 Apr 2024 13:00:33 +0700 sam add: initial code for automated steam builds
Tue, 02 Apr 2024 23:06:39 +0700 sam add: some more debug log
Tue, 02 Apr 2024 22:02:44 +0700 sam add: support for color space conversion, convert color space if srgb is not available for images
Tue, 02 Apr 2024 16:48:23 +0700 sam fix: typo
Tue, 02 Apr 2024 16:19:31 +0700 sam did: cleanup
Tue, 02 Apr 2024 16:09:38 +0700 sam did: adjust integer sizes to match vulkan API (more) directly
Tue, 02 Apr 2024 14:05:22 +0700 sam add: some checks for image creation
Tue, 02 Apr 2024 00:37:42 +0700 sam fix: always forget to reset this one when debugging :)
Mon, 01 Apr 2024 22:42:50 +0700 sam fix: again, I think, I have now a correct syncing of vertex buffers updates and drawing of multiple frames in flight XD
Mon, 01 Apr 2024 01:06:22 +0700 sam merge
Mon, 01 Apr 2024 00:48:50 +0700 sam fix: swapchain recreating had a bug
Mon, 01 Apr 2024 00:34:34 +0700 sam did: undo testing parameters, shit is now running as we hope, roughly, I think
Mon, 01 Apr 2024 00:30:29 +0700 sam fix: bad syncing mechanism, much better now (I think)
Mon, 01 Apr 2024 01:05:20 +0700 sam did: set correct parameters
Sun, 31 Mar 2024 22:11:50 +0700 sam did: tons of small improvments, on the way to make GPU sync (more) correct I guess
Sun, 31 Mar 2024 18:13:46 +0700 sam add: a few more exposed parameters to the render API
Sat, 30 Mar 2024 23:10:50 +0700 sam did: some renaming
Sat, 30 Mar 2024 22:21:47 +0700 sam fix: error, and shorten some code
Sat, 30 Mar 2024 22:16:38 +0700 sam fix: possibly undeterministic queue selection in swapchain
Sat, 30 Mar 2024 21:52:17 +0700 sam del: do not use vulkan 1.3 functions to support older hardware
Sat, 30 Mar 2024 20:45:59 +0700 sam did: cleanup
Sat, 30 Mar 2024 20:29:33 +0700 sam add: some sync (not finished), simplify renderpass af
Fri, 29 Mar 2024 16:28:30 +0700 sam add: better vulkan exception handling
Fri, 29 Mar 2024 16:01:53 +0700 sam did: cleanup unnecessasry annotations, comments
Fri, 29 Mar 2024 15:44:17 +0700 sam fix: last commit was actually only relevant for ARM, also adjust validation outputs
Fri, 29 Mar 2024 15:39:04 +0700 sam did: adjust max LOD according to vk best practices output
Fri, 29 Mar 2024 15:10:23 +0700 sam merge