Mercurial > games > semicongine
annotate src/semicongine.nim @ 192:659992f14dd6
add: textures now support in shader via scene data, also: improved config handling a bit, more to come
author | Sam <sam@basx.dev> |
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date | Sat, 06 May 2023 23:06:33 +0700 |
parents | 4d4f7a2eb6ca |
children | 081cf6bd94ba |
rev | line source |
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192
659992f14dd6
add: textures now support in shader via scene data, also: improved config handling a bit, more to come
Sam <sam@basx.dev>
parents:
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1 import semicongine/buildconfig |
659992f14dd6
add: textures now support in shader via scene data, also: improved config handling a bit, more to come
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2 export buildconfig |
659992f14dd6
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3 |
167
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4 import semicongine/audio |
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5 import semicongine/color |
127 | 6 import semicongine/engine |
116 | 7 import semicongine/entity |
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8 import semicongine/events |
116 | 9 import semicongine/gpu_data |
10 import semicongine/math | |
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11 import semicongine/mesh |
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12 import semicongine/renderer |
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13 import semicongine/settings |
116 | 14 import semicongine/platform/window |
15 import semicongine/vulkan | |
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16 |
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17 export audio |
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18 export color |
127 | 19 export engine |
116 | 20 export entity |
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21 export events |
116 | 22 export gpu_data |
23 export math | |
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24 export mesh |
128
9901ec3831d1
did: finish refactoring of render pipeline, yipi! :)
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25 export renderer |
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add: textures now support in shader via scene data, also: improved config handling a bit, more to come
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parents:
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26 export settings |
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c57285d292b6
did: deep refactoring of handling vertrex attribute and buffer updates, don't ask ;(
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27 export window |
116 | 28 export vulkan |