Mercurial > games > semicongine
annotate semiconginev2/rendering/renderer.nim @ 1231:70f6c1cfe005
add: incomplete cube demo
author | sam <sam@basx.dev> |
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date | Thu, 18 Jul 2024 23:48:57 +0700 |
parents | 5dcb503ef0c0 |
children | 841e12f33c47 |
rev | line source |
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1190
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1 func pointerAddOffset[T: SomeInteger](p: pointer, offset: T): pointer = |
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2 cast[pointer](cast[T](p) + offset) |
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3 |
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4 func usage(bType: BufferType): seq[VkBufferUsageFlagBits] = |
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5 case bType: |
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6 of VertexBuffer: @[VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] |
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7 of VertexBufferMapped: @[VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] |
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8 of IndexBuffer: @[VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] |
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9 of IndexBufferMapped: @[VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] |
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10 of UniformBuffer: @[VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] |
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11 of UniformBufferMapped: @[VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] |
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12 |
1212
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13 proc GetVkFormat(grayscale: bool, usage: openArray[VkImageUsageFlagBits]): VkFormat = |
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14 let formats = if grayscale: [VK_FORMAT_R8_SRGB, VK_FORMAT_R8_UNORM] |
1214
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15 else: [VK_FORMAT_B8G8R8A8_SRGB, VK_FORMAT_B8G8R8A8_UNORM] |
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16 |
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17 var formatProperties = VkImageFormatProperties2(sType: VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2) |
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18 for format in formats: |
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19 var formatInfo = VkPhysicalDeviceImageFormatInfo2( |
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20 sType: VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2, |
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21 format: format, |
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22 thetype: VK_IMAGE_TYPE_2D, |
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23 tiling: VK_IMAGE_TILING_OPTIMAL, |
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24 usage: usage.toBits, |
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25 ) |
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26 let formatCheck = vkGetPhysicalDeviceImageFormatProperties2( |
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27 vulkan.physicalDevice, |
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28 addr formatInfo, |
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29 addr formatProperties, |
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30 ) |
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31 if formatCheck == VK_SUCCESS: # found suitable format |
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32 return format |
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33 elif formatCheck == VK_ERROR_FORMAT_NOT_SUPPORTED: # nope, try to find other format |
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34 continue |
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35 else: # raise error |
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36 checkVkResult formatCheck |
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37 |
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38 assert false, "Unable to find format for textures" |
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39 |
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40 |
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41 func alignedTo[T: SomeInteger](value: T, alignment: T): T = |
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42 let remainder = value mod alignment |
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43 if remainder == 0: |
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44 return value |
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45 else: |
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46 return value + alignment - remainder |
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47 |
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48 template sType(descriptorSet: DescriptorSet): untyped = |
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49 get(genericParams(typeof(descriptorSet)), 1) |
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50 |
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51 template bufferType(gpuData: GPUData): untyped = |
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52 typeof(gpuData).TBuffer |
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53 func NeedsMapping(bType: BufferType): bool = |
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54 bType in [VertexBufferMapped, IndexBufferMapped, UniformBufferMapped] |
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55 template NeedsMapping(gpuData: GPUData): untyped = |
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56 gpuData.bufferType.NeedsMapping |
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57 |
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58 template size(gpuArray: GPUArray): uint64 = |
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59 (gpuArray.data.len * sizeof(elementType(gpuArray.data))).uint64 |
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60 template size(gpuValue: GPUValue): uint64 = |
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61 sizeof(gpuValue.data).uint64 |
1228 | 62 func size(image: Image): uint64 = |
63 image.data.len.uint64 * sizeof(elementType(image.data)).uint64 | |
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64 |
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65 template rawPointer(gpuArray: GPUArray): pointer = |
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66 addr(gpuArray.data[0]) |
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67 template rawPointer(gpuValue: GPUValue): pointer = |
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68 addr(gpuValue.data) |
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69 |
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70 proc IsMappable(memoryTypeIndex: uint32): bool = |
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71 var physicalProperties: VkPhysicalDeviceMemoryProperties |
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72 vkGetPhysicalDeviceMemoryProperties(vulkan.physicalDevice, addr(physicalProperties)) |
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73 let flags = toEnums(physicalProperties.memoryTypes[memoryTypeIndex].propertyFlags) |
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74 return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT in flags |
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75 |
1192 | 76 proc InitDescriptorSet*( |
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77 renderData: RenderData, |
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78 layout: VkDescriptorSetLayout, |
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79 descriptorSet: var DescriptorSet, |
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80 ) = |
1202 | 81 |
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82 # santization checks |
1210 | 83 for theName, value in descriptorSet.data.fieldPairs: |
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84 when typeof(value) is GPUValue: |
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85 assert value.buffer.vk.Valid |
1228 | 86 elif typeof(value) is Image: |
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87 assert value.vk.Valid |
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88 assert value.imageview.Valid |
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89 assert value.sampler.Valid |
1210 | 90 elif typeof(value) is array: |
1228 | 91 when elementType(value) is Image: |
1210 | 92 for t in value: |
93 assert t.vk.Valid | |
94 assert t.imageview.Valid | |
95 assert t.sampler.Valid | |
96 elif elementType(value) is GPUValue: | |
97 for t in value: | |
98 assert t.buffer.vk.Valid | |
99 else: | |
100 {.error: "Unsupported descriptor set field: '" & theName & "'".} | |
101 else: | |
102 {.error: "Unsupported descriptor set field: '" & theName & "'".} | |
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103 |
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104 # allocate |
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105 var layouts = newSeqWith(descriptorSet.vk.len, layout) |
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106 var allocInfo = VkDescriptorSetAllocateInfo( |
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107 sType: VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, |
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108 descriptorPool: renderData.descriptorPool, |
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109 descriptorSetCount: uint32(layouts.len), |
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110 pSetLayouts: layouts.ToCPointer, |
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111 ) |
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112 checkVkResult vkAllocateDescriptorSets(vulkan.device, addr(allocInfo), descriptorSet.vk.ToCPointer) |
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113 |
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114 # allocate seq with high cap to prevent realocation while adding to set |
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115 # (which invalidates pointers that are passed to the vulkan api call) |
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116 var descriptorSetWrites = newSeqOfCap[VkWriteDescriptorSet](1024) |
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117 var imageWrites = newSeqOfCap[VkDescriptorImageInfo](1024) |
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118 var bufferWrites = newSeqOfCap[VkDescriptorBufferInfo](1024) |
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119 |
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120 ForDescriptorFields(descriptorSet.data, fieldName, fieldValue, descriptorType, descriptorCount, descriptorBindingNumber): |
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121 for i in 0 ..< descriptorSet.vk.len: |
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122 when typeof(fieldValue) is GPUValue: |
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123 bufferWrites.add VkDescriptorBufferInfo( |
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124 buffer: fieldValue.buffer.vk, |
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125 offset: fieldValue.offset, |
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126 range: fieldValue.size, |
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127 ) |
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128 descriptorSetWrites.add VkWriteDescriptorSet( |
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129 sType: VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, |
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130 dstSet: descriptorSet.vk[i], |
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131 dstBinding: descriptorBindingNumber, |
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132 dstArrayElement: 0, |
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133 descriptorType: descriptorType, |
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134 descriptorCount: descriptorCount, |
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135 pImageInfo: nil, |
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136 pBufferInfo: addr(bufferWrites[^1]), |
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137 ) |
1228 | 138 elif typeof(fieldValue) is Image: |
1190
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139 imageWrites.add VkDescriptorImageInfo( |
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140 sampler: fieldValue.sampler, |
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141 imageView: fieldValue.imageView, |
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142 imageLayout: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, |
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143 ) |
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144 descriptorSetWrites.add VkWriteDescriptorSet( |
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145 sType: VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, |
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146 dstSet: descriptorSet.vk[i], |
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147 dstBinding: descriptorBindingNumber, |
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148 dstArrayElement: 0, |
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149 descriptorType: descriptorType, |
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150 descriptorCount: descriptorCount, |
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151 pImageInfo: addr(imageWrites[^1]), |
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152 pBufferInfo: nil, |
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153 ) |
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154 elif typeof(fieldValue) is array: |
1228 | 155 when elementType(fieldValue) is Image: |
156 for image in fieldValue: | |
1190
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157 imageWrites.add VkDescriptorImageInfo( |
1228 | 158 sampler: image.sampler, |
159 imageView: image.imageView, | |
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160 imageLayout: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, |
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161 ) |
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162 descriptorSetWrites.add VkWriteDescriptorSet( |
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163 sType: VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, |
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164 dstSet: descriptorSet.vk[i], |
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165 dstBinding: descriptorBindingNumber, |
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166 dstArrayElement: 0, |
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167 descriptorType: descriptorType, |
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168 descriptorCount: descriptorCount, |
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169 pImageInfo: addr(imageWrites[^descriptorCount.int]), |
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170 pBufferInfo: nil, |
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171 ) |
1210 | 172 elif elementType(fieldValue) is GPUValue: |
173 for entry in fieldValue: | |
174 bufferWrites.add VkDescriptorBufferInfo( | |
175 buffer: entry.buffer.vk, | |
176 offset: entry.offset, | |
177 range: entry.size, | |
178 ) | |
179 descriptorSetWrites.add VkWriteDescriptorSet( | |
180 sType: VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, | |
181 dstSet: descriptorSet.vk[i], | |
182 dstBinding: descriptorBindingNumber, | |
183 dstArrayElement: 0, | |
184 descriptorType: descriptorType, | |
185 descriptorCount: descriptorCount, | |
186 pImageInfo: nil, | |
187 pBufferInfo: addr(bufferWrites[^descriptorCount.int]), | |
188 ) | |
1190
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189 else: |
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190 {.error: "Unsupported descriptor type: " & typetraits.name(typeof(fieldValue)).} |
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191 else: |
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192 {.error: "Unsupported descriptor type: " & typetraits.name(typeof(fieldValue)).} |
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193 |
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194 vkUpdateDescriptorSets( |
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195 device = vulkan.device, |
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196 descriptorWriteCount = descriptorSetWrites.len.uint32, |
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197 pDescriptorWrites = descriptorSetWrites.ToCPointer, |
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198 descriptorCopyCount = 0, |
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199 pDescriptorCopies = nil, |
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200 ) |
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201 |
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202 proc AllocateNewMemoryBlock(size: uint64, mType: uint32): MemoryBlock = |
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203 result = MemoryBlock( |
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204 vk: svkAllocateMemory(size, mType), |
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205 size: size, |
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206 rawPointer: nil, |
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207 offsetNextFree: 0, |
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208 ) |
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209 if mType.IsMappable(): |
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210 checkVkResult vkMapMemory( |
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211 device = vulkan.device, |
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212 memory = result.vk, |
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213 offset = 0'u64, |
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214 size = result.size, |
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215 flags = VkMemoryMapFlags(0), |
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216 ppData = addr(result.rawPointer) |
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217 ) |
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218 |
1231 | 219 proc FlushBuffer*(buffer: Buffer) = |
220 var flushRegion = VkMappedMemoryRange( | |
221 sType: VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, | |
222 memory: buffer.memory, | |
223 offset: buffer.memoryOffset, | |
224 size: buffer.size, | |
225 ) | |
226 checkVkResult vkFlushMappedMemoryRanges(vulkan.device, 1, addr(flushRegion)) | |
227 | |
1192 | 228 proc FlushAllMemory*(renderData: RenderData) = |
1190
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229 var flushRegions = newSeq[VkMappedMemoryRange]() |
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230 for memoryBlocks in renderData.memory: |
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231 for memoryBlock in memoryBlocks: |
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232 if memoryBlock.rawPointer != nil and memoryBlock.offsetNextFree > 0: |
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233 flushRegions.add VkMappedMemoryRange( |
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234 sType: VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, |
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235 memory: memoryBlock.vk, |
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236 size: alignedTo(memoryBlock.offsetNextFree, svkGetPhysicalDeviceProperties().limits.nonCoherentAtomSize), |
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237 ) |
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238 if flushRegions.len > 0: |
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239 checkVkResult vkFlushMappedMemoryRanges(vulkan.device, flushRegions.len.uint32, flushRegions.ToCPointer()) |
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240 |
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241 proc AllocateNewBuffer(renderData: var RenderData, size: uint64, bufferType: BufferType): Buffer = |
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242 result = Buffer( |
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243 vk: svkCreateBuffer(size, bufferType.usage), |
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244 size: size, |
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245 rawPointer: nil, |
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246 offsetNextFree: 0, |
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247 ) |
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248 let memoryRequirements = svkGetBufferMemoryRequirements(result.vk) |
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249 let memoryType = BestMemory(mappable = bufferType.NeedsMapping, filter = memoryRequirements.memoryTypes) |
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250 |
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251 # check if there is an existing allocated memory block that is large enough to be used |
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252 var selectedBlockI = -1 |
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253 for i in 0 ..< renderData.memory[memoryType].len: |
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254 let memoryBlock = renderData.memory[memoryType][i] |
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255 if memoryBlock.size - alignedTo(memoryBlock.offsetNextFree, memoryRequirements.alignment) >= memoryRequirements.size: |
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256 selectedBlockI = i |
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257 break |
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258 # otherwise, allocate a new block of memory and use that |
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259 if selectedBlockI < 0: |
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260 selectedBlockI = renderData.memory[memoryType].len |
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261 renderData.memory[memoryType].add AllocateNewMemoryBlock( |
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262 size = max(memoryRequirements.size, MEMORY_BLOCK_ALLOCATION_SIZE), |
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263 mType = memoryType |
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264 ) |
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265 |
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266 let selectedBlock = renderData.memory[memoryType][selectedBlockI] |
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267 renderData.memory[memoryType][selectedBlockI].offsetNextFree = alignedTo( |
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268 selectedBlock.offsetNextFree, |
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269 memoryRequirements.alignment, |
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270 ) |
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271 checkVkResult vkBindBufferMemory( |
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272 vulkan.device, |
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273 result.vk, |
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274 selectedBlock.vk, |
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275 selectedBlock.offsetNextFree, |
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276 ) |
1231 | 277 result.memory = selectedBlock.vk |
278 result.memoryOffset = selectedBlock.offsetNextFree | |
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279 result.rawPointer = selectedBlock.rawPointer.pointerAddOffset(selectedBlock.offsetNextFree) |
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280 renderData.memory[memoryType][selectedBlockI].offsetNextFree += memoryRequirements.size |
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281 |
1231 | 282 proc UpdateGPUBuffer*(gpuData: GPUData, flush = false) = |
1204 | 283 if gpuData.size == 0: |
284 return | |
285 when NeedsMapping(gpuData): | |
286 copyMem(pointerAddOffset(gpuData.buffer.rawPointer, gpuData.offset), gpuData.rawPointer, gpuData.size) | |
1231 | 287 if flush: |
288 FlushBuffer(gpuData.buffer) | |
1204 | 289 else: |
290 WithStagingBuffer((gpuData.buffer.vk, gpuData.offset), gpuData.size, stagingPtr): | |
291 copyMem(stagingPtr, gpuData.rawPointer, gpuData.size) | |
292 | |
293 proc UpdateAllGPUBuffers*[T](value: T) = | |
294 for name, fieldvalue in value.fieldPairs(): | |
295 when typeof(fieldvalue) is GPUData: | |
296 UpdateGPUBuffer(fieldvalue) | |
1210 | 297 when typeof(fieldvalue) is array: |
298 when elementType(fieldvalue) is GPUData: | |
299 for entry in fieldvalue: | |
300 UpdateGPUBuffer(entry) | |
301 | |
302 proc AssignGPUData(renderdata: var RenderData, value: var GPUData) = | |
303 # find buffer that has space | |
304 var selectedBufferI = -1 | |
305 | |
306 for i in 0 ..< renderData.buffers[value.bufferType].len: | |
307 let buffer = renderData.buffers[value.bufferType][i] | |
308 if buffer.size - alignedTo(buffer.offsetNextFree, BUFFER_ALIGNMENT) >= value.size: | |
309 selectedBufferI = i | |
310 | |
311 # otherwise create new buffer | |
312 if selectedBufferI < 0: | |
313 selectedBufferI = renderdata.buffers[value.bufferType].len | |
314 renderdata.buffers[value.bufferType].add renderdata.AllocateNewBuffer( | |
315 size = max(value.size, BUFFER_ALLOCATION_SIZE), | |
316 bufferType = value.bufferType, | |
317 ) | |
318 | |
319 # assigne value | |
320 let selectedBuffer = renderdata.buffers[value.bufferType][selectedBufferI] | |
321 renderdata.buffers[value.bufferType][selectedBufferI].offsetNextFree = alignedTo( | |
322 selectedBuffer.offsetNextFree, | |
323 BUFFER_ALIGNMENT | |
324 ) | |
325 value.buffer = selectedBuffer | |
326 value.offset = renderdata.buffers[value.bufferType][selectedBufferI].offsetNextFree | |
327 renderdata.buffers[value.bufferType][selectedBufferI].offsetNextFree += value.size | |
1204 | 328 |
329 proc AssignBuffers*[T](renderdata: var RenderData, data: var T, uploadData = true) = | |
1190
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330 for name, value in fieldPairs(data): |
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331 |
1210 | 332 when typeof(value) is GPUData: |
333 AssignGPUData(renderdata, value) | |
334 elif typeof(value) is array: | |
335 when elementType(value) is GPUValue: | |
336 for v in value.mitems: | |
337 AssignGPUData(renderdata, v) | |
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338 |
1204 | 339 if uploadData: |
340 UpdateAllGPUBuffers(data) | |
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341 |
1204 | 342 proc AssignBuffers*(renderdata: var RenderData, descriptorSet: var DescriptorSet, uploadData = true) = |
343 AssignBuffers(renderdata, descriptorSet.data, uploadData = uploadData) | |
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344 |
1192 | 345 proc InitRenderData*(descriptorPoolLimit = 1024'u32): RenderData = |
1190
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346 # allocate descriptor pools |
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347 var poolSizes = [ |
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348 VkDescriptorPoolSize(thetype: VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, descriptorCount: descriptorPoolLimit), |
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349 VkDescriptorPoolSize(thetype: VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, descriptorCount: descriptorPoolLimit), |
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350 ] |
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351 var poolInfo = VkDescriptorPoolCreateInfo( |
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352 sType: VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, |
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353 poolSizeCount: poolSizes.len.uint32, |
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354 pPoolSizes: poolSizes.ToCPointer, |
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355 maxSets: descriptorPoolLimit, |
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356 ) |
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357 checkVkResult vkCreateDescriptorPool(vulkan.device, addr(poolInfo), nil, addr(result.descriptorPool)) |
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358 |
1200
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359 proc DestroyRenderData*(renderData: RenderData) = |
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360 vkDestroyDescriptorPool(vulkan.device, renderData.descriptorPool, nil) |
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361 |
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362 for buffers in renderData.buffers: |
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363 for buffer in buffers: |
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364 vkDestroyBuffer(vulkan.device, buffer.vk, nil) |
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365 |
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366 for imageView in renderData.imageViews: |
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367 vkDestroyImageView(vulkan.device, imageView, nil) |
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368 |
1201 | 369 for sampler in renderData.samplers: |
370 vkDestroySampler(vulkan.device, sampler, nil) | |
371 | |
1200
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372 for image in renderData.images: |
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373 vkDestroyImage(vulkan.device, image, nil) |
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374 |
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375 for memoryBlocks in renderData.memory: |
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376 for memory in memoryBlocks: |
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377 vkFreeMemory(vulkan.device, memory.vk, nil) |
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378 |
1190
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379 proc TransitionImageLayout(image: VkImage, oldLayout, newLayout: VkImageLayout) = |
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380 var |
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381 barrier = VkImageMemoryBarrier( |
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382 sType: VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, |
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383 oldLayout: oldLayout, |
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384 newLayout: newLayout, |
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385 srcQueueFamilyIndex: VK_QUEUE_FAMILY_IGNORED, |
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386 dstQueueFamilyIndex: VK_QUEUE_FAMILY_IGNORED, |
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387 image: image, |
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388 subresourceRange: VkImageSubresourceRange( |
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389 aspectMask: toBits [VK_IMAGE_ASPECT_COLOR_BIT], |
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390 baseMipLevel: 0, |
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391 levelCount: 1, |
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392 baseArrayLayer: 0, |
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393 layerCount: 1, |
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394 ), |
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395 ) |
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396 srcStage: VkPipelineStageFlagBits |
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397 dstStage: VkPipelineStageFlagBits |
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398 |
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399 if oldLayout == VK_IMAGE_LAYOUT_UNDEFINED and newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL: |
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400 srcStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT |
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401 barrier.srcAccessMask = VkAccessFlags(0) |
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402 dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT |
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403 barrier.dstAccessMask = [VK_ACCESS_TRANSFER_WRITE_BIT].toBits |
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404 elif oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL and newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL: |
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405 srcStage = VK_PIPELINE_STAGE_TRANSFER_BIT |
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406 barrier.srcAccessMask = [VK_ACCESS_TRANSFER_WRITE_BIT].toBits |
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407 dstStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
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408 barrier.dstAccessMask = [VK_ACCESS_SHADER_READ_BIT].toBits |
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409 else: |
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410 raise newException(Exception, "Unsupported layout transition!") |
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|
411 |
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412 WithSingleUseCommandBuffer(commandBuffer): |
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|
413 vkCmdPipelineBarrier( |
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|
414 commandBuffer, |
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|
415 srcStageMask = [srcStage].toBits, |
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416 dstStageMask = [dstStage].toBits, |
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417 dependencyFlags = VkDependencyFlags(0), |
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418 memoryBarrierCount = 0, |
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419 pMemoryBarriers = nil, |
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|
420 bufferMemoryBarrierCount = 0, |
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421 pBufferMemoryBarriers = nil, |
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422 imageMemoryBarrierCount = 1, |
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423 pImageMemoryBarriers = addr(barrier), |
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|
424 ) |
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|
425 |
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|
426 proc createSampler( |
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|
427 magFilter = VK_FILTER_LINEAR, |
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428 minFilter = VK_FILTER_LINEAR, |
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429 addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT, |
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430 addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT, |
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|
431 ): VkSampler = |
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432 |
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433 let samplerInfo = VkSamplerCreateInfo( |
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434 sType: VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, |
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|
435 magFilter: magFilter, |
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|
436 minFilter: minFilter, |
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|
437 addressModeU: addressModeU, |
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|
438 addressModeV: addressModeV, |
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|
439 addressModeW: VK_SAMPLER_ADDRESS_MODE_REPEAT, |
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|
440 anisotropyEnable: vulkan.anisotropy > 0, |
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441 maxAnisotropy: vulkan.anisotropy, |
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|
442 borderColor: VK_BORDER_COLOR_INT_OPAQUE_BLACK, |
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|
443 unnormalizedCoordinates: VK_FALSE, |
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diff
changeset
|
444 compareEnable: VK_FALSE, |
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changeset
|
445 compareOp: VK_COMPARE_OP_ALWAYS, |
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diff
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|
446 mipmapMode: VK_SAMPLER_MIPMAP_MODE_LINEAR, |
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|
447 mipLodBias: 0, |
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sam <sam@basx.dev>
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diff
changeset
|
448 minLod: 0, |
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sam <sam@basx.dev>
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|
449 maxLod: 0, |
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changeset
|
450 ) |
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sam <sam@basx.dev>
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|
451 checkVkResult vkCreateSampler(vulkan.device, addr(samplerInfo), nil, addr(result)) |
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diff
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|
452 |
1228 | 453 proc createVulkanImage(renderData: var RenderData, image: var Image) = |
454 assert image.vk == VkImage(0), "Image has already been created" | |
1214
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sam <sam@basx.dev>
parents:
1212
diff
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|
455 var usage = @[VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_USAGE_SAMPLED_BIT] |
1228 | 456 if image.isRenderTarget: |
1214
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sam <sam@basx.dev>
parents:
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diff
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|
457 usage.add VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
1228 | 458 let format = GetVkFormat(elementType(image.data) is TVec1[uint8], usage = usage) |
1190
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|
459 |
1229
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sam <sam@basx.dev>
parents:
1228
diff
changeset
|
460 image.vk = svkCreate2DImage(image.width, image.height, format, usage, image.samples) |
1228 | 461 renderData.images.add image.vk |
462 image.sampler = createSampler(magFilter = image.interpolation, minFilter = image.interpolation) | |
463 renderData.samplers.add image.sampler | |
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|
464 |
1228 | 465 let memoryRequirements = image.vk.svkGetImageMemoryRequirements() |
1190
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|
466 let memoryType = BestMemory(mappable = false, filter = memoryRequirements.memoryTypes) |
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|
467 # check if there is an existing allocated memory block that is large enough to be used |
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diff
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468 var selectedBlockI = -1 |
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sam <sam@basx.dev>
parents:
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469 for i in 0 ..< renderData.memory[memoryType].len: |
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470 let memoryBlock = renderData.memory[memoryType][i] |
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|
471 if memoryBlock.size - alignedTo(memoryBlock.offsetNextFree, memoryRequirements.alignment) >= memoryRequirements.size: |
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sam <sam@basx.dev>
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|
472 selectedBlockI = i |
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sam <sam@basx.dev>
parents:
diff
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|
473 break |
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sam <sam@basx.dev>
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|
474 # otherwise, allocate a new block of memory and use that |
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sam <sam@basx.dev>
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|
475 if selectedBlockI < 0: |
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sam <sam@basx.dev>
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|
476 selectedBlockI = renderData.memory[memoryType].len |
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sam <sam@basx.dev>
parents:
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|
477 renderData.memory[memoryType].add AllocateNewMemoryBlock( |
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sam <sam@basx.dev>
parents:
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|
478 size = max(memoryRequirements.size, MEMORY_BLOCK_ALLOCATION_SIZE), |
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sam <sam@basx.dev>
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|
479 mType = memoryType |
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sam <sam@basx.dev>
parents:
diff
changeset
|
480 ) |
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sam <sam@basx.dev>
parents:
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481 let selectedBlock = renderData.memory[memoryType][selectedBlockI] |
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sam <sam@basx.dev>
parents:
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changeset
|
482 renderData.memory[memoryType][selectedBlockI].offsetNextFree = alignedTo( |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
483 selectedBlock.offsetNextFree, |
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sam <sam@basx.dev>
parents:
diff
changeset
|
484 memoryRequirements.alignment, |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
485 ) |
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sam <sam@basx.dev>
parents:
diff
changeset
|
486 |
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sam <sam@basx.dev>
parents:
diff
changeset
|
487 checkVkResult vkBindImageMemory( |
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sam <sam@basx.dev>
parents:
diff
changeset
|
488 vulkan.device, |
1228 | 489 image.vk, |
1190
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sam <sam@basx.dev>
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changeset
|
490 selectedBlock.vk, |
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sam <sam@basx.dev>
parents:
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|
491 renderData.memory[memoryType][selectedBlockI].offsetNextFree, |
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sam <sam@basx.dev>
parents:
diff
changeset
|
492 ) |
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sam <sam@basx.dev>
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changeset
|
493 renderData.memory[memoryType][selectedBlockI].offsetNextFree += memoryRequirements.size |
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sam <sam@basx.dev>
parents:
diff
changeset
|
494 |
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sam <sam@basx.dev>
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changeset
|
495 # imageview can only be created after memory is bound |
1228 | 496 image.imageview = svkCreate2DImageView(image.vk, format) |
497 renderData.imageViews.add image.imageview | |
1190
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diff
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|
498 |
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sam <sam@basx.dev>
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changeset
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499 # data transfer and layout transition |
1228 | 500 TransitionImageLayout(image.vk, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) |
1229
5dcb503ef0c0
did: refactor renderpass a bit, enable depth buffering and msaa on offscreen-rendering
sam <sam@basx.dev>
parents:
1228
diff
changeset
|
501 if image.data.len > 0: |
5dcb503ef0c0
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sam <sam@basx.dev>
parents:
1228
diff
changeset
|
502 WithStagingBuffer( |
5dcb503ef0c0
did: refactor renderpass a bit, enable depth buffering and msaa on offscreen-rendering
sam <sam@basx.dev>
parents:
1228
diff
changeset
|
503 (image.vk, image.width, image.height), |
5dcb503ef0c0
did: refactor renderpass a bit, enable depth buffering and msaa on offscreen-rendering
sam <sam@basx.dev>
parents:
1228
diff
changeset
|
504 memoryRequirements.size, |
5dcb503ef0c0
did: refactor renderpass a bit, enable depth buffering and msaa on offscreen-rendering
sam <sam@basx.dev>
parents:
1228
diff
changeset
|
505 stagingPtr |
5dcb503ef0c0
did: refactor renderpass a bit, enable depth buffering and msaa on offscreen-rendering
sam <sam@basx.dev>
parents:
1228
diff
changeset
|
506 ): |
5dcb503ef0c0
did: refactor renderpass a bit, enable depth buffering and msaa on offscreen-rendering
sam <sam@basx.dev>
parents:
1228
diff
changeset
|
507 copyMem(stagingPtr, image.data.ToCPointer, image.size) |
1228 | 508 TransitionImageLayout(image.vk, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) |
1190
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parents:
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changeset
|
509 |
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sam <sam@basx.dev>
parents:
diff
changeset
|
510 |
1228 | 511 proc UploadImages*(renderdata: var RenderData, descriptorSet: var DescriptorSet) = |
1190
a3eb305bcac2
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sam <sam@basx.dev>
parents:
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changeset
|
512 for name, value in fieldPairs(descriptorSet.data): |
1228 | 513 when typeof(value) is Image: |
514 renderdata.createVulkanImage(value) | |
1190
a3eb305bcac2
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sam <sam@basx.dev>
parents:
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changeset
|
515 elif typeof(value) is array: |
1228 | 516 when elementType(value) is Image: |
517 for image in value.mitems: | |
518 renderdata.createVulkanImage(image) | |
1190
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sam <sam@basx.dev>
parents:
diff
changeset
|
519 |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
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changeset
|
520 proc HasGPUValueField[T](name: static string): bool {.compileTime.} = |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
521 for fieldname, value in default(T).fieldPairs(): |
a3eb305bcac2
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sam <sam@basx.dev>
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changeset
|
522 when typeof(value) is GPUValue and fieldname == name: return true |
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sam <sam@basx.dev>
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changeset
|
523 return false |
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sam <sam@basx.dev>
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changeset
|
524 |
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sam <sam@basx.dev>
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changeset
|
525 template WithGPUValueField(obj: object, name: static string, fieldvalue, body: untyped): untyped = |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
526 # HasGPUValueField MUST be used to check if this is supported |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
527 for fieldname, value in obj.fieldPairs(): |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
528 when fieldname == name: |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
529 block: |
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sam <sam@basx.dev>
parents:
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changeset
|
530 let `fieldvalue` {.inject.} = value |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
531 body |
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sam <sam@basx.dev>
parents:
diff
changeset
|
532 |
1205
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
533 template WithBind*[A, B, C, D](commandBuffer: VkCommandBuffer, sets: (DescriptorSet[A], DescriptorSet[B], DescriptorSet[C], DescriptorSet[D]), pipeline: Pipeline, currentFiF: int, body: untyped): untyped = |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
534 block: |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
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1204
diff
changeset
|
535 var descriptorSets: seq[VkDescriptorSet] |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
536 for dSet in sets.fields: |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
537 assert dSet.vk[currentFiF].Valid, "DescriptorSet not initialized, maybe forgot to call InitDescriptorSet" |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
538 descriptorSets.add dSet.vk[currentFiF] |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
539 svkCmdBindDescriptorSets(commandBuffer, descriptorSets, pipeline.layout) |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
540 body |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
541 template WithBind*[A, B, C](commandBuffer: VkCommandBuffer, sets: (DescriptorSet[A], DescriptorSet[B], DescriptorSet[C]), pipeline: Pipeline, currentFiF: int, body: untyped): untyped = |
1202 | 542 block: |
1205
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
543 var descriptorSets: seq[VkDescriptorSet] |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
544 for dSet in sets.fields: |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
545 assert dSet.vk[currentFiF].Valid, "DescriptorSet not initialized, maybe forgot to call InitDescriptorSet" |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
546 descriptorSets.add dSet.vk[currentFiF] |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
547 svkCmdBindDescriptorSets(commandBuffer, descriptorSets, pipeline.layout) |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
548 body |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
549 template WithBind*[A, B](commandBuffer: VkCommandBuffer, sets: (DescriptorSet[A], DescriptorSet[B]), pipeline: Pipeline, currentFiF: int, body: untyped): untyped = |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
550 block: |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
551 var descriptorSets: seq[VkDescriptorSet] |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
552 for dSet in sets.fields: |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
553 assert dSet.vk[currentFiF].Valid, "DescriptorSet not initialized, maybe forgot to call InitDescriptorSet" |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
554 descriptorSets.add dSet.vk[currentFiF] |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
555 svkCmdBindDescriptorSets(commandBuffer, descriptorSets, pipeline.layout) |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
556 body |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
557 template WithBind*[A](commandBuffer: VkCommandBuffer, sets: (DescriptorSet[A], ), pipeline: Pipeline, currentFiF: int, body: untyped): untyped = |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
558 block: |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
559 var descriptorSets: seq[VkDescriptorSet] |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
560 for dSet in sets.fields: |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
561 assert dSet.vk[currentFiF].Valid, "DescriptorSet not initialized, maybe forgot to call InitDescriptorSet" |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
562 descriptorSets.add dSet.vk[currentFiF] |
f7530247a21f
did: improve descriptor-set handling, add simple descriptor set test
sam <sam@basx.dev>
parents:
1204
diff
changeset
|
563 svkCmdBindDescriptorSets(commandBuffer, descriptorSets, pipeline.layout) |
1202 | 564 body |
565 | |
1210 | 566 proc Render*[TShader, TMesh, TInstance]( |
1190
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start of complete and total refactoring: the ULTIMATE
sam <sam@basx.dev>
parents:
diff
changeset
|
567 commandBuffer: VkCommandBuffer, |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
568 pipeline: Pipeline[TShader], |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
569 mesh: TMesh, |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
570 instances: TInstance, |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
571 ) = |
1202 | 572 |
573 var vertexBuffers: seq[VkBuffer] | |
574 var vertexBuffersOffsets: seq[uint64] | |
575 var elementCount = 0'u32 | |
576 var instanceCount = 1'u32 | |
577 | |
578 for shaderAttributeName, shaderAttribute in default(TShader).fieldPairs: | |
579 when hasCustomPragma(shaderAttribute, VertexAttribute): | |
580 for meshName, meshValue in mesh.fieldPairs: | |
581 when meshName == shaderAttributeName: | |
582 vertexBuffers.add meshValue.buffer.vk | |
583 vertexBuffersOffsets.add meshValue.offset | |
584 elementCount = meshValue.data.len.uint32 | |
585 elif hasCustomPragma(shaderAttribute, InstanceAttribute): | |
586 for instanceName, instanceValue in instances.fieldPairs: | |
587 when instanceName == shaderAttributeName: | |
588 vertexBuffers.add instanceValue.buffer.vk | |
589 vertexBuffersOffsets.add instanceValue.offset | |
590 instanceCount = instanceValue.data.len.uint32 | |
591 | |
592 if vertexBuffers.len > 0: | |
593 vkCmdBindVertexBuffers( | |
594 commandBuffer = commandBuffer, | |
1190
a3eb305bcac2
start of complete and total refactoring: the ULTIMATE
sam <sam@basx.dev>
parents:
diff
changeset
|
595 firstBinding = 0'u32, |
1202 | 596 bindingCount = uint32(vertexBuffers.len), |
597 pBuffers = vertexBuffers.ToCPointer(), | |
598 pOffsets = vertexBuffersOffsets.ToCPointer() | |
1190
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sam <sam@basx.dev>
parents:
diff
changeset
|
599 ) |
1202 | 600 |
601 var indexBuffer: VkBuffer | |
602 var indexBufferOffset: uint64 | |
603 var indexType = VK_INDEX_TYPE_NONE_KHR | |
604 | |
605 for meshName, meshValue in mesh.fieldPairs: | |
606 when typeof(meshValue) is GPUArray[uint8, IndexBuffer]: | |
607 indexBuffer = meshValue.buffer.vk | |
608 indexBufferOffset = meshValue.offset | |
609 indexType = VK_INDEX_TYPE_UINT8_EXT | |
610 elementCount = meshValue.data.len.uint32 | |
611 elif typeof(meshValue) is GPUArray[uint16, IndexBuffer]: | |
612 indexBuffer = meshValue.buffer.vk | |
613 indexBufferOffset = meshValue.offset | |
614 indexType = VK_INDEX_TYPE_UINT16 | |
615 elementCount = meshValue.data.len.uint32 | |
616 elif typeof(meshValue) is GPUArray[uint32, IndexBuffer]: | |
617 indexBuffer = meshValue.buffer.vk | |
618 indexBufferOffset = meshValue.offset | |
619 indexType = VK_INDEX_TYPE_UINT32 | |
620 elementCount = meshValue.data.len.uint32 | |
621 | |
622 assert elementCount > 0 | |
623 | |
624 if indexType != VK_INDEX_TYPE_NONE_KHR: | |
625 vkCmdBindIndexBuffer( | |
626 commandBuffer, | |
627 indexBuffer, | |
628 indexBufferOffset, | |
629 indexType, | |
1190
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sam <sam@basx.dev>
parents:
diff
changeset
|
630 ) |
1202 | 631 vkCmdDrawIndexed( |
632 commandBuffer = commandBuffer, | |
633 indexCount = elementCount, | |
634 instanceCount = instanceCount, | |
1190
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sam <sam@basx.dev>
parents:
diff
changeset
|
635 firstIndex = 0, |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
636 vertexOffset = 0, |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
637 firstInstance = 0 |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
638 ) |
a3eb305bcac2
start of complete and total refactoring: the ULTIMATE
sam <sam@basx.dev>
parents:
diff
changeset
|
639 else: |
1202 | 640 vkCmdDraw( |
641 commandBuffer = commandBuffer, | |
642 vertexCount = elementCount, | |
643 instanceCount = instanceCount, | |
1190
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sam <sam@basx.dev>
parents:
diff
changeset
|
644 firstVertex = 0, |
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sam <sam@basx.dev>
parents:
diff
changeset
|
645 firstInstance = 0 |
a3eb305bcac2
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sam <sam@basx.dev>
parents:
diff
changeset
|
646 ) |
1202 | 647 |
648 type EMPTY = object | |
649 | |
1204 | 650 proc Render*[TShader, TMesh]( |
651 commandBuffer: VkCommandBuffer, | |
652 pipeline: Pipeline[TShader], | |
653 mesh: TMesh, | |
654 ) = | |
1210 | 655 Render(commandBuffer, pipeline, mesh, EMPTY()) |
1203
6360c8d17ce0
did: preprations to add rendering tests
sam <sam@basx.dev>
parents:
1202
diff
changeset
|
656 |
6360c8d17ce0
did: preprations to add rendering tests
sam <sam@basx.dev>
parents:
1202
diff
changeset
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657 proc asGPUArray*[T](data: openArray[T], bufferType: static BufferType): auto = |
6360c8d17ce0
did: preprations to add rendering tests
sam <sam@basx.dev>
parents:
1202
diff
changeset
|
658 GPUArray[T, bufferType](data: @data) |
1204 | 659 |
660 proc asGPUValue*[T](data: T, bufferType: static BufferType): auto = | |
661 GPUValue[T, bufferType](data: data) | |
1209 | 662 |
663 proc asDescriptorSet*[T](data: T): auto = | |
664 DescriptorSet[T](data: data) |