Mercurial > games > semicongine
annotate src/semicongine.nim @ 724:70d9147415b8
add: some api improvments, preparing for font-loading
author | Sam <sam@basx.dev> |
---|---|
date | Sat, 27 May 2023 13:43:46 +0700 |
parents | 3bb199dd45ba |
children | 5d20689432bf |
rev | line source |
---|---|
667
d3500ae5d235
did: small refactoring of module structure
Sam <sam@basx.dev>
parents:
656
diff
changeset
|
1 import semicongine/core |
d3500ae5d235
did: small refactoring of module structure
Sam <sam@basx.dev>
parents:
656
diff
changeset
|
2 export core |
653
ac7dfbd56cc6
add: textures now support in shader via scene data, also: improved config handling a bit, more to come
Sam <sam@basx.dev>
parents:
628
diff
changeset
|
3 |
628
c2f04f016104
add: initial implementation of audio subsystem with mixer, currently missing windows implementation
Sam <sam@basx.dev>
parents:
589
diff
changeset
|
4 import semicongine/audio |
588 | 5 import semicongine/engine |
708 | 6 import semicongine/scene |
544
c3c772512e7c
add: new vulkan api wrapper, not done yet
Sam <sam@basx.dev>
parents:
521
diff
changeset
|
7 import semicongine/events |
517
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
|
8 import semicongine/mesh |
589
b434feaf2b67
did: finish refactoring of render pipeline, yipi! :)
Sam <sam@basx.dev>
parents:
588
diff
changeset
|
9 import semicongine/renderer |
656 | 10 import semicongine/resources |
653
ac7dfbd56cc6
add: textures now support in shader via scene data, also: improved config handling a bit, more to come
Sam <sam@basx.dev>
parents:
628
diff
changeset
|
11 import semicongine/settings |
724
70d9147415b8
add: some api improvments, preparing for font-loading
Sam <sam@basx.dev>
parents:
708
diff
changeset
|
12 import semicongine/text |
577 | 13 import semicongine/platform/window |
14 import semicongine/vulkan | |
517
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
|
15 |
628
c2f04f016104
add: initial implementation of audio subsystem with mixer, currently missing windows implementation
Sam <sam@basx.dev>
parents:
589
diff
changeset
|
16 export audio |
588 | 17 export engine |
708 | 18 export scene |
544
c3c772512e7c
add: new vulkan api wrapper, not done yet
Sam <sam@basx.dev>
parents:
521
diff
changeset
|
19 export events |
517
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
|
20 export mesh |
589
b434feaf2b67
did: finish refactoring of render pipeline, yipi! :)
Sam <sam@basx.dev>
parents:
588
diff
changeset
|
21 export renderer |
656 | 22 export resources |
653
ac7dfbd56cc6
add: textures now support in shader via scene data, also: improved config handling a bit, more to come
Sam <sam@basx.dev>
parents:
628
diff
changeset
|
23 export settings |
724
70d9147415b8
add: some api improvments, preparing for font-loading
Sam <sam@basx.dev>
parents:
708
diff
changeset
|
24 export text |
521
a25325bec7f2
did: deep refactoring of handling vertrex attribute and buffer updates, don't ask ;(
Sam <sam@basx.dev>
parents:
517
diff
changeset
|
25 export window |
577 | 26 export vulkan |