Mercurial > games > semicongine
annotate tests/test_text.nim @ 1238:03634915bbdb
add: tests for updating texts, does not pass validation atm
| author | sam <sam@basx.dev> |
|---|---|
| date | Sun, 21 Jul 2024 11:31:11 +0700 |
| parents | 97813ac43cfb |
| children | 69489a678141 |
| rev | line source |
|---|---|
| 1236 | 1 import std/os |
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03634915bbdb
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2 import std/strutils |
| 1236 | 3 import std/sequtils |
| 4 import std/monotimes | |
| 5 import std/times | |
| 6 import std/options | |
| 7 import std/random | |
| 8 | |
| 9 import ../semiconginev2 | |
| 10 | |
| 11 proc test_01_static_label(time: float32, swapchain: var Swapchain) = | |
| 12 var renderdata = InitRenderData() | |
| 13 | |
| 14 var pipeline = CreatePipeline[DefaultFontShader](renderPass = swapchain.renderPass) | |
| 15 | |
| 16 var font = LoadFont("Overhaul.ttf", lineHeightPixels = 160) | |
| 17 var label1 = InitTextbox( | |
| 18 renderdata, | |
| 19 pipeline.descriptorSetLayouts[0], | |
| 20 font, | |
| 21 "Hello semicongine!", | |
| 22 color = NewVec4f(1, 1, 1, 1), | |
| 23 scale = 0.0005, | |
| 24 ) | |
| 25 | |
| 26 var start = getMonoTime() | |
| 27 while ((getMonoTime() - start).inMilliseconds().int / 1000) < time: | |
| 28 label1.Refresh(swapchain.GetAspectRatio()) | |
| 29 WithNextFrame(swapchain, framebuffer, commandbuffer): | |
| 30 WithRenderPass(swapchain.renderPass, framebuffer, commandbuffer, swapchain.width, swapchain.height, NewVec4f(0, 0, 0, 0)): | |
| 31 WithPipeline(commandbuffer, pipeline): | |
| 32 Render(label1, commandbuffer, pipeline, swapchain.currentFiF) | |
| 33 | |
| 34 # cleanup | |
| 35 checkVkResult vkDeviceWaitIdle(vulkan.device) | |
| 36 DestroyPipeline(pipeline) | |
| 37 DestroyRenderData(renderdata) | |
| 38 | |
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39 proc test_02_multiple_animated(time: float32, swapchain: var Swapchain) = |
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40 var renderdata = InitRenderData() |
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41 |
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42 var pipeline = CreatePipeline[DefaultFontShader](renderPass = swapchain.renderPass) |
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43 |
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44 var font1 = LoadFont("Overhaul.ttf", lineHeightPixels = 40) |
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45 var font2 = LoadFont("Overhaul.ttf", lineHeightPixels = 160) |
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46 var font3 = LoadFont("DejaVuSans.ttf", lineHeightPixels = 160) |
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47 var labels = [ |
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48 InitTextbox( |
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49 renderdata, |
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50 pipeline.descriptorSetLayouts[0], |
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51 font1, |
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52 " 0", |
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53 color = NewVec4f(0, 1, 1, 1), |
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54 scale = 0.004, |
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55 position = NewVec3f(-0.3, 0.5) |
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56 ), |
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57 InitTextbox( |
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58 renderdata, |
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59 pipeline.descriptorSetLayouts[0], |
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60 font2, |
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61 " 1", |
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62 color = NewVec4f(1, 0, 1, 1), |
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63 scale = 0.001, |
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64 position = NewVec3f(0, 0) |
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65 ), |
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66 InitTextbox( |
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67 renderdata, |
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68 pipeline.descriptorSetLayouts[0], |
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69 font3, |
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70 " 2", |
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71 color = NewVec4f(1, 1, 0, 1), |
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72 scale = 0.001, |
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73 position = NewVec3f(0.3, -0.5) |
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74 ) |
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75 ] |
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76 |
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77 var start = getMonoTime() |
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78 var p = 0 |
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79 while ((getMonoTime() - start).inMilliseconds().int / 1000) < time: |
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80 let progress = ((getMonoTime() - start).inMilliseconds().int / 1000) / time |
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81 for i in 0 ..< labels.len: |
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82 var c = labels[i].Color |
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83 c[i] = progress |
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84 labels[i].Color = c |
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85 labels[i].Scale = labels[i].Scale * (1.0 + (i + 1).float * 0.001) |
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86 labels[i].Position = labels[i].Position + NewVec3f(0.001 * (i.float - 1'f)) |
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87 labels[i].text = $(p + i) |
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88 labels[i].Refresh(swapchain.GetAspectRatio()) |
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89 inc p |
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90 WithNextFrame(swapchain, framebuffer, commandbuffer): |
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91 WithRenderPass(swapchain.renderPass, framebuffer, commandbuffer, swapchain.width, swapchain.height, NewVec4f(0, 0, 0, 0)): |
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92 WithPipeline(commandbuffer, pipeline): |
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93 for label in labels: |
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94 Render(label, commandbuffer, pipeline, swapchain.currentFiF) |
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95 |
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96 # cleanup |
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97 checkVkResult vkDeviceWaitIdle(vulkan.device) |
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98 DestroyPipeline(pipeline) |
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99 DestroyRenderData(renderdata) |
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100 |
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101 proc test_03_layouting(time: float32, swapchain: var Swapchain) = |
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102 discard # TODO |
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103 proc test_04_lots_of_texts(time: float32, swapchain: var Swapchain) = |
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104 discard # TODO |
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105 |
| 1236 | 106 when isMainModule: |
| 107 var time = 10'f32 | |
| 108 InitVulkan() | |
| 109 | |
| 110 var renderpass = CreateDirectPresentationRenderPass(depthBuffer = true) | |
| 111 var swapchain = InitSwapchain(renderpass = renderpass).get() | |
| 112 | |
| 113 # tests a simple triangle with minimalistic shader and vertex format | |
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114 # test_01_static_label(time, swapchain) |
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115 test_02_multiple_animated(time, swapchain) |
| 1236 | 116 |
| 117 checkVkResult vkDeviceWaitIdle(vulkan.device) | |
| 118 vkDestroyRenderPass(vulkan.device, renderpass.vk, nil) | |
| 119 DestroySwapchain(swapchain) | |
| 120 | |
| 121 DestroyVulkan() |
