log

age author description
Sat, 01 Apr 2023 00:40:02 +0700 Sam did: real implementation of buffer and memory, getting closer to collect shit for drawing per pipeline
Fri, 31 Mar 2023 16:00:16 +0700 Sam did: allow runtime shader-input definitions
Thu, 30 Mar 2023 00:00:54 +0700 Sam add: multiple pipelines per subpass
Wed, 29 Mar 2023 23:35:39 +0700 Sam did: refactor rendering/scene concept
Tue, 28 Mar 2023 00:20:49 +0700 Sam did: reorganize code
Mon, 27 Mar 2023 21:01:32 +0700 Sam add: working render loop
Sun, 26 Mar 2023 01:56:19 +0700 Sam add: render main loop structure