annotate src/semicongine.nim @ 800:668eed376029

add: nice mesh API, fix: copying of whole scenedata all the time
author Sam <sam@basx.dev>
date Thu, 07 Sep 2023 23:28:36 +0700
parents 893ec0fbfd44
children 2942ec187cbe
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667
d3500ae5d235 did: small refactoring of module structure
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diff changeset
1 import semicongine/core
d3500ae5d235 did: small refactoring of module structure
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2 export core
653
ac7dfbd56cc6 add: textures now support in shader via scene data, also: improved config handling a bit, more to come
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3
628
c2f04f016104 add: initial implementation of audio subsystem with mixer, currently missing windows implementation
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4 import semicongine/audio
749
0b5566fc214d add: what seems like a working animation system, atm integrated with entities, will add more for meshes
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5 import semicongine/animation
588
008592db0442 did: big refactoring
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6 import semicongine/engine
736
b58bb7381350 add: collision for hitboxes
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7 import semicongine/collision
708
3bb199dd45ba fix: gltf loading
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8 import semicongine/scene
544
c3c772512e7c add: new vulkan api wrapper, not done yet
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9 import semicongine/events
517
836790efab48 did: cleanup main namespace, add: better coordinate handling in input example
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10 import semicongine/mesh
589
b434feaf2b67 did: finish refactoring of render pipeline, yipi! :)
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11 import semicongine/renderer
656
f06a781e798d add: skeleton for resources
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12 import semicongine/resources
653
ac7dfbd56cc6 add: textures now support in shader via scene data, also: improved config handling a bit, more to come
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parents: 628
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13 import semicongine/settings
724
70d9147415b8 add: some api improvments, preparing for font-loading
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parents: 708
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14 import semicongine/text
577
070a58822f09 did: improve imports
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parents: 544
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15 import semicongine/platform/window
070a58822f09 did: improve imports
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parents: 544
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16 import semicongine/vulkan
517
836790efab48 did: cleanup main namespace, add: better coordinate handling in input example
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17
628
c2f04f016104 add: initial implementation of audio subsystem with mixer, currently missing windows implementation
Sam <sam@basx.dev>
parents: 589
diff changeset
18 export audio
749
0b5566fc214d add: what seems like a working animation system, atm integrated with entities, will add more for meshes
Sam <sam@basx.dev>
parents: 736
diff changeset
19 export animation
588
008592db0442 did: big refactoring
Sam <sam@basx.dev>
parents: 577
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20 export engine
736
b58bb7381350 add: collision for hitboxes
Sam <sam@basx.dev>
parents: 724
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21 export collision
708
3bb199dd45ba fix: gltf loading
Sam <sam@basx.dev>
parents: 667
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22 export scene
544
c3c772512e7c add: new vulkan api wrapper, not done yet
Sam <sam@basx.dev>
parents: 521
diff changeset
23 export events
517
836790efab48 did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
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24 export mesh
589
b434feaf2b67 did: finish refactoring of render pipeline, yipi! :)
Sam <sam@basx.dev>
parents: 588
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25 export renderer
656
f06a781e798d add: skeleton for resources
Sam <sam@basx.dev>
parents: 653
diff changeset
26 export resources
653
ac7dfbd56cc6 add: textures now support in shader via scene data, also: improved config handling a bit, more to come
Sam <sam@basx.dev>
parents: 628
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27 export settings
724
70d9147415b8 add: some api improvments, preparing for font-loading
Sam <sam@basx.dev>
parents: 708
diff changeset
28 export text
521
a25325bec7f2 did: deep refactoring of handling vertrex attribute and buffer updates, don't ask ;(
Sam <sam@basx.dev>
parents: 517
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29 export window
577
070a58822f09 did: improve imports
Sam <sam@basx.dev>
parents: 544
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30 export vulkan