Mercurial > games > semicongine
annotate tests/test_panel.nim @ 906:273f64d80f1f
fix: wrong comparison
| author | Sam <sam@basx.dev> | 
|---|---|
| date | Sat, 24 Feb 2024 17:08:58 +0700 | 
| parents | a9d71d2c2461 | 
| children | 73b572f82a1f | 
| rev | line source | 
|---|---|
| 891 | 1 import std/unicode | 
| 2 | |
| 3 import semicongine | |
| 4 | |
| 895 | 5 var counter = 0 | 
| 6 var counterText: Text | |
| 7 | |
| 8 proc click(panel: var Panel, buttons: set[MouseButton]) = | |
| 9 if buttons.contains(Mouse1): | |
| 10 counter.inc | |
| 11 if buttons.contains(Mouse3): | |
| 12 counter.dec | |
| 13 counterText.text = $counter | |
| 14 proc enter(panel: var Panel) = | |
| 905 | 15 panel.mesh.transform = panel.mesh.transform * scale(1.05, 1.05) | 
| 16 panel.color = newVec4f(1, 0, 0, 0.3) | |
| 895 | 17 proc leave(panel: var Panel) = | 
| 905 | 18 panel.mesh.transform = panel.mesh.transform * scale(1 / 1.05, 1 / 1.05) | 
| 19 panel.color = newVec4f(1, 0, 0, 0.5) | |
| 891 | 20 | 
| 21 proc main() = | |
| 22 # setup engine | |
| 23 var engine = initEngine("Test panels") | |
| 24 engine.initRenderer([]) | |
| 25 | |
| 895 | 26 const B = [0'u8, 0'u8, 0'u8, 255'u8] | 
| 27 const T = [0'u8, 0'u8, 0'u8, 0'u8] | |
| 891 | 28 # build scene | 
| 895 | 29 # | 
| 894 | 30 var | 
| 31 font = loadFont("DejaVuSans.ttf", lineHeightPixels = 210'f32) | |
| 32 scene = Scene(name: "main") | |
| 895 | 33 origin = initPanel( | 
| 905 | 34 transform = scale(0.005, 0.005), | 
| 895 | 35 color = newVec4f(1, 1, 1, 1), | 
| 36 texture = Texture(isGrayscale: false, colorImage: newImage[RGBAPixel](3, 3, [T, B, T, B, B, B, T, B, T]), sampler: NEAREST_SAMPLER), | |
| 37 ) | |
| 905 | 38 button = initPanel( | 
| 39 transform = translate(0.2, 0.1) * scale(0.3, 0.1), | |
| 895 | 40 color = newVec4f(1, 0, 0, 0.5), | 
| 41 onMouseDown = click, | |
| 42 onMouseEnter = enter, | |
| 43 onMouseLeave = leave | |
| 44 ) | |
| 894 | 45 help_text = font.initText("""Controls | 
| 46 | |
| 47 Horizontal alignment: | |
| 48 F1: Left | |
| 49 F2: Center | |
| 50 F3: Right | |
| 51 Vertical alignment: | |
| 52 F4: Top | |
| 53 F5: Center | |
| 897 
fa54a8a1e3e4
fix: text-alignment, a few smaller fixes
 Sam <sam@basx.dev> parents: 
895diff
changeset | 54 F6: Bottom | 
| 
fa54a8a1e3e4
fix: text-alignment, a few smaller fixes
 Sam <sam@basx.dev> parents: 
895diff
changeset | 55 Mouse: | 
| 
fa54a8a1e3e4
fix: text-alignment, a few smaller fixes
 Sam <sam@basx.dev> parents: 
895diff
changeset | 56 Left click: Increase counter | 
| 905 | 57 Right click: Decrease counter""".toRunes, horizontalAlignment = Left, verticalAlignment = Top, transform = translate(-0.9, -0.9) * scale(0.0002, 0.0002)) | 
| 891 | 58 | 
| 905 | 59 counterText = font.initText(($counter).toRunes, maxLen = 99, transform = translate(0.2, 0.1) * scale(0.0004, 0.0004)) | 
| 895 | 60 | 
| 61 scene.add counterText | |
| 905 | 62 scene.add button | 
| 894 | 63 scene.add help_text | 
| 64 scene.add origin | |
| 891 | 65 engine.loadScene(scene) | 
| 66 | |
| 67 while engine.updateInputs() == Running and not engine.keyIsDown(Escape): | |
| 895 | 68 if engine.keyWasPressed(F1): | 
| 905 | 69 button.horizontalAlignment = Left | 
| 895 | 70 counterText.horizontalAlignment = Left | 
| 71 elif engine.keyWasPressed(F2): | |
| 905 | 72 button.horizontalAlignment = Center | 
| 895 | 73 counterText.horizontalAlignment = Center | 
| 74 elif engine.keyWasPressed(F3): | |
| 905 | 75 button.horizontalAlignment = Right | 
| 895 | 76 counterText.horizontalAlignment = Right | 
| 77 elif engine.keyWasPressed(F4): | |
| 905 | 78 button.verticalAlignment = Top | 
| 895 | 79 counterText.verticalAlignment = Top | 
| 80 elif engine.keyWasPressed(F5): | |
| 905 | 81 button.verticalAlignment = Center | 
| 895 | 82 counterText.verticalAlignment = Center | 
| 83 elif engine.keyWasPressed(F6): | |
| 905 | 84 button.verticalAlignment = Bottom | 
| 895 | 85 counterText.verticalAlignment = Bottom | 
| 86 | |
| 905 | 87 engine.processEvents(button) | 
| 894 | 88 | 
| 905 | 89 button.refresh() | 
| 895 | 90 counterText.refresh() | 
| 894 | 91 origin.refresh() | 
| 92 help_text.refresh() | |
| 891 | 93 | 
| 94 engine.renderScene(scene) | |
| 95 engine.destroy() | |
| 96 | |
| 97 | |
| 98 when isMainModule: | |
| 99 main() | 
